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Red Dead Redemption: Difference between revisions
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__TOC__<br clear=all> | __TOC__<br clear=all> | ||
=Handguns= | |||
==Single Action Army== | |||
A [[Single Action Army]] is the first handgun that the player starts with and appears to take its name and likeness from an 1873 Uberti Cattleman. John Marston incorrectly manages to fire the pistol without pulling back on the hammer. It uses Revolver Ammunition. | A [[Single Action Army]] is the first handgun that the player starts with and appears to take its name and likeness from an 1873 Uberti Cattleman. John Marston incorrectly manages to fire the pistol without pulling back on the hammer. It uses Revolver Ammunition. | ||
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt SAA "Artillery" model in .45 Long Colt.]] | [[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt SAA "Artillery" model in .45 Long Colt.]] | ||
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==Volcanic Repeater== | |||
The [[Volcanic Repeater]] is available at the gunsmith in Armadillo and is called the "Volcanic Pistol" in game. It behaves a lot like the Winchester, but with much less range. Uses Pistol ammunition. | The [[Volcanic Repeater]] is available at the gunsmith in Armadillo and is called the "Volcanic Pistol" in game. It behaves a lot like the Winchester, but with much less range. Uses Pistol ammunition. | ||
[[Image:Volcanic .jpg |thumb|none|400px|Volcanic Pistol - .31 or .41 caliber.]] | [[Image:Volcanic .jpg |thumb|none|400px|Volcanic Pistol - .31 or .41 caliber.]] | ||
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[[Image:Volcanic RDR 3.JPG|thumb|none|600px|]] | [[Image:Volcanic RDR 3.JPG|thumb|none|600px|]] | ||
==Smith & Wesson No. 3 Revolver== | |||
The player is presented with a [[Smith & Wesson Schofield|Smith & Wesson No. 3]] Revolver, called the "Schofield Revolver" ingame. It's basically a direct upgrade over the Cattleman, and is almost as strong as the Volcanic. It uses Revolver Ammunition. | The player is presented with a [[Smith & Wesson Schofield|Smith & Wesson No. 3]] Revolver, called the "Schofield Revolver" ingame. It's basically a direct upgrade over the Cattleman, and is almost as strong as the Volcanic. It uses Revolver Ammunition. | ||
[[Image:Schofield.jpg|thumb|none|400px|.45 Schofield with worn nickel finish.]] | [[Image:Schofield.jpg|thumb|none|400px|.45 Schofield with worn nickel finish.]] | ||
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[[Image:S&W No. 3 Schofield RDR 2.jpg|thumb|none|600px|Marston firing his Schofield]] | [[Image:S&W No. 3 Schofield RDR 2.jpg|thumb|none|600px|Marston firing his Schofield]] | ||
==Borchardt C-93== | |||
The [[Borchardt C-93]] is the first "new age" handgun available as the "Semi-Automatic Pistol". It holds seven shots and can be first purchased at the gunsmith in Escalera once the player gets to Mexico. Dutch van der Linde uses one in the mission "Great Men are Not Always Wise". A free one can be obtained if the player clears out the Fort Mercer bandit hideout after the mission 'We'll Be Together In Paradise'. Uses Pistol Ammunition. | The [[Borchardt C-93]] is the first "new age" handgun available as the "Semi-Automatic Pistol". It holds seven shots and can be first purchased at the gunsmith in Escalera once the player gets to Mexico. Dutch van der Linde uses one in the mission "Great Men are Not Always Wise". A free one can be obtained if the player clears out the Fort Mercer bandit hideout after the mission 'We'll Be Together In Paradise'. Uses Pistol Ammunition. | ||
[[Image:borchardtc93.jpg |thumb|none|400px|Borchardt C-93 - 7.65x25mm Borchardt.]] | [[Image:borchardtc93.jpg |thumb|none|400px|Borchardt C-93 - 7.65x25mm Borchardt.]] | ||
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[[Image:Reddeadborchardt2.jpg|thumb|none|600px|In game character holding and aiming a Borchardt Pistol]] | [[Image:Reddeadborchardt2.jpg|thumb|none|600px|In game character holding and aiming a Borchardt Pistol]] | ||
==Colt New Service== | |||
A [[Colt New Service]], modeled after the Colt M1892, is named the "Double Action Revolver" in-game. It is the fastest firing revolver in the game, and also happens to be good in the way of damage. It also reloads a little faster than the Schofield and LeMat. It becomes available after completing the Tezoro Azul hideout and uses Revolver Ammunition. There is also a gold-plated version. | A [[Colt New Service]], modeled after the Colt M1892, is named the "Double Action Revolver" in-game. It is the fastest firing revolver in the game, and also happens to be good in the way of damage. It also reloads a little faster than the Schofield and LeMat. It becomes available after completing the Tezoro Azul hideout and uses Revolver Ammunition. There is also a gold-plated version. | ||
