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Call of Duty: World at War: Difference between revisions
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== M1 Garand == | == M1 Garand == | ||
The [[M1 Garand]] is the standard rifle of the American forces, and is seen in | The [[M1 Garand]] is the standard rifle of the American forces, and is seen in the hands of nearly all the American Marines. It's depicted as being able to reload partway through an en-bloc clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat (since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips) and American soldiers were generally advised to fire off remaining shots if reloading was necessary. | ||
[[Image:M1 Garand.jpg |thumb|none|550px|M1 Garand - .30-06]] | [[Image:M1 Garand.jpg |thumb|none|550px|M1 Garand - .30-06]] | ||
[[Image:Garand_5.png|thumb|none|400px|M1 Garand in-game]] | [[Image:Garand_5.png|thumb|none|400px|M1 Garand in-game]] | ||
[[Image:CODWaWGarand1.jpg|thumb|none|550px|A marine raider | [[Image:CODWaWGarand1.jpg|thumb|none|550px|A marine raider holds his M1 Garand rifle.]] | ||
== M1 Carbine == | == M1 Carbine == | ||
The [[M1 Carbine]] is | The [[M1 Carbine]] is not used in the American campaign up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock. | ||
[[Image:M1-Carbine.jpg|thumb|none|500px|WW2 era M1 Carbine with spare magazine pouch - .30 Carbine]] | [[Image:M1-Carbine.jpg|thumb|none|500px|WW2 era M1 Carbine with spare magazine pouch - .30 Carbine]] | ||
[[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]] | [[Image:M1carbine_5.png|thumb|none|400px|M1 Carbine in-game]] | ||
[[Image:CODWawM1Car.jpg|thumb|none|600px|A marine | [[Image:CODWawM1Car.jpg|thumb|none|600px|A marine shoots at a Japanese treetop sniper with his M1 Carbine.]] | ||
== Thompson Submachine Gun == | == Thompson Submachine Gun == | ||
The [[Thompson Submachine Gun|M1A1 Thompson]] is Roebuck's Primary Weapon. | The [[Thompson Submachine Gun|M1A1 Thompson]] is Roebuck's Primary Weapon. The in-game model bears the thirty-round magazine, but only carries twenty. | ||
The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines. | |||
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson - .45 ACP]] | [[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson - .45 ACP]] | ||
[[Image:soldierwolf,20070107412.jpg|thumb|none|400px|M1A1 Thompson with | [[Image:soldierwolf,20070107412.jpg|thumb|none|400px|M1A1 Thompson with twenty-round magazine and Cutts compensator .45 ACP]] | ||
[[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]] | [[Image:Tommy_5.png|thumb|none|400px|M1A1 Thompson in-game]] | ||
[[Image:CODWawTommy.jpg|thumb|none|550px|A marine | [[Image:CODWawTommy.jpg|thumb|none|550px|A marine fires his Thompson.]] | ||
== Browning Automatic Rifle == | == Browning Automatic Rifle == | ||
The [[Browning Automatic Rifle|M1918A2 Browning]] in single player is never seen without a bipod, but it must be unlocked in multiplayer. | The [[Browning Automatic Rifle|M1918A2 Browning]] in single player is never seen without a bipod, but it must be unlocked in multiplayer. It is your starting weapon in ''Hard Landing'', it can also be found in the trenches in ''Burn 'em Out'' and on some allied Marines in ''Breaking Point'' and ''Relentless''. | ||
[[Image:BAR.jpg|thumb|none|550px|Browning Automatic Rifle - .30-06]] | [[Image:BAR.jpg|thumb|none|550px|Browning Automatic Rifle - .30-06]] | ||
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== Winchester M1897 == | == Winchester M1897 == | ||
Referred to in-game as the "M1897 Trench Shotgun," the [[Winchester Model 1897]] is unlocked immediately in multiplayer. In single player, it is Sgt. Sullivan's primary weapon and can be found just lying around in cleared out underground bunkers. The 1897 trench gun is devastating at close range, capable of blowing off heads and limbs, and even blowing bodies in half. | |||
