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Resident Evil: The Mercenaries 3D: Difference between revisions
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[[Image:RE5SamuraiEdge.jpg|thumb|none|400px|Wesker's Custom Samurai Edge in Resident Evil 5]] | [[Image:RE5SamuraiEdge.jpg|thumb|none|400px|Wesker's Custom Samurai Edge in Resident Evil 5]] | ||
[[Image:RETM3D Samurai Edge.jpg|thumb|500px|none|Wesker reloads his 92FS Samurai Edge pistol.]] | [[Image:RETM3D Samurai Edge.jpg|thumb|500px|none|Wesker reloads his 92FS Samurai Edge pistol.]] | ||
[[Image:RETM3D Samurai Edge 2.jpg|thumb|500px|none|Wesker aims the 92FS Samurai Edge.]] | |||
==Beretta 96FS "Samurai Edge" == | ==Beretta 96FS "Samurai Edge" == | ||
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==IMI Desert Eagle Mark XIX== | ==IMI Desert Eagle Mark XIX== | ||
The [[Desert Eagle Mark XIX]], or "Lightning Hawk" as the game refers to it is used by Wesker. It has an incorrect | The [[Desert Eagle Mark XIX]], or "Lightning Hawk" as the game refers to it is used by Wesker. It has an incorrect 7-round magazine. Eight or nine rounds would be the correct, as it classified as a "Magnum" weapon. | ||
[[Image:DesertEagle50AE.jpg|thumb|400px|none|IMI Desert Eagle Mark XIX with chrome finish - .50 AE]] | [[Image:DesertEagle50AE.jpg|thumb|400px|none|IMI Desert Eagle Mark XIX with chrome finish - .50 AE]] | ||
[[Image:RETM3D Desert 1.jpg|thumb|500px|none|Wesker aims the Desert Eagle. Unlike in RE5, the Desert Eagle is shown to operate in DAO instead of the correct SA.]] | |||
==Mauser C96 Red 9== | ==Mauser C96 Red 9== | ||
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[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler & Koch MP5A3 with Surefire 628 dedicated forend weapon-light and 0-1-2 trigger group - 9x19mm]] | [[Image:HKmp5A3.jpg|thumb|none|400px|Heckler & Koch MP5A3 with Surefire 628 dedicated forend weapon-light and 0-1-2 trigger group - 9x19mm]] | ||
[[Image:RETM3D MP5A3.jpg|thumb|500px|none|Rebecca fires the MP5A3.]] | [[Image:RETM3D MP5A3.jpg|thumb|500px|none|Rebecca fires the MP5A3.]] | ||
[[Image:RETM3D MP5A3 1.jpg|thumb|500px|none|Chris aims the MP5A3 Unlike in RE5, the player can choose between over the head and first-person cameras.]] | |||
=Shotguns= | =Shotguns= | ||
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[[Image:RETM3D SVD.jpg|thumb|500px|none|Barry with a Dragunov rifle.]] | [[Image:RETM3D SVD.jpg|thumb|500px|none|Barry with a Dragunov rifle.]] | ||
= | =Heavy Weapons= | ||
==M134 Minigun== | |||
Just like in RE5, handheld [[Minigun]]s are used by "Gatling Gun Majinies". | |||
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]] | |||
[[Image:RETM3D M134.jpg|thumb|500px|none|"Gatling Gun Majini" spins up the M134 in the trailer.]] | |||
==Milkor MGL Mk 1L== | ==Milkor MGL Mk 1L== | ||
The standard, un-modified [[MGL-140|Milkor MGL Mk 1L]] firing frag rounds is used by Rebecca Chambers. It Holds only 4 grenades instead of the correct 6. Claire Redfield's and HUNK's MGL is loaded with flash rounds, and holds correctly 6 grenades. | The standard, un-modified [[MGL-140|Milkor MGL Mk 1L]] firing frag rounds is used by Rebecca Chambers. It Holds only 4 grenades instead of the correct 6. Claire Redfield's and HUNK's MGL is loaded with flash rounds, and holds correctly 6 grenades. |
Revision as of 12:15, 21 May 2012
Resident Evil: The Mercenaries 3D (Biohazard: The Mercenaries 3D in Japan) is a survival horror video game developed exclusively for the Nintendo 3DS. The characters, weapons, and most of the levels are from Resident Evil 4 and Resident Evil 5.
