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Counter-Strike: Global Offensive: Difference between revisions
(Added info about the new M4A1 and USP, requires screenshots still) |
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== Heckler & Koch P2000 == | == Heckler & Koch P2000 == | ||
The [[Heckler & Koch USP Tactical|H&K USP Tactical]] has been replaced with the [[Heckler & Koch P2000|H&K P2000]]'s 9mm variant. It is the starting pistol exclusive for Counter-Terrorists. Unlike in the original [[Counter-Strike]], this variant does not come with a suppressor. Called "hkp2000" in game files. | The [[Heckler & Koch USP Tactical|H&K USP Tactical]] has been replaced with the [[Heckler & Koch P2000|H&K P2000]]'s 9mm variant. It is the starting pistol exclusive for Counter-Terrorists. Unlike in the original [[Counter-Strike]], this variant does not come with a suppressor. Called "hkp2000" in game files. The P2000 costs $300. | ||
[[Image:P2000_9.jpg|thumb|none|325px|Heckler & Koch P2000 - 9x19mm]] | [[Image:P2000_9.jpg|thumb|none|325px|Heckler & Koch P2000 - 9x19mm]] | ||
[[Image:Csgo_hkp2000_1.jpg|thumb|none|450px|The player holding a P2000.]] | [[Image:Csgo_hkp2000_1.jpg|thumb|none|450px|The player holding a P2000.]] | ||
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== Glock 26 with custom long slide and barrel == | == Glock 26 with custom long slide and barrel == | ||
The [[Glock 26]] with semi-auto and incorrect 3-round burst firemodes appears in the game as "Glock-18". It is the starting pistol exclusive for Terrorists. The Glock is somewhat similar in appearance to the "G18" (a converted G17) in ''[[Modern Warfare 2]]'', which had an OD frame while CS:GO has tan frame. It seems to be an updated ''[[Left 4 Dead 2]]'' pistol model as it's the same long-slided subcompact Glock. It has an incorrect 20-round capacity, despite its grip and magazine length. | The [[Glock 26]] with semi-auto and incorrect 3-round burst firemodes appears in the game as "Glock-18". It is the starting pistol exclusive for Terrorists, though prior to January 23, 2013, it could be bought by both teams. The Glock is somewhat similar in appearance to the "G18" (a converted G17) in ''[[Modern Warfare 2]]'', which had an OD frame while CS:GO has tan frame. It seems to be an updated ''[[Left 4 Dead 2]]'' pistol model as it's the same long-slided subcompact Glock. It has an incorrect 20-round capacity, despite its grip and magazine length. The Glock costs $200. | ||
[[Image:Glock 26.jpg|thumb|none|350px|Glock 26 subcompact Pistol - 9x19mm]] | [[Image:Glock 26.jpg|thumb|none|350px|Glock 26 subcompact Pistol - 9x19mm]] | ||
[[Image:Csgo_glock_1.jpg|thumb|none|450px|The player holding a Glock.]] | [[Image:Csgo_glock_1.jpg|thumb|none|450px|The player holding a Glock.]] | ||
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== SIG-Sauer P250 Compact == | == SIG-Sauer P250 Compact == | ||
The [[SIG-Sauer P228]] has been replaced with the [[SIG-Sauer P250#SIG P250 Compact|P250 Compact]], chambered in .40 S&W with a 13 round capacity. | The [[SIG-Sauer P228]] has been replaced with the [[SIG-Sauer P250#SIG P250 Compact|P250 Compact]], chambered in .40 S&W with a 13 round capacity. The P250 is available to both teams and costs $300. | ||
[[Image:SIG P250c right.JPG|thumb|none|350px|SIG-Sauer P250 Compact - 9x19mm, NOT .40 S&W]] | [[Image:SIG P250c right.JPG|thumb|none|350px|SIG-Sauer P250 Compact - 9x19mm, NOT .40 S&W]] | ||
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== FN Five-seveN == | == FN Five-seveN == | ||
A current model [[FN Five-seveN]] with adjustable target sights is featured in-game. It has low damage, but high accuracy and capacity, working well against armored enemies. | A current model [[FN Five-seveN]] with adjustable target sights is featured in-game. It has low damage, but high accuracy and capacity, working well against armored enemies. Prior to January 23, 2013, the Five-seveN was usable by both teams, but once again is CT-exclusive. It now costs $500. | ||
[[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN USG - 5.7x28mm]] | [[Image:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN USG - 5.7x28mm]] | ||
[[Image:Csgo_fiveseven_1.jpg|thumb|none|450px|The player holds the Five-seveN in the game.]] | [[Image:Csgo_fiveseven_1.jpg|thumb|none|450px|The player holds the Five-seveN in the game.]] | ||
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== IMI Desert Eagle Mark XIX== | == IMI Desert Eagle Mark XIX== | ||
A [[Desert Eagle Mark XIX]] is included in ''CS:GO'', as the most powerful and accurate sidearm available, but with a low capacity and heavy recoil. Like the Glock, its model is also taken from Left 4 Dead 2. The hammer is correctly cocked while in use, but oddly, is uncocked while reloading. | A [[Desert Eagle Mark XIX]] is included in ''CS:GO'', as the most powerful and accurate sidearm available, but with a low capacity and heavy recoil. Like the Glock, its model is also taken from Left 4 Dead 2. The hammer is correctly cocked while in use, but oddly, is uncocked while reloading. The Desert Eagle costs $800, making it the most expensive pistol in the game. | ||
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX with brushed chrome finish - .50 AE]] | [[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle Mark XIX with brushed chrome finish - .50 AE]] | ||
[[Image:Csgo_deagle_1.jpg|thumb|none|450px|The player holding an IMI Desert Eagle Mark XIX. It also has dryfire animation despite the reloading anim always being the same, like in ''[[Counter-Strike: Source]]''.]] | [[Image:Csgo_deagle_1.jpg|thumb|none|450px|The player holding an IMI Desert Eagle Mark XIX. It also has dryfire animation despite the reloading anim always being the same, like in ''[[Counter-Strike: Source]]''.]] | ||
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== Beretta M9A1 == | == Beretta M9A1 == | ||
