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Trigun: Difference between revisions

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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[[File:Trigun0307.jpg|thumb|none|500px|The gang leader opens fire at Vash.]]
[[File:Trigun0307.jpg|thumb|none|500px|The gang leader opens fire at Vash.]]
[[File:Trigun0313.jpg|thumb|none|500px|The gang leader drops his weapon after deploying it's alternate functions.]]
[[File:Trigun0313.jpg|thumb|none|500px|The gang leader drops his weapon after deploying it's alternate functions.]]
===Unidentified Machine Gun===
B.D.N.'s hencmen use an assortment of improvised armored vehicles in episode 7, most of which are armed with machine gun turrets. The only clear shot of these weapons is of the muzzle, making it difficult to positively identify them.
[[Image:Vlcsnap-2010-07-04-02h41m26s231.JPG|thumb|none|500px|]]


==Grenades==
==Grenades==

Revision as of 01:03, 23 February 2012

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Trigun for current discussions. Content is subject to change.

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Trigun (1996 - 1997)

Progress: 6 out of 26 Episodes Covered

Trigun is a 26 episode anime series from Madhouse Studio based on the manga by Yasuhiro Nightow. Set on a desert planet populated by small towns of human settlers, the story follows Vash the Stampede, an outlaw known as the "Humanoid Typhoon" with a 6,000,000,000$$ ("double dollar") bounty on his head. The series is notable for being one of the major anime titles in the U.S. in the 90's, where it gained far more popularity than in Japan.

Note:Many of the weapons in the series are based on real-world designs but have been modified to appear more futuristic. Most modifications are largely cosmetic and will simply be noted as "Futuristic" in the section header.

The following weapons appear in the anime Trigun:




Handguns

Vash's Revolver

Vash the Stampede's primary weapon is a fictional silver-plated double-action, .45 Long Colt revolver. It possesses a 6 o' clock position barrel similar to a Mateba Autorevolver, a break-top mechanism similar to a Schofield Model 3. The revolver's internal operation is somewhat unclear. The barrel mates up with the lowest chamber of the cylinder, but when fired, the hammer does not appear to be striking the round in that chamber. There may be an internal mechanism that redirects the force of the hammer down to the correct round. It appears to be styled in this way to keep the gun looking more conventional, instead of having the more unusual-looking hammers of the Mateba handguns. At the beginning of the series, the weapon has fallen into disrepair (Vash states that it is "three inches off from only ten yards") until episode 3 when the gunsmith Frank Marlon "changes the cylinder and hammer parts" and gives it a general tuneup.

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An excerpt from the Trigun Artbook showcasing Vash's revolver.
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Vash draws his revolver.
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Vash opens his revolver's action and sees why it wouldn't fire at the mob of enemies charging at him. Note the auto-ejector.
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Vash empties his revolver, giving the audience a good demonstration of it's auto-ejector.
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Marlon returns Vash's weapon. Note how the new cylinder is smooth.
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A composite image showing the right side of Vash's revolver.
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Vash aims his revolver, giving the audience a clear view of the barrel and rifling.

High Standard Derringer

Insurance agent Meryl Stryfe carries a multitude of High Standard Derringers lining the inside of her coat.

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High Standard Derringer, nickel plated with black plastic grips - .22 Magnum
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An excerpt from the Trigun Artbook showcasing Meryl's Derringers.
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Descartes catches a glimpse of one of Meryl's H.S. Derringers.
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Meryl opens her coat to reveal her Derringers.
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A closeup of Meryl's Derringer holsters.

Crossbow Pistol

Marshal Marianne's weapon of choice is a crossbow-style handgun.

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Marianne stashes her pistol in her desk drawer.
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Marianne primes her crossbow pistol.
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Marianne confronts Cliff.

Mr. Cliff's pistol

At the end of episode 2, Mr. Cliff uses a fictional semi-auto pistol. While it doesn't appear to be based off of any particular weapon, the design is fairly believable and features a cut-away slide similar to many Beretta handguns.