[[Image:1897.jpg|thumb|none|500px|Winchester Model 1897 Trench Gun - 12 gauge]] | [[Image:1897.jpg|thumb|none|500px|Winchester Model 1897 Trench Gun - 12 gauge]] | ||
[[Image:CODWaWWinchester.jpg|thumb|none|550px|A Marine | [[Image:CODWaWWinchester.jpg|thumb|none|550px|A Marine holds a Winchester M1897.]] | ||
[[Image:642.jpg|thumb|none|550px|A Marine | [[Image:642.jpg|thumb|none|550px|A Marine advances with a Winchester M1897.]] | ||
== M1903A1 Sniper Rifle == | == M1903A1 Sniper Rifle == | ||
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== M1911A1 pistol == | == M1911A1 pistol == | ||
The [[M1911 pistol series#M1911A1|M1911A1 pistol]] is | The [[M1911 pistol series#M1911A1|M1911A1 pistol]] is the American soldiers' sidearm and your sidearm in all of the single player levels where you are not issued a flamethrower. It holds eight rounds in game, when the real M1911A1 holds only seven (plus one in the chamber). Standard-size eight-round magazines from Wilson Combat were not available until the 1980s. A variant called the "Holy Pistol" can be used in Nazi Zombies Map "Nacht Der Unoten" on the PC, by using the "Give All" PC command, an M1911A1 that fires grenade bullets. | ||
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]] | [[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP.]] | ||
[[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]] | [[Image:CODWAWM1911.png|thumb|none|400px|M1911A1 in-game]] | ||
[[Image:CODWaWColt.jpg|thumb|none|550px|A marine | [[Image:CODWaWColt.jpg|thumb|none|550px|A marine aims his M1911 pistol at a Japanese officer.]] | ||
[[Image:CoDWaWcolt.jpg|thumb|none|550px|The player | [[Image:CoDWaWcolt.jpg|thumb|none|550px|The player reloads a M1911 pistol at the E3 2008 game conference's co-op presentation.]] | ||
[[Image:Shot0000_(2).jpg|thumb|none|550px|Holy Pistol in-game]] | [[Image:Shot0000_(2).jpg|thumb|none|550px|Holy Pistol in-game]] | ||
== Smith & Wesson Model 27 == | == Smith & Wesson Model 27 == | ||
The most powerful handgun in the game, is the [[Smith & Wesson Model 27 / 28 | Smith & Wesson Model 27]], it was most likely only included as the | The most powerful handgun in the game, is the [[Smith & Wesson Model 27 / 28 | Smith & Wesson Model 27]], it was most likely only included as the "Desert Eagle" of this game. It is only available in multiplayer. | ||
[[Image:S&WModel27.jpg|thumb|none|450px|Smith & Wesson Model 27 - .357 Magnum.]] | [[Image:S&WModel27.jpg|thumb|none|450px|Smith & Wesson Model 27 - .357 Magnum.]] | ||
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== Mk 2 hand grenade == | == Mk 2 hand grenade == | ||
The [[Mk 2 hand grenade]] is the standard American grenade in single player | The [[Mk 2 hand grenade]] is the standard American grenade in single player and is the only frag grenade in multiplayer. | ||
[[Image:MK2 grenade DoD.jpg|thumb|200px|none|Mk 2 hand grenade]] | [[Image:MK2 grenade DoD.jpg|thumb|200px|none|Mk 2 hand grenade]] | ||
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== M2 Flamethrower == | == M2 Flamethrower == | ||
You first take the [[M2 Flamethrower]] from the hands of a Marine who was killed trying to clear a machine gun nest out. You start with it in the level | You first take the [[M2 Flamethrower]] from the hands of a Marine who was killed trying to clear a machine gun nest out. You start with it in the level "Burn Em' Out." | ||
[[Image:M2 Flamethrower.jpg|thumb|none|400px|M2 Flamethrower]] | [[Image:M2 Flamethrower.jpg|thumb|none|400px|M2 Flamethrower]] | ||
[[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]] | [[Image:M2_Flamethrower.png|thumb|none|400px|M2 Flamethrower in-game]] | ||
[[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]] | [[Image:M2 FlamethrowerWW.jpg|thumb|none|400px|A M2 Flamethrower model of the game.]] | ||
[[Image:CODWaWFlamethrower2.jpg|thumb|none|550px| | [[Image:CODWaWFlamethrower2.jpg|thumb|none|550px|Pvt. Glover fires his M2 Flamethrower.]] | ||
== M9A1 Bazooka == | == M9A1 Bazooka == | ||