Dual [[Beretta 92FS|Beretta M9A1]] Inox handguns with wood grips, referred to as "Dual Berettas", are a popular buyable sidearm choice, with moderate accuracy and power and a high 30-round capacity. Notably, the hammers are always in half-cocked position. Unlike previous Counter-Strike installments, the dual pistols are no longer exclusive to Terrorists. Still called "elite" in game files. | Dual [[Beretta 92FS|Beretta M9A1]] Inox handguns with wood grips, referred to as "Dual Berettas", are a popular buyable sidearm choice, with moderate accuracy and power and a high 30-round capacity. Notably, the hammers are always in half-cocked position. Unlike previous Counter-Strike installments, the dual pistols are no longer exclusive to Terrorists. Still called "elite" in game files. The Dual M9A1s cost $700. | ||
[[Image:BerettaM9A1.jpg|thumb|none|350px|Beretta M9A1- 9x19mm. The pistols seen in-game are Inox models with wood grips, but are otherwise the same as seen here.]] | [[Image:BerettaM9A1.jpg|thumb|none|350px|Beretta M9A1- 9x19mm. The pistols seen in-game are Inox models with wood grips, but are otherwise the same as seen here.]] | ||
[[Image:Csgo_elite_1.jpg|thumb|none|450px|The player holds the M9A1 in the game. There are animations for emptying pistols, too.]] | [[Image:Csgo_elite_1.jpg|thumb|none|450px|The player holds the M9A1 in the game. There are animations for emptying pistols, too.]] | ||
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== Advanced Taser M26 == | == Advanced Taser M26 == | ||
An [[Taser|Advanced Taser M26]] was seen at the buying menu in the official trailer as the ''Zeus 27'', and is used in-game for an instant quiet takedown. | An [[Taser|Advanced Taser M26]] was seen at the buying menu in the official trailer as the ''Zeus 27'', and is used in-game for an instant quiet takedown. It costs $1000 and can be bought by either team, though cannot be bought in Competitive Mode. | ||
[[Image:AdvancedM26.jpg|thumb|none|300px|Advanced Taser M26.]] | [[Image:AdvancedM26.jpg|thumb|none|300px|Advanced Taser M26.]] | ||
[[Image:Csgo_taser.jpg|thumb|none|450px|The ''Zeus 27'' in-game.]] | [[Image:Csgo_taser.jpg|thumb|none|450px|The ''Zeus 27'' in-game.]] | ||
== Intratec Tec-9 == | == Intratec Tec-9 == | ||
The [[Tec-9]] is included in-game, firing in semi-automatic. It boasts a nice 32 round magazine and an unusual ability for a standard-caliber pistol to down an enemy with a single headshot, regardless of armor. The only other pistol that can do this is the Desert Eagle. | The [[Tec-9]] is included in-game, firing in semi-automatic. It boasts a nice 32 round magazine and an unusual ability for a standard-caliber pistol to down an enemy with a single headshot, regardless of armor. The only other pistol that can do this is the Desert Eagle. The Tec-9 costs $500. | ||
[[Image:TEC-9.jpg|thumb|none|380px|Intratec TEC-9 - 9x19mm]] | [[Image:TEC-9.jpg|thumb|none|380px|Intratec TEC-9 - 9x19mm]] | ||
[[Image:Csgo_tec9_1.jpg|thumb|none|450px|The player holds the TEC-9 in the game.]] | [[Image:Csgo_tec9_1.jpg|thumb|none|450px|The player holds the TEC-9 in the game.]] | ||
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= Sub Machine Guns = | = Sub Machine Guns = | ||
Unlike previous games, sub-machine guns will award bonus money upon killing enemies (2x the reward for all of them except the P90) | |||
== Ingram MAC-10 == | == Ingram MAC-10 == | ||
A [[MAC-10]] is featured in the game. The model is from Left 4 Dead 2 (sans the silencer). It's advantages are through its high ROF and damage, while sacrificing range and accuracy. | A [[MAC-10]] is featured in the game. The model is from Left 4 Dead 2 (sans the silencer). It's advantages are through its high ROF and damage, while sacrificing range and accuracy. The MAC-10 costs $1050. | ||
[[Image:IngramMAC10.jpg|thumb|350px|none|Ingram MAC-10 - .45 ACP]] | [[Image:IngramMAC10.jpg|thumb|350px|none|Ingram MAC-10 - .45 ACP]] | ||
[[Image:Csgo_mac10.jpg|thumb|none|450px|The player holds the MAC-10 in the game.]] | [[Image:Csgo_mac10.jpg|thumb|none|450px|The player holds the MAC-10 in the game.]] | ||
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== Brügger & Thomet MP-9 == | == Brügger & Thomet MP-9 == | ||
A [[Brügger & Thomet MP-9]] is one of the available Sub-Machine Guns in-game, distinguished by its rails and folding stock. Unlike [[Counter-Strike]], this variant does not come with a built in suppressor and instead behaves as the counter-terrorist equivalent to the [[MAC-10]] | A [[Brügger & Thomet MP-9]] is one of the available Sub-Machine Guns in-game, distinguished by its rails and folding stock. Unlike [[Counter-Strike]], this variant does not come with a built in suppressor and instead behaves as the counter-terrorist equivalent to the [[MAC-10]]. The MP9 costs $1250. | ||
[[Image:B&T-MP9.jpg|thumb|none|400px|Brügger & Thomet MP9 with stock extended - 9x19mm]] | [[Image:B&T-MP9.jpg|thumb|none|400px|Brügger & Thomet MP9 with stock extended - 9x19mm]] | ||
[[Image:Csgo_mp9_1.jpg|thumb|none|450px|The player holds the MP-9 in the game.]] | [[Image:Csgo_mp9_1.jpg|thumb|none|450px|The player holds the MP-9 in the game.]] | ||
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== Izhmash PP-19 Bizon-2 == | == Izhmash PP-19 Bizon-2 == | ||
A [[PP-19|Izhmash PP-19 Bizon-2]] chambered in 9x18mm Makarov is an available SMG, with low damage, high ROF, controllable recoil and a very high 64-round capacity. The game refers to it as "PP-Bizon". | A [[PP-19|Izhmash PP-19 Bizon-2]] chambered in 9x18mm Makarov is an available SMG, with low damage, high ROF, controllable recoil and a very high 64-round capacity. The game refers to it as "PP-Bizon". It costs $1400. | ||
[[Image:Bizon9x18.jpg|thumb|none|400px|PP-19 Bizon-2 with side-folding stock in folded position - 9x18mm Makarov]] | [[Image:Bizon9x18.jpg|thumb|none|400px|PP-19 Bizon-2 with side-folding stock in folded position - 9x18mm Makarov]] | ||
[[Image:Csgo_bizon_1.jpg|thumb|none|450px|The player holds the Bizon in the game.]] | [[Image:Csgo_bizon_1.jpg|thumb|none|450px|The player holds the Bizon in the game.]] | ||
