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Wolfenstein: Difference between revisions
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== MP40 == | == MP40 == | ||
The first weapon you have in the game is the ubiquitous German [[MP40]]. Among the upgrades available are a suppressor, recoil compensator, drum mag and larger bore for heavier rounds. | The first weapon you have in the game is the ubiquitous German [[MP40]]. Among the upgrades available are a suppressor, recoil compensator, drum mag and larger bore for heavier rounds. The recoil compensator rather comically replaces the entire barrel with a pair of flash hiders joined end-on-end, which doesn't stop a supressor being mounted on the end of them still functioning normally. | ||
[[Image:MGCMP40.jpg|thumb|none|400px|MP40 - 9x9mm]] | [[Image:MGCMP40.jpg|thumb|none|400px|MP40 - 9x9mm]] | ||
[[Image:Wolf3.jpg|500px]|none]] | [[Image:Wolf3.jpg|500px]|none]] | ||
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== Karabiner 98k == | == Karabiner 98k == | ||
The second weapon you receive is the [[Karabiner 98k]], one of the longest serving bolt action rifles in the world. It's rate of fire and one shot kills makes it an excellent weapon. Upgrades include stripper clips, sniper scope, suppressor and bayonet. | The second weapon you receive is the [[Karabiner 98k]], one of the longest serving bolt action rifles in the world. It's rate of fire and one shot kills makes it an excellent weapon. Upgrades include stripper clips, sniper scope, suppressor and bayonet. | ||
[[Image:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]] | [[Image:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]] | ||
[[Image:tur3.jpg|thumb|none|500px|Karabiner 98k with Zeiss ZF42 scope 7.92x57mm Mauser]] | [[Image:tur3.jpg|thumb|none|500px|Karabiner 98k with Zeiss ZF42 scope 7.92x57mm Mauser]] | ||
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The immediate forerunner of the more "well known" [[Sturmgewehr 44|MP/StG43]] is seen in the hands of various bad guys as well as Blaskowitz. The available upgrades include a recoil compensator, drum mag and tactical scope. | The immediate forerunner of the more "well known" [[Sturmgewehr 44|MP/StG43]] is seen in the hands of various bad guys as well as Blaskowitz. The available upgrades include a recoil compensator, drum mag and tactical scope. | ||
[[Image:Sturmgewehr 44.jpg|thumb|450px|none|Sturmgewehr 44 - 7.92x33mm]] | [[Image:Sturmgewehr 44.jpg|thumb|450px|none|Sturmgewehr 44 - 7.92x33mm]] | ||
[[Image:Wolf4.jpg|thumb|500px|none|]] | [[Image:Wolf4.jpg|thumb|500px|none|]] | ||
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== MG42 == | == MG42 == | ||
The [[MG42]] appears in the games only on fixed mounts. | The [[MG42]] appears in the games only on fixed mounts. The weapon features a heat gauge and infinite ammuntion, despite that the model shown in the game is not actually loaded. | ||
[[Image:MG42.jpg|thumb|none|450px|MG42 Light Machine Gun - 7.92x57mm Mauser]] | [[Image:MG42.jpg|thumb|none|450px|MG42 Light Machine Gun - 7.92x57mm Mauser]] | ||
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==M1911A1== | ==M1911A1== | ||
B.J. Blazkowicz uses an [[M1911A1]] while aboard the | B.J. Blazkowicz uses an [[M1911A1]] while aboard the Tirpitz to shoot at Germans manning an AA gun and uses his last bullets to shoot at a rope holding a boat to easily defeat the German AA gun crew. | ||
[[Image:M1911Colt.jpg|thumb|350px|none|World War II issued Colt M1911A1 Pistol - .45 ACP]] | [[Image:M1911Colt.jpg|thumb|350px|none|World War II issued Colt M1911A1 Pistol - .45 ACP]] | ||
[[Image:M1911Colt-Wolf2.jpg|thumb|500px|none|B.J. fires his M1911A1 at the German AA gun crew in the intro cutscene. Note the strange trigger guard.]] | [[Image:M1911Colt-Wolf2.jpg|thumb|500px|none|B.J. fires his M1911A1 at the German AA gun crew in the intro cutscene. Note the strange trigger guard.]] | ||
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== Panzerschreck == | == Panzerschreck == | ||
The German answer to the [[Panzerschreck|bazooka]] also is available in the game. Upgrades include stabilized rockets, | The German answer to the [[Panzerschreck|bazooka]] also is available in the game. Upgrades include stabilized rockets, and improved explosives. The "magazine" add-on replaces the rear part of the tube with a 3-round gravity feed loading system; amusingly, the rockets are held together for loading with a simple steel band, so this is one time it would actually be correct to call the loading system a clip feed. | ||
[[Image:Tank h5.jpg|thumb|none|450px|Panzerschreck rocket launcher - 88mm]] | [[Image:Tank h5.jpg|thumb|none|450px|Panzerschreck rocket launcher - 88mm]] | ||
[[Image:Wolf5.jpg|thumb|none|500px]] | [[Image:Wolf5.jpg|thumb|none|500px]] | ||
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== Particle Cannon == | == Particle Cannon == | ||