You pick up the [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] to destroy the Japanese tanks when on the | You pick up the [[M1 Bazooka#M9A1 Bazooka|M9A1 Bazooka]] to destroy the Japanese tanks when on the airfield. It is also used by two Soviet Soldiers in the level "Downfall." It is one of the immediately unlocked Perks when you unlock Create a Class. | ||
[[Image:M9bazooka.jpg|thumb|none|550px|M9A1 "Bazooka" - 2.36 inch]] | [[Image:M9bazooka.jpg|thumb|none|550px|M9A1 "Bazooka" - 2.36 inch]] | ||
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== Browning M1919 == | == Browning M1919 == | ||
A mobile machine gun, you first use | A mobile machine gun, you first use a bipod-equipped [[Browning M1919]] in "Relentless.". It is seen without a bipod later on in single-player. It has a cloth wrapped around the barrel close to the frame as a makeshift handguard. The PBY Catalina in "Black Cats" has M1919s dual-mounted on the bow and single mounted on the stern. It is the last machine gun unlocked in multiplayer. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which was only available for the M1919A6 version. It is also erroneously shown as the turret gun for the Soviet T-34 tank in both single player campaign and multiplayer. | ||
[[Image:M1919A4Browning.jpg|thumb|none|500px|Browning M1919 on M2 tripod - .30-06]] | [[Image:M1919A4Browning.jpg|thumb|none|500px|Browning M1919 on M2 tripod - .30-06]] | ||
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== Browning M2 == | == Browning M2 == | ||
The [[Browning M2]] is | The [[Browning M2]] is is mounted in each of the Catalina's waist blisters in "Black Cats." | ||
[[Image:BrowningM2.jpg|thumb|none|500px|Browning M2 - .50 BMG]] | [[Image:BrowningM2.jpg|thumb|none|500px|Browning M2 - .50 BMG]] | ||
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== M7 Grenade Launcher == | == M7 Grenade Launcher == | ||
The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand | The [[M7 rifle grenade]] is an muzzle device that attaches to the M1 Garand and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented: mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired. In addition, the rifle would have to be braced with the stock against the ground before firing; the player doesn't even have to crouch to use the weapon. | ||
[[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]] | [[Image:M1 garand M7.jpg|thumb|none|400px|M7 grenade launcher]] | ||
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== Type 99 rifle== | == Type 99 rifle== | ||
The [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]] is the main rifle for the Japanese. | The [[Arisaka Rifle#Arisaka Type 99|Type 99 rifle]] is the main rifle for the Japanese. Banzai attackers attach Model 30 bayonets to their Arisakas, which are then called "Arisaka Bayonet." A scoped version appears in "Semper Fi" and "Blowtorch and Corkscrew." | ||
[[Image:Arisaka-Type-99.jpg|thumb|none|550px|Arisaka Type 99 Rifle - 7.7mm Arisaka]] | [[Image:Arisaka-Type-99.jpg|thumb|none|550px|Arisaka Type 99 Rifle - 7.7mm Arisaka]] | ||
[[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]] | [[Image:Arisika.png|thumb|none|400px|Type 99 Rifle in-game]] | ||
[[Image:CodWaWType99.png|thumb|none|550px|A Japanese soldier in a bunker | [[Image:CodWaWType99.png|thumb|none|550px|A Japanese soldier in a bunker holds a Type 99 Arisaka rifle.]] | ||
[[Image:A banzai attacker with an Arisaka bayonet in-game.jpg|550px|thumb|none|BANZAI!!!]] | [[Image:A banzai attacker with an Arisaka bayonet in-game.jpg|550px|thumb|none|BANZAI!!!]] | ||
== Type 100 Submachine gun== | == Type 100 Submachine gun== | ||
The [[Type 100 submachine gun]] is the main | The [[Type 100 submachine gun]] is the main Japanese submachine gun. | ||
[[File:Type100 1944.jpg|thumb|none|400px|Arisaka Type 100 submachine gun (1944 - 1945 model) - 8mm]] | [[File:Type100 1944.jpg|thumb|none|400px|Arisaka Type 100 submachine gun (1944 - 1945 model) - 8mm]] | ||
