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Shadow Ops: Red Mercury: Difference between revisions

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Trivia: The games' box-art looks strange. The soldier in the foreground fires an M4 rifle that has front sight and a laser illuminator, but no rear iron sights of any sort are evident.  
Trivia: The games' box-art looks strange. The soldier in the foreground fires an M4 rifle that has front sight and a laser illuminator, but no rear iron sights of any sort are evident.  


= Handguns =
== IMI Desert Eagle Mark XIX ==
== IMI Desert Eagle Mark XIX ==
The [[Desert Eagle Mark XIX]] is used by CPT Hayden and Syrian soldiers during the missions in Syria.
The [[Desert Eagle Mark XIX]] is used by CPT Hayden and Syrian soldiers during the missions in Syria.
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[[Image:Mk23sd.JPG|thumb|none|400px|In-game Mk23 with silencer.]]‎
[[Image:Mk23sd.JPG|thumb|none|400px|In-game Mk23 with silencer.]]‎


==Franchi SPAS-12==
= Submachine Guns =
In-game, the weapon lacking a stock, comes with the pistol grip only, like a 'stakeout' version. The gun's finish looks severely blemished.
 
[[Image:FSpas12orign.jpg‎|thumb|none|350px|Franchi SPAS-12 combat shotgun with no stock.]]
[[Image:77.JPG|thumb|none|400px|In-game Franchi SPAS-12.]]‎
 
==Truvelo Neostead 2000==
The weapon instead of its iron sights has an unknown optical sight installed.
[[Image:Neostead.jpg‎|thumb|none|350px|12-ga. Neostead 2000 combat shotgun.]]
[[Image:Neostead2000.JPG|thumb|none|400px|In-game Neostead 2000.]]‎
 
==Heckler & Koch MP-5 ==
==Heckler & Koch MP-5 ==


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[[Image:56.JPG|thumb|none|400px|In-game Micro Uzi SMG.]]‎
[[Image:56.JPG|thumb|none|400px|In-game Micro Uzi SMG.]]‎


==Dragunov SVD==
= Shotguns =
The second weapon that comes both in silenced and non silenced versions in-game.
==Franchi SPAS-12==
[[Image:SVD_Rifle.jpg|thumb|none|350px|SVD sniper rifle.]]
In-game, the weapon lacking a stock, comes with the pistol grip only, like a 'stakeout' version. The gun's finish looks severely blemished.  
[[Image:120.JPG|thumb|none|400px|In-game SVD.]]‎
 
[[Image:108.JPG|thumb|none|400px|In-game SVD Silenced.]]‎
[[Image:FSpas12orign.jpg‎|thumb|none|350px|Franchi SPAS-12 combat shotgun with no stock.]]
[[Image:77.JPG|thumb|none|400px|In-game Franchi SPAS-12.]]‎


==Heckler & Koch MSG-90 ==
==Truvelo Neostead 2000==
Ingame the model has the 20-rd. magazine.
The weapon instead of its iron sights has an unknown optical sight installed.
[[Image:HKMSG90A1.jpg‎|thumb|none|350px|7.62 mm NATO MSG-90 sniper rifle.]]
[[Image:Neostead.jpg‎|thumb|none|350px|12-ga. Neostead 2000 combat shotgun.]]
[[Image:24b.JPG|thumb|none|400px|In-game Msg-90.]]‎
[[Image:Neostead2000.JPG|thumb|none|400px|In-game Neostead 2000.]]‎


= Assault Rifles =
==Heckler & Koch G36C==
==Heckler & Koch G36C==
The weapon uses a red-dot sight instead of the normal sights. Also has a forward grip and 40 rd. magazines.
The weapon uses a red-dot sight instead of the normal sights. Also has a forward grip and 40 rd. magazines.
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[[Image:34.JPG|thumb|none|400px|In-game Groza.]]‎
[[Image:34.JPG|thumb|none|400px|In-game Groza.]]‎


==FN MINIMI SPW==
= Sniper Rifles =
==Dragunov SVD==
The second weapon that comes both in silenced and non silenced versions in-game.
[[Image:SVD_Rifle.jpg|thumb|none|350px|SVD sniper rifle.]]
[[Image:120.JPG|thumb|none|400px|In-game SVD.]]‎
[[Image:108.JPG|thumb|none|400px|In-game SVD Silenced.]]‎


