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Talk:Call of Duty: Ghosts: Difference between revisions
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::They made many default functions and attachments of firearms unavailable, like laser sights on MW2 FAMAS and Intervention, Javelin's direct attack mode...chainsaw's launcher will be the same. | ::They made many default functions and attachments of firearms unavailable, like laser sights on MW2 FAMAS and Intervention, Javelin's direct attack mode...chainsaw's launcher will be the same. | ||
:::Eh, Javelin direct attack isn't as "direct" as you'd think, it just doesn't climb as high as the indirect profile (50m in direct, 150 in top attack). If you IRL'd it up with minimum range you probably wouldn't be able to hit anything on a CoD map anyway since the minimum range in direct attack mode is 65 metres. I suppose they could give you something fun with it like a proper UBGL with 40mm buckshot rounds. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 14:16, 30 September 2013 (EDT) | :::Eh, Javelin direct attack isn't as "direct" as you'd think, it just doesn't climb as high as the indirect profile (50m in direct, 150 in top attack). If you IRL'd it up with minimum range you probably wouldn't be able to hit anything on a CoD map anyway since the minimum range in direct attack mode is 65 metres. I suppose they could give you something fun with it like a proper UBGL with 40mm buckshot rounds. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 14:16, 30 September 2013 (EDT) | ||
::::Nah, minimum 50m high is for top attack mode, direct mode has 20m or less minimum climb height(even though it has falling angle restriction so in real it can't be landed into horizontally 65m far or less...see this https://rdl.train.army.mil/catalog/view/100.ATSC/15C4E89E-E582-4B6A-9B0D-5E1FD5D776F1-1274394170503/3-21.11/appa.htm) But height is not essentially what I wanna say, it's about lack of functions. However I know it, console FPS should be simple because gamepad could be easily mis-pushed buttons, so seemed minor and complex functions must be deleted. Even variable zoom sights are very great revolution for COD I think(but I can't understand why that function collided with UB weapons...) | |||
== CZ 805 == | == CZ 805 == | ||
Revision as of 11:34, 1 October 2013
MAIN PAGE CONTENT NOTE: Only officially released images will be permitted. Leaked images, even if publicised elsewhere, are not permitted. This rule is not negotiable.
TALK PAGE CONTENT NOTE: Do not post lists of weapons you hope to see in the game. They will be deleted.
Um...Gun images? Screenshots? Evil Tim (talk) 14:44, 21 May 2013 (EDT)
- Sorry bout that...wanted to get the layout finished, and then I added the images. That way, I can get the images into the page faster. - User:1morey May 21, 2013 3:19 PM (EST)
A new CoD? *Yawns and goes back to more relevant business* Spartan198 (talk) 22:48, 23 May 2013 (EDIT)
- Does that REALLY have to be on every single COD page on this site? Gunmaster2011 18.15, 26th June 2013
- At least it's not an anon asking why we even have the page in the first place, like some random person's opinion on a series is the sole determining factor in whether the site as a whole will acknowledge its existence. Really, we've lucked out on this one so far. Kadorhal (talk) 23:30, 28 June 2013 (EDT)
- Do me a favor and search through talk page archives for every CoD game on this site and you'll see this is the only one I've made such a comment on. Spartan198 (talk) 00:55, 29 June 2013 (EDT)
For now, anyway. I know now that someone will probably add that statement to all the pages just to annoy me. And I am aware of the "statement" on Black Ops II's page. Are we allowed to delete topics? Gunmaster2011 14.41, 7th July 2013
ARX-160 and developer peek weapons
http://gyazo.com/1c90b0083948c5c03bd198c852e1f0fa.png
Looks to have an EGLM under it, there are also previous M4 appearances and the Vector with a AFG. Also saw a Galil/AK looking gun outside the chopper scene. AgentGumby (talk) 17:58, 24 May 2013 (EDT) Dev video here: http://callofduty.wikia.com/wiki/User_blog:N7/Call_of_Duty:_Ghosts_Worldwide_Premiere
- I'm fairly sure in the dev video in the Xbox1 reveal they had either the MW3 or Blops2 MP7, as well, though it might have just been a placeholder. Though MW3 proves placeholder doesn't necessarily mean it won't turn up in the actual game. Evil Tim (talk) 02:28, 23 May 2013 (EDT)
There also appears to be the Ukraine 5.45 X95/MTAR. AgentGumby (talk) 17:58, 24 May 2013 (EDT)
"Unknown Rifle"