[[Image:CODWaWType1001.jpg|thumb|none|550px|An imperial Japanese soldier with his Type 100 submachine gun.]] | [[Image:CODWaWType1001.jpg|thumb|none|550px|An imperial Japanese soldier with his Type 100 submachine gun.]] | ||
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== Type 99 Light Machine Gun == | == Type 99 Light Machine Gun == | ||
The [[Type 99 Light Machine Gun]] is the main | The [[Type 99 Light Machine Gun]] is the main Japanese light machine gun. | ||
[[Image:Type99LMG.jpg|thumb|none|500px|Nambu Type 99 light machine gun - 7.7mm Arisaka]] | [[Image:Type99LMG.jpg|thumb|none|500px|Nambu Type 99 light machine gun - 7.7mm Arisaka]] | ||
[[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]] | [[Image:Type99_5.png|thumb|none|400px|Type 99 in-game]] | ||
[[Image:CoDWWType99LMG.png|thumb|none|550px|A Japanese soldier | [[Image:CoDWWType99LMG.png|thumb|none|550px|A Japanese soldier holds his Type 99 LMG.]] | ||
== Nambu Type 14 Pistol == | == Nambu Type 14 Pistol == | ||
The [[Nambu Type 14 Pistol]] is first seen given to you by Sullivan | The [[Nambu Type 14 Pistol]] is first seen given to you by Sullivan; whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier's katana as Sullivan drags you to the escape boat, but you do not get much of a chance to use it. | ||
[[Image:NambuType14Pistol.jpg|thumb|none|400px|Nambu Type 14 pistol - 8mm]] | [[Image:NambuType14Pistol.jpg|thumb|none|400px|Nambu Type 14 pistol - 8mm]] | ||
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== Type 97 hand grenade == | == Type 97 hand grenade == | ||
The [[Type 97 hand grenade]] is the hand grenade | The [[Type 97 hand grenade]] is the Japanese hand grenade. | ||
[[Image:Japanese-type97-grenade.jpg|thumb|none|200px|Type 97 hand grenade]] | [[Image:Japanese-type97-grenade.jpg|thumb|none|200px|Type 97 hand grenade]] | ||
[[Image:CoDWaWtype97frag.jpg|thumb|none|550px|The player about to throw a Type 97 hand grenade]] | [[Image:CoDWaWtype97frag.jpg|thumb|none|550px|The player about to throw a Type 97 hand grenade]] | ||
== Type 92 Heavy Machine Gun == | == Type 92 Heavy Machine Gun == | ||
The [[Type 92 heavy machine gun]] is the main | The [[Type 92 heavy machine gun]] is the main Japanese heavy machine gun. | ||
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|500px|Nambu Type 92 Heavy machine gun - 7.7 mm]] | [[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|500px|Nambu Type 92 Heavy machine gun - 7.7 mm]] | ||
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== Mosin Nagant == | == Mosin Nagant == | ||
The [[Mosin Nagant Rifle|Mosin-Nagant]] is the first rifle given to you by Reznov, due to his lack of trigger finger | The [[Mosin Nagant Rifle|Mosin-Nagant]] is the first rifle given to you by Reznov, due to his lack of trigger finger (but he's fine firing a PPSh), but you are not given ammo. It is fitted with a scope. In later levels they are in the hands of Russian soldiers. They are more rare than PPSh SMGs. | ||
[[Image:M9130.jpg|thumb|none|550px|Mosin Nagant 91/30 - 7.62x54R ]] | [[Image:M9130.jpg|thumb|none|550px|Mosin-Nagant 91/30 - 7.62x54R ]] | ||
[[Image:CoDWWNagant.PNG|thumb|none|550px|A Soviet soldier | [[Image:CoDWWNagant.PNG|thumb|none|550px|A Soviet soldier executes a German POW with his Mosin-Nagant rifle. His two comrades also have Mosin-Nagant rifles.]] | ||
[[Image:Mosin_5.png|thumb|none|500px|Mosin-Nagant in-game. Notice | [[Image:Mosin_5.png|thumb|none|500px|Mosin-Nagant in-game. Notice its sniper rifle style bolt handle, designed to accommodate a scope and not used on the standard infantry models.]] | ||
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|550px|Mosin-Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]] | [[Image:MosinNagantM9130Sniper.jpg|thumb|none|550px|Mosin-Nagant 91/30 Sniper Variant with Russian PU Sniper Scope and down-turned bolt handle]] | ||
[[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|550px|Sergeant Reznov | [[Image:Call-of-duty-world-at-war-20080715043818781.jpg|thumb|none|550px|Sergeant Reznov holds a sniper variant Mosin-Nagant.]] | ||