The primary weapon of the '' | The primary weapon of the ''Heavy Trooper'' class, this fictional weapon appears to have the stock of an [[MG42]] with some sci-fi attachments making it capable of disintegrating human flesh. Upgrades allow it to charge more quickly and work at longer ranges. | ||
[[Image:Wolf6.jpg|thumb|none|650px|]] | [[Image:Wolf6.jpg|thumb|none|650px|]] | ||
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==Flak 38== | ==Flak 38== | ||
B.J. uses several [[Flak 38]]s in AA configuration to shoot at the Queen Geist and her egg sacks at the castle where Caroline Becker is held. Several more can be seen on the zeppelin in the end and at the airfield B.J. infiltrates. | B.J. uses several [[Flak 38]]s in AA configuration to shoot at the Queen Geist and her egg sacks at the castle where Caroline Becker is held. Several more can be seen on the zeppelin in the end and at the airfield B.J. infiltrates. The barrels seem to fire at random, rather than in diagonal pairs as on the real weapon, and it is shown with infinite ammunition and a heat gauge. | ||
[[Image:flak38.jpg|thumb|none|400px|Flak 38 in anti-air configuration - 20x138mmB.]] | [[Image:flak38.jpg|thumb|none|400px|Flak 38 in anti-air configuration - 20x138mmB.]] | ||
[[Image:flak38-Wolf2.jpg|thumb|none|500px|A Flak 38 in-game. Note that it has the shields the above Flak 38 doesn't have.]] | [[Image:flak38-Wolf2.jpg|thumb|none|500px|A Flak 38 in-game. Note that it has the shields the above Flak 38 doesn't have.]] |
Revision as of 07:22, 3 April 2012
The following weapons appear in the video game Wolfenstein:
MP40
The first weapon you have in the game is the ubiquitous German MP40. Among the upgrades available are a suppressor, recoil compensator, drum mag and larger bore for heavier rounds. The recoil compensator rather comically replaces the entire barrel with a pair of flash hiders joined end-on-end, which doesn't stop a supressor being mounted on the end of them still functioning normally.
Karabiner 98k
The second weapon you receive is the Karabiner 98k, one of the longest serving bolt action rifles in the world. It's rate of fire and one shot kills makes it an excellent weapon. Upgrades include stripper clips, sniper scope, suppressor and bayonet.
Sturmgewehr 43
The immediate forerunner of the more "well known" MP/StG43 is seen in the hands of various bad guys as well as Blaskowitz. The available upgrades include a recoil compensator, drum mag and tactical scope.
MG42
The MG42 appears in the games only on fixed mounts. The weapon features a heat gauge and infinite ammuntion, despite that the model shown in the game is not actually loaded.
M1911A1
B.J. Blazkowicz uses an M1911A1 while aboard the Tirpitz to shoot at Germans manning an AA gun and uses his last bullets to shoot at a rope holding a boat to easily defeat the German AA gun crew.
M1911
A British M1911 can be seen on the table on the vendor's table at the Black Market, but not usable.
Browning Automatic Rifle
Several Browning Automatic Rifles can be seen behind the counter of the Black Market weapons dealers, but never available for use.
Model 24 Stielhandgranate
The Model 24 Stielhandgranate, a.k.a. the "potato masher," is available throughout the game with upgrades allowing a greater explosive charge and a satchel for carrying more grenades.
Panzerschreck
The German answer to the bazooka also is available in the game. Upgrades include stabilized rockets, and improved explosives. The "magazine" add-on replaces the rear part of the tube with a 3-round gravity feed loading system; amusingly, the rockets are held together for loading with a simple steel band, so this is one time it would actually be correct to call the loading system a clip feed.
Flammenwerfer 35
Seized from the hands of the German "Drachen (Dragon) Troopers" is the German Flammenwerfer 35. Upgrades allow it to have more fuel and produce hotter flame for increased damage.
Particle Cannon
The primary weapon of the Heavy Trooper class, this fictional weapon appears to have the stock of an MG42 with some sci-fi attachments making it capable of disintegrating human flesh. Upgrades allow it to charge more quickly and work at longer ranges.
Luger P08
Several German officers and Nazis use Luger P08s in cutscenes. Another can be seen on a table at the Black Market, but not usable. The Luger P08 is only usable in multiplayer.
No 74 ST Grenade
Several No 74 ST Grenades can be seen on a shelf behind the Black Market vendor, but not usable.
Flak 38
B.J. uses several Flak 38s in AA configuration to shoot at the Queen Geist and her egg sacks at the castle where Caroline Becker is held. Several more can be seen on the zeppelin in the end and at the airfield B.J. infiltrates. The barrels seem to fire at random, rather than in diagonal pairs as on the real weapon, and it is shown with infinite ammunition and a heat gauge.
Unknown AA Gun
In the intro cutscene, we see the German AA gun crew man some kind of AA gun to shoot at B.J. before being killed by a collapsing boat and B.J.'s M1911A1.