[[Image:ColtNewService45LC.jpg|thumb|none|400px|Colt New Service - .45 LC]] | [[Image:ColtNewService45LC.jpg|thumb|none|400px|Colt New Service - .45 LC]] | ||
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[[Image:Golden_DAR.jpg|600px|thumb|none|Shiny]] | [[Image:Golden_DAR.jpg|600px|thumb|none|Shiny]] | ||
==LeMat Revolver== | |||
A [[LeMat Revolver]] (referred to by its real name) is available at the gunsmith's shop in Escalera after the Mexican missions. It holds 9 shots, the under barrel shotgun function is not usable, and it is incorrectly depicted as a break action like the Schofield. This was apparently an idea lifted from the TV western ''Johnny Ringo'' (http://www.johnnyringo.net/Pictures/LeMatopen91CU.jpg). However the look as depicted in-game still shows the lack of a "top strap" and still still shows the nipples used to hold percussion caps. It uses Revolver Ammunition and is one of the rare weapons. | A [[LeMat Revolver]] (referred to by its real name) is available at the gunsmith's shop in Escalera after the Mexican missions. It holds 9 shots, the under barrel shotgun function is not usable, and it is incorrectly depicted as a break action like the Schofield. This was apparently an idea lifted from the TV western ''Johnny Ringo'' (http://www.johnnyringo.net/Pictures/LeMatopen91CU.jpg). However the look as depicted in-game still shows the lack of a "top strap" and still still shows the nipples used to hold percussion caps. It uses Revolver Ammunition and is one of the rare weapons. | ||
[[Image:Lemat.jpg|thumb|none|400px|LeMat 1861 current reproduction - .36 or .44 caliber.]] | [[Image:Lemat.jpg|thumb|none|400px|LeMat 1861 current reproduction - .36 or .44 caliber.]] | ||
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[[Image:LeMat revolver RDR.JPG|thumb|none|600px|In-game icon.]] | [[Image:LeMat revolver RDR.JPG|thumb|none|600px|In-game icon.]] | ||
==Mauser M712 Schnellfeuer== | |||
The "[[Mauser_C96#Mauser_M712_Schnellfeuer|Schnellfeuer]]" machine-pistol variant of the Mauser C96 self-loading pistol appears as a regular C96, and is called the "Mauser Pistol" in game. It holds an incorrect 15 shots (instead of 10) and is first available at the gunsmith in Blackwater. It uses Pistol Ammunition. It is one of the rare (or just really expensive) weapons. The fire-rate is multiplayer is much lower than in singleplayer, most likely for balance reasons. Highly anachronistic as the first full-auto C96 variant did not exist before the late 1920s. | The "[[Mauser_C96#Mauser_M712_Schnellfeuer|Schnellfeuer]]" machine-pistol variant of the Mauser C96 self-loading pistol appears as a regular C96, and is called the "Mauser Pistol" in game. It holds an incorrect 15 shots (instead of 10) and is first available at the gunsmith in Blackwater. It uses Pistol Ammunition. It is one of the rare (or just really expensive) weapons. The fire-rate is multiplayer is much lower than in singleplayer, most likely for balance reasons. Highly anachronistic as the first full-auto C96 variant did not exist before the late 1920s. | ||
[[Image:C96Pistol.jpg|thumb|none|400px|Pre-War 7.63x25mm Mauser C96 "Broomhandle".]] | [[Image:C96Pistol.jpg|thumb|none|400px|Pre-War 7.63x25mm Mauser C96 "Broomhandle".]] | ||
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[[Image:Red-dead-redemption-xbox-360-139.jpg|thumb|none|600px|shopping!]] | [[Image:Red-dead-redemption-xbox-360-139.jpg|thumb|none|600px|shopping!]] | ||
==FN Model 1903== | |||
Edgar Ross give John a [[Colt Model 1903/1908#FN Browning 1903|FN Browning 1903 pistol]] with pearl grips in the mission "Bear One Other Man's Burdens". Called the "High Power Pistol" in-game, it is distinguishable from the Colt 1903 Hammerless by it's longer barrel and slide. It uses Pistol ammunition. | Edgar Ross give John a [[Colt Model 1903/1908#FN Browning 1903|FN Browning 1903 pistol]] with pearl grips in the mission "Bear One Other Man's Burdens". Called the "High Power Pistol" in-game, it is distinguishable from the Colt 1903 Hammerless by it's longer barrel and slide. It uses Pistol ammunition. | ||
[[Image:Browning 1903.jpg|thumb|none|400px|FN Browning Model 1903 Pistol - 9x20mm Browning Long]] | [[Image:Browning 1903.jpg|thumb|none|400px|FN Browning Model 1903 Pistol - 9x20mm Browning Long]] | ||
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[[Image:Red-dead-redemption-20100222074908092.jpg|600px|thumb|none|600px|]] | [[Image:Red-dead-redemption-20100222074908092.jpg|600px|thumb|none|600px|]] | ||