== Tokarev SVT-40 Rifle== | == Tokarev SVT-40 Rifle== | ||
The secondary Russian rifleis the [[Tokarev SVT-40 Rifle]]. | |||
[[Image:SVT-40.jpg|thumb|none|550px|Tokarev SVT-40 Rifle - 7.62x54R ]] | [[Image:SVT-40.jpg|thumb|none|550px|Tokarev SVT-40 Rifle - 7.62x54R ]] | ||
[[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]] | [[Image:Svt40_5.png|thumb|none|400px|SVT-40 in-game]] | ||
[[Image:CoDWaWSVT40.jpg|thumb|none|550px|A US marine | [[Image:CoDWaWSVT40.jpg|thumb|none|550px|A US marine fires a Soviet SVT-40 in the multiplayer mode.]] | ||
== PPSh-41 == | == PPSh-41 == | ||
The [[PPSh-41]] is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. It is also the standard Soviet SMG. | The [[PPSh-41]] is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. It is also the standard Soviet SMG and is more common than the Mosin. | ||
[[Image:PPSH-01-SMG.jpg|thumb|none|400px|PPSh-41 - 7.62x25mm Tokarev]] | [[Image:PPSH-01-SMG.jpg|thumb|none|400px|PPSh-41 - 7.62x25mm Tokarev]] | ||
[[Image:CODWaWPPSh41(2).JPG|thumb|none|550px|Sergeant Reznov holding a PPSh-41 Submachine Gun. Note | [[Image:CODWaWPPSh41(2).JPG|thumb|none|550px|Sergeant Reznov holding a PPSh-41 Submachine Gun. Note incorrect proportions on the third-person model.]] | ||
== Degtyaryev Light Machine Gun == | == Degtyaryev Light Machine Gun == | ||
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[[Image:BaikalSBSShotgun.jpg|thumb|none|500px|Modern Baikal Commercial hammerless side by side shotgun - 12 Gauge]] | [[Image:BaikalSBSShotgun.jpg|thumb|none|500px|Modern Baikal Commercial hammerless side by side shotgun - 12 Gauge]] | ||
[[Image:Remington SBS.jpg|thumb|none|500px|Sawn-off double barreled shotgun - 12 Gauge]] | [[Image:Remington SBS.jpg|thumb|none|500px|Sawn-off double barreled shotgun - 12 Gauge]] | ||
[[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|550px|The player (as a Red Army soldier) | [[Image:CodwawDouble-barreled shotgun.JPG|thumb|none|550px|The player (as a Red Army soldier) uses the unknown double-barreled shotgun.]] | ||
[[Image:CoDWaWDBShotgun2.jpg|thumb|none|550px|A | [[Image:CoDWaWDBShotgun2.jpg|thumb|none|550px|A Soviet soldier firing his double-barreled shotgun. Note that in third-person view, shells eject when fired.]] | ||
[[Image:Double_Barrel_Action.jpg|thumb|none|550px|Double-Barrel in-game]] | [[Image:Double_Barrel_Action.jpg|thumb|none|550px|Double-Barrel in-game]] | ||
== PTRS-41 == | == PTRS-41 == | ||
The [[PTRS-41 rifle|PTRS-41]] is always seen with a scope, despite the real rifle never being issued with one. It is first seen in single player during | The [[PTRS-41 rifle|PTRS-41]] is always seen with a scope, despite the real rifle never being issued with one. It is first seen in single player during "Vendetta." Much later in "Downfall," one can be found on the second or third level. It is erroneously depicted being used as a standard sniper rifle; the PTRS-41 is designed to be fired while prone against armored targets, not as a conventional rifle. | ||
[[Image:PTRS 41.jpg|thumb|none|550px|PTRS-41 anti-tank rifle - 14.5x144mm.]] | [[Image:PTRS 41.jpg|thumb|none|550px|PTRS-41 anti-tank rifle - 14.5x144mm.]] | ||
[[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game, Notice the Soviet insignia]] | [[Image:Ptrs_5.png|thumb|none|400px|PTRS-41 in-game, Notice the Soviet insignia]] | ||
[[Image:CoDWWPTRS3.JPG|thumb|none|550px|A | [[Image:CoDWWPTRS3.JPG|thumb|none|550px|A Soviet sniper uses the PTRS-41 anti-tank rifle in the official multiplayer trailer. Note that it is ''ridiculous'' to depict a single man firing this weapon from the shoulder; the PTRS-41 is six feet long and weighs forty-five pounds. A single soldier would only be expected to be able to ''carry'' the fully assembled rifle for short distances, never mind firing it while standing up, as the immense recoil would knock him on his back.]] | ||
