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F.E.A.R. 2: Project Origin: Difference between revisions

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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(New page: "'The following guns are used in "F.E.A.R. 2: Project Origin":'" ==Andra FD-99== This is the primary submachine gun in F.E.A.R. 2. It seems to be based off of the FN Herstal P90. It’...)
 
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==Andra FD-99==


==Andra FD-99==
This is the primary submachine gun in F.E.A.R. 2. It seems to be based off of the FN Herstal P90. It’s compact size and rate of rire (not to mention an integrated red-dot sight) make it an ideal weapon for close-quarters to mid-range combat. It fires a 5.6mm ammunition and holds up to 50 rounds from a magazine that is fed from the top of the weapon, just like the P90. It has a pistol grip.
This is the primary submachine gun in F.E.A.R. 2. It seems to be based
off of the FN Herstal P90. It’s compact size and rate of rire (not to mention
an integrated red-dot sight) make it an ideal weapon for close-quarters  
to mid-range combat.


==SHO Series-3==
==SHO Series-3==
An eight-round, 10-gauge combat shotgun that bears a slight resemblance
 
to the Benelli M4. While it provides dominance in tighter quarters, it loses it effectiveness
An eight-round, 10-gauge combat shotgun that bears a slight resemblance to the Benelli M4. While it provides dominance in tighter quarters, it loses it effectiveness at ranges past several meters.
at ranges past several meters.


==Patten PK470A Elite==
==Patten PK470A Elite==
More or less a compilation of the Baksha ASP Rifle, the Rakow G2A2, and the VES Advanced
 
Rifle. Sporting thirty rounds, a red-dot scope, more-than-decent range, and a striking resemblance
More or less a compilation of the Baksha ASP Rifle, the Rakow G2A2, and the VES Advanced Rifle. Sporting thirty rounds, a red-dot scope, more-than-decent range, and a striking resemblance to the Heckler and Koch XM8, this is a weapon that can be used for Close-Quarters Combat, Mid-range combat, and even Counter-Sniping. It also draws it's designs from the M16/M4 rifles from when you reload, you slap the release on the side of the rifle and the magazines look more like thermold mags.
to the Heckler and Koch XM8, this is a weapon that can be used for Close-Quarters Combat, Mid-
range combat, and even Counter-Sniping.


==RAAB KM50==
==RAAB KM50==
The barrel of an AS50. The Body of an L96 AWP. The Buttstock of an M14 EBR. This bolt-action
The barrel of an AS50. The Body of an L96 AWP. The Buttstock of an M14 EBR. This bolt-action
sniper weapon is state-of-the-art. It fires high-caliber rounds at alarming velocities.
sniper weapon is a beast. It fires 9.6mm rounds or as the game calls them .50 BMG. Equipped with a magnifying scope and a six round magazine.
Equipped with a magnifying scope and a six round magazine, the KM50 spells death for
whoever happens to be in it's sights.


==Shark FL-3 Laser==
==Andra SR5==
The design of this man-portable directed-energy weapon seems to have a similar design
as the"Spartan Laser" from Bungie's "Halo 3" Xbox 360 game. The FL-3 projects a red targeting
laser while dormant, and, when active, emits a beam that does a number on you or your
adversaries' health.


==Andra SR5==
A missile launcher bearing five rockets to a magazine, an integrated 8x targeting scope,
A missile launcher bearing five rockets to a magazine, an integrated 8x targeting scope,
and featuring a built-in rangefinder, the SR5 wasbuilt for taking down heavily armored
and featuring a built-in rangefinder, the SR5 wasbuilt for taking down heavily armored
vehichles and opponents such as heavy troopers, REV-6 mechs and Elite Powered Armor.
vehichles and opponents such as heavy troopers, REV-6 mechs and Elite Powered Armor.
[[Category:Video Game]]

Revision as of 19:11, 31 January 2009

"'The following guns are used in "F.E.A.R. 2: Project Origin":'"


Andra FD-99

This is the primary submachine gun in F.E.A.R. 2. It seems to be based off of the FN Herstal P90. It’s compact size and rate of rire (not to mention an integrated red-dot sight) make it an ideal weapon for close-quarters to mid-range combat. It fires a 5.6mm ammunition and holds up to 50 rounds from a magazine that is fed from the top of the weapon, just like the P90. It has a pistol grip.

SHO Series-3

An eight-round, 10-gauge combat shotgun that bears a slight resemblance to the Benelli M4. While it provides dominance in tighter quarters, it loses it effectiveness at ranges past several meters.

Patten PK470A Elite

More or less a compilation of the Baksha ASP Rifle, the Rakow G2A2, and the VES Advanced Rifle. Sporting thirty rounds, a red-dot scope, more-than-decent range, and a striking resemblance to the Heckler and Koch XM8, this is a weapon that can be used for Close-Quarters Combat, Mid-range combat, and even Counter-Sniping. It also draws it's designs from the M16/M4 rifles from when you reload, you slap the release on the side of the rifle and the magazines look more like thermold mags.

RAAB KM50

The barrel of an AS50. The Body of an L96 AWP. The Buttstock of an M14 EBR. This bolt-action sniper weapon is a beast. It fires 9.6mm rounds or as the game calls them .50 BMG. Equipped with a magnifying scope and a six round magazine.

Andra SR5

A missile launcher bearing five rockets to a magazine, an integrated 8x targeting scope, and featuring a built-in rangefinder, the SR5 wasbuilt for taking down heavily armored vehichles and opponents such as heavy troopers, REV-6 mechs and Elite Powered Armor.