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Talk:Arma 3: Difference between revisions
Dannysaysnoo (talk | contribs) |
(Taken and From should not be capitalized. And I'm not sure why you said the images were from alpha in the first place) |
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== Side Attachments == | == Side Attachments == | ||
These mount on the side of the weapon. | These mount on the side of the weapon. | ||
=== IR Pointer === | === IR Pointer === | ||
The IR Laser Pointer gives the user a beam of light down the muzzle, giving off a NV-visible only laser that indicates the user's muzzle point. It's used by both BLUFOR and OPFOR. | The IR Laser Pointer gives the user a beam of light down the muzzle, giving off a NV-visible only laser that indicates the user's muzzle point. It's used by both BLUFOR and OPFOR. | ||
[[Image:Arma3_IR_Off.jpg|thumb|none|600px|An MX with an IR Pointer mounted. Image taken from Alpha.]] | |||
[[Image:Arma3_IR_Off.jpg|thumb|none|600px|An MX with an IR Pointer mounted. Image | [[Image:Arma3_IR_On.jpg|thumb|none|600px|That same rifle, with the pointer switched on. Image taken from Alpha.]] | ||
[[Image:Arma3_IR_On.jpg|thumb|none|600px|That same rifle, with the pointer switched on. Image | |||
=== Flashlight === | === Flashlight === | ||
The Flashlight gives off light. It's used by both BLUFOR and OPFOR. | The Flashlight gives off light. It's used by both BLUFOR and OPFOR. | ||
[[Image:Arma3_flashlight_on.jpg|thumb|none|600px|A dark Stratis evening, brightened by the soldier's flashlight. Image taken from Alpha.]] | |||
[[Image:Arma3_flashlight_on.jpg|thumb|none|600px|A dark Stratis evening, brightened by the soldier's flashlight. Image | |||
== Optics == | == Optics == | ||
These mount on the rifle's optic slot. | These mount on the rifle's optic slot. | ||
=== RCO (Rifle Combat Optic) === | === RCO (Rifle Combat Optic) === | ||
The RCO gives a 12x image, and has built in drop comp. Used by the BLUFOR faction. | The RCO gives a 12x image, and has built in drop comp. Used by the BLUFOR faction. | ||
[[Image:Arma3_RCO_idle.jpg|thumb|none|600px|Idle view of an MX with an RCO attached. Image taken from Alpha.]] | |||
[[Image:Arma3_RCO_idle.jpg|thumb|none|600px|Idle view of an MX with an RCO attached. Image | [[Image:Arma3_RCO_short.jpg|thumb|none|600px|The upper holosight on the RCO. Image taken from Alpha.]] | ||
[[Image:Arma3_RCO_Long.jpg|thumb|none|600px|The scope of the RCO. You can see the drop comp markers. Image taken from Alpha.]] | |||
[[Image:Arma3_RCO_short.jpg|thumb|none|600px|The upper holosight on the RCO. Image | |||
[[Image:Arma3_RCO_Long.jpg|thumb|none|600px|The scope of the RCO. You can see the drop comp markers. Image | |||
=== ARCO (Advanced Rifle Combat Optic) === | === ARCO (Advanced Rifle Combat Optic) === | ||
Despite the Advanced moniker, these are very similar to the RCO, both having built in drop comp and 12x zoom. Used by the OPFOR faction. | Despite the Advanced moniker, these are very similar to the RCO, both having built in drop comp and 12x zoom. Used by the OPFOR faction. | ||
[[Image:Arma3_ARCO_idle.jpg|thumb|none|600px|Idle view of an ARCO, mounted to an MX rifle. Image taken from Alpha.]] | |||
[[Image:Arma3_ARCO_idle.jpg|thumb|none|600px|Idle view of an ARCO, mounted to an MX rifle. Image | [[Image:Arma3_ARCO_short.jpg|thumb|none|600px|Holo sight of the ARCO. It seems that OPFOR sights have a predisposition to green. Image taken from Alpha.]] | ||
[[Image:Arma3_ARCO_long.jpg|thumb|none|600px|The scope of the ARCO. Still quite green. Image taken from Alpha.]] | |||
[[Image:Arma3_ARCO_short.jpg|thumb|none|600px|Holo sight of the ARCO. It seems that OPFOR sights have a predisposition to green. Image | |||
[[Image:Arma3_ARCO_long.jpg|thumb|none|600px|The scope of the ARCO. Still quite green. Image | |||