=Rifles= | |||
==Spencer Model 1860 Carbine== | |||
This is the rifle that the player starts with is a [[Spencer 1860 Carbine|Spencer Model 1860 Carbine]], called the "Repeating Carbine" ingame. The weapon has a somewhat slow rate of fire compared to later repeaters. It holds 7 shots and uses Repeater Ammunition. Despite the fact that the real Spencer is loaded from a tube magazine in the butt-stock, the game depicts the rifle as a seven-round repeating breech-loader. | This is the rifle that the player starts with is a [[Spencer 1860 Carbine|Spencer Model 1860 Carbine]], called the "Repeating Carbine" ingame. The weapon has a somewhat slow rate of fire compared to later repeaters. It holds 7 shots and uses Repeater Ammunition. Despite the fact that the real Spencer is loaded from a tube magazine in the butt-stock, the game depicts the rifle as a seven-round repeating breech-loader. | ||
[[Image:Spencer 1860 Carbine.jpg|thumb|none|400px|Spencer 1860 Carbine - .56-56 RF.]] | [[Image:Spencer 1860 Carbine.jpg|thumb|none|400px|Spencer 1860 Carbine - .56-56 RF.]] | ||
[[Image:Spencer_carbine_RDR.jpg|thumb|none|600px|John clutches his Spencer while glancing out from cover at a firing enemy.]] | [[Image:Spencer_carbine_RDR.jpg|thumb|none|600px|John clutches his Spencer while glancing out from cover at a firing enemy.]] | ||
==Winchester 1892 Saddle Ring Carbine== | |||
The [[Winchester Model 1892|Winchester 1892 Saddle Ring Carbine]] is called the "Winchester Repeater" ingame. This is the second rifle that the player gets, it can either be purchased from the gunsmith in Armadillo or received during an early mission soon after. Holds 10 shots and is a very reliable long arm for a good portion of the game. It uses Repeater Ammunition. | The [[Winchester Model 1892|Winchester 1892 Saddle Ring Carbine]] is called the "Winchester Repeater" ingame. This is the second rifle that the player gets, it can either be purchased from the gunsmith in Armadillo or received during an early mission soon after. Holds 10 shots and is a very reliable long arm for a good portion of the game. It uses Repeater Ammunition. | ||
[[Image:WinchesterModel1892.jpg|thumb|none|400px|Winchester 1892 Saddle Ring Carbine - .32WCF/.38-40/.44-40/.25-20.]] | [[Image:WinchesterModel1892.jpg|thumb|none|400px|Winchester 1892 Saddle Ring Carbine - .32WCF/.38-40/.44-40/.25-20.]] | ||
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==1873 Trapdoor Springfield Cavalry Carbine== | |||
A [[Trapdoor_Springfield_Rifle|1873 Trapdoor Springfield Cavalry Carbine]] can be purchased from the gunsmith in Thieves' Landing and is called the "Springfield Rifle" ingame. This The only real flaw is that expensive Rifle Ammunition is largely unavailable on enemies until late in the Mexican chapter. It unrealistically holds 4 shots instead of one and it appears that John Marston works the gun like a bolt action between shots (he flips the trapdoor up closes it then the hammer gets cocked with no animation). It uses Rifle Ammunition. | A [[Trapdoor_Springfield_Rifle|1873 Trapdoor Springfield Cavalry Carbine]] can be purchased from the gunsmith in Thieves' Landing and is called the "Springfield Rifle" ingame. This The only real flaw is that expensive Rifle Ammunition is largely unavailable on enemies until late in the Mexican chapter. It unrealistically holds 4 shots instead of one and it appears that John Marston works the gun like a bolt action between shots (he flips the trapdoor up closes it then the hammer gets cocked with no animation). It uses Rifle Ammunition. | ||
[[Image:UmbertiTrapdoorCarbine.jpg|thumb|none|400px|Replica Springfield Model 1873 Cavalry Carbine "Trapdoor Springfield" built by Uberti Arms - .45-70.]] | [[Image:UmbertiTrapdoorCarbine.jpg|thumb|none|400px|Replica Springfield Model 1873 Cavalry Carbine "Trapdoor Springfield" built by Uberti Arms - .45-70.]] | ||
[[Image:1873.JPG|600px|thumb|none|600px|]] | [[Image:1873.JPG|600px|thumb|none|600px|]] | ||
==Krag-Jørgensen Rifle== | |||
The [[Krag-Jørgensen|Krag-Jørgensen Rifle]] can first be purchased at the gunsmith in Escalera, but can be seen in the hands of Mexican soldiers long before then, and is called the "Bolt Action Rifle" in game. This weapon has a fast reload rate thanks to the stripper clips (which is impossible in real life) and is also pretty powerful. The firing speed is about the same as the Henry Repeater but the range is slightly improved. It holds 5 shots and uses Rifle Ammunition. | The [[Krag-Jørgensen|Krag-Jørgensen Rifle]] can first be purchased at the gunsmith in Escalera, but can be seen in the hands of Mexican soldiers long before then, and is called the "Bolt Action Rifle" in game. This weapon has a fast reload rate thanks to the stripper clips (which is impossible in real life) and is also pretty powerful. The firing speed is about the same as the Henry Repeater but the range is slightly improved. It holds 5 shots and uses Rifle Ammunition. | ||