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== Heckler & Koch UMP45 == | == Heckler & Koch UMP45 == | ||
A [[Heckler & Koch UMP|Heckler & Koch UMP45]] is featured in-game, with a 25-round capacity, and an overall moderate balance of stopping power, firerate, and recoil. The in game menus show this to be equipped with an EO-Tech sight but this is not found in game. | A [[Heckler & Koch UMP|Heckler & Koch UMP45]] is featured in-game, with a 25-round capacity, and an overall moderate balance of stopping power, firerate, and recoil. The in game menus show this to be equipped with an EO-Tech sight but this is not found in game. The UMP-45 costs $1200. | ||
[[Image:UMP 45.jpg|thumb|none|450px|Heckler & Koch UMP - .45 ACP]] | [[Image:UMP 45.jpg|thumb|none|450px|Heckler & Koch UMP - .45 ACP]] | ||
[[Image:Csgo_ump45_1.jpg|thumb|none|450px|The player holds the UMP45 in the game.]] | [[Image:Csgo_ump45_1.jpg|thumb|none|450px|The player holds the UMP45 in the game.]] | ||
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== FN P90TR == | == FN P90TR == | ||
The [[FN P90|FN P90TR]] is seen in ''CS:GO'', with rail-mounted iron sights. | The [[FN P90|FN P90TR]] is seen in ''CS:GO'', with rail-mounted iron sights. It is the only sub-machine gun not to award extra money for kills and is the most expensive, costing $2350. | ||
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - 5.7x28mm]] | [[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - 5.7x28mm]] | ||
[[Image:Csgo_p90_1.jpg|thumb|none|450px|The player holds the P90TR in the game. Crouching shows bigger portion of the weapon model but slightly tilts it.]] | [[Image:Csgo_p90_1.jpg|thumb|none|450px|The player holds the P90TR in the game. Crouching shows bigger portion of the weapon model but slightly tilts it.]] | ||
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== Heckler & Koch MP7A1 == | == Heckler & Koch MP7A1 == | ||
The [[MP7|MP7A1]] is an available SMG, it is a decently powerful and accurate weapon, with low recoil, a moderately high firerate, and a 40-round magazine that holds only 30 bullets. It fills the same role as the previous games' [[H&K MP5]], even recycling the same weapon sound used in previous games. | The [[MP7|MP7A1]] is an available SMG, it is a decently powerful and accurate weapon, with low recoil, a moderately high firerate, and a 40-round magazine that holds only 30 bullets. It fills the same role as the previous games' [[H&K MP5]], even recycling the same weapon sound used in previous games. It costs $1700. | ||
[[Image:H&K MP71A1.jpg|thumb|none|450px|Heckler & Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]] | [[Image:H&K MP71A1.jpg|thumb|none|450px|Heckler & Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]] | ||
[[Image:Csgo_mp7_1.jpg|thumb|none|450px|The player holds the MP7A1 in the game.]] | [[Image:Csgo_mp7_1.jpg|thumb|none|450px|The player holds the MP7A1 in the game.]] | ||
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= Assault rifles = | = Assault rifles = | ||
== CQB-R / Mk. 18 Mod 0 == | == CQB-R / Mk. 18 Mod 0 == | ||
A [[CQB-R / Mk. 18 Mod 0]] fitted with an ARMS#40 flip-up rear iron sight and KAC free-float RAS handguard appears as the "M4A4". The kill icon still incorrectly shows the [[M4A1]] with carry handle from ''[[Counter-Strike: Source]]''. Unlike previous ''Counter-Strike'' games, it does not include a detachable suppressor. The model might be the one appeared in many ''Left 4 Dead/Left 4 Dead 2'' artworks, only without the scope. | A [[CQB-R / Mk. 18 Mod 0]] fitted with an ARMS#40 flip-up rear iron sight and KAC free-float RAS handguard appears as the "M4A4". The kill icon still incorrectly shows the [[M4A1]] with carry handle from ''[[Counter-Strike: Source]]''. Unlike previous ''Counter-Strike'' games, it does not include a detachable suppressor. The model might be the one appeared in many ''Left 4 Dead/Left 4 Dead 2'' artworks, only without the scope. The "M4A4" costs $3100. | ||
[[Image:Mk18.jpg|thumb|none|450px|Mk. 18 Mod 0 - 5.56x45mm NATO]] | [[Image:Mk18.jpg|thumb|none|450px|Mk. 18 Mod 0 - 5.56x45mm NATO]] | ||
[[Image:Csgo_m4a1.jpg|thumb|none|450px|The player holds the Mk. 18 in the game.]] | [[Image:Csgo_m4a1.jpg|thumb|none|450px|The player holds the Mk. 18 in the game.]] | ||
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== AKM == | == AKM == | ||
The [[AK-47]] in the game is actually an [[AKM]], with plastic 30-round magazines. It has very high stopping power, but has high recoil and is somewhat heavy. This model is notably ported from ''Left 4 Dead 2'' with slight alterations like detail on the stock and smaller spring lock. | The [[AK-47]] in the game is actually an [[AKM]], with plastic 30-round magazines. It has very high stopping power, but has high recoil and is somewhat heavy. This model is notably ported from ''Left 4 Dead 2'' with slight alterations like detail on the stock and smaller spring lock. The AK costs $2700. | ||
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]] | [[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]] | ||
[[Image:Csgo_ak47_1.jpg|thumb|none|450px|The player holds the AKM in the game. Note the ribbed receiver cover and the side rails.]] | [[Image:Csgo_ak47_1.jpg|thumb|none|450px|The player holds the AKM in the game. Note the ribbed receiver cover and the side rails.]] | ||
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== Steyr AUG A3 == | == Steyr AUG A3 == | ||
Replacing the [[Steyr AUG| Steyr AUG A1]] is the more recent A3 variant, with a Trijicon ACOG providing a low zoom level and allowing for precise shots. The rifle's in-game model visibly has a 40-round magazine, despite it having a 30-round capacity gameplay wise. | Replacing the [[Steyr AUG| Steyr AUG A1]] is the more recent A3 variant, with a Trijicon ACOG providing a low zoom level and allowing for precise shots. The rifle's in-game model visibly has a 40-round magazine, despite it having a 30-round capacity gameplay wise. The AUG costs $3300. | ||