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Mr. Cliff aims his pistol.

Grader Single Hand 2043

Nicholas Wolfwood carries a pair fictional 1911-style handguns called the "Grader Single Hand 2043". According to markings on the weapon, it is a .45ACP handgun, manufactured by a "Grader Arms Co.", based out of July City. The most distinguishing feature about these weapons is the cocking lever; the front of the triggerguard is separate form the rest of the triggerguard and is attached directly to the slide. This allows the shooter to rack the slide with their shooting hand, allowing the pistol to be used completely one-handed.

A replica of the Grader Single Hand manufactured by the Japanese replica company Poseidon.
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An excerpt from the Trigun Artbook showcasing the Single Hand 2043.
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The gun rack built into the Punisher loaded with several Grader Single Hand pistols.

Futuristic Single Action Army

A frequently seen weapon is a futuristic version of the Single Action Army revolver with two ejector rods that comes in three different barrel lengths.

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Colt Single Action Army w/ 5.5" barrel known as the "Artillery" model. The most common of the SAA revolvers as it is just the right length. - .45 Long Colt
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An excerpt from the Trigun Artbook showcasing the futuristic SAA variants.
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Two thugs in episode 1 draw their SAAs.
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Vash grab's a thug's pistol in episode 3.
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One of the thugs with a SAA in episode 3.
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A good profile view of one of the SAAs in episode 3.
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A closeup of a SAA in episode 4.

"Frank Marlon Special"

A large portion of episode 3 centers around the history of a small town where gunsmith Frank Marlon had previously armed the population with custom-built revolvers referred to as "Frank Marlon Specials".

An excerpt from the Trigun artbook showing the "Frank Marlon Special".
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A "Frank Marlon Special" hanging on the wall of the town saloon.
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A closeup of the barrel of a "Frank Marlon Special".
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Another "Frank Marlon Special" with a different finish, suggesting that not all of these weapons were identical.

Lighter Pistols

The gang leader in episode 3 uses a pair of lighter pistols modeled after the basic design of several Early Colt revolvers during his introduction. It is never shown if these are actual pistols with a lighter mechanism built in or just a pair of ostentatious cigarette lighters as he never uses them again.

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A closeup of one of the lighter pistols.
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A closeup of the lighter mechanism.
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The gang leader with both of his lighter pistols.

Futuristic Remington 1875

Severla futuristic versions of the Remington 1875 revolver are seen trhoughout the show.

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Remington 1875 - .45 Long Colt.
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The sheriff in episode 4 draws his futuristic 1875.

Fictional Square Revolver

One of the mercenaries in episode 4 uses a pair of fictional revolvers with twin angular barrels and square cylinders.

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Fictional C96-Pattern Pistol

One reoccurring weapon is a fictional semiautomatic pistol that uses design concepts from an assortment of real-world pistols. It features a forward-mounted magazine similar to the TEC-9, while the bolt is similar to the Armalite AR-7 rifle and the action operates like the Mauser C96. It also bears a passing resemblance to an M3A1 "Grease Gun".

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A mercenary in episode 4 shows his excessive enthusiasm.
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The mercenaries in episode 4 open fire at Milly and Meryl.
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A bounty hunter draws his pistol in episode 5.
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The bounty hunter cocks his pistol. Note how the bolt cocks the hammer.
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One of B.D.N.'s minions with a futuristic pistol.

Remington 1866 Derringer

Elizabeth uses a Remington 1866 Derringer in episode 6.

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Remington 1866 Derringer - .41 R.F. Caliber. Polished Steel with yellow pearl grips
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Elizabeth threatens Vash with her 1866 Derringer.

Custom Remington 1866 Derringer

Gofsef Nebraska's father uses a custom Remington 1866 Derringer with an extended barrel in episode 5.

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Remington 1866 Derringer - .41 R.F. Caliber. 4th model - Blued with black grips.
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An excerpt from the Trigun artbook showing Nebraska's 1866 Derringer.
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Nebraska aims his 1866 Derringer.

