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Area-51: Difference between revisions
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==XM-32 "Viper" Assault Rifle== | ==XM-32 "Viper" Assault Rifle== | ||
The standard issue assault rifle for Area 51 personnel, Illuminati soldiers, and can carried by some alien mutants. The weapon best resembles the [[Heckler & Koch HK33#Heckler & Koch 53|Heckler & Koch HK53]] compact assault rifle and like the pistol, the weapon has a built in flashlight and scope. The gun can fire either in semi or full automatic alongside the ability to be dual wielded. Accuracy is fairly decent on semi-automatic but quickly decreases on full automatic and even more when dual wielded. | The standard issue assault rifle for Area 51 personnel, Illuminati soldiers, and can carried by some alien mutants. The weapon best resembles the [[Heckler & Koch HK33#Heckler & Koch 53|Heckler & Koch HK53]] compact assault rifle and like the pistol, the weapon has a built in flashlight and scope. The gun can fire either in semi or full automatic alongside the ability to be dual wielded. Accuracy is fairly decent on semi-automatic but quickly decreases on full automatic and even more when dual wielded. | ||
Frustratingly, the player is forced to dual wield whether they want to or not (similar to Crysis), although reloading will cause the player to drop their off-handed rifle. The scope is not actually useable; aiming down the sights will just cause the picture to narrow, similar to older shooters like Battlefield:1942. | |||
[[Image:H&KHK53-1.jpg|thumb|none|400px|Heckler & Koch HK53 - 5.56x45mm]] | [[Image:H&KHK53-1.jpg|thumb|none|400px|Heckler & Koch HK53 - 5.56x45mm]] | ||
[[Image:Area51w assault.jpg|thumb|none|400px|The XM-32 "Viper" Assault rifle]] | [[Image:Area51w assault.jpg|thumb|none|400px|The XM-32 "Viper" Assault rifle]] |
Revision as of 20:03, 28 August 2013
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The following weapons can be seen in the video game Area-51:
Pistols
M-11 "Scorpion" Pistol
The standard issue sidearm to Area 51 personnel. The weapon's overall size and shape best resembles a Desert Eagle. The gun has a built in flashlight along with a red-dot scope mounted on the slide. The magazine holds 8 rounds and each round is fairly powerful. Its name suggests the devlopers wanted to pass it off as a replacement for the Beretta M9; unfortunately, there already is a handgun with the designation M11, the SIG-Sauer P228.
Assault Rifles
XM-32 "Viper" Assault Rifle
The standard issue assault rifle for Area 51 personnel, Illuminati soldiers, and can carried by some alien mutants. The weapon best resembles the Heckler & Koch HK53 compact assault rifle and like the pistol, the weapon has a built in flashlight and scope. The gun can fire either in semi or full automatic alongside the ability to be dual wielded. Accuracy is fairly decent on semi-automatic but quickly decreases on full automatic and even more when dual wielded.
Frustratingly, the player is forced to dual wield whether they want to or not (similar to Crysis), although reloading will cause the player to drop their off-handed rifle. The scope is not actually useable; aiming down the sights will just cause the picture to narrow, similar to older shooters like Battlefield:1942.
Shotguns
M-170 "Hammer" Combat Shotgun
The standard issue shotgun to Area 51 personnel and carried by some alien mutants. The weapon best resembles a SPAS-12 and like the "Viper", can also be dual wielded. The biggest change from the real SPAS-12 is that it has two barrels, two magazine tubes, and two ejection ports on both sides of the receiver. The weapon holds 10 rounds (presumably 5 in each tube) and standard fire consists of one round at a time while secondary fires two. So when using secondary fire when dual wielded, the weapon will fire four shots at a time causing immense damage. The gun also has a built in flashlight but no scope.
Sniper Rifles
SR-125 "Wraith" Special Purpose Rifle
The main sniper rifle of the game, the weapon best resembles the PSG-1 sniper rifle. The weapon holds 6 rounds and each round is extremely powerful. The scope magnifications of the weapon consist of 2x zoom and 10x zoom.
Alien Weapons
BBG Alien Weapon
It's an alien weapon that fires 3 round burst and has a lazer that lets you put it on targets. The good thing in this weapon that it reloads the mag by itself and it's 50 from 0!
Meson Cannon Launcher
Also, another alien weapon that launches some kind of explosive lazers and has 1 round each.
Others
Scanner
The scanner is a scanner that is attached to the player's hand and scans papers, strange bodies, air samples and the allies! The scanner is one of the most important things in the player's equipment.
Grenades
Standard Grenade
The standard grenade is the usual grenade.
Alien Grenade
The Alien Grenade is thrown then transforms into a portal taking the enemy into it and then explodes, leaving the enemy dead.