[[Image:SteyrAUGA3.jpg|thumb|none|450px| Steyr AUG A3 - 5.56x45mm NATO]] | [[Image:SteyrAUGA3.jpg|thumb|none|450px| Steyr AUG A3 - 5.56x45mm NATO]] | ||
[[Image:Csgo_aug_1.jpg|thumb|none|450px|The player holds the Steyr AUG A3 in the game.]] | [[Image:Csgo_aug_1.jpg|thumb|none|450px|The player holds the Steyr AUG A3 in the game.]] | ||
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== FAMAS G2 == | == FAMAS G2 == | ||
A [[FAMAS|FAMAS G2]] is featured in-game, with a 25-round capacity and both full-auto and 3-round burst modes. | A [[FAMAS|FAMAS G2]] is featured in-game, with a 25-round capacity and both full-auto and 3-round burst modes. The FAMAS costs $2250. | ||
[[Image:Famas g2.jpg|thumb|none|450px|FAMAS G2 - 5.56x45mm NATO]] | [[Image:Famas g2.jpg|thumb|none|450px|FAMAS G2 - 5.56x45mm NATO]] | ||
[[Image:Csgo_famas_1.jpg|thumb|none|450px|The player holds the FAMAS G2 in the game.]] | [[Image:Csgo_famas_1.jpg|thumb|none|450px|The player holds the FAMAS G2 in the game.]] | ||
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== IWI Galil ACE 22== | == IWI Galil ACE 22== | ||
The [[Galil ARM]] is replaced by the new Galil ACE, specifically the model 22, identified by its medium-length barrel. It is referred to as the "Galil AR". On the build used during the US vs Euro faceoff, the model featured a usable Meprolight red dot sight. In the final game this weapon does not feature the sight. | The [[Galil ARM]] is replaced by the new Galil ACE, specifically the model 22, identified by its medium-length barrel. It is referred to as the "Galil AR". On the build used during the US vs Euro faceoff, the model featured a usable Meprolight red dot sight. In the final game this weapon does not feature the sight. The Galil costs $2000. | ||
[[Image:Galil ACE 22.jpg|thumb|none|400px|Galil ACE 22 with Meprolight red dot sight, 4x magnifier, weaponlight, and CAA FVG5 folding foregrip - 5.56x45mm]] | [[Image:Galil ACE 22.jpg|thumb|none|400px|Galil ACE 22 with Meprolight red dot sight, 4x magnifier, weaponlight, and CAA FVG5 folding foregrip - 5.56x45mm]] | ||
[[Image:Csgo_galilar_1.jpg|thumb|none|450px|The player holds the Galil ACE in the game.]] | [[Image:Csgo_galilar_1.jpg|thumb|none|450px|The player holds the Galil ACE in the game.]] | ||
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== SIG SG 556 == | == SIG SG 556 == | ||
The [[SIG SG 556]] with a usable Trijicon ACOG is replacing the SG 552. It is incorrectly referred to as the "SG 553", despite being called "sg556" in game files. Modeled with a 30-round STANAG magazine, unlike what previous ''Counter-Strike'' installments had: 20-round magazine model which held 30 rounds for both SG 552 Commando and SG 550 Sniper. | The [[SIG SG 556]] with a usable Trijicon ACOG is replacing the SG 552. It is incorrectly referred to as the "SG 553", despite being called "sg556" in game files. Modeled with a 30-round STANAG magazine, unlike what previous ''Counter-Strike'' installments had: 20-round magazine model which held 30 rounds for both SG 552 Commando and SG 550 Sniper. The SG 556 costs $3000. | ||
[[Image:Sig556.jpg|thumb|450px|none|SIG SG 556 - 5.56x45mm with ACOG scope]] | [[Image:Sig556.jpg|thumb|450px|none|SIG SG 556 - 5.56x45mm with ACOG scope]] | ||
[[Image:Csgo_sg556_1.jpg|thumb|none|450px|The player holds the SG 556 in the game.]] | [[Image:Csgo_sg556_1.jpg|thumb|none|450px|The player holds the SG 556 in the game.]] | ||
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''Unlike [[Counter-Strike]], players cannot quick scope. While using the scope there is a short amount of time in which the screen has to clear up, and whilst moving the scope will sway, making sniper rifles more stationary as planned.'' | ''Unlike [[Counter-Strike]], players cannot quick scope. While using the scope there is a short amount of time in which the screen has to clear up, and whilst moving the scope will sway, making sniper rifles more stationary as planned.'' | ||
== Accuracy International Arctic Warfare == | == Accuracy International Arctic Warfare == | ||
An [[Accuracy International Arctic Warfare]] is featured in-game, and true to its reputation, has very high accuracy and power. It is incorrectly referred to as the "AWP". | An [[Accuracy International Arctic Warfare]] is featured in-game, and true to its reputation, has very high accuracy and power. It is incorrectly referred to as the "AWP". The Arctic Warfare awards 66% less money on a kill, giving only $100 as opposed to the standard $300 ($50/$150 in Casual Mode). The AW costs $4750. | ||
[[Image:Accuracy_International_Arctic_Warfare_-_Psg_90.jpg|thumb|none|500px|Accuracy International AW - 7.62x51mm NATO]] | [[Image:Accuracy_International_Arctic_Warfare_-_Psg_90.jpg|thumb|none|500px|Accuracy International AW - 7.62x51mm NATO]] | ||
[[Image:Csgo_awp_1.jpg|thumb|none|450px|The player holds the Accuracy International Arctic Warfare in the game.]] | [[Image:Csgo_awp_1.jpg|thumb|none|450px|The player holds the Accuracy International Arctic Warfare in the game.]] | ||
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== Steyr SSG 08 == | == Steyr SSG 08 == | ||
A [[Steyr SSG 08]] is included, replacing the [[Steyr Scout]] of the previous installments in the series. Holds 10 rounds. | A [[Steyr SSG 08]] is included, replacing the [[Steyr Scout]] of the previous installments in the series. Holds 10 rounds and costs $2500. | ||
[[Image:Steyr SSG 08.jpg|thumb|none|500px|Steyr SSG 08 - 7.62x51mm NATO]] | [[Image:Steyr SSG 08.jpg|thumb|none|500px|Steyr SSG 08 - 7.62x51mm NATO]] | ||
[[Image:Csgo_ssg08_1.jpg|thumb|none|450px|The player holds the SSG 08 in the game.]] | [[Image:Csgo_ssg08_1.jpg|thumb|none|450px|The player holds the SSG 08 in the game.]] | ||
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== Heckler & Koch G3SG/1 == | == Heckler & Koch G3SG/1 == | ||
