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Saints Row 2: Difference between revisions
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==Defibrilator Paddles== | |||
Emergency room tool used as weapon in SR2 | |||
==Sledgehammer== | |||
12 pound sledge used as melee weapon in SR2. | |||
==Improvised Weapons== | |||
* TV's, newsstands, mailboxes, milk crates, oxygen tanks, garbage cans, stopsigns, guitars, cinderblocks, barrels etc. | * TV's, newsstands, mailboxes, milk crates, oxygen tanks, garbage cans, stopsigns, guitars, cinderblocks, barrels etc. | ||
==Taser== | |||
* Used by police and Ultor guards in-game as the "Stun Gun". | * Used by police and Ultor guards in-game as the "Stun Gun". | ||
==USAS-12 Automatic shotgun== | |||
Appears as the "AS14 Hammer". Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one. | |||
[[Image:USAS12.jpg|thumb|none|500px|USAS 12 full auto shotgun 12 gauge.]] | |||
==Savage/Stevens 311A== | |||
Appears again from the last game as the "12 Gauge". Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood. | |||
==Colt Sporter Carbine== | |||
Appears again as the "AR-40 Xtnd". Used by Ultor Masako Assault Teams and SWAT. Has been mocked up to look like an XM177, and it also has no bolt assist. | |||
==Intratec TEC-9== | |||
9mm SMG that is cheapest SMG in game. Is called the "T3K Urban" in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood. | |||
[[image:TEC-9.jpg|thumb|none|250px|Intratec TEC-9 9mm]] | |||
==Glock 21== | |||
Appears as "NR4". It is different from the icon above the armory, as it does not have an extended barrel, the trigger guard is different, and the hammer is exposed. It is the sidearm of the Stilwater Police Department and the Ultor Security Serivces in Saint's Row District. Some Gang Members use this weapon as well. | |||
I was talking about the icon in the first game, and on the first game it says "21" AND "45 AUTO" | |||
[[Image:Glock21.jpg|thumb|400px|none|Glock 21, .45 ACP]] | |||
==Colt Anaconda== | |||
Appears again as ".44 Shepherd". Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood. | |||
[[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Mag]] | |||
Appears as the "Kobra". The Bianchi edition of the P226 X-Five looks exactly like the Kobra, and comes with an Aimpoint scope. It carries fifteen rounds of 9x19mm NATO (9mm Parabellum). | ==SIGARMS P226 X-Five Bianchi== | ||
Appears as the "Kobra". The Bianchi edition of the P226 X-Five looks exactly like the Kobra, and comes with an Aimpoint scope. It carries fifteen rounds of 9x19mm NATO (9mm Parabellum). It is unlocked by completing Level 3 of one of the two "Fuzz" activities in the game. | |||
[[http://i247.photobucket.com/albums/gg130/sig-glock/p226_xfive_neu_01.jpg]] | [[http://i247.photobucket.com/albums/gg130/sig-glock/p226_xfive_neu_01.jpg]] | ||
=== | == IMI Desert Eagle == | ||
* Appears again as "GDHC .50". Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game. | |||
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle .50 AE Chrome]] | |||
==Barrett M82A1 == | |||
Replaces .338 Cal "Mcmanus" as .50 Cal "Mcmanus 2010". It is seen used by an Ultor Masako Sniper in "Picking a Fight", and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard attempts to stop him. | |||
[[Image:M82a1.jpg|thumb|none|450px|Barret M82A1 sniper rifle .50 BMG]] | |||
==IMI Uzi== | |||
Known in-game as "GAL 43", and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the "Snatch" Activities. | |||
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi 9mm (one in game has a MAC-10 Style Stock)]] | |||
==Heckler and Koch XM8== | |||
Known as the "AR-50 XMAC" in-game. Seen in the hands of the Ultor "Masako" assault team in a trailer, as well as in several cutscenes in game. One with a grenade launcher is unlocked when you score the maximum rating for Gang Kills and earn one rating for all other combat ratings. The Launcher uses whatever explosive is in your inventory. | |||
[[Image:XM8.JPG|thumb| | [[Image:XM8.JPG|thumb|400px|none|Heckler and Koch XM8 | ||
]] | ]] | ||
==Heckler and Koch MP5K== | |||
Appears in-game as the "SKR-9 Threat". Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game. | |||
[[Image:MP5K-SEF.jpg|thumb|none|250px|H&K MP5K - 9mm]] | [[Image:MP5K-SEF.jpg|thumb|none|250px|H&K MP5K - 9mm]] | ||
==M249 SAW== | |||
The M249 is called the AR-200 in the game. It is used in the first level when making your escape from the prison in the boat. It is used afterwards by the player when firing from a helicopter. | |||
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56mm with 200 round ammo drum.]] | [[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56mm with 200 round ammo drum.]] | ||
==AK-47== | |||
Reappears as "K6 Krukov" It is used by many gang thugs in the game. | |||
[[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]] | [[Image:AK-47.jpg|thumb|400px|none|Original AK-47 design, hybrid stamped/milled receiver; 7.62x39mm.]] | ||
===Beretta 84F Cheetah=== | ===Beretta 84F Cheetah=== | ||
Appears as "Vice 9", replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are availabe (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, and later uses it to intimidate Donnie, and then kill the Brotherhood Leader Maero with. | |||
[[Image:Beretta-Cheetah.jpg|thumb|none|300px|Beretta 84FS Pistol .380 ACP]] | |||
==Benelli M3== | |||
Appears again as "Tombstone." Used by Police and Ultor members. | |||
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]] | |||
==Flame Thrower== | |||
* An oversized double-barreled futuristic-looking lighter. | * An oversized double-barreled futuristic-looking lighter. | ||
==XM214 "Six Pak"== | |||
Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout. | |||
==RPG-7V/RPG-7== | |||
Upgraded to seek out heat and to look futuristic (lots more chrome) Known as the "Annihilator". The regular version is also available. | Upgraded to seek out heat and to look futuristic (lots more chrome) Known as the "Annihilator". The regular version is also available. | ||
[[Image:Rpg-7-1-.jpg |thumb|none|450px|RPG-7 70mm]] | |||
==Satchel Charge== | |||
Your basic square hunk of C4 | |||
==Chainsaw== | |||
A horror movie staple which makes its appearance in SR2 | A horror movie staple which makes its appearance in SR2 | ||
==Samurai Sword== | |||
Used by the Ronin and also seen in the hands of Johnny Gat in a trailer | |||
[[Category:Video Game]] | [[Category:Video Game]] |
Revision as of 20:49, 19 January 2009
- In SR2, all one-handed weapons can be dual weilded by the player and can sometimes be seen being dualed by NPCs as well. There is also many improvised weapons availabe.