My guess is that this is just another Honey Badger. It has a MP5 style sliding stock connected to a rearward extension from the receiver, just like on the Honey Badger. --commando552 (talk) 15:04, 22 May 2013 (EDT)
Unknown shotgun
Though I can't be sure since we don't see it closely enough, the associated dialog makes me wonder if it isn't supposed to be something like a Daisy Model 25 rather than a real weapon. Evil Tim (talk) 22:19, 10 June 2013 (EDT)
Multiplayer Reveal Weapons
My apologies, I would add the ones I know if I were any good at editing pages, but check this out. Ghostdigga (talk) 04:51, 15 August 2013 (EDT)
From what I can see: Second row is GP-25/30 standalone, I think a metal storm series GL beneath it, an MP-443 Grach at the bottom and not an OTS-33, next row over "generic drum mag AR" seems to be an M27 with a C-Mag, the marksman rifle could maybe be a Robinson XCR in DMR config, one beneath seems to be a Daewoo K7, next row second from top is a CBJ-MS PDW, shotgun further down seems to be maybe a Benelli Supernova, Possible G28 beneath it, Gepard GM-6 Lynx on the bottom, and I have no idea what's above the TDI, apart from the fact it seems to be an underwater firearm, really stumped on that one. Feel free to correct, have barely woken up yet so I could be off on a few. Recon42 (talk) 07:17, 15 August 2013 (EDT)
- In the trailer there was a Remington R5 RGP that I think is missing from that diagram. Also, the marksman rifle is definitely a FAL variant fitted with a Magpul PRS FAL stock. I don't know the handguard though, not sure if it is a production gun or a custom hodge-podge (could be a IMBEL IA2). The 417 marksman variant is a G28 in the patrol configuration. --commando552 (talk) 08:02, 15 August 2013 (EDT)
MTs-255 (Shotgun) GP25/GP30? (Grenade Launcher) SC-2010 (FAL variant) (Rifle) SVU (Sniper Rifle) Remington 700 variant (Sniper Rifle) SKS Bullpup? Vepr Bullpup (Assault Rifle)
FAD (Assault Rifle) Metal Storm MAUL (Shotgun) KAC Chain SAW (LMG) Honey Badger (Assault Rifle) CBJ-MS (SMG) AK-12 (Assault Rifle)
Panzerfaust (Launcher) MTAR-21 (Assault Rifle) LSAT? (LMG) Imbel IA2 (Rifle) SIG P226 (Pistol) MG3 (LMG)
VBR-Belgium PDW (Machine Pistol) MK14 (Rifle) M27 IAR (LMG) Daewoo K7 (SMG) FABARM FP6? (Shotgun) ARX-160 (Assault Rifle)
PP-19 Bizon (SMG) MGL-140 (Grenade Launcher) L115/Arctic Warfare Magnum (Sniper Rifle) Beretta M9A1 (Pistol) HK G28 (HK417 variant) (Sniper Rifle) Underbarrel/pistol MAUL? (Shotgun)
MSBS Radon (Assault Rifle) MP443 (Pistol) Colt Anaconda (.44 Magnum)? (Revolver) CZ-805 (Assault Rifle) GM6 Lynx (Sniper Rifle) Kriss K10 (SMG)
Tell me how I did. (I cheated and looked at the main page for the ones I didn't know.) Of note - the shotgun next to the ARX-160 looks like a FABARM FP6. Vector appears to be the K10 variant. LMG next to the MTAR-21 looks like the LSAT. Phale (talk) 10:32, 15 August 2013 (EDT)
- The Vector probably isn't a K10 because it has the standard Vector side-folding stock, the K10 looks to have a sliding stock. Evil Tim (talk) 10:57, 16 August 2013 (EDT)
Oh and by the way, sniper rifles actually only zoom in the scope now, the outside of the scope is just blurred. That's actually a pretty unique achievement graphically, the only other games that I know of that do this are Red Orchestra, Arma, and Killing Floor. Phale (talk) 12:37, 15 August 2013 (EDT)
Looks to me like your peripheral vision is at 6x/8x but it's hard to tell.AgentGumby (talk) 10:07, 16 August 2013 (EDT)
- No he is right, they do not zoom the peripheral. easiest times to tell is during the transition, such as at the end when the knife Juggernaut is head-shotted. By the way, I'm guessing that this guy is gonna be totally f'ing broken. --commando552 (talk) 16:47, 15 August 2013 (EDT)
CETME Ameli
I dunno about anyone else, but the barrel jacket on that gun looked a lot more MG3/MG42-ish to me really. The Wierd It (talk) 11:46, 15 August 2013 (EDT)
- The jacket has the perforation pattern of an MG3, but the actual shape of the jacket along with the muzzle and the iron sight suggest it is more based on the 5.56 Ameli. It is probably on oversight on the part of whomever made the texture. --commando552 (talk) 16:47, 15 August 2013 (EDT)
Unknown Pump Action Shotgun
Can anyone identify this shotgun? Screenshot 1 Screenshot 2 Ghostdigga (talk) 18:48, 21 August 2013 (EDT)
- Not much to go on, but I get a Heckler & Koch FABARM FP6 vibe from it. --commando552 (talk) 19:20, 21 August 2013 (EDT)
Yeah that seems pretty likely, thanks for your help. Ghostdigga (talk) 19:30, 21 August 2013 (EDT)
.44 Magnum Revolver
I think the Revolver is a Taurus Raging Bull instead of Colt Anaconda. - KINKI'boy (talk) 0:12, 23 August 2013 (JST)
Chainsaw?