As in previous games, the [[G3|G3SG/1]] fills the role as the Terrorists' DMR, opposite the CTs' [[FN SCAR|SSR]]. It has olive drab furniture and lacks bipods. | As in previous games, the [[G3|G3SG/1]] fills the role as the Terrorists' DMR, opposite the CTs' [[FN SCAR|SSR]]. It has olive drab furniture and lacks bipods. The G3SG/1 costs $5000. | ||
[[Image:H&KSG1.jpg|thumb|none|500px|Heckler & Koch G3SG/1 - 7.62x51mm NATO]] | [[Image:H&KSG1.jpg|thumb|none|500px|Heckler & Koch G3SG/1 - 7.62x51mm NATO]] | ||
[[Image:Csgo_g3sg1_1.jpg|thumb|none|450px|The player holds the G3SG/1 in the game.]] | [[Image:Csgo_g3sg1_1.jpg|thumb|none|450px|The player holds the G3SG/1 in the game.]] | ||
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== FN SSR == | == FN SSR == | ||
The [[FN SCAR#FN SSR|FN SSR (Sniper Support Rifle)]] is included as the Counter-Terrorists' semi-auto DMR, designated as the "SCAR-20". | The [[FN SCAR#FN SSR|FN SSR (Sniper Support Rifle)]] is included as the Counter-Terrorists' semi-auto DMR, designated as the "SCAR-20". The SSR-20 costs $5000. | ||
[[Image:SSR Mk.20 Mod.0.jpg|thumb|none|500px|FN SSR - 7.62x51mm NATO]] | [[Image:SSR Mk.20 Mod.0.jpg|thumb|none|500px|FN SSR - 7.62x51mm NATO]] | ||
[[Image:Csgo_scar20_1.jpg|thumb|none|450px|The player holds the SSR in the game.]] | [[Image:Csgo_scar20_1.jpg|thumb|none|450px|The player holds the SSR in the game.]] | ||
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= Shotguns = | = Shotguns = | ||
==Benelli Nova== | ==Benelli Nova== | ||
The [[Benelli Nova]] is an available pump-action shotgun, replacing the previous games' [[Benelli M3]]. Called simply "Nova", it has the tightest spread of all the shotguns. | The [[Benelli Nova]] is an available pump-action shotgun, replacing the previous games' [[Benelli M3]]. Called simply "Nova", it has the tightest spread of all the shotguns. It costs $1200. | ||
[[File:Nova.jpg |thumb|none|500px|Benelli Nova - 12 Gauge.]] | [[File:Nova.jpg |thumb|none|500px|Benelli Nova - 12 Gauge.]] | ||
[[Image:Csgo_nova_1.jpg|thumb|none|450px|The player holds the Nova in the game.]] | [[Image:Csgo_nova_1.jpg|thumb|none|450px|The player holds the Nova in the game.]] | ||
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==Benelli M4 Super 90== | ==Benelli M4 Super 90== | ||
The [[Benelli M Series Super 90 Shotguns|Benelli M4 Super 90]] shotgun returns as the 'XM1014', and fires at a slow full-auto fire rate if the player holds down the trigger. | The [[Benelli M Series Super 90 Shotguns|Benelli M4 Super 90]] shotgun returns as the 'XM1014', and fires at a slow full-auto fire rate if the player holds down the trigger. It costs $2200. | ||
[[Image:M4Super90.jpg|thumb|none|500px|Benelli M4 Super 90 with 7-shot tube - 12 Gauge]] | [[Image:M4Super90.jpg|thumb|none|500px|Benelli M4 Super 90 with 7-shot tube - 12 Gauge]] | ||
[[Image:Csgo_xm1014_1.jpg|thumb|none|450px|The player holds the Benelli M4 in the game.]] | [[Image:Csgo_xm1014_1.jpg|thumb|none|450px|The player holds the Benelli M4 in the game.]] | ||
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== Remington 870== | == Remington 870== | ||
A sawed off [[Remington Model 870 Shotgun| Remington 870]] is the second pump-action featured in-game, available to the Terrorist faction(s). It offers a high capacity for a sawed off shotgun (seven rounds) and fires at a fast rate, however its spread is much wider than any of the other shotguns, making it lethal at close quarters but ineffective at distance. | A sawed off [[Remington Model 870 Shotgun| Remington 870]] is the second pump-action featured in-game, available to the Terrorist faction(s). It offers a high capacity for a sawed off shotgun (seven rounds) and fires at a fast rate, however its spread is much wider than any of the other shotguns, making it lethal at close quarters but ineffective at distance. It costs $1200. | ||
[[Image:SawnoffShotgun2.jpg|thumb|none|400px|Remington 870 with sawed off barrel and stock - 12 Gauge]] | [[Image:SawnoffShotgun2.jpg|thumb|none|400px|Remington 870 with sawed off barrel and stock - 12 Gauge]] | ||
[[Image:Csgo_sawedoff.jpg|thumb|none|450px|The player holds the Remington 870 in the game.]] | [[Image:Csgo_sawedoff.jpg|thumb|none|450px|The player holds the Remington 870 in the game.]] | ||
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== MAG-7 == | == MAG-7 == | ||
The [[MAG-7]] appears in-game as the counter-terrorist equivalent to the sawed off shotgun; while its capacity is fewer than the sawed off, it is magazine fed, making the reload time on the weapon faster. | The [[MAG-7]] appears in-game as the counter-terrorist equivalent to the sawed off shotgun; while its capacity is fewer than the sawed off, it is magazine fed, making the reload time on the weapon faster. The MAG-7 costs $1800. | ||
[[Image:Mag7.jpg|thumb|none|400px|MAG-7, 12 gauge]] | [[Image:Mag7.jpg|thumb|none|400px|MAG-7, 12 gauge]] | ||
[[Image:Csgo_mag7_1.jpg|thumb|none|450px|The player holds the MAG-7 in the game.]] | [[Image:Csgo_mag7_1.jpg|thumb|none|450px|The player holds the MAG-7 in the game.]] | ||
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= Machine Guns = | = Machine Guns = | ||
''The LMGs in Counter-Strike: Global Offensive provide exceptional suppression due to their high ammo capacity of 100 rounds, but have high recoil and are highly uncontrollable during sustained fire. They also are hindered by their longer reload times '' | ''The LMGs in Counter-Strike: Global Offensive provide exceptional suppression due to their high ammo capacity of 100 or 150 rounds, but have high recoil and are highly uncontrollable during sustained fire. They also are hindered by their longer reload times '' | ||
== FN M249-E2 SAW == | == FN M249-E2 SAW == | ||
An [[M249]] is an available LMG, has a slower ROF than the [[IMI Negev]] but higher amount of damage. When connecting to a server, a terrorist is seen wielding one customized with a foregrip, but this is not present in-game. | An [[M249]] is an available LMG, has a slower ROF than the [[IMI Negev]] but higher amount of damage. When connecting to a server, a terrorist is seen wielding one customized with a foregrip, but this is not present in-game. The M249 costs $5200. | ||
