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Deadfall Adventures: Difference between revisions
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== Karabiner 98k with Scope == | == Karabiner 98k with Scope == | ||
The [[Karabiner 98k]] with a scope is the second sniper rifle ingame. It is shown with the correct reload procedure meaning it does not load stripper clips but individual rounds. Appears as the kar98k. | The [[Karabiner 98k]] with a scope is the second sniper rifle ingame. It is shown with the correct reload procedure meaning it does not load stripper clips but individual rounds. Appears as the kar98k. | ||
[[Image:Mauser g98 Sniper.jpg|thumb| | [[Image:Mauser g98 Sniper.jpg|thumb|none|500px|Karabiner 98k Sniper with Zeiss ZF42 scope - 7.92x57mm Mauser]] | ||
[[Image:Deadfall Kar98kscope.jpg|thumb|none|600px|Karabiner 98k with Scope ingame.]] | [[Image:Deadfall Kar98kscope.jpg|thumb|none|600px|Karabiner 98k with Scope ingame.]] | ||
[[Image:Deadfall Kar98kscope Sights.jpg|thumb|none|600px|Karabiner 98k with Scope ingame, looking down the sights.]] | [[Image:Deadfall Kar98kscope Sights.jpg|thumb|none|600px|Karabiner 98k with Scope ingame, looking down the sights.]] |
Revision as of 19:32, 26 November 2013
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Deadfall Adventures for current discussions. Content is subject to change. |
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The following weapons are used in the game Deadfall Adventures:
Sidearms
Webley .455 Mk VI
The Webley .455 Mk VI is the standard sidearm for the player. As in real life it is shown as a break open revolver meaning that the spent cartridges are ejected when opened. As all sidearms it is dual wielded. Appears as the Mk.VI.
Mauser M712 Schnellfeuer
You can find the Mauser M712 Schnellfeuer rather early in the game. Although it is called C-96 and the model has C96 markings ingame, it is actually the Mauser M712 Schnellfeuer as it can be fired full auto and has the 20 round detachable magazine. As all sidearms it is dual wielded. Appears as the C-96.
Pietta Revolver
If you buy the Digital Deluxe Edition, you can choose between the Webley .455 Mk VI and the Pietta Revolver as your standard sidearm. As all sidearms it is dual wielded. Appears as the Quatermain Pietta.
Luger LP08
The game features the long barreled "Artillery" Luger LP08. As all sidearms it is dual wielded. Appears as the P-08.
Bergmann-Bayard
The Bergmann-Bayard can incorrectly fire fully automatic, a feature which was not available in real life as this was a semi automatic pistol only. Ingame it has the correct 10 round magazine. As all sidearms it is dual wielded. Appears as the Mars.
Walther P38
The Walther P38 is first found in the Arctic campaign. As all sidearms it is dual wielded. Appears as the P-38.
Tokarev TT-33 Pistol
The Tokarev TT-33 Pistol can be found in the Submarine site in the Arctic. As all sidearms it is dual wielded. Appears as the TT-33.
Roth-Steyr M1907
A very nice addition to the arsenal of the game is the Roth-Steyr M1907, a weapon which is very rarely seen in video games. This pistol was the first semi-automatic pistol ever to be put into military service. The game even shows the correct stripper clip reload procedure. As all sidearms it is dual wielded. Appears as the M1907.
Sub Machine Guns
MP34
The Steyr MP34 can be found rather early in the adventure campaign. Appears as the MP-34.
MP38
As the game is set in 1938, the MP38 is accurate for the German soldiers. Appears as the MP-38.
M1928 Thompson
The M1928 Thompson with the 50 round drum is featured in the game. Strangely the butt stock is missing in third person view. Appears as the Thompson.
Suomi KP/-31
The Suomi KP/-31 with the drum magazine has a high rate of fire. Appears as the Suomi.
Rifles
Karabiner 98k
The Karabiner 98k is a quite powerful rifle ingame. It cannot be reloaded with stripper clips, instead you insert one round after another. Appears as the kar98k.
Karabiner 98k with Scope
The Karabiner 98k with a scope is the second sniper rifle ingame. It is shown with the correct reload procedure meaning it does not load stripper clips but individual rounds. Appears as the kar98k.
Fedorov Avtomat
Some of the Russian Red Army soldiers are armed with the Fedorov Avtomat. Appears as the Fedorov.
Simonov AVS-36
The Simonov AVS-36 is used as a sniper rifle. It can only fire semi automatic whereas in real life this was a full auto rifle. Has an unidentified scope. Appears as the AVS36.
Shotguns
Browning Auto-5
The Browning Auto-5 appears in the short barreled military version (not as pictured below). Appears as the FN Auto-5.
Winchester Model 1887
The Winchester Model 1887 looks very similar to the one in The Mummy Returns. It has a sawn off barrel and buttstock. Appears as the M1887.
Walther Model SLD
Although in real life the Walther Model SLD is a double barrel flare gun, ingame it works like a double barrel shotgun. As all sidearms it is dual wielded. Appears as the SLD.
Machine Guns
MG34
The MG34 has the 50 round drum attached. Surprisingly the reload animation is quite accurate, something seen very rarely in video games. Appears as the MG-34.
Other
Panzerbüchse 39
The Panzerbüchse 39 is anachronistic as the game is set in 1938. It was first introduced into Wehrmacht service by 1939. The developers probably mixed up the Panzerbüchse 39 with the earlier Panzerbüchse 38 (as it appears ingame as Pzb.38 Anti-Tank). It has the correct reload procedure, which is a very positive surprise. Strangely it features the side mounted sights for the Granatbüchse 39, which was a late war modified version of the Panzerbüchse 39 intended to fire rifle grenades, thus it would be impossible to aim the Panzerbüchse 39 with those grenade sights. Appears as the Pzb.38 Anti-Tank.
Sturmpistole
The Sturmpistole is shown firing the SS-Gewehrgranate 61. In real life this rifle grenade was a HEAT weapon designed to destroy tanks, but ingame it works like a HE grenade. This weapon is anachronistic in 1938. Appears as the Panzer Wurfkorper.
Stielhandgranate 24
The Stielhandgranate 24 is usually carried by German soldiers. In third person view it has an inaccurate belt clip on the explosive head, a feature which was only featured on the Stielhandgranate until the model 17.
Dynamite
Instead of the Stielhandgranate 24 you can often switch to Dynamite. You also need it to solve some of the puzzles by planting it on certain objects.