== Tokarev TT-33 == | == Tokarev TT-33 == | ||
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== RGD-33 hand grenade == | == RGD-33 hand grenade == | ||
[[RGD-33]] | The [[RGD-33]] is the standard Soviet hand grenade. | ||
[[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|RGD-33]] | [[Image:Rgd-33russianfrag mp.jpg|thumb|none|200px|RGD-33]] | ||
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== Molotov Cocktail == | == Molotov Cocktail == | ||
[[Image:Codwawmolotov.JPG|thumb|none|550px|The player playing as a Soviet soldier | Molotov cocktails are available as a secondary grenade during Soviet campaign levels. | ||
[[Image:Codwawmolotov.JPG|thumb|none|550px|The player playing as a Soviet soldier lights his Molotov cocktail.]] | |||
[[Image:CoDWaWMolotov2.jpg|thumb|none|550px|The Molotov cocktail being thrown.]] | [[Image:CoDWaWMolotov2.jpg|thumb|none|550px|The Molotov cocktail being thrown.]] | ||
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== Walther P38 == | == Walther P38 == | ||
A German Soldier shoots Private Petrenko with a [[Walther P38]] as he is attempting to plant the Soviet flag on the Reichstag. | |||
[[Image:P38.jpg|thumb|none|400px|Walther P38 - 9mm]] | [[Image:P38.jpg|thumb|none|400px|Walther P38 - 9mm]] | ||
[[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]] | [[Image:Walther_P-38.png|thumb|none|400px|P38 in-game]] | ||
[[Image:CoDWWP38(2).jpg|thumb|none|550px|The player as a Japanese soldier | [[Image:CoDWWP38(2).jpg|thumb|none|550px|The player as a Japanese soldier has just shot all the bullets from his Walther P38 during a multiplayer match.]] | ||
== Model 24 Stielhandgranate == | == Model 24 Stielhandgranate == | ||
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== Browning Hi-Power == | == Browning Hi-Power == | ||
The [[Browning Hi-Power]], like the [[Glock 17]] in Call Of Duty 4, | The [[Browning Hi-Power]], like the [[Glock 17]] in Call Of Duty 4, appears on the "Overkill" perk symbol. | ||
[[Image:Browning-HP-P35.jpg|thumb|none|350px|First model Browning Hi-Power (FN P-35) - 9x19mm]] | [[Image:Browning-HP-P35.jpg|thumb|none|350px|First model Browning Hi-Power (FN P-35) - 9x19mm]] | ||
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== No 74 ST Grenade == | == No 74 ST Grenade == | ||
Though there are | Though there are no British troops in the Xbox 360, PS3, Wii and PC versions, the British [[No 74 ST Grenade]] is available in the game. | ||
[[Image:Sticky72ii.jpg|thumb|none|300px|No 74 ST Grenade (aka "Sticky Bomb")]] | [[Image:Sticky72ii.jpg|thumb|none|300px|No 74 ST Grenade (aka "Sticky Bomb")]] |
Revision as of 09:20, 28 January 2012
The following guns are used in the Xbox 360, PlayStation 3 and PC versions of the video game Call of Duty: World at War (Wii version should be the same)
United States Marine Corps
M1 Garand
The M1 Garand is the standard rifle of the American forces, and is seen in the hands of nearly all the American Marines. It's depicted as being able to reload partway through an en-bloc clip; while there is facility for unloading the gun without firing every shot, it was not considered practical to do so in combat (since real soldiers don't have a magic invisible ammo hopper to consolidate their ammo neatly into full clips) and American soldiers were generally advised to fire off remaining shots if reloading was necessary.
M1 Carbine
The M1 Carbine is not used in the American campaign up until the Castle level, where it can be picked up from most of the American corpses. Erroneously called an M1A1 Carbine in-game, despite not having a folding stock.
Thompson Submachine Gun
The M1A1 Thompson is Roebuck's Primary Weapon. The in-game model bears the thirty-round magazine, but only carries twenty. The M1928A1 appears on the box art for the game, though is not seen in-game. However, the gun looks more like a mix of the M1A1 for the iron sight and bolt hand location, and the M1928A1 because of its compensator and drum magazines.