- sigh* what is this monstrosity? Did the developers really put a chainsaw grip on a Mk. 46? And a flare launcher? And a suppressor? You can't use your sights, and/or put a optic on it, so do they think gunners just run around like Rambo/Somalians with PKMs? I understand using cool looking weapons, even if they're just terrible prototypes, like the XM8 or the FAD, but this is taking video game stupidity to a whole new level.... Ghostdigga (talk) 13:49, 2 September 2013 (EDT)
You're rather wrong, the KAC ChainSAW is a real kit of the KAC LMG (Stoner 96). Perhaps ridiculous, but don't call them stupid if they didn't create the idea first.AgentGumby (talk) 22:36, 2 September 2013 (EDT)
- Ghostdigga, the picture of the ChainSAW on the page isn't a screenshot from the game, it's a real picture of the actual weapon made by KAC. --SmithandWesson36 (talk) 12:25, 3 September 2013 (EDT)
- To be fair though this thing was just made for fun by KAC, it was never intended as a useful weapon to be put into production. Although the devs didn't create this you can still blame them for taking a gun that was pretty much made as a joke and portraying it as a useful military weapon. Using cable ties I once attached a Glock to the underside of a G36C to the underside of a PSG-1. That was a "real" configuration, it doesn't mean it isn't ridiculous though if somebody sees that picture and puts it in a game as a killstreak reward or whatever. --commando552 (talk) 13:18, 3 September 2013 (EDT)
- Well it appears that I was pretty wrong, I don't know why I thought that was a screenshot and not the real thing. I still don't understand the decision though, but I guess I'll get it when I see everyone sprinting at each other, firing 100 rounds from the hip and then launching flares at each other's faces. Wish they could've just given us a regular Stoner at this point.... Ghostdigga (talk) 10:21, 5 September 2013 (EDT)
- To be fair though this thing was just made for fun by KAC, it was never intended as a useful weapon to be put into production. Although the devs didn't create this you can still blame them for taking a gun that was pretty much made as a joke and portraying it as a useful military weapon. Using cable ties I once attached a Glock to the underside of a G36C to the underside of a PSG-1. That was a "real" configuration, it doesn't mean it isn't ridiculous though if somebody sees that picture and puts it in a game as a killstreak reward or whatever. --commando552 (talk) 13:18, 3 September 2013 (EDT)
But then why does it have a Create-a-class icon? I was hoping the same thing at first.AgentGumby (talk) 23:46, 6 September 2013 (EDT)
- If it isn't a killstreak weapon it is odd that it seems to have a grenade launcher by default (I assume they will just have it firing HE grenades rather than flares). --commando552 (talk) 06:52, 7 September 2013 (EDT)
- They made many default functions and attachments of firearms unavailable, like laser sights on MW2 FAMAS and Intervention, Javelin's direct attack mode...chainsaw's launcher will be the same.
- Eh, Javelin direct attack isn't as "direct" as you'd think, it just doesn't climb as high as the indirect profile (50m in direct, 150 in top attack). If you IRL'd it up with minimum range you probably wouldn't be able to hit anything on a CoD map anyway since the minimum range in direct attack mode is 65 metres. I suppose they could give you something fun with it like a proper UBGL with 40mm buckshot rounds. Evil Tim (talk) 14:16, 30 September 2013 (EDT)
- Nah, minimum 50m high is for top attack mode, direct mode has 20m or less minimum climb height(even though it has falling angle restriction so in real it can't be landed into horizontally 65m far or less...see this https://rdl.train.army.mil/catalog/view/100.ATSC/15C4E89E-E582-4B6A-9B0D-5E1FD5D776F1-1274394170503/3-21.11/appa.htm) But height is not essentially what I wanna say, it's about lack of functions. However I know it, console FPS should be simple because gamepad could be easily mis-pushed buttons, so seemed minor and complex functions must be deleted. Even variable zoom sights are very great revolution for COD I think(but I can't understand why that function collided with UB weapons...)
- Eh, Javelin direct attack isn't as "direct" as you'd think, it just doesn't climb as high as the indirect profile (50m in direct, 150 in top attack). If you IRL'd it up with minimum range you probably wouldn't be able to hit anything on a CoD map anyway since the minimum range in direct attack mode is 65 metres. I suppose they could give you something fun with it like a proper UBGL with 40mm buckshot rounds. Evil Tim (talk) 14:16, 30 September 2013 (EDT)
- They made many default functions and attachments of firearms unavailable, like laser sights on MW2 FAMAS and Intervention, Javelin's direct attack mode...chainsaw's launcher will be the same.
CZ 805
Picture with caption "A soldier rappels down a skyscraper, armed with a CZ 805 Bren." looks like not with a CZ 805, probably it's IA-2. See full-sized picture, hand guard is very long and has many vents, and magazine shape is straight, and stock is not skeleton type. (This picture is also found in official page, codghosts->feature->singleplayer) http://icdn5.digitaltrends.com/image/call-of-duty-ghosts-federation-day-rappel-3-1500x844.jpg