[[Image:FNminimiSPW.jpg|thumb|none|350px|FN Minimi SPW with 100-round cloth ammo bag and RIS foregrip - 5.56x45mm]]
==Heckler & Koch MSG-90 ==
[[Image:Spw.JPG|thumb|none|400px|In-game SPW.]]‎
Ingame the model has the 20-rd. magazine.
[[Image:HKMSG90A1.jpg‎|thumb|none|350px|7.62 mm NATO MSG-90 sniper rifle.]]
[[Image:24b.JPG|thumb|none|400px|In-game Msg-90.]]‎


==Heckler & Koch HK-69==
==Heckler & Koch HK-69==
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[[Image:Hk69.JPG|thumb|none|400px|In-game HK69.]]‎
[[Image:Hk69.JPG|thumb|none|400px|In-game HK69.]]‎


==RPG-2==
= Machine Guns =
== FN MINIMI SPW ==
 
[[Image:FNminimiSPW.jpg|thumb|none|350px|FN Minimi SPW with 100-round cloth ammo bag and RIS foregrip - 5.56x45mm]]
[[Image:Spw.JPG|thumb|none|400px|In-game SPW.]]‎
 
= Launchers =
== RPG-2 ==
While the game model looks more of the RPG-2 variant, the icon on the right side on screen represents an RPG-7 model. The sights in-game are too simple to belong to an RPG-7 even without the optical sight. Also the small size of the rocket's warhead indicates the model as RPG-2.
While the game model looks more of the RPG-2 variant, the icon on the right side on screen represents an RPG-7 model. The sights in-game are too simple to belong to an RPG-7 even without the optical sight. Also the small size of the rocket's warhead indicates the model as RPG-2.
[[Image:Rpg-2.jpg‎|thumb|none|350px|RPG-2 light rocket launcher.]]
[[Image:Rpg-2.jpg‎|thumb|none|350px|RPG-2 light rocket launcher.]]
[[Image:Rpg7.JPG|thumb|none|400px|In-game RPG-2.]]‎
[[Image:Rpg7.JPG|thumb|none|400px|In-game RPG-2.]]‎


==M2 SLAM (Selectable Lightweight Attack Munition) ==
= Explosives =
== M2 SLAM (Selectable Lightweight Attack Munition) ==
Used by the player to destroy a bridge and breach some areas that are blocked in-game. The player uses it timed detonation mode.
Used by the player to destroy a bridge and breach some areas that are blocked in-game. The player uses it timed detonation mode.
[[Image:SLAM.jpg|none|thumb|219px|SLAM]]
[[Image:SLAM.jpg|none|thumb|219px|SLAM]]
[[Image:slam.JPG|thumb|none|400px|In-game SLAM explosives.]]‎
[[Image:slam.JPG|thumb|none|400px|In-game SLAM explosives.]]‎





Revision as of 16:40, 9 June 2012


Shadow Ops: Red Mercury
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PC Boxart
Release Date: 2004
Developer: Zombie Studios
Publisher: Atari
Platforms: Xbox
PC
Genre: First-Person Shooter


Shadow Ops: Red Mercury is a first-person shooter (FPS) video game developed by Zombie Studios on Unreal Engine 2.0 and published by Atari. The game was released on June 15, 2004 for the Xbox and later for the PC on September 21 in the same year.

The game's storyline follows Captain Frank Hayden (voiced by voice actor Steven Blum), a U.S. Army SFOD-D operator, sent to chase after Vladimir Styanovich (a.k.a. Vlady the Vicious) who has a nuclear weapon in his possession, known as "Red Mercury".

The following weapons appear in the video game Shadow Ops: red Mercury:


Trivia: The games' box-art looks strange. The soldier in the foreground fires an M4 rifle that has front sight and a laser illuminator, but no rear iron sights of any sort are evident.

Handguns

IMI Desert Eagle Mark XIX

The Desert Eagle Mark XIX is used by CPT Hayden and Syrian soldiers during the missions in Syria.