Fictional Pocket Pistol

A waitress at the diner in episode 5 threatens Vash with a fictional pocket pistol.

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B.D. Neon's Magnum

Brilliants Dynamite Neon carries a fictional .45 caliber (likely meaning that it's chambered for the .45 Winchester Magnum) magnum pistol that is a combination of the barrel and recoil spring setup as the AMC Auto Mag Pistol, the grip design of a Wildey Magnum, and a series of neon lights wrapped around the chamber.

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.44 AutoMag - .44 AMP (Auto Magnum Pistol)
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.475 Wildey Magnum
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An excerpt from the Trigun Artbook showing B.D.N.'s magnum.
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B.D. Neon with his magnum pistol.
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B.D.N. fires his magnum. Note how the ejection port is wider than either of it's real-world counterparts, the ring hammer (cocked by the bolt as it cycles), the ends of the recoil spring guides visible below the barrel (identical to those on an AMC Auto Mag.
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A closeup of B.D.N.'s pistol. Note the Romanized spelling of 'magnum' above the trigger

Submachine Guns

Futuristic IMI Micro Uzi

Several members of Descartes' gang use futuristic Micro Uzi submachine guns. The bolts on the submachine guns wrap around the top of the receiver as opposed to the real Micro Uzi's bolt, and the triggerguard has been altered.

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IMI Micro Uzi with folding stock - 9x19mm
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Descarte's men draw draw their weapons at Vash.
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Descarte's men open fire at Vash.
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Descarte (right) gloats over the captured Vash.
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The henchman fires his Micro Uzis at Vash.

Futuristic PPSh-41

One of Descarte's goons uses a futuristic PPSh-41 submachine gun with a squared-off muzzle.

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Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev
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Descarte's men draw draw their weapons at Vash.
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Descarte's men open fire at Vash.
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Vash redirects the henchman's line of fire.

Mr. Cliff's coat guns

Mr. Cliff carries six small submachine guns hidden in his coat. Each one is rigged up to a metal arm that raises them into position and fires them when he opens his jacket far enough. Despite their effectiveness as a surprise weapon, they are shown to have a very limited ammunition supply.

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Mr. Cliff opens his jacket, revealing the submachine guns hidden beneath it.

Uzi-Style Submachine Gun

One of the mercenaries in episode 4 uses a pair of machine guns that are mechanically similar to an IMI Uzi. An alternate variant without the vertical foregrip is seen at the beginning of episode 5.

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IMI Uzi with buttstock collapsed - 9x19mm
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The merc' aims his weapons at a hostage.
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The mercenary fires his submachine guns.
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The bounty hunters in episode 5 open fire at Vash.

Fictional Hybrid Submachine Gun

One of the mercenaries in episode 4 is armed with a submachine gun that uses components from various designs, most notably the magazine of a MG34 machine gun.

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The mercenaries confront Milly and Meryl.
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The mercenaries open fire at Milly and Meryl.

Rifles

Futuristic AKMS

One of Descarte's henchmen uses a AKMS assault rifle. The weapon is modeled after the custom-built short-barreled AKMS rifles seen in American films, but has been heavily altered around the muzzle and receiver. A small number of these assault rifles appear throughout the rest of the series.

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Custom AKMS with shortened barrel, as seen in Terminator 3: Rise of the Machines, Pineapple Express, Rambo, and Taken - 7.62x39mm
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Descarte's men draw draw their weapons at Vash.
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Descarte's men open fire at Vash.
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A futuristic AK in a flashback in episode 4.
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A Voldoor citizen with a futuristic AK in episode 5.
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One of B.D.N.'s henchmen with a futuristic AKMS in episode 7.

Ruth's Rifle

In episode 1, bounty hunter Ruth Loose (aka "The Constance Rifle") uses a fictional double--barreled lever-action rifle. The weapon feeds from two separate stick magazines, each one connected to a separate barrel. Operating the lever causes the barrels and magazines to rotate counter-clockwise, ejecting the spent round from the previously-fired barrel and chambering a round in the top-aligned barrel.