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249-E2 SAW with a 200 round ammo drum - 5.56x45mm NATO]] | [[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249-E2 SAW with a 200 round ammo drum - 5.56x45mm NATO]] | ||
[[Image:Csgo_m249_1.jpg|thumb|none|450px|The player holds the M249 in the game.]] | [[Image:Csgo_m249_1.jpg|thumb|none|450px|The player holds the M249 in the game.]] | ||
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==IMI Negev== | ==IMI Negev== | ||
The [[IMI Negev]] is an available LMG, has a higher ROF than the [[M249]] but less amount of damage and larger bullet spread. | The [[IMI Negev]] is an available LMG, has a higher ROF than the [[M249]] but less amount of damage and larger bullet spread. The Negev costs $5700. | ||
[[Image:NegevLMG.jpg|thumb|none|450px|IMI Negev with 200-round cloth ammo bag - 5.56x45mm NATO]] | [[Image:NegevLMG.jpg|thumb|none|450px|IMI Negev with 200-round cloth ammo bag - 5.56x45mm NATO]] | ||
[[Image:Csgo_negev_1.jpg|thumb|none|450px|The player holds the IMI Negev in the game.]] | [[Image:Csgo_negev_1.jpg|thumb|none|450px|The player holds the IMI Negev in the game.]] | ||
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=Grenades= | =Grenades= | ||
As with previous games, players may only hold one grenade of each type (except Flashbangs). In Casual Mode, players may hold three grenades, while in Competitive Mode they may hold four | |||
==M67 Hand Grenade== | ==M67 Hand Grenade== | ||
The [[M67 hand grenade]] is the resident HE grenade of the game. | The [[M67 hand grenade]] is the resident HE grenade of the game. Each grenade costs $300. | ||
[[Image:Baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]] | [[Image:Baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]] | ||
[[Image:Csgo_hegrenade.jpg|thumb|none|450px|The player holding a M67 Hand Grenade.]] | [[Image:Csgo_hegrenade.jpg|thumb|none|450px|The player holding a M67 Hand Grenade.]] | ||
==M84 Stun Grenade== | ==M84 Stun Grenade== | ||
Flashbangs share their [[M84 stun grenade]] model with decoys but use different textures. | Flashbangs share their [[M84 stun grenade]] model with decoys but use different textures. The Flashbang costs $200 each and in Competitive Mode, up to two may be carried at once. | ||
[[Image:Csgo_flashbang.jpg|thumb|none|450px|The player holding a Flashbang M84.]] | [[Image:Csgo_flashbang.jpg|thumb|none|450px|The player holding a Flashbang M84.]] | ||
Decoy grenades trick the enemy team in thinking they can be one of two different type of grenades. When they are dropped they make the same sound as the flashbang forcing nearby combatants to turn away, and when they detonate they release a small puff of flame making them for a short instance feel as if they are incendiary grenades. A great tool when working as a team. | Decoy grenades trick the enemy team in thinking they can be one of two different type of grenades. When they are dropped they make the same sound as the flashbang forcing nearby combatants to turn away, and when they detonate they release a small puff of flame making them for a short instance feel as if they are incendiary grenades. A great tool when working as a team. Decoys cost $50 each. | ||
[[Image:Csgo_decoy.jpg|thumb|none|450px|The player holding a Decoy grenade.]] | [[Image:Csgo_decoy.jpg|thumb|none|450px|The player holding a Decoy grenade.]] | ||
[[Image:Countergo_(44).jpg|thumb|none|450px|Older [[Model 7290 flashbang grenade|Model 7290]] look of a Decoy grenade.]] | [[Image:Countergo_(44).jpg|thumb|none|450px|Older [[Model 7290 flashbang grenade|Model 7290]] look of a Decoy grenade.]] | ||
==M18 Smoke Grenade== | ==M18 Smoke Grenade== | ||
Smoke grenades share their [[M18 smoke grenade]] model with incendiaries but use different textures. Smoke can extinguish flames and is released | Smoke grenades share their [[M18 smoke grenade]] model with incendiaries but use different textures. Smoke can extinguish flames and is released instantly. Smoke Grenades cost $300 each. | ||
[[Image:M18red.jpg|thumb|none|M18 smoke grenade]] | [[Image:M18red.jpg|thumb|none|M18 smoke grenade]] | ||
[[Image:Csgo_smokegrenade.jpg|thumb|none|450px|The player holding a Smoke Grenade.]] | [[Image:Csgo_smokegrenade.jpg|thumb|none|450px|The player holding a Smoke Grenade.]] | ||
Incendiary grenades provide incremental damage to the target whilst in the flame, but their biggest appeal is the ability to detour and even hold back the opposing team from approaching a certain area for about 10 seconds. When used in conjunction with the rest of your team, it is possible to keep the opposing team from approaching a certain area for almost a minute. | Incendiary grenades provide incremental damage to the target whilst in the flame, but their biggest appeal is the ability to detour and even hold back the opposing team from approaching a certain area for about 10 seconds. When used in conjunction with the rest of your team, it is possible to keep the opposing team from approaching a certain area for almost a minute. Incendiary Grenades cost $850, while the functionally-identical Molotovs used by the Terrorist team cost $500. | ||
[[Image:Csgo_incgrenade.jpg|thumb|none|450px|The player holding an Incendiary Grenade.]] | [[Image:Csgo_incgrenade.jpg|thumb|none|450px|The player holding an Incendiary Grenade.]] | ||
Revision as of 01:38, 15 August 2013
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Counter-Strike: Global Offensive (also known as CS:GO) is the latest installment of the Counter-Strike series, released in 2012. The game was developed by Valve Software and Hidden Path Entertainment for the PC, Xbox 360, PlayStation 3 and Mac OS X. The most notable changes from Counter-Strike: Source include the new weapons and that all of the weapons are now modeled correctly for right-handed use.