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Desert Eagle Mark XIX - .50 AE. The in-game model is actually chambered in .357 Magnum, identified by the 9-rounds magazine.
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In-game Desert Eagle XIX. Note the awkward angle the DE is facing.

Česká Zbrojovka Cz-G2000

Since some missions in the game are supposedly of sensitive nature, non-standard U.S. army weapons are used (for obvious reasons).

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Cz-G2000 pistol 9mm.
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In-game Cz-g2000.

Heckler & Koch Mark 23

While the gun always has a LAM installed, it cannot be used in-game. It appears in either silenced or non-silenced configuration, depending on mission. The silencer cannot be detached from the gun.

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Mk23 pistol.This unit has the LAM (Laser Aiming Module) and the silencer supplied with.
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In-game Mk23.

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In-game Mk23 with silencer.

Submachine Guns

Heckler & Koch MP-5

In-game the weapon has been modified extensively with a red-dot aiming device to complement iron sights. Also it has a forward grip, side RIS, and a PDW side folding stock.

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9mm MP-5 submachine gun.
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In-game Mp5.

Heckler & Koch MP-7

In-game the weapon lacks a flash hider and has a EOTech holographic aiming device instead of iron sights. The forward grip is always folded.

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MP-7 submachine gun.
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In-game Mp7.

IMI Micro Uzi

Throughout the game the gun has its buttstock permanently folded.

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Micro Uzi submachine gun. It has its stock folded, which then acts as a foregrip.
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In-game Micro Uzi SMG.

Shotguns

Franchi SPAS-12

In-game, the weapon lacking a stock, comes with the pistol grip only, like a 'stakeout' version. The gun's finish looks severely blemished.

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Franchi SPAS-12 combat shotgun with no stock.
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In-game Franchi SPAS-12.

Truvelo Neostead 2000

The weapon instead of its iron sights has an unknown optical sight installed.

Error creating thumbnail: File missing
12-ga. Neostead 2000 combat shotgun.
Error creating thumbnail: File missing
In-game Neostead 2000.

Assault Rifles

Heckler & Koch G36C

The weapon uses a red-dot sight instead of the normal sights. Also has a forward grip and 40 rd. magazines.

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G36 compact assault rifle.
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In-game G36C.

AK-74

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AK-74 assault rifle.
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In-game AK-74.

Colt M-4 SOPMOD

The weapon has forward grip, scope, and a (scaled down) AN/PEQ4 laser aiming device or AN/PEQ5, which cannot be used. Also in accordance with the SOPMOD model it sports a camouflage pattern.

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5.56 M-4 assault rifle with RIS, foregrip, and optical sight.
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In-game M-4 with desert camo.

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In-game M-4 with jungle camo.

OTs-14-4A-01 Groza

The OTs-14-4A-01 Groza‎ can be used in the game.

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OTs-14-4A-01 Groza - 9x39mm
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In-game Groza.

Sniper Rifles

Dragunov SVD

The second weapon that comes both in silenced and non silenced versions in-game.

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SVD sniper rifle.
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In-game SVD.

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In-game SVD Silenced.

Heckler & Koch MSG-90

Ingame the model has the 20-rd. magazine.

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7.62 mm NATO MSG-90 sniper rifle.
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In-game Msg-90.

Heckler & Koch HK-69

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HK69 grenade launcher.
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In-game HK69.

Machine Guns

FN MINIMI SPW

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FN Minimi SPW with 100-round cloth ammo bag and RIS foregrip - 5.56x45mm
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In-game SPW.

Launchers

RPG-2

While the game model looks more of the RPG-2 variant, the icon on the right side on screen represents an RPG-7 model. The sights in-game are too simple to belong to an RPG-7 even without the optical sight. Also the small size of the rocket's warhead indicates the model as RPG-2.

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RPG-2 light rocket launcher.
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In-game RPG-2.

Explosives

M2 SLAM (Selectable Lightweight Attack Munition)

Used by the player to destroy a bridge and breach some areas that are blocked in-game. The player uses it timed detonation mode.

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SLAM
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In-game SLAM explosives.