=== Holosight === | === Holosight === | ||
The Holosight is an EOTech-like sight, used by BLUFOR. | The Holosight is an EOTech-like sight, used by BLUFOR. | ||
[[Image:Arma3_Holo_idle.jpg|thumb|none|600px|Idle view of the Holsight, mounted on an MX. Image taken from Alpha.]] | |||
[[Image:Arma3_Holo_idle.jpg|thumb|none|600px|Idle view of the Holsight, mounted on an MX. Image | [[Image:Arma3_Holo_short.jpg|thumb|none|600px|Sighted view of the Holosight. It's hard to see, but it has a small dot under the primary dot for drop comp. Image taken from Alpha.]] | ||
[[Image:Arma3_Holo_short.jpg|thumb|none|600px|Sighted view of the Holosight. It's hard to see, but it has a small dot under the primary dot for drop comp. Image | |||
=== SOS (Sniper Optical Sight) === | === SOS (Sniper Optical Sight) === | ||
The SOS is mostly used with the anti-materiel rifles. It has a variable 10 to 84x zoom, and can be adjusted to hit up to 2300m targets. It's shared by both BLUFOR and OPFOR. | The SOS is mostly used with the anti-materiel rifles. It has a variable 10 to 84x zoom, and can be adjusted to hit up to 2300m targets. It's shared by both BLUFOR and OPFOR. | ||
[[Image:Arma3_SOS_idle.jpg|thumb|none|600px|Idle view of an SOS mounted on an MX, looking over a small Stratis city. Image taken from Alpha.]] | |||
[[Image:Arma3_SOS_idle.jpg|thumb|none|600px|Idle view of an SOS mounted on an MX, looking over a small Stratis city. Image | [[Image:Arma3_SOS_short.jpg|thumb|none|600px|The BUIS of the SOS. Image taken from Alpha.]] | ||
[[Image:Arma3_SOS_long.jpg|thumb|none|600px|Scoped view of the SOS. Image taken from Alpha.]] | |||
[[Image:Arma3_SOS_short.jpg|thumb|none|600px|The BUIS of the SOS. Image | |||
[[Image:Arma3_SOS_long.jpg|thumb|none|600px|Scoped view of the SOS. Image | |||
=== ACO (Advanced Colliminator Optic) === | === ACO (Advanced Colliminator Optic) === | ||
The ACO is one of the few attachments with two versions, one for BLUFOR, and one for OPFOR. | The ACO is one of the few attachments with two versions, one for BLUFOR, and one for OPFOR. | ||
[[Image:Arma3_ACO_idle.jpg|thumb|none|600px|Idle view of the ACO. The 3D view of the ACO is the same for both versions of the sight. Image taken from Alpha.]] | |||
[[Image:Arma3_ACO_idle.jpg|thumb|none|600px|Idle view of the ACO. The 3D view of the ACO is the same for both versions of the sight. Image | [[Image:Arma3_ACO_Red.jpg|thumb|none|600px|The red version, seen here, is used by BLUFOR. Image taken from Alpha.]] | ||
[[Image:Arma3_ACO_green.jpg|thumb|none|600px|The green one is used by OPFOR. Image taken from Alpha.]] | |||
[[Image:Arma3_ACO_Red.jpg|thumb|none|600px|The red version, seen here, is used by BLUFOR. Image | |||
[[Image:Arma3_ACO_green.jpg|thumb|none|600px|The green one is used by OPFOR. Image | |||
== Suppressors == | == Suppressors == | ||
These mount on the Muzzle slot of the weapon. No weapon needs to change ammo type if a suppressor is attached, though this may change post-Alpha. | These mount on the Muzzle slot of the weapon. No weapon needs to change ammo type if a suppressor is attached, though this may change post-Alpha. | ||
=== 6.5mm Suppressor === | === 6.5mm Suppressor === | ||
This is used by every 6.5mm weapon, namely assault rifles. | This is used by every 6.5mm weapon, namely assault rifles. | ||
[[Image:Arma3_65.jpg|thumb|none|600px|An MX rifle, with a 6.5mm suppressor snapped on. Image taken from Alpha.]] | |||
[[Image:Arma3_65.jpg|thumb|none|600px|An MX rifle, with a 6.5mm suppressor snapped on. Image | |||
=== 9mm Suppressor === | === 9mm Suppressor === | ||
These snap on 9mm weapons, like pistols. | These snap on 9mm weapons, like pistols. | ||