Browning Automatic Rifle
The M1918A2 Browning in single player is never seen without a bipod, but it must be unlocked in multiplayer. It is your starting weapon in Hard Landing, it can also be found in the trenches in Burn 'em Out and on some allied Marines in Breaking Point and Relentless.
Winchester M1897
Referred to in-game as the "M1897 Trench Shotgun," the Winchester Model 1897 is unlocked immediately in multiplayer. In single player, it is Sgt. Sullivan's primary weapon and can be found just lying around in cleared out underground bunkers. The 1897 trench gun is devastating at close range, capable of blowing off heads and limbs, and even blowing bodies in half.
M1903A1 Sniper Rifle
The M1903A1 Sniper Rifle is never seen in single player without a scope, and comes with a scope unlocked in multiplayer. The rifle is not an M1903A4 as it is based off of an A1 and mounts a higher-powered scope than the M73 and M84 scopes commonly used on the A4 variant. The scope mounts are also moved forward to the barrel and forward receiver to accommodate for its length. The A1 sniper variant was more common in the Pacific, which is why it is also seen in other games set in that theatre rather than the A4.
M1911A1 pistol
The M1911A1 pistol is the American soldiers' sidearm and your sidearm in all of the single player levels where you are not issued a flamethrower. It holds eight rounds in game, when the real M1911A1 holds only seven (plus one in the chamber). Standard-size eight-round magazines from Wilson Combat were not available until the 1980s. A variant called the "Holy Pistol" can be used in Nazi Zombies Map "Nacht Der Unoten" on the PC, by using the "Give All" PC command, an M1911A1 that fires grenade bullets.
Smith & Wesson Model 27
The most powerful handgun in the game, is the Smith & Wesson Model 27, it was most likely only included as the "Desert Eagle" of this game. It is only available in multiplayer.
Mk 2 hand grenade
The Mk 2 hand grenade is the standard American grenade in single player and is the only frag grenade in multiplayer.
M2 Flamethrower
You first take the M2 Flamethrower from the hands of a Marine who was killed trying to clear a machine gun nest out. You start with it in the level "Burn Em' Out."
M9A1 Bazooka
You pick up the M9A1 Bazooka to destroy the Japanese tanks when on the airfield. It is also used by two Soviet Soldiers in the level "Downfall." It is one of the immediately unlocked Perks when you unlock Create a Class.
Browning M1919
A mobile machine gun, you first use a bipod-equipped Browning M1919 in "Relentless.". It is seen without a bipod later on in single-player. It has a cloth wrapped around the barrel close to the frame as a makeshift handguard. The PBY Catalina in "Black Cats" has M1919s dual-mounted on the bow and single mounted on the stern. It is the last machine gun unlocked in multiplayer. It seems that the Browning machine gun for infantry use in the game is a M1919A4, but it can be fitted with a bipod which was only available for the M1919A6 version. It is also erroneously shown as the turret gun for the Soviet T-34 tank in both single player campaign and multiplayer.
Browning M2
The Browning M2 is is mounted in each of the Catalina's waist blisters in "Black Cats."
M7 Grenade Launcher
The M7 rifle grenade is an muzzle device that attaches to the M1 Garand and is used a few times in the Pacific campaign; the first time is when the American force is attacking Japanese Type 96 25mm triple installations at the airfield. There is a slight error in how they are presented: mounting one would normally require the rifle to first be emptied, then individual blank cartridges loaded for each shot fired; in game, they're just attached and fired. In addition, the rifle would have to be braced with the stock against the ground before firing; the player doesn't even have to crouch to use the weapon.
Oerlikon 20mm Cannon
In "Black Cats," the player's Catalina is armed with twin Oerlikon 20mm Cannons under the bow turret. This is not part of any standard Catalina fit, but was reported as a field modification to "Black Cat" Catalinas in the Pacific; however, it required the removal of the twin M1919s in the bow turret, which are still present on the game's Catalina.
Imperial Japanese Army
Type 99 rifle
The Type 99 rifle is the main rifle for the Japanese. Banzai attackers attach Model 30 bayonets to their Arisakas, which are then called "Arisaka Bayonet." A scoped version appears in "Semper Fi" and "Blowtorch and Corkscrew."
