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Talk:XCOM:Enemy Unknown: Difference between revisions

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(Created page with "== Identifications == What make you think that the in-game weapons have some real prototypes? As for to me, all these guns are quite generic. The pistol has some Beretta-style...")
 
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== Identifications ==
== Identifications ==
What make you think that the in-game weapons have some real prototypes? As for to me, all these guns are quite generic. The pistol has some Beretta-style features but the designer could look on any Beretta, not exactly 90Two (the grip, for example, bears more resemblance with 92FS). The same can be said about other in-game firearms. [[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 09:13, 7 December 2013 (EST)
What make you think that the in-game weapons have some real prototypes? As for to me, all these guns are quite generic. The pistol has some Beretta-style features but the designer could look on any Beretta, not exactly 90Two (the grip, for example, bears more resemblance with 92FS). The same can be said about other in-game firearms. [[User:Greg-Z|Greg-Z]] ([[User talk:Greg-Z|talk]]) 09:13, 7 December 2013 (EST)
:Most of these ID are a stretch, IMHO. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 10:09, 7 December 2013 (EST)

Revision as of 15:09, 7 December 2013

Identifications

What make you think that the in-game weapons have some real prototypes? As for to me, all these guns are quite generic. The pistol has some Beretta-style features but the designer could look on any Beretta, not exactly 90Two (the grip, for example, bears more resemblance with 92FS). The same can be said about other in-game firearms. Greg-Z (talk) 09:13, 7 December 2013 (EST)

Most of these ID are a stretch, IMHO. --Funkychinaman (talk) 10:09, 7 December 2013 (EST)