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Red Orchestra 2: Rising Storm: Difference between revisions
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[[File:RS CarbineReload.jpg|thumb|none|600px|Reloading the M1 Carbine.]] | [[File:RS CarbineReload.jpg|thumb|none|600px|Reloading the M1 Carbine.]] | ||
[[File:RS CarbineCover.jpg|thumb|none|600px|The M1 Carbine behind cover.]] | [[File:RS CarbineCover.jpg|thumb|none|600px|The M1 Carbine behind cover.]] | ||
[File:RS CarbineBlindFire.jpg|thumb|none|600px|Blind-firing the Carbine.]] | [[File:RS CarbineBlindFire.jpg|thumb|none|600px|Blind-firing the Carbine.]] | ||
==Submachine Guns== | ==Submachine Guns== |
Revision as of 01:19, 20 May 2013
Error creating thumbnail: File missing The future is subject to change. This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change. |
Red Orchestra 2: Rising Storm is an upcoming expansion for Red Orchestra 2: Heroes of Stalingrad, to be set in the Pacific Theatre of Operations, with players being able to control U.S. Army or Marine infantrymen in the fight against the Imperial Japanese Army. Apart from new factions, weapons and settings, it includes new features such as banzai charges, booby traps and grenade launchers. All weapons have been confirmed through official media releases and all screenshots taken from the beta.
The following weapons appear in the video game Red Orchestra 2: Rising Storm (2013).
Allied Weapons
Sidearms
Colt M1911A1
The Colt M1911A1 is the sidearm for the U.S. faction.
Rifles
M1903A1 Springfield
The M1903A1 Springfield is available in-game for U.S. forces, as an alternative to the M1 Garand. It can be upgraded to fit a bayonet. The player can choose to perform either a full reload with the five-round stripper clip, or a partial reload with loose rounds. On the Guadalcanal map, to reflect historical accuracy, only the M1903A1 and not the M1 Garand is available to the Marine faction.
M1903A4 Springfield
The M1903A4 Springfield is used by the U.S. sniper class. It is fitted with a Model 330 Weaver scope, which was in fact used on the Springfield alongside the more well-known M84.
M1 Garand
The M1 Garand is the main battle rifle for the U.S. faction. It can be upgraded with an M7 bayonet. The third upgrade gives the player the option to fake the famous ping noise, to fool enemy players.
M1 Carbine
The M1 Carbine can be used by specialized U.S. troops (Officers, Squad Leaders and Engineers). It can be upgraded to fit a twin magazine pouch, and an anachronistic M4 bayonet.
Submachine Guns
M1928 Thompson
The final upgrade for the M1928A1 Thompson turns it into an M1928 Thompson with a 50-round drum magazine and vertical foregrip.
M1928A1 Thompson
The M1928A1 Thompson is the submachine gun for U.S. troops in-game, with 20-round stick magazines. Early gameplay trailers showed it with simplified L-shaped sights, but as of the beta release it features the box-shaped sights. It can be upgraded to fire 30-round stick magazines, and the final upgrade turns it into the M1928 Thompson with a 50-round drum magazine and vertical foregrip.
Shotguns
Winchester Model 1912 "Trench Gun"
The Winchester Model 1912 "Trench Gun" can be unlocked by players and used by the U.S. faction. It can be upgraded to mount a bayonet.
Machine Guns
Browning Automatic Rifle
The Browning Automatic Rifle is used by the U.S. automatic rifleman class. It can be upgraded to mount a Thompson-esque vertical foregrip, and a bipod for stabilizing the weapon.
Browning M1917
The Browning M1917 is used as a fixed machine gun by the US.
Browning M1919A4
The Browning M1919A4 is pintle-mounted on the M3A1 "Stuart" Light Tanks wrecks that can be found on several maps.
Browning M1919A6
The Browning M1919A6 can be used by the U.S. faction. The player can change the barrel if the weapon overheats.
Flamethrowers
M2-2 Flamethrower
The M2-2 Flamethrower will be available for the U.S. faction in-game.
Axis Weapons
Sidearms
Nambu Type 14
The Nambu Type 14 is available to the Imperial Japanese faction.
Rifles
Arisaka Type 38
The Arisaka Type 38 is the main weapon for the Imperial Japanese Army faction, fitted by default with the Type 30 bayonet. The player can choose to perform either a full reload with the five-round stripper clip, or a partial reload with loose rounds.
Arisaka Type 99
The Japanese faction can also use the Arisaka Type 99, fitted by default with the Type 30 bayonet. The player can choose to perform either a full reload with the five-round stripper clip, or a partial reload with loose rounds.
Submachine Gun
Type 100 Submachine Gun
The Type 100 Submachine Gun is available to the Japanese faction. Note that this gun was extremely rare, and has been added for balance.
Machine Guns
Type 92 Heavy Machine Gun
The Type 92 Heavy Machine Gun is used as a fixed machine gun by the Imperial Japanese Army.
Type 96 Light Machine Gun
The Type 96 Light Machine Gun will be available to the Japanese faction. It can be upgraded to fit a bayonet and a 2.5x scope.
Type 97 Light Machine Gun
The Type 97 Light Machine Gun is be pintle-mounted on the wrecks of Japanese Type-95 "Ha-Go" tanks found on some maps.
Type 99 Light Machine Gun
The Type 99 Light Machine Gun will be used by the Imperial Japanese Army, fitted with a bipod, as an alternative to the Type 96. It can be upgraded to fit a bayonet and a 2.5x scope.
Launchers
Type 89 "Knee Mortar"
The Type 89 "Knee Mortar" is available to the Japanese faction. It can be used as a direct-fire weapon or a ranged mortar.
Grenades
Type 97 Hand Grenade
Japanese soldiers can be equipped with the Type 97 Hand Grenade, which can also be planted as a booby trap.