Type 100 Submachine gun
The Type 100 submachine gun is the main Japanese submachine gun.
Type 99 Light Machine Gun
The Type 99 Light Machine Gun is the main Japanese light machine gun.
Nambu Type 14 Pistol
The Nambu Type 14 Pistol is first seen given to you by Sullivan; whether or not you replace it with a new weapon, it appears in your possession again after you are sliced by a Japanese soldier's katana as Sullivan drags you to the escape boat, but you do not get much of a chance to use it.
Type 97 hand grenade
The Type 97 hand grenade is the Japanese hand grenade.
Type 92 Heavy Machine Gun
The Type 92 heavy machine gun is the main Japanese heavy machine gun.
Red Army
Mosin Nagant
The Mosin-Nagant is the first rifle given to you by Reznov, due to his lack of trigger finger (but he's fine firing a PPSh), but you are not given ammo. It is fitted with a scope. In later levels they are in the hands of Russian soldiers. They are more rare than PPSh SMGs.
Tokarev SVT-40 Rifle
The secondary Russian rifleis the Tokarev SVT-40 Rifle.
PPSh-41
The PPSh-41 is first seen in the hands of Reznov, after he gives you the Mosin-Nagant. It is also the standard Soviet SMG and is more common than the Mosin.
Degtyaryev Light Machine Gun
Degtyaryov DP Series Machine Gun
Double-barreled shotgun
A Double-barreled shotgun makes its first appearance in the Asylum, found in the kitchen, with a sawed off stock and barrel. Later in the subway, it is seen normally, and are lying around in all of the offices.
PTRS-41
The PTRS-41 is always seen with a scope, despite the real rifle never being issued with one. It is first seen in single player during "Vendetta." Much later in "Downfall," one can be found on the second or third level. It is erroneously depicted being used as a standard sniper rifle; the PTRS-41 is designed to be fired while prone against armored targets, not as a conventional rifle.
Tokarev TT-33
The Tokarev TT-33 is used to execute German prisoners, as well as your standard sidearm until you replace it.
RGD-33 hand grenade
The RGD-33 is the standard Soviet hand grenade.
Molotov Cocktail
Molotov cocktails are available as a secondary grenade during Soviet campaign levels.
B-4 M1931 howitzer
Archive footage of several of these 18-ton 203mm howitzers is present during the introduction to the Soviet campaign's Berlin levels; they are seen being used in the direct fire role, shooting down streets with their barrels level. They do not appear during gameplay.
Wehrmacht
Karabiner 98k
The Karabiner 98k is the main rifle for the German Army.
Gewehr 43
The Gewehr 43 is the secondary rifle for the Germans.
MP40
The MP40 is the main SMG for the Germans.
StG-44
The StG-44 is the main support for the Germans.
FG 42
The FG 42 is the main LMG for the German Army. It is the only LMG that can be equipped with a telescopic sight.
Walther P38
A German Soldier shoots Private Petrenko with a Walther P38 as he is attempting to plant the Soviet flag on the Reichstag.
Model 24 Stielhandgranate
The Model 24 Stielhandgranate is the Wehrmacht hand grenade.
Panzerschreck
The Panzerschreck is the main rocket launcher for the German Army.
MG42
The MG42 is the main turret weapon in the game.
Panzerfaust
In Call of Duty: World at War, the Panzerfaust is seen in the archive videos before the level Downfall, but it isn't available to the player.
Misc
Browning Hi-Power
The Browning Hi-Power, like the Glock 17 in Call Of Duty 4, appears on the "Overkill" perk symbol.
No 74 ST Grenade
Though there are no British troops in the Xbox 360, PS3, Wii and PC versions, the British No 74 ST Grenade is available in the game.
Melee Weapons
Go to the Discussion page to see the Melee Weapons used in the game.
See Also
Call of Duty franchise
- Call of Duty
- Call of Duty: United Offensive
- Call of Duty: Finest Hour
- Call of Duty 2
- Call of Duty 2: Big Red One
- Call of Duty 3
- Call of Duty 4: Modern Warfare
- Call of Duty 4: Modern Warfare (Nintendo DS Version)
- Call of Duty: World at War: Final Fronts
- Call of Duty: World at War (DS)
- Call of Duty: Modern Warfare 2
- Call of Duty: Black Ops
- Call of Duty: Modern Warfare 3