[[Image:Arma3_9.jpg|thumb|none|600px|A P-07 with a 9mm suppressor attached. This blocks the pistol's iron sights if attached. Image taken from Alpha.]] | |||
[[Image:Arma3_9.jpg|thumb|none|600px|A P-07 with a 9mm suppressor attached. This blocks the pistol's iron sights if attached. Image | |||
=== 6.5mm LMG Suppressor === | === 6.5mm LMG Suppressor === | ||
This is used exclusively by the Mk 200 machine gun. | This is used exclusively by the Mk 200 machine gun. | ||
[[Image:Arma3_65_lmg.jpg|thumb|none|600px|A Mk 200 with a 6.5mm LMG suppressor attached. Image taken from Alpha.]] | |||
[[Image:Arma3_65_lmg.jpg|thumb|none|600px|A Mk 200 with a 6.5mm LMG suppressor attached. Image | |||
=== 7.62mm Suppressor === | === 7.62mm Suppressor === | ||
Used by 7.62mm weapons, like marksman rifles. | Used by 7.62mm weapons, like marksman rifles. | ||
[[Image:Arma3_762.jpg|thumb|none|600px|An EBR with a 7.62mm suppressor attached. Image taken from Alpha.]] | |||
[[Image:Arma3_762.jpg|thumb|none|600px|An EBR with a 7.62mm suppressor attached. Image | |||
Revision as of 17:35, 27 May 2013
Attachments
Side Attachments
These mount on the side of the weapon.
IR Pointer
The IR Laser Pointer gives the user a beam of light down the muzzle, giving off a NV-visible only laser that indicates the user's muzzle point. It's used by both BLUFOR and OPFOR.
Flashlight
The Flashlight gives off light. It's used by both BLUFOR and OPFOR.
Optics
These mount on the rifle's optic slot.
RCO (Rifle Combat Optic)
The RCO gives a 12x image, and has built in drop comp. Used by the BLUFOR faction.
ARCO (Advanced Rifle Combat Optic)
Despite the Advanced moniker, these are very similar to the RCO, both having built in drop comp and 12x zoom. Used by the OPFOR faction.
Holosight
The Holosight is an EOTech-like sight, used by BLUFOR.
SOS (Sniper Optical Sight)
The SOS is mostly used with the anti-materiel rifles. It has a variable 10 to 84x zoom, and can be adjusted to hit up to 2300m targets. It's shared by both BLUFOR and OPFOR.
ACO (Advanced Colliminator Optic)
The ACO is one of the few attachments with two versions, one for BLUFOR, and one for OPFOR.
Suppressors
These mount on the Muzzle slot of the weapon. No weapon needs to change ammo type if a suppressor is attached, though this may change post-Alpha.
6.5mm Suppressor
This is used by every 6.5mm weapon, namely assault rifles.
9mm Suppressor
These snap on 9mm weapons, like pistols.
6.5mm LMG Suppressor
This is used exclusively by the Mk 200 machine gun.
7.62mm Suppressor
Used by 7.62mm weapons, like marksman rifles.
Discussion
F2000 Foregrip
The F2000's foregrip is a Monolith Arms Tri-Rail System. Since Monolith Arms got bought by Magpul, Magpul may start producing them. I don't know. But that's why the F2000 has the P90 style foregrip. http://i78.photobucket.com/albums/j112/Halomfg/DSCN5779.jpg?t=1257801238 --1SAZ 03:35, 23 June 2011 (CDT)
- If they started producing them again I might actually take a look at buying an FS 2000. That Monolith Arms foregrip is just too badass. --AdAstra2009 22:17, 10 July 2012 (CDT)
Sniper rifle on the poster.
I put it down as a Barrett M99, but can't be absolutely certain that its not a Barrett M95 without seeing the magazine (of lack thereof), but the length of the forend makes me think M99. Can anyone who knows more about these confirm? Jimmoy 09:52, 23 June 2011 (CDT)
Well, the guys on BIS forums are guessing M95. Also, about that unknown gun, it kinda sorta could be the new Skorpion. The EVO one? Tanaj 18:20, 26 June 2011 (CDT)
- I think your very well right about the unknown gun being the CZ SCORPION EVO 3 A1, yep, it's defiantly it, way to go Tanaj! :) Mr. Wolf 21:51, 26 June 2011 (CDT)
- Well, to be honest I looked it up on their forum. But to my credit it was one of my guesses even before that. :) Tanaj 09:02, 1 July 2011 (CDT)
Machine gun - Caseless ammo?