The following weapons appear in the video game Resident Evil: The Mercenaries 3D:
Handguns
Beretta 92FS
Chris's primary handgun is a Beretta 92FS. Holds 20-rounds in the standard magazine.
Beretta 92FS "Samurai Edge"
This modified Beretta 92FS Brigadier is wielded by Albert Wesker. The gun is from RE5, with all the features seen there such as the two-tone finish with standard and Inox parts, an extended rail mount, a skeleton hammer, an extended beavertail, and is equipped with a LAM-1000 under the barrel. It is more powerful than the standard 92FS, but holds only 9 rounds in the magazine.
Beretta 96FS "Samurai Edge"
This modified .40 S&W Beretta 96FS is Barry Burton's primary weapon. It has a longer barrel, compensator, and Brigadier slide. Like Wesker's Samurai Edge, it also has a 9-round capacity. (The real 96 series have 10, 11, 12 or 17-round magazines.)
Colt Python
Barry Burton carries a custom Colt Python that he only uses in quick time events. This revolver is originally from Resident Evil (2002), but can also be seen in Resident Evil 5 (after obtaining the "Mercenaries Reunion" DLC).
Heckler & Koch P8
HUNK uses a H&K P8 pistol. Holds only 14 rounds instead of the correct 15.
Heckler & Koch VP70M
The H&K VP70M, a.k.a. "Matilda" is used by Claire Redfield. Has no stock, and holds only 15 rounds instead of the correct 18. Fires in semi-auto if the fire key is tapped, 3-round burst if the button is held.
IMI Desert Eagle Mark XIX
The Desert Eagle Mark XIX, or "Lightning Hawk" as the game refers to it is used by Wesker. It has an incorrect 7-round magazine. Eight or nine rounds would be the correct, as it classified as a "Magnum" weapon.
Mauser C96 Red 9
The Mauser C96 Red 9 is a hidden weapon, that can be used by any character once unlocked. It is very powerful and accurate, but holds only 3 rounds for some reason.
Smith & Wesson Model 500
The Smith & Wesson Model 500 is the Magnum-type weapon used by Barry Burton. Holds a correct 5 rounds, but comes with no spare ammo.
Submachine Guns
Heckler & Koch MP5A3
The Heckler & Koch MP5A3 with red dot sight and dedicated forend weapon-light (both have aesthetic purposes only) is used by Rebecca Chambers. Holds 60 rounds in the standard magazine. During some levels it has a 90-round capacity.
Shotguns
Benelli M3 Super 90
The Benelli M3 Super 90 is used by Jill Valentine. Holds only 5 shells at max.
Hydra Sawed-off Shotgun
The devastating Hydra triple barrel sawed-off shotgun is used by Wesker. Just like in RE5, during reloads, the characters first insert two shells at once, and another one later.
Ithaca 37
The Ithaca 37 is used by Chris by default. Has a 6-shot magazine.
Assault Rifles
AK-74
The AK-74 assault rifle with standard 30-rounder magazines is used by HUNK.
SIG SG 556
The SIG SG 556 rifle is used by Jill Valentine. Comes with 45-round magazines (model is actually a 30-rounder) and holographic sight. Depicted to be fully automatic.
Sniper Rifles
Heckler & Koch PSG1
The Heckler & Koch PSG1 is used by Claire Redfield. Somehow it manages to hold 6 rounds in the 5-shot magazine. Its scope reticle is very similar to the PSG1's reticle in RE5.
Sako 75
The Sako 75 is featured in-game as the rifle of choice of Chris Redfield.
SVD
The SVD is used by Barry Burton. It is a powerful semi-auto weapon, with a ridiculous 4-shot magazine. As in RE5, the scope reticle looks nothing like the PSO-1's reticle.
Heavy Weapons
M134 Minigun
Just like in RE5, handheld Miniguns are used by "Gatling Gun Majinies".
Milkor MGL Mk 1L
The standard, un-modified Milkor MGL Mk 1L firing frag rounds is used by Rebecca Chambers. It Holds only 4 grenades instead of the correct 6. Claire Redfield's and HUNK's MGL is loaded with flash rounds, and holds correctly 6 grenades.
A fictional version with two barrels can also be unlocked.
RPG-7
Jack Krauser carries an RPG-7 and a spare rocket along with his compound bow.