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An excerpt from the Trigun Artbook showcasing Ruth's rifle.
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Hearing that Vash is nearby, Ruth retrieves his rifle before heading after Vash.
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Ruth with his rifle.
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A closeup of the barrels on Ruth's rifle.
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Ruth aims his rifle at Descartes.
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Ruth aims his rifle.
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Ruth aims his rifle at Descartes.
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Ruth cycles the action on his rifle.

Unknown Single-Shot Rifle

One of the deputies in episode 4 uses a generic single-shot rifle.

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The deputy with his rifle.
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The deputy drops his rifle during the shootout.

M1 Garand

One Voldoor citizen is seen with a M1 Garand rifle in episode 5.

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M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06
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The citizens of Voldoor confront Vash.

Shotguns

Futuristic Winchester Model 1897

Several futuristic Winchester Model 1897 shotguns are seen throughout the show. The forward sling/bayonet mount has been altered from its real-world counterpart, and the receiver has some sort of vent-like structure over its front half.

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Winchester Model 1897 "Trench Gun" - 12 Gauge.
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Descarte's henchman fires his shotgun at Vash in episode 1.
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Mr. Cliff confronts an intruder with his shotgun in episode 2.
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A deputy with a shotgun in episode 4.
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One of the mercenaries in episode 4 fires a sawed-off shotgun.
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An inpromptu bounty hunter with a shotgun in episode 5.

Futuristic Break-Action O/U Shotgun

In addition to the 1897, several minor characters use a futuristic double-barreled over/under pattern shotgun.

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Browning 5.25 O/U - 12 gauge.
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A thug threatens Vash with an O/U shotgun in episode 4.
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A closeup of the O/U shotgun in episode 4.
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The citizens of Voldoor confront Vash in episode 5.
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The citizens of Voldoor confront Vash in episode 5.

Machine Guns

Machine Gun Multi-Weapon

The gang leader in episode 3 uses a fictional machine gun as his primary weapon. Racking the shotgun-style pump causes the barrel shroud to open up, revealing a large variety of alternate functions (none of which are actually used onscreen).

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An excerpt from the Trigun Artbook showcasing the gang leader's machine gun.
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The gang leader reveals his weapon.
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The gang leader threatens to shoot the approaching Vash.
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The gang leader opens fire at Vash.
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The gang leader drops his weapon after deploying it's alternate functions.

Unidentified Machine Gun

B.D.N.'s hencmen use an assortment of improvised armored vehicles in episode 7, most of which are armed with machine gun turrets. The only clear shot of these weapons is of the muzzle, making it difficult to positively identify them.

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Grenades

Model 24 "Geballte Ladung"

Ruth uses a Model 24 "Geballte Ladung" when making his escape in episode 1.

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Model 24 "Geballte Ladung" ("Bundled Charge"), a common improvised version of the Model 24 consisting of one complete grenade bundled together with six grenade heads, creating a more powerful charge.
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Ruth throws a Geballte Ladung at his pursuers.


Other Weapons

Milly's Stun-Gun

Insurance agent Milly Thompson carries with her a large Gatling-style concussion gun, usually concealed under her coat. It fires long projectiles which unfold into 4-armed crosses which have enough force to incapacitate people, or flip over trucks. Despite it's design and resemblance to a typical Gatling gun, Milly's Stun-Gun is semi-automatic.

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An excerpt from the Trigun Artbook showcasing Milly's Stun-Gun.
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Milly accidentally drops her Stun Gun, giving the audience a good view of the trigger mechanism.
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Milly picks up her Stun-Gun.
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Milly bashfully shoulders her Stun-Gun while the other bar patrons realize that harassing the Insurance agents is not in their best interest.
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Milly aims her Stun-Gun.
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A composite image showing the operation of the Stun-Gun's ammunition.

Rocket Launcher

One of the townsfolk in episode 5 fires a fictional rocket launcher at Vash.

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