Defibrilator Paddles
Emergency room tool used as weapon in SR2
Sledgehammer
12 pound sledge used as melee weapon in SR2.
Improvised Weapons
- TV's, newsstands, mailboxes, milk crates, oxygen tanks, garbage cans, stopsigns, guitars, cinderblocks, barrels etc.
Taser
- Used by police and Ultor guards in-game as the "Stun Gun".
USAS-12 Automatic shotgun
Appears as the "AS14 Hammer". Used by Gangs, namely the Brotherhood and the Ronin thugs. It is fitted with a folding stock over a fixed one.
Savage/Stevens 311A
Appears again from the last game as the "12 Gauge". Carried by many thugs in the game, namely the Sons of Samedi and the Brotherhood.
Colt Sporter Carbine
Appears again as the "AR-40 Xtnd". Used by Ultor Masako Assault Teams and SWAT. Has been mocked up to look like an XM177, and it also has no bolt assist.
Intratec TEC-9
9mm SMG that is cheapest SMG in game. Is called the "T3K Urban" in the game, and is used by all the gangs, including the Saints, Sons of Samedi, Ronin, and the Brotherhood.
Glock 21
Appears as "NR4". It is different from the icon above the armory, as it does not have an extended barrel, the trigger guard is different, and the hammer is exposed. It is the sidearm of the Stilwater Police Department and the Ultor Security Serivces in Saint's Row District. Some Gang Members use this weapon as well.
I was talking about the icon in the first game, and on the first game it says "21" AND "45 AUTO"
Colt Anaconda
Appears again as ".44 Shepherd". Is somewhat less powerful than the one in SR1. Is carried by several gang thugs, namely the Ronin and the Brotherhood.
SIGARMS P226 X-Five Bianchi
Appears as the "Kobra". The Bianchi edition of the P226 X-Five looks exactly like the Kobra, and comes with an Aimpoint scope. It carries fifteen rounds of 9x19mm NATO (9mm Parabellum). It is unlocked by completing Level 3 of one of the two "Fuzz" activities in the game. [[1]]
IMI Desert Eagle
- Appears again as "GDHC .50". Strangely, it has an 8-round magazine, only found on the .44 Magnum Desert Eagle. It is used by the FBI Agents in the game.
Barrett M82A1
Replaces .338 Cal "Mcmanus" as .50 Cal "Mcmanus 2010". It is seen used by an Ultor Masako Sniper in "Picking a Fight", and Johnny Gat attempts to use one to snipe the Ultor Executive, Dane Vogel, but fails when a guard attempts to stop him.
IMI Uzi
Known in-game as "GAL 43", and is fitted with a MAC-10 style stock. Can be dual wielded. It is unlocked by completing level 3 of one of the "Snatch" Activities.
Heckler and Koch XM8
Known as the "AR-50 XMAC" in-game. Seen in the hands of the Ultor "Masako" assault team in a trailer, as well as in several cutscenes in game. One with a grenade launcher is unlocked when you score the maximum rating for Gang Kills and earn one rating for all other combat ratings. The Launcher uses whatever explosive is in your inventory.
Heckler and Koch MP5K
Appears in-game as the "SKR-9 Threat". Can be dual-wielded, and is used by some gang members and by Ultor Masako Assault Teammates in the game.
M249 SAW
The M249 is called the AR-200 in the game. It is used in the first level when making your escape from the prison in the boat. It is used afterwards by the player when firing from a helicopter.
AK-47
Reappears as "K6 Krukov" It is used by many gang thugs in the game.
Beretta 84F Cheetah
Appears as "Vice 9", replacing the 92FS that was used in SR1. For some reason, both the 92FS and the Cheetah are used in cutscenes. Both a stainless and a blued version are availabe (the blued one can be found on customers in gunstores, the stainless is found everywhere else). The Player uses a Cheetah several times, first to kill Mr. Sunshine with, firing multiple rounds into him before beheading him, and later uses it to intimidate Donnie, and then kill the Brotherhood Leader Maero with.
Benelli M3
Appears again as "Tombstone." Used by Police and Ultor members.
Flame Thrower
- An oversized double-barreled futuristic-looking lighter.
XM214 "Six Pak"
Originally a project for a man-portable minigun, this fabled weapon is found in SR2 in the hands of Maero during the fight at the Brotherhood's hideout.
RPG-7V/RPG-7
Upgraded to seek out heat and to look futuristic (lots more chrome) Known as the "Annihilator". The regular version is also available.
Satchel Charge
Your basic square hunk of C4
Chainsaw
A horror movie staple which makes its appearance in SR2
Samurai Sword
Used by the Ronin and also seen in the hands of Johnny Gat in a trailer