[[Image:USKragRifle.jpg|thumb|none|400px|US Property Marked Krag-Jørgensen Model 1896 Rifle - .30-40 Krag]] | [[Image:USKragRifle.jpg|thumb|none|400px|US Property Marked Krag-Jørgensen Model 1896 Rifle - .30-40 Krag]] | ||
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[[Image:Redeadrifle1.jpg |600px|thumb|none|600px|]] | [[Image:Redeadrifle1.jpg |600px|thumb|none|600px|]] | ||
==1860 Henry Rifle== | |||
The player can obtain a [[Henry_1860|1860 Henry Rifle]], called the "Henry Repeater" ingame. This is the third repeating rifle that the player gets, it is first available in Mexico while doing a side quest, which leads into a gang hideout side mission. It holds 12 shots and has a faster firing and reload speed than the Winchester Repeater, though the stopping power is equal. Uses Repeater Ammunition. | The player can obtain a [[Henry_1860|1860 Henry Rifle]], called the "Henry Repeater" ingame. This is the third repeating rifle that the player gets, it is first available in Mexico while doing a side quest, which leads into a gang hideout side mission. It holds 12 shots and has a faster firing and reload speed than the Winchester Repeater, though the stopping power is equal. Uses Repeater Ammunition. | ||
[[Image:Henry.jpg|thumb|none|400px|Henry 1860 - .44 RF.]] | [[Image:Henry.jpg|thumb|none|400px|Henry 1860 - .44 RF.]] | ||
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[[Image:redgoldhenry.jpg|thumb|none|600px|In-Game Character aiming a Gold Henry Rifle]] | [[Image:redgoldhenry.jpg|thumb|none|600px|In-Game Character aiming a Gold Henry Rifle]] | ||
==Remington Rolling Block Sporting Rifle== | |||
A [[Remington Rolling Block|Remington Rolling Block Sporting Rifle]] fitted with a "Long Malcolm" scope is the player's first sniper rifle and is called the "Rolling Block Rifle" ingame. The player picks it up during a job for the Mexican military. It's single shot and uses Sniper Rifle Ammunition. | A [[Remington Rolling Block|Remington Rolling Block Sporting Rifle]] fitted with a "Long Malcolm" scope is the player's first sniper rifle and is called the "Rolling Block Rifle" ingame. The player picks it up during a job for the Mexican military. It's single shot and uses Sniper Rifle Ammunition. | ||
[[Image:Remingtonrollingblock.jpg|thumb|none|400px|Remington Rolling Block Militarized - .45 caliber]] | [[Image:Remingtonrollingblock.jpg|thumb|none|400px|Remington Rolling Block Militarized - .45 caliber]] | ||
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[[Image:reddeadlongmalcom1.jpg |thumb|none|600px|]] | [[Image:reddeadlongmalcom1.jpg |thumb|none|600px|]] | ||
==Evans Repeating Rifle== | |||
A [[Evans Repeating Rifle]] is available and is classified as a rare weapon according to Rockstar's website. It is called the "Evan's Repeater" ingame. It is first available for purchase at the gunsmith in Blackwater and holds 22 shots rather than the real life 34 (likely for balance reasons). It has practically the same power as the Winchester and Henry but with just double the capacity and a somewhat faster reload speed. It uses Repeater Ammunition. | A [[Evans Repeating Rifle]] is available and is classified as a rare weapon according to Rockstar's website. It is called the "Evan's Repeater" ingame. It is first available for purchase at the gunsmith in Blackwater and holds 22 shots rather than the real life 34 (likely for balance reasons). It has practically the same power as the Winchester and Henry but with just double the capacity and a somewhat faster reload speed. It uses Repeater Ammunition. | ||
[[Image:EvansA.jpg|600px|thumb|none|400px|]] | [[Image:EvansA.jpg|600px|thumb|none|400px|]] | ||
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[[Image:evansrepeater2.jpg|thumb|none|600px|]] | [[Image:evansrepeater2.jpg|thumb|none|600px|]] | ||
==Carcano Rifle== | |||
