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Metal Storm Weapons: Difference between revisions

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[[Image:Aicwmetalstorm.jpg|thumb|right|500px|Metal Storm AICW with 40mm grenade launcher using a 3-round reloadable stack]]
[[Image:Metalstormcan.jpg|thumb|right|400px|Metal Storm multi-barrel pod mounted on UGV - 40mm]]
[[Image:Metalstormcan.jpg|thumb|right|400px|Metal Storm multi-barrel pod mounted on UGV - 40mm]]


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* ''[[Shadowrun]]''
* ''[[Shadowrun]]''


* ''[[Splinter Cell: Chaos Theory]]'' (AICW - not usable)
===Television===


* ''[[Soldier of Fortune: Payback]]'' (AICW - with mods)
* ''[[Future Weapons]]''


* ''[[Call of Duty: Black Ops 2]]'' - Redback RWS - 2012
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* ''[[Call of Duty: Ghosts]]'' - MAUL shotgun - 2013
==Metal Storm AICW==


===Television===
[[Image:Aicwmetalstorm.jpg|thumb|right|400px|Metal Storm AICW with 40mm grenade launcher using a 3-round reloadable stack]]
[[Image:Aus AICWAug.jpg|thumb|right|400px|Metal Storm AICW (modified [[AUG]]) - 5.56x45mm NATO]]


* ''[[Future Weapons]]''
===Video Games===
{| class="wikitable" style="font-size: 95%;" border="1" style="border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%"
|-bgcolor=#D0E7FF
!align=center bgcolor=#D0E7FF width="300"|'''Game Title'''
!align=center bgcolor=#D0E7FF width="150"|'''Appears as'''
!align=center bgcolor=#D0E7FF width="250"|'''Mods'''
!align=center bgcolor=#D0E7FF width="200"|'''Notation'''
!align=center bgcolor=#D0E7FF width="100"|''' Release Date'''
|-
|[[Splinter Cell: Chaos Theory]]||||||Not usable||2005
|-
|[[Soldier of Fortune: Payback]]||||||Cut; only accessible with mods||2007
|-
|}


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|-
|-
|}
|}
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==Metal Storm Redback RWS==
[[Image:MS Redback.jpg|thumb|right|400px|Metal Storm Redback RWS - 40mm]]
===Video Games===
{| class="wikitable" style="font-size: 95%;" border="1" style="border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%"
|-bgcolor=#D0E7FF
!align=center bgcolor=#D0E7FF width="300"|'''Game Title'''
!align=center bgcolor=#D0E7FF width="150"|'''Appears as'''
!align=center bgcolor=#D0E7FF width="250"|'''Mods'''
!align=center bgcolor=#D0E7FF width="200"|'''Notation'''
!align=center bgcolor=#D0E7FF width="100"|''' Release Date'''
|-
|[[Call of Duty: Black Ops II]]||||||Mounted on the "Assault Drone"; incorrectly functions as a machine gun instead of a grenade launcher||2012
|-
|}
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==Metal Storm MAUL==
[[Image:MAUL Shotgun.jpg|thumb|right|400px|MAUL shotgun in standalone configuration - 12 gauge]]
===Video Games===
{| class="wikitable" style="font-size: 95%;" border="1" style="border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%"
|-bgcolor=#D0E7FF
!align=center bgcolor=#D0E7FF width="300"|'''Game Title'''
!align=center bgcolor=#D0E7FF width="150"|'''Appears as'''
!align=center bgcolor=#D0E7FF width="250"|'''Mods'''
!align=center bgcolor=#D0E7FF width="200"|'''Notation'''
!align=center bgcolor=#D0E7FF width="100"|''' Release Date'''
|-
|[[Call of Duty: Ghosts]]||MAUL||||||2013
|-
|}
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[[Category:Gun]]
[[Category:Gun]]

Revision as of 10:10, 16 October 2013

Metal Storm multi-barrel pod mounted on UGV - 40mm

Metal Storm Weapons are a series of proposed (and prototype) weapons created by the Australian company, Metal Storm Ltd. These weapons use stacked rounds in a single barrel with electrochemical ignition, allowing for enormously high fire rates due to a lack of moving parts. While quoting a cyclic fire rate of any kind is slightly misleading (since these weapons have no action and therefore no cycle of function) their headline proof-of-concept demonstrator, a 36-barrel rig called "Bertha," fired 180 rounds at a total fire rate of one million rounds per minute (ie, 5 rounds from each barrel at ~27,777 RPM), making it the fastest-firing gun in existence. This rig had notable pressure problems due to firing rounds while the preceding round was still inside the barrel, and was not a practical weapon system. The Metal Storm VLE pistol appears to have also essentially been a proof of concept demonstrator to show how much the technology could be miniaturised.

The technology's main shortcomings are reloading and varying ballistics; a Metal Storm weapon must have an entire pre-loaded barrel or barrel section replaced each time it is empty, and since the rounds are stacked in the barrel, each successive round travels down a longer barrel and therefore has slightly different ballistics. This has largely limited practical applications of the technology to mortars and repeating grenade launchers where varying accuracy is not a major concern.

Weapons using Metal Storm technology have been featured in the following video games and television series:

Metal Storm

Video games

Television


Metal Storm AICW

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Metal Storm AICW with 40mm grenade launcher using a 3-round reloadable stack
Error creating thumbnail: File missing
Metal Storm AICW (modified AUG) - 5.56x45mm NATO

Video Games

Game Title Appears as Mods Notation Release Date
Splinter Cell: Chaos Theory Not usable 2005
Soldier of Fortune: Payback Cut; only accessible with mods 2007


Metal Storm VLE

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CG image of an early Metal Storm VLE design, produced for "Future Weapons." This version was planned to use two 7-round 9mm barrels and two 3-round 15mm barrels, the latter using "less-lethal" ammunition

Television

Show Title / Episode Actor Character Notation Air Date
Future Weapons/Maximum Impact Richard Machowicz May 3, 2006

Video Games

Game Title Appears as Mods Notation Release Date
Soldier of Fortune: Payback ALX 2007


Metal Storm Redback RWS

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Metal Storm Redback RWS - 40mm

Video Games

Game Title Appears as Mods Notation Release Date
Call of Duty: Black Ops II Mounted on the "Assault Drone"; incorrectly functions as a machine gun instead of a grenade launcher 2012


Metal Storm MAUL

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MAUL shotgun in standalone configuration - 12 gauge

Video Games

Game Title Appears as Mods Notation Release Date
Call of Duty: Ghosts MAUL 2013