Anyone else notice that the ammo appears to look like the LSAT's caseless round? (http://cdn1.thefirearmsblog.com/blog/wp-content/uploads/2010/06/lsat_ammunition-tfb.jpg for reference) --Chrausis 09:50, 28 June 2011 (CDT)
- Difficult to say, might be just an early model, but I do remember seeing a screenshot from the E3 presentation with a reload/pickup prompt with some more exotic round. 6.8 I think, but I'm not sure. Tanaj 09:02, 1 July 2011 (CDT)
Any ideas?
on what the unknown rifle is? i've seen the stock somewhere but the straight mag throws me (Could be for 6.5/6.8mm rounds) http://i.imgur.com/wUNOD.jpg Source:http://www.youtube.com/watch?feature=player_embedded&v=0tOSjYgGvHw#!
Looks to just be Bohemia's take on the Remington ACR, similar to their take on the KAC LMG. Stock seems to be a cross between the ACR adjustable stock and a Magpul UBR, receiver configuration looks to have the same profile. Same overall weapon profile, with some key differences (Like location of the charging handle, and rail system). But my money is that it was just based off of the ACR. Halorocka888 18:50, 1 June 2012 (CDT)
- Confirmed by a inside source, its in game name is the MX, its the NATO standard rifle and it fires the 6.5 Grendel. scarecrow 06:36, 7 June 2012 (CDT)
Is it just me or does the magazine look too small for 6.5mm Grendel? Or maybe the scaling is just off in that first screenshot. Also, it is odd they have made the magazine straight, as the 6.5mm Grendel roung has a taper so the mag would need to be curved just like a .223. --commando552 06:45, 7 June 2012 (CDT)
- That said, could it perhaps be chambered in some fictional caseless round? From what I understand (which is, granted, only stuff freely available online), the LSAT concept using a 5.56mm round isn't finalised and could be subject to change (assuming it ever sees the light of day). I suspect that this might be Bohemia's guess at what the LSAT rifle might look like. Just conjecture, but I thought it couldn't hurt to float the idea. Jimmoy 20:10, 4 July 2012 (CDT)
Glock 19
As noted as a PO7, it is most likely a place holder for the CZ PO7 Duty, thoughts? scarecrow 01:49, 10 July 2012 (CDT)
- It's probably just a fictionalized name. ArmA II used G17 for it, and it looks like a nearly photo identical model was used for ArmA III. Dannysaysnoo 18:19, 2 February 2013
- Something fun I noticed during a trawl through some Gamescon 2012 footage.
- Click on that and expand it. The "Glock" is chambered in 9x21mm. It seems to mention a weapon similar to the PP-2000 as well. Dannysaysnoo 21:49, 8 Febuary 2013
Alpha release on March 5th
The alpha release will be on March 5th. We've been promised 12 weapons. I'll try and find out which as soon as I can. Dannysaysnoo 22:48, 26 Febuary 2013
Extended list of guns in the final game
In the Alpha a list of gun references were extracted from the files (with BIS's blessing). It may not be final or complete but it has some interesting entries:
- M200 LMG (KAC LMG)
- P07 (pistol)
- MK26 (revolver)
- Rook 40 (pistol)
- PDW2000 (pistol)
- P99 (pistol)
- Rhino (revolver)
- ACPC2 (pistol)
- Herstal 45 Tactical (pistol, FNP-45)
- Flaregun
- Tripwire flare (in the mines folder)
- MK16 (very few references)
- MK17 (very few references)
- MK20 (F2000)
- MX
- MX LMG
- MX DMR
- MX CQC
- TRG 20 (CTAR)
- TRG 21 (Tavor)
- Titan launcher
- RPG-32
- NLAW
- M26 explosives
- IED
- Scorpion
- SDAR (Keltec RFB)
- Keltec KSG
- M14 EBR
- Khaybar
- Cheytac M200 (called the M320 ingame)
- AA-40 (shotgun)
- Vector
- M4 SSAS (shotgun)
- Lynx GM6
- AK-107 (very few references)
- MM-1 (very few references)
- M67 grenade
- M18 smoke
- PDM-1M mine
- PMR-3 mine