The following weapons appear in Counter-Strike: Global Offensive:
Handguns
Beretta 92FS
In one of the menus a terrorist is seen holding a Beretta 92FS.
Heckler & Koch P2000
The H&K USP Tactical has been replaced with the H&K P2000's 9mm variant. It is the starting pistol exclusive for Counter-Terrorists. Unlike in the original Counter-Strike, this variant does not come with a suppressor. Called "hkp2000" in game files. The P2000 costs $300.
Glock 26 with custom long slide and barrel
The Glock 26 with semi-auto and incorrect 3-round burst firemodes appears in the game as "Glock-18". It is the starting pistol exclusive for Terrorists, though prior to January 23, 2013, it could be bought by both teams. The Glock is somewhat similar in appearance to the "G18" (a converted G17) in Modern Warfare 2, which had an OD frame while CS:GO has tan frame. It seems to be an updated Left 4 Dead 2 pistol model as it's the same long-slided subcompact Glock. It has an incorrect 20-round capacity, despite its grip and magazine length. The Glock costs $200.
SIG-Sauer P250 Compact
The SIG-Sauer P228 has been replaced with the P250 Compact, chambered in .40 S&W with a 13 round capacity. The P250 is available to both teams and costs $300.
FN Five-seveN
A current model FN Five-seveN with adjustable target sights is featured in-game. It has low damage, but high accuracy and capacity, working well against armored enemies. Prior to January 23, 2013, the Five-seveN was usable by both teams, but once again is CT-exclusive. It now costs $500.
IMI Desert Eagle Mark XIX
A Desert Eagle Mark XIX is included in CS:GO, as the most powerful and accurate sidearm available, but with a low capacity and heavy recoil. Like the Glock, its model is also taken from Left 4 Dead 2. The hammer is correctly cocked while in use, but oddly, is uncocked while reloading. The Desert Eagle costs $800, making it the most expensive pistol in the game.
Beretta M9A1
Dual Beretta M9A1 Inox handguns with wood grips, referred to as "Dual Berettas", are a popular buyable sidearm choice, with moderate accuracy and power and a high 30-round capacity. Notably, the hammers are always in half-cocked position. Unlike previous Counter-Strike installments, the dual pistols are no longer exclusive to Terrorists. Still called "elite" in game files. The Dual M9A1s cost $700.
Advanced Taser M26
An Advanced Taser M26 was seen at the buying menu in the official trailer as the Zeus 27, and is used in-game for an instant quiet takedown. It costs $1000 and can be bought by either team, though cannot be bought in Competitive Mode.
Intratec Tec-9
The Tec-9 is included in-game, firing in semi-automatic. It boasts a nice 32 round magazine and an unusual ability for a standard-caliber pistol to down an enemy with a single headshot, regardless of armor. The only other pistol that can do this is the Desert Eagle. The Tec-9 costs $500.
Heckler & Koch USP Tactical
The Heckler & Koch USP Tactical was added in the August 14, 2013 patch as the "USP-S" and is an optional replacement for the P2000. It features its twelve-round magazine from previous games and reuses its firing sounds from Counter-Strike: Source. All players receive this in their inventory. Using the alternate fire key will remove the suppressor or attach it if it is removed.
Sub Machine Guns
Unlike previous games, sub-machine guns will award bonus money upon killing enemies (2x the reward for all of them except the P90)
Ingram MAC-10
A MAC-10 is featured in the game. The model is from Left 4 Dead 2 (sans the silencer). It's advantages are through its high ROF and damage, while sacrificing range and accuracy. The MAC-10 costs $1050.
Brügger & Thomet MP-9
A Brügger & Thomet MP-9 is one of the available Sub-Machine Guns in-game, distinguished by its rails and folding stock. Unlike Counter-Strike, this variant does not come with a built in suppressor and instead behaves as the counter-terrorist equivalent to the MAC-10. The MP9 costs $1250.
Izhmash PP-19 Bizon-2
A Izhmash PP-19 Bizon-2 chambered in 9x18mm Makarov is an available SMG, with low damage, high ROF, controllable recoil and a very high 64-round capacity. The game refers to it as "PP-Bizon". It costs $1400.
Heckler & Koch UMP45
A Heckler & Koch UMP45 is featured in-game, with a 25-round capacity, and an overall moderate balance of stopping power, firerate, and recoil. The in game menus show this to be equipped with an EO-Tech sight but this is not found in game. The UMP-45 costs $1200.
FN P90TR
The FN P90TR is seen in CS:GO, with rail-mounted iron sights. It is the only sub-machine gun not to award extra money for kills and is the most expensive, costing $2350.
A version with classic red dot sight appears in the menu background.
Heckler & Koch MP7A1
The MP7A1 is an available SMG, it is a decently powerful and accurate weapon, with low recoil, a moderately high firerate, and a 40-round magazine that holds only 30 bullets. It fills the same role as the previous games' H&K MP5, even recycling the same weapon sound used in previous games. It costs $1700.
Assault rifles
CQB-R / Mk. 18 Mod 0
A CQB-R / Mk. 18 Mod 0 fitted with an ARMS#40 flip-up rear iron sight and KAC free-float RAS handguard appears as the "M4A4". The kill icon still incorrectly shows the M4A1 with carry handle from Counter-Strike: Source. Unlike previous Counter-Strike games, it does not include a detachable suppressor. The model might be the one appeared in many Left 4 Dead/Left 4 Dead 2 artworks, only without the scope. The "M4A4" costs $3100.
