Error creating thumbnail: File missing Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Brothers in Arms: Road to Hill 30: Difference between revisions
(Created page with "{{WorkInProgress}} thumb|right|300px|''Brothers in Arms: Road to Hill 30'' (2005) '''''Brothers in Arms: Road to Hill 30''''' is a 2005 video game develo...") |
No edit summary |
||
Line 53: | Line 53: | ||
Baker and other GI's use the [[Mk 2 hand grenade|Mk 2 Hand Grenade]] in Normandy. Notably for a video game, it is inaccurate, as it is heavy and tends to drop or fly off-course when thrown instead of in a straight path, meaning a successful grenade throw is unlikely. | Baker and other GI's use the [[Mk 2 hand grenade|Mk 2 Hand Grenade]] in Normandy. Notably for a video game, it is inaccurate, as it is heavy and tends to drop or fly off-course when thrown instead of in a straight path, meaning a successful grenade throw is unlikely. | ||
[[File:MK2_grenade_DoD.jpg|thumb|none|150px|Mk 2 "Pineapple" High-Explosive Fragmentation Hand Grenade]] | [[File:MK2_grenade_DoD.jpg|thumb|none|150px|Mk 2 "Pineapple" High-Explosive Fragmentation Hand Grenade]] | ||
=German Weapons= | |||
==Karabiner 98k== | |||
The [[Karabiner 98k]] is the standard-issue weapon for German soldiers in the game. It can be used by the player. It is either reloaded using a five-round stripper clip, or if the chamber is not-empty, by individual bullets not unlike a sniper rifle. A scoped variant can also be picked up. | |||
[[File:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]] | |||
[[File:Tur3.jpg|thumb|none|500px|Karabiner 98k with Zeiss ZF42 scope - 7.92x57mm Mauser]] | |||
==Sturmgewehr 44== | |||
The [[Sturmgewehr 44]] makes an appearance in German hands in later missions. It is a powerful weapon and, accordingly, very frustrating to go up against. | |||
[[File:Sturmgewehr 44.jpg|thumb|none|500px|Sturmgewehr 44 - 7.92x33mm]] | |||
=Submachine Guns= | |||
==MP40== | |||
The iconic [[MP40#MP40|MP40]] is used by German soldiers and Non-Coms. | |||
[[File:MP40Side.jpg|thumb|none|500px|MP40 submachine gun - 9x19mm]] | |||
=Machine Guns= | |||
==MG34== | |||
The [[MG34]] is pintle-mounted on Panzer IV tanks. | |||
[[File:Mg-34.jpg|thumb|none|500px|MG34 with front and rear sights folded down - 7.92x57mm Mauser]] | |||
==MG42== | |||
The [[MG42]] is frequently-and frustratingly-used by German troops in fixed positions. A few hits mean instant death, which makes flanking it not a mere priority but a requirement. The player can man it for himself. | |||
[[File:MG42.jpg|thumb|none|500px|MG42 Machine Gun - 7.92x57mm Mauser]] | |||
=Launchers= | |||
==Panzerfaust== | |||
The single-shot, disposable fire-and-forget [[Panzerfaust]] is used by German soldiers to attack American tanks and the player character. They can be wielded by the player. | |||
[[File:Panzerfaust.jpg|thumb|none|500px|Panzerfaust - 44mm with 149mm warhead]] | |||
[[Category:Drama]] | [[Category:Drama]] | ||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:War]] | [[Category:War]] |
Revision as of 09:31, 9 December 2011
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Brothers in Arms: Road to Hill 30 for current discussions. Content is subject to change. |
Brothers in Arms: Road to Hill 30 is a 2005 video game developed by Gearbox Software and released by Ubisoft Studios. Set during the iconic Normandy Invasion of June 1944, it follows a paratrooper squad in the 101st Airborne over eight days, from the jump of June 6th to the defense of Hill 30 on June 13th, and the squad leader, Staff Sergeant Matthew Baker's, attempt to make sense of the sufferings of war and the responsibilities of leadership. Earning praise from both video games and historians, the game was immaculately researched. It allows the player character to lead his men tactically, and splits the squad into two teams - "assault", for flanking and eliminating the enemy, and "fire", for keeping their heads down. It was followed by Brothers in Arms: Earned in Blood later that year, and Brothers in Arms: Hell's Highway in 2008.
The following weapons can be seen in the video game Brothers in Arms: Road to Hill 30:
American Weapons
Rifles
M1903A4 Springfield
The M1903A4 Springfield sniper rifle is the starting weapon in "Purple Heart-Lane" and "Tom and Jerry".
M1 Garand
Unsurprisingly, the M1 Garand is the main weapon used by Staff Sergeant Matt Baker, and alongside the M1A1 Thompson is available as the starting weapon for most levels. It is carried by most of the "fire" team and some of the "assault team", notably Private First Class Kevin Leggett and Privates. Larry Allen and Michael Garnett.
M1A1 Carbine
The folding-stock, paratrooper version of the rifle, the M1A1 Carbine is used by Baker in several missions. Corporal Joe "Red" Hartsock carries one up until "Rommel's Asparagus", at which point he swaps it for a B.A.R.
Submachine Guns
M1A1 Thompson
Baker uses the M1A1 Thompson alongside the M1 Garand in many missions. It uses a 20-round clip. It is also carried by Corporal Sam Corrion, leader of the "assault" team, Platoon Sergeant Greg "Mac" Hassey, and Lieutenant Colonel Robert G. Cole. (Cole would be awarded the Medal for Honor for the events depicted in "Cole's Charge").
Machine Guns
M1918 Browning Automatic Rifle
Baker is given an M1918 Browning Automatic Rifle for several missions. Corporal Joe "Red" Hartsock and Private First Class Thomas "Zano" Zanovich carry it for the "fire" team.
Browning M1919
A Browning M1919, it's 82nd Airborne crew killed by a German grenade ("watch out for the blood on the trigger"), can be mounted and used in "Ambush at Exit 4" by Baker. Other soldiers are seen firing it during the defense of Hill 30. A pintle-mounted version is seen of the M3A1 "Stuart" and M4A1 "Sherman" Tanks in several missions. The player can manually use a turret-mounted M1919 on the Stuart.
Browning M2HB
In lieu of the Browning M1919, a turret-mounted Browning M2HB can be used on the M4A1 "Sherman" Tank.
Sidearms
Colt M1911A1
Baker is given a Colt M1911A1 sidearm by Platoon Sergeant Greg "Mac" Hassey on D-Day when he loses his leg-bag. He uses it until he either picks up a Karabiner 98k or finishes the mission.
Launchers
M1A1 Bazooka
Privates. Allen and Garnett use an M1A1 Bazooka in "Objective XYZ" to eliminate a German machine-gun post. Baker is tasked with using one to destroy several Panzer IV tanks in "Tom and Jerry".
Grenades
Mk 2 Hand Grenade
Baker and other GI's use the Mk 2 Hand Grenade in Normandy. Notably for a video game, it is inaccurate, as it is heavy and tends to drop or fly off-course when thrown instead of in a straight path, meaning a successful grenade throw is unlikely.
German Weapons
Karabiner 98k
The Karabiner 98k is the standard-issue weapon for German soldiers in the game. It can be used by the player. It is either reloaded using a five-round stripper clip, or if the chamber is not-empty, by individual bullets not unlike a sniper rifle. A scoped variant can also be picked up.
Sturmgewehr 44
The Sturmgewehr 44 makes an appearance in German hands in later missions. It is a powerful weapon and, accordingly, very frustrating to go up against.
Submachine Guns
MP40
The iconic MP40 is used by German soldiers and Non-Coms.
Machine Guns
MG34
The MG34 is pintle-mounted on Panzer IV tanks.
MG42
The MG42 is frequently-and frustratingly-used by German troops in fixed positions. A few hits mean instant death, which makes flanking it not a mere priority but a requirement. The player can man it for himself.
Launchers
Panzerfaust
The single-shot, disposable fire-and-forget Panzerfaust is used by German soldiers to attack American tanks and the player character. They can be wielded by the player.