The "[[Carcano Rifle Series|Carcano Rifle]]" in-game. It is first available for purchase from the gunsmith in Blackwater. It is basically a combination of the Rolling Block Rifle and Bolt Action Rifle. It holds five shots and uses Sniper Rifle Ammunition. Interestingly, the rifle is depicted in game as having a straight bolt handle, which would make it impossible to cycle the weapon with the scope attached. The use of stripper clips would also be impossible with the scope mounted. An anachronistic feature of the Carcano's scope is it has a duplex style reticule, as most scopes produced in the day were wire cross hairs. In other words the reticule should have looked much like the Remington Rolling Block's scope reticule. | The "[[Carcano Rifle Series|Carcano Rifle]]" in-game. It is first available for purchase from the gunsmith in Blackwater. It is basically a combination of the Rolling Block Rifle and Bolt Action Rifle. It holds five shots and uses Sniper Rifle Ammunition. Interestingly, the rifle is depicted in game as having a straight bolt handle, which would make it impossible to cycle the weapon with the scope attached. The use of stripper clips would also be impossible with the scope mounted. An anachronistic feature of the Carcano's scope is it has a duplex style reticule, as most scopes produced in the day were wire cross hairs. In other words the reticule should have looked much like the Remington Rolling Block's scope reticule. | ||
[[Image:CarcanoM91Rifle.jpg|thumb|none|400px|Carcano M91 Rifle - 6.5mm.]] | [[Image:CarcanoM91Rifle.jpg|thumb|none|400px|Carcano M91 Rifle - 6.5mm.]] | ||
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[[Image:reddeadscope.jpg|thumb|none|600px|View through the Scope of The Carcano Rifle]] | [[Image:reddeadscope.jpg|thumb|none|600px|View through the Scope of The Carcano Rifle]] | ||
==Sharps 1874 Long Range== | |||
The [[Sharps#Sharps 1874 Long Range|Sharps 1874 Long Range]] is called the "Buffalo Rifle" in-game. It is the most powerful rifle in the game (hence the name) and can be purchased after getting Rank 5 in the Master Hunter challenges. The weapon reloads pretty fast and only fires one shot at a time. When used from cover there is an annoying glitch where John will reload while exposed to gunfire rather than loading another shot while in cover. It uses Rifle Ammunition. | The [[Sharps#Sharps 1874 Long Range|Sharps 1874 Long Range]] is called the "Buffalo Rifle" in-game. It is the most powerful rifle in the game (hence the name) and can be purchased after getting Rank 5 in the Master Hunter challenges. The weapon reloads pretty fast and only fires one shot at a time. When used from cover there is an annoying glitch where John will reload while exposed to gunfire rather than loading another shot while in cover. It uses Rifle Ammunition. | ||
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[[Image:Sharps_1874_RDR_2.JPG|thumb|none|600px|]] | [[Image:Sharps_1874_RDR_2.JPG|thumb|none|600px|]] | ||
==Modified Mauser T-1918 Gewehr Anti-Tank Rifle== | |||
The DLC Pack "Liars and Cheats" contains a new weapon called the Explosive Rifle, which appears to be a modified [[Mauser 1918 T-Gewehr|Mauser T-1918 Gewehr Anti-Tank Rifle]] with the metal bipod and wooden pistol grip removed, as well as having a shorter barrel. The gun has tremendous power as it causes instant overkill upon impact. | The DLC Pack "Liars and Cheats" contains a new weapon called the Explosive Rifle, which appears to be a modified [[Mauser 1918 T-Gewehr|Mauser T-1918 Gewehr Anti-Tank Rifle]] with the metal bipod and wooden pistol grip removed, as well as having a shorter barrel. The gun has tremendous power as it causes instant overkill upon impact. | ||
[[Image: | [[Image:Tankgewehr1918.jpg|thumb|none|400px| Mauser 1918 T-Gewehr Rifle, 13.2mm (.525), Single Shot.]] | ||
[[Image:antitankexplosive.jpg|thumb|none|400px|Photoshop Modified 1918 T-Gewehr, with shortened barrel and removed bipod and pistol grip.]] | [[Image:antitankexplosive.jpg|thumb|none|400px|Photoshop Modified 1918 T-Gewehr, with shortened barrel and removed bipod and pistol grip.]] | ||
[[Image:Rdrexplosivegun1.jpg|thumb|none|600px|John firing the Explosive Rifle.]] | [[Image:Rdrexplosivegun1.jpg|thumb|none|600px|John firing the Explosive Rifle.]] | ||
[[Image:Rdrexplosivegun2.jpg|thumb|none|600px|Marshall Johnson holding the Rifle. This is the best view of the gun so far.]] | [[Image:Rdrexplosivegun2.jpg|thumb|none|600px|Marshall Johnson holding the Rifle. This is the best view of the gun so far.]] | ||
=Shotguns= | |||
==Colt Model 1878 Shotgun== | |||
A [[12 Gauge Double Barreled Shotgun|Side-by-Side Shotgun Model 1878]] can be bought in Armadillo Gunsmith. | A [[12 Gauge Double Barreled Shotgun|Side-by-Side Shotgun Model 1878]] can be bought in Armadillo Gunsmith. | ||
[[Image:Colt1878.jpg|thumb|none|400px|Colt Model 1878 reproduction - 12 Gauge]] | [[Image:Colt1878.jpg|thumb|none|400px|Colt Model 1878 reproduction - 12 Gauge]] | ||
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[[Image:Untitled2.JPG|thumb|none|600px|]] | [[Image:Untitled2.JPG|thumb|none|600px|]] | ||
==Sawed Off Shotgun== | |||
A [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawed-Off Shotgun]] Can be bought at the Thieves' Landing Gunsmith. | A [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawed-Off Shotgun]] Can be bought at the Thieves' Landing Gunsmith. | ||
[[Image:SBS-Shotgun_ManOnFire.jpg|thumb|none|400px|]] | [[Image:SBS-Shotgun_ManOnFire.jpg|thumb|none|400px|]] | ||
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[[Image:reddeadsawnoff3.jpg|thumb|none|600px|]] | [[Image:reddeadsawnoff3.jpg|thumb|none|600px|]] | ||
==Browning Auto-5== | |||
The [[Browning Auto-5]] shotgun, called the "Semi-auto Shotgun" in-game, holds 5 rounds and can be bought from the Gunsmith at Escalera for $1000 after completing "We Shall Be Together in Paradise" and unlocking access to Mexico. | The [[Browning Auto-5]] shotgun, called the "Semi-auto Shotgun" in-game, holds 5 rounds and can be bought from the Gunsmith at Escalera for $1000 after completing "We Shall Be Together in Paradise" and unlocking access to Mexico. | ||
[[Image:BrowAut5.jpg|thumb|none|400px|Browning Auto 5 (pre WW2) - 12 gauge]] | [[Image:BrowAut5.jpg|thumb|none|400px|Browning Auto 5 (pre WW2) - 12 gauge]] | ||
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[[Image:Rdr twscreen bonnie.jpg|thumb|none|600px|]] | [[Image:Rdr twscreen bonnie.jpg|thumb|none|600px|]] | ||
==Winchester Model 1897== | |||
A [[Winchester Model 1897]] is obtained during the mission "And the Truth Will Set You Free", used by a thug. A gold version exists in multiplayer. | A [[Winchester Model 1897]] is obtained during the mission "And the Truth Will Set You Free", used by a thug. A gold version exists in multiplayer. | ||
[[File:Winchester97field.jpg|thumb|none|401px|Winchester 1897 Field shotgun - 12 Gauge]] | [[File:Winchester97field.jpg|thumb|none|401px|Winchester 1897 Field shotgun - 12 Gauge]] | ||
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[[Image:Golden_M1897_RDR.png|500px|thumb|none|Sweet]] | [[Image:Golden_M1897_RDR.png|500px|thumb|none|Sweet]] | ||
==Blunderbuss== | |||
A [[Blunderbuss]] is available in the DLC Undead Nightmare. This antique weapon (as Marston himself reminds) is loaded with pieces of the undead, and causes the zombies to explode. | A [[Blunderbuss]] is available in the DLC Undead Nightmare. This antique weapon (as Marston himself reminds) is loaded with pieces of the undead, and causes the zombies to explode. | ||
[[Image:Blun Flint.jpg|thumb|none|400px|Blunderbuss Flintlock]] | [[Image:Blun Flint.jpg|thumb|none|400px|Blunderbuss Flintlock]] | ||
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=Others= | |||
==Gatling Gun== | |||
The [[Gatling Gun]] is first used in the mission "The Assault on Fort Mercer" and has unlimited ammunition. | The [[Gatling Gun]] is first used in the mission "The Assault on Fort Mercer" and has unlimited ammunition. | ||
[[Image:Gatling gun 1865.jpg|thumb|none|400px|]] | [[Image:Gatling gun 1865.jpg|thumb|none|400px|]] | ||
[[Image:Gatling RDR.JPG|thumb|none|600px|]] | [[Image:Gatling RDR.JPG|thumb|none|600px|]] | ||
==Cannon== | |||
Found mostly in multiplayer. | Found mostly in multiplayer. | ||
[[Image:RDR Cannon.JPG|thumb|none|600px|]] | [[Image:RDR Cannon.JPG|thumb|none|600px|]] | ||
==Browning M1917== | |||
Despite being listed by the game makers as the anachronistic [[Browning M1917|Browning Gun]], the weapon is depicted as sharing many qualities with the more period appropriate [[Maxim|Maxim gun]]. It is used mounted on a prototype armored truck in the mission "And You Will Know The Truth" and damaged at the end of the mission when the armored truck tips over. Dutch van der Linde uses one at his fort in Cochinay against John Marston and the U.S. Army in the mission "And The Truth Will Set You Free". | Despite being listed by the game makers as the anachronistic [[Browning M1917|Browning Gun]], the weapon is depicted as sharing many qualities with the more period appropriate [[Maxim|Maxim gun]]. It is used mounted on a prototype armored truck in the mission "And You Will Know The Truth" and damaged at the end of the mission when the armored truck tips over. Dutch van der Linde uses one at his fort in Cochinay against John Marston and the U.S. Army in the mission "And The Truth Will Set You Free". | ||
Revision as of 14:39, 15 April 2013
The following weapons appear in the video game Red Dead Redemption:
Handguns
Single Action Army
A Single Action Army is the first handgun that the player starts with and appears to take its name and likeness from an 1873 Uberti Cattleman. John Marston incorrectly manages to fire the pistol without pulling back on the hammer. It uses Revolver Ammunition.
Volcanic Repeater
The Volcanic Repeater is available at the gunsmith in Armadillo and is called the "Volcanic Pistol" in game. It behaves a lot like the Winchester, but with much less range. Uses Pistol ammunition.
Smith & Wesson No. 3 Revolver
The player is presented with a Smith & Wesson No. 3 Revolver, called the "Schofield Revolver" ingame. It's basically a direct upgrade over the Cattleman, and is almost as strong as the Volcanic. It uses Revolver Ammunition.
Borchardt C-93
The Borchardt C-93 is the first "new age" handgun available as the "Semi-Automatic Pistol". It holds seven shots and can be first purchased at the gunsmith in Escalera once the player gets to Mexico. Dutch van der Linde uses one in the mission "Great Men are Not Always Wise". A free one can be obtained if the player clears out the Fort Mercer bandit hideout after the mission 'We'll Be Together In Paradise'. Uses Pistol Ammunition.
Colt New Service
A Colt New Service, modeled after the Colt M1892, is named the "Double Action Revolver" in-game. It is the fastest firing revolver in the game, and also happens to be good in the way of damage. It also reloads a little faster than the Schofield and LeMat. It becomes available after completing the Tezoro Azul hideout and uses Revolver Ammunition. There is also a gold-plated version.
LeMat Revolver
A LeMat Revolver (referred to by its real name) is available at the gunsmith's shop in Escalera after the Mexican missions. It holds 9 shots, the under barrel shotgun function is not usable, and it is incorrectly depicted as a break action like the Schofield. This was apparently an idea lifted from the TV western Johnny Ringo (http://www.johnnyringo.net/Pictures/LeMatopen91CU.jpg). However the look as depicted in-game still shows the lack of a "top strap" and still still shows the nipples used to hold percussion caps. It uses Revolver Ammunition and is one of the rare weapons.
Mauser M712 Schnellfeuer
The "Schnellfeuer" machine-pistol variant of the Mauser C96 self-loading pistol appears as a regular C96, and is called the "Mauser Pistol" in game. It holds an incorrect 15 shots (instead of 10) and is first available at the gunsmith in Blackwater. It uses Pistol Ammunition. It is one of the rare (or just really expensive) weapons. The fire-rate is multiplayer is much lower than in singleplayer, most likely for balance reasons. Highly anachronistic as the first full-auto C96 variant did not exist before the late 1920s.
FN Model 1903
Edgar Ross give John a FN Browning 1903 pistol with pearl grips in the mission "Bear One Other Man's Burdens". Called the "High Power Pistol" in-game, it is distinguishable from the Colt 1903 Hammerless by it's longer barrel and slide. It uses Pistol ammunition.
Rifles
Spencer Model 1860 Carbine
This is the rifle that the player starts with is a Spencer Model 1860 Carbine, called the "Repeating Carbine" ingame. The weapon has a somewhat slow rate of fire compared to later repeaters. It holds 7 shots and uses Repeater Ammunition. Despite the fact that the real Spencer is loaded from a tube magazine in the butt-stock, the game depicts the rifle as a seven-round repeating breech-loader.
Winchester 1892 Saddle Ring Carbine
The Winchester 1892 Saddle Ring Carbine is called the "Winchester Repeater" ingame. This is the second rifle that the player gets, it can either be purchased from the gunsmith in Armadillo or received during an early mission soon after. Holds 10 shots and is a very reliable long arm for a good portion of the game. It uses Repeater Ammunition.
1873 Trapdoor Springfield Cavalry Carbine
A 1873 Trapdoor Springfield Cavalry Carbine can be purchased from the gunsmith in Thieves' Landing and is called the "Springfield Rifle" ingame. This The only real flaw is that expensive Rifle Ammunition is largely unavailable on enemies until late in the Mexican chapter. It unrealistically holds 4 shots instead of one and it appears that John Marston works the gun like a bolt action between shots (he flips the trapdoor up closes it then the hammer gets cocked with no animation). It uses Rifle Ammunition.
Krag-Jørgensen Rifle
The Krag-Jørgensen Rifle can first be purchased at the gunsmith in Escalera, but can be seen in the hands of Mexican soldiers long before then, and is called the "Bolt Action Rifle" in game. This weapon has a fast reload rate thanks to the stripper clips (which is impossible in real life) and is also pretty powerful. The firing speed is about the same as the Henry Repeater but the range is slightly improved. It holds 5 shots and uses Rifle Ammunition.
1860 Henry Rifle
The player can obtain a 1860 Henry Rifle, called the "Henry Repeater" ingame. This is the third repeating rifle that the player gets, it is first available in Mexico while doing a side quest, which leads into a gang hideout side mission. It holds 12 shots and has a faster firing and reload speed than the Winchester Repeater, though the stopping power is equal. Uses Repeater Ammunition.
Remington Rolling Block Sporting Rifle
A Remington Rolling Block Sporting Rifle fitted with a "Long Malcolm" scope is the player's first sniper rifle and is called the "Rolling Block Rifle" ingame. The player picks it up during a job for the Mexican military. It's single shot and uses Sniper Rifle Ammunition.
Evans Repeating Rifle
A Evans Repeating Rifle is available and is classified as a rare weapon according to Rockstar's website. It is called the "Evan's Repeater" ingame. It is first available for purchase at the gunsmith in Blackwater and holds 22 shots rather than the real life 34 (likely for balance reasons). It has practically the same power as the Winchester and Henry but with just double the capacity and a somewhat faster reload speed. It uses Repeater Ammunition.
Carcano Rifle
The "Carcano Rifle" in-game. It is first available for purchase from the gunsmith in Blackwater. It is basically a combination of the Rolling Block Rifle and Bolt Action Rifle. It holds five shots and uses Sniper Rifle Ammunition. Interestingly, the rifle is depicted in game as having a straight bolt handle, which would make it impossible to cycle the weapon with the scope attached. The use of stripper clips would also be impossible with the scope mounted. An anachronistic feature of the Carcano's scope is it has a duplex style reticule, as most scopes produced in the day were wire cross hairs. In other words the reticule should have looked much like the Remington Rolling Block's scope reticule.
Sharps 1874 Long Range
The Sharps 1874 Long Range is called the "Buffalo Rifle" in-game. It is the most powerful rifle in the game (hence the name) and can be purchased after getting Rank 5 in the Master Hunter challenges. The weapon reloads pretty fast and only fires one shot at a time. When used from cover there is an annoying glitch where John will reload while exposed to gunfire rather than loading another shot while in cover. It uses Rifle Ammunition.
Modified Mauser T-1918 Gewehr Anti-Tank Rifle
The DLC Pack "Liars and Cheats" contains a new weapon called the Explosive Rifle, which appears to be a modified Mauser T-1918 Gewehr Anti-Tank Rifle with the metal bipod and wooden pistol grip removed, as well as having a shorter barrel. The gun has tremendous power as it causes instant overkill upon impact.
Shotguns
Colt Model 1878 Shotgun
A Side-by-Side Shotgun Model 1878 can be bought in Armadillo Gunsmith.
Sawed Off Shotgun
A Sawed-Off Shotgun Can be bought at the Thieves' Landing Gunsmith.
Browning Auto-5
The Browning Auto-5 shotgun, called the "Semi-auto Shotgun" in-game, holds 5 rounds and can be bought from the Gunsmith at Escalera for $1000 after completing "We Shall Be Together in Paradise" and unlocking access to Mexico.
Winchester Model 1897
A Winchester Model 1897 is obtained during the mission "And the Truth Will Set You Free", used by a thug. A gold version exists in multiplayer.
Blunderbuss
A Blunderbuss is available in the DLC Undead Nightmare. This antique weapon (as Marston himself reminds) is loaded with pieces of the undead, and causes the zombies to explode.
Others
Gatling Gun
The Gatling Gun is first used in the mission "The Assault on Fort Mercer" and has unlimited ammunition.
Cannon
Found mostly in multiplayer.
Browning M1917
Despite being listed by the game makers as the anachronistic Browning Gun, the weapon is depicted as sharing many qualities with the more period appropriate Maxim gun. It is used mounted on a prototype armored truck in the mission "And You Will Know The Truth" and damaged at the end of the mission when the armored truck tips over. Dutch van der Linde uses one at his fort in Cochinay against John Marston and the U.S. Army in the mission "And The Truth Will Set You Free".