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Darkest Hour: Europe '44-'45: Difference between revisions
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'''1) New Weapon Effects:''' Players can hear supersonic ballistics, suffer dehabilitating suppression effects and "shell-shock" from explosive rounds and weapons. | '''1) New Weapon Effects:''' Players can hear supersonic ballistics, suffer dehabilitating suppression effects and "shell-shock" from explosive rounds and weapons. | ||
'''2) New Animations:''' Players can mantle walls and | '''2) New Animations:''' Players can mantle walls and parachute in from the sky in some maps. | ||
'''3) New Classes:''' Players can spawn as | '''3) New Classes:''' Players can spawn as an Artillery Officer to call in artillery strikes from the front lines with the help of an RTO (Radio Telephone Operator). Also, players can operate deployable and portable mortars - the [[M2 Mortar]] for the Allied Factions and [[Kurzer 8 cm Granatwerfer 42]] for the Germans. | ||
'''The following firearms appear in the video game ''Red Orchestra 2: Ostfront 41-45'':''' | '''The following firearms appear in the video game ''Red Orchestra 2: Ostfront 41-45'':''' |
Revision as of 10:59, 27 July 2012
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Darkest Hour: Europe '44-'45 for current discussions. Content is subject to change. |
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Darkest Hour: Europe '44-'45 is a popular and critically-acclaimed game mod for Red Orchestra: Ostfront 41-45. A free DLC, Darkest Hour transforms the action from the Eastern Front to the European Theatre of Operations (ETO). Aside from adding new skins, textures, weapons and vehicles for the German Army, it includes three new Allied Armies - the American, British and Canadian - and new maps, set in France, Holland and Belgium, depicting the famous campaigns of the war, including Operation Overlord, Market Garden, the Hurtgen Forest and the Battle of the Bulge. Apart from new weapons, vehicles, factions and settings, the game introduces numerous new gameplay features to improve feel and realism, including:
1) New Weapon Effects: Players can hear supersonic ballistics, suffer dehabilitating suppression effects and "shell-shock" from explosive rounds and weapons.
2) New Animations: Players can mantle walls and parachute in from the sky in some maps.
3) New Classes: Players can spawn as an Artillery Officer to call in artillery strikes from the front lines with the help of an RTO (Radio Telephone Operator). Also, players can operate deployable and portable mortars - the M2 Mortar for the Allied Factions and Kurzer 8 cm Granatwerfer 42 for the Germans.
The following firearms appear in the video game Red Orchestra 2: Ostfront 41-45:
Allied Weapons
Sidearms
Colt M1911A1
The Colt M1911A1 is the main sidearm for the US faction in-game. It is carried by Sergeants, Snipers, Support Gunners, Machine Gunners, Artillery Officers, Anti-tank soldiers Riflemen and Tank/Reconnaissance Vehicle Commanders and Crewmen. Some maps allow for all the classes to carry a back-up .45.
Enfield No.2 Mk. I*
The Enfield No.2 Mk. I* appears in-game as the sidearm for British and Canadian troops, carried by Corporals, Snipers, Machine Gunners, Artillery Officers, Tank Hunters and Tank/Reconnaissance Vehicle Commanders and Crewmen. Some maps allow for all the classes to carry the revolver as a back-up weapon.
Submachine Guns
M1A1 Thompson
The M1A1 Thompson is the main submachine gun for the US faction in-game and a secondary for the British and Canadian factions. It is carried by Sergeants, British and Canadian Corporals, Lance Corporals and Tank/Reconnaissance Vehicle Commanders. It fires from a 20-round magazine and can switch between semi-automatic or full-automatic.
M3 "Grease Gun"
The M3 "Grease Gun" appears in-game as a secondary submachine gun for the US faction. It often appears as an alternative to the M1A1 Thompson or the M1 Carbine. It can be carried by Sergeants, Anti-Tank soldiers, Combat Engineers, RTO's and Tank/Reconnaissance Vehicle Commanders.
Sten Mk II
The Sten Mk II is the main submachine gun for the British and Canadian factions. It can be switched between semi-automatic and full-automatic. It is carried by Corporals, Lance Corporals, Tank Hunters and Tank/Reconnaissance Vehicle Commanders.