Colt M4A1
An unmodified Colt M4A1 was added in the August 14, 2013 update as the "M4A1-S" as an optional replacement for the above M4A4. It has a price of $2900 and holds 20 rounds, compared to the M4A4 which is $3100 and holds 30. It comes with a suppressor attached by default that can be removed or re-attached by using the alternate fire button. This weapon is automatically given to players.
AKM
The AK-47 in the game is actually an AKM, with plastic 30-round magazines. It has very high stopping power, but has high recoil and is somewhat heavy. This model is notably ported from Left 4 Dead 2 with slight alterations like detail on the stock and smaller spring lock. The AK costs $2700.
Steyr AUG A3
Replacing the Steyr AUG A1 is the more recent A3 variant, with a Trijicon ACOG providing a low zoom level and allowing for precise shots. The rifle's in-game model visibly has a 40-round magazine, despite it having a 30-round capacity gameplay wise. The AUG costs $3300.
FAMAS G2
A FAMAS G2 is featured in-game, with a 25-round capacity and both full-auto and 3-round burst modes. The FAMAS costs $2250.
IWI Galil ACE 22
The Galil ARM is replaced by the new Galil ACE, specifically the model 22, identified by its medium-length barrel. It is referred to as the "Galil AR". On the build used during the US vs Euro faceoff, the model featured a usable Meprolight red dot sight. In the final game this weapon does not feature the sight. The Galil costs $2000.
The HUD image is a Galil SAR as noted by shorter barrel.
SIG SG 556
The SIG SG 556 with a usable Trijicon ACOG is replacing the SG 552. It is incorrectly referred to as the "SG 553", despite being called "sg556" in game files. Modeled with a 30-round STANAG magazine, unlike what previous Counter-Strike installments had: 20-round magazine model which held 30 rounds for both SG 552 Commando and SG 550 Sniper. The SG 556 costs $3000.
FN SCAR
The FN SCAR-L itself does not appear in the game but it might be worth noting it is the gun featured on CS:GO logo.
Also its heavier cousin, FN SCAR-H, seems to be dropped during development. Name "weapon_scar17" exists along with some CS:S weapon names (i.e. weapon_mp5navy) but is impossible to obtain.
Sniper Rifles
Unlike Counter-Strike, players cannot quick scope. While using the scope there is a short amount of time in which the screen has to clear up, and whilst moving the scope will sway, making sniper rifles more stationary as planned.
Accuracy International Arctic Warfare
An Accuracy International Arctic Warfare is featured in-game, and true to its reputation, has very high accuracy and power. It is incorrectly referred to as the "AWP". The Arctic Warfare awards 66% less money on a kill, giving only $100 as opposed to the standard $300 ($50/$150 in Casual Mode). The AW costs $4750.
Steyr SSG 08
A Steyr SSG 08 is included, replacing the Steyr Scout of the previous installments in the series. Holds 10 rounds and costs $2500.
Heckler & Koch G3SG/1
As in previous games, the G3SG/1 fills the role as the Terrorists' DMR, opposite the CTs' SSR. It has olive drab furniture and lacks bipods. The G3SG/1 costs $5000.
FN SSR
The FN SSR (Sniper Support Rifle) is included as the Counter-Terrorists' semi-auto DMR, designated as the "SCAR-20". The SSR-20 costs $5000.
Shotguns
Benelli Nova
The Benelli Nova is an available pump-action shotgun, replacing the previous games' Benelli M3. Called simply "Nova", it has the tightest spread of all the shotguns. It costs $1200.
Benelli M4 Super 90
The Benelli M4 Super 90 shotgun returns as the 'XM1014', and fires at a slow full-auto fire rate if the player holds down the trigger. It costs $2200.
Remington 870
A sawed off Remington 870 is the second pump-action featured in-game, available to the Terrorist faction(s). It offers a high capacity for a sawed off shotgun (seven rounds) and fires at a fast rate, however its spread is much wider than any of the other shotguns, making it lethal at close quarters but ineffective at distance. It costs $1200.
MAG-7
The MAG-7 appears in-game as the counter-terrorist equivalent to the sawed off shotgun; while its capacity is fewer than the sawed off, it is magazine fed, making the reload time on the weapon faster. The MAG-7 costs $1800.
Machine Guns
The LMGs in Counter-Strike: Global Offensive provide exceptional suppression due to their high ammo capacity of 100 or 150 rounds, but have high recoil and are highly uncontrollable during sustained fire. They also are hindered by their longer reload times
FN M249-E2 SAW
An M249 is an available LMG, has a slower ROF than the IMI Negev but higher amount of damage. When connecting to a server, a terrorist is seen wielding one customized with a foregrip, but this is not present in-game. The M249 costs $5200.
IMI Negev
The IMI Negev is an available LMG, has a higher ROF than the M249 but less amount of damage and larger bullet spread. The Negev costs $5700.
Grenades
As with previous games, players may only hold one grenade of each type (except Flashbangs). In Casual Mode, players may hold three grenades, while in Competitive Mode they may hold four
M67 Hand Grenade
The M67 hand grenade is the resident HE grenade of the game. Each grenade costs $300.
M84 Stun Grenade
Flashbangs share their M84 stun grenade model with decoys but use different textures. The Flashbang costs $200 each and in Competitive Mode, up to two may be carried at once.
Decoy grenades trick the enemy team in thinking they can be one of two different type of grenades. When they are dropped they make the same sound as the flashbang forcing nearby combatants to turn away, and when they detonate they release a small puff of flame making them for a short instance feel as if they are incendiary grenades. A great tool when working as a team. Decoys cost $50 each.
M18 Smoke Grenade
Smoke grenades share their M18 smoke grenade model with incendiaries but use different textures. Smoke can extinguish flames and is released instantly. Smoke Grenades cost $300 each.
Incendiary grenades provide incremental damage to the target whilst in the flame, but their biggest appeal is the ability to detour and even hold back the opposing team from approaching a certain area for about 10 seconds. When used in conjunction with the rest of your team, it is possible to keep the opposing team from approaching a certain area for almost a minute. Incendiary Grenades cost $850, while the functionally-identical Molotovs used by the Terrorist team cost $500.
See Also
Counter Strike (disambiguation)
Video Games: