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Talk:Deus Ex: Human Revolution: Difference between revisions

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That's why I deleted the pistol because it doesn't count. The rest I left, are debatable, but they appear more like the real world counter part more than then others [[User:Excalibur01|Excalibur01]] 17:59, 7 October 2011 (CDT)
That's why I deleted the pistol because it doesn't count. The rest I left, are debatable, but they appear more like the real world counter part more than then others [[User:Excalibur01|Excalibur01]] 17:59, 7 October 2011 (CDT)
== Unknown thingy ==
I am too tired to search (plus have absolutely no clue) so please help:
[[Image:DEHR-AR15.jpg‎|thumb|none|500px|]]
Thank you. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 15:16, 8 December 2011 (CST)

Revision as of 21:16, 8 December 2011

"Fictional" Weapons

Steiner-Bisley Zenith

The Zenith is a polymer semi-automatic 10mm pistol developed by a fictional German weapon manufacturer, Steiner-Bisley. It is equipped with a R.I.S. and has a 10-round magazine. The Zenith can accept the suppressor and laser aiming module mods, and has a unique mod allowing it to fire armour-piercing bullets. It appears to be a "futurised" M1911-based pistol, with aesthetics similar to the Walther P99.

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World War II issued Colt M1911A1 Pistol - .45 ACP
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Walther P99 - 9x19mm
The Zenith pistol.
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Jensen holding a Zenith pistol in the game, fitted with the suppressor and armour piercing mods.

Stasiuk Arms Hurricane TMP-18

The Hurricane TMP-18 (Tactical Machine Pistol Model 18) is a fully-automatic submachine gun made by Stasiuk Arms, Inc. It fires 9mm bullets from a 30-round magazine which can be upgraded to hold more. The gun is based on a mixture of the Steyr TMP (Overall shape, forward angled vertical foregrip, and magazine in grip orientation) and the Heckler & Koch MP5 ( MP5A3 styled buttstock, receiver design, and sight design). In addition the charging handle is on the top and seems to be based on the Uzi's charging handle and the handguard is borrowed from the Z-M LR 300 assault rifle. It can be upgraded with the aforementioned hi-cap magazines and a compensator to reduce recoil.

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Steyr TMP - 9x19mm
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Heckler & Koch MP5A3 - 9x19mm
The TMP-18 SMG.
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Firing the TMP-18.
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Reloading the TMP-18.
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Fedorova shooting with dual-wielded TMP-18s in a trailer.
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The futuristic compensator can be seen above the barrel.

Steiner-Bisley FR-27 SFR

The FR-27 SFR (Sanction Flechette Rifle) is an assault rifle based on the Magpul PDR, with a carrying handle/top-rail similar to the H&K G36C's. In the game's fiction, it was developed by the Düsseldorf-based arms manufacturer Steiner-Bisley. It fires flechette rounds, much like the Steyr ACR.

The FR-27 features an unusual break-open loading action similar to the hinged upper of an AR-15 pattern rifle, with the magazine (or possibly en-bloc clip) inserted into the open body of the weapon just in front of the trigger group and seemingly feeding upwards. This means that despite appearances, the weapon does not in fact have a bullpup layout. The structure under the barrel which appears to be a launcher actually serves as the rather oversized housing for the weapon's laser aiming module mod.

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A more recent model of the Magpul PDR - 5.56x45mm NATO
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Heckler & Koch G36C - 5.56x45mm
The FR-27.
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Jensen holding the FR-27 assault rifle.
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Concept art showing Adam Jensen in his apartment with the FR-27 rifle and the Zenith pistol.
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The FR-27 in first person.

Discussion

I never played any of the other Deus Ex games but this looks interesting. I'm curious to see how this game turns out. But one question: The Hurricane TMP-18, it looks more like a modified Uzi with a stock of a MP5 then a Steyr TMP. I might be looking at it wrong and I might not be the BEST expert when it comes to weapons, but it doesn't look like its based on a Steyr TMP. User:SeanWolf

I don't know, the Uzi does not have a fore-grip, that is why I wrote the TMP. Could be maybe the MP9 but that is technically a TMP. I'm not an expert either, but I think it is closer to the TMP/MP9 design. Anyways, someone with more "skill" with decide. bozitojugg3rn4ut 23:46, 9 March 2011 (MSK)
Well I will give you credit, You did good work on this page! I was actually thinking about creating this page, but I think you beat me too it! User:SeanWolf
Thank you. And your help is always welcome. And maybe you can help with this SR, cuz I have no idea:
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The SS-AP5 sniper rifle.

bozitojugg3rn4ut 00:41, 10 March 2011 (MSK)

Hm, wow this is tricky. It looks like a heavily modified PGM Ultima Ratio Commando. User:SeanWolf
It seems to have the gas tube of an AS50, but the rest, eh. Looks like a real guess-the-components Frankengun. Vangelis 09:36, 10 March 2011 (MSK)
Addition: The final game's model looks nothing like that anyway. Evil Tim 11:49, 31 August 2011 (CDT)

"Bullpup assault rifle."

Seen an image of this thing in a magazine, and, well, I'm not entirely sure it's actually a bullpup.

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It looks more like some kind of weird en-bloc setup, a bit like most of the guns in Battlefield 2142 used. The "adaptable ammo" I'd guess is for the underbarrel launcher, though it's so long it'd stick clear of the front of it. Vangelis 09:58, 10 March 2011 (MSK)

I have found a video in which we can see the reloading animation of the gun. http://www.youtube.com/watch?v=rAXOTugQGvs&feature=related (Note: the audio quality is piece of sh*t.) The reload can be seen after 08:05. Jensen inserts the mag above the trigger, like you do with the P90. As far as I know the P90 is a bullpup weapon so I think this one can be too. bozitojugg3rn4ut 14:05, 10 March 2011 (MSK)
Yeah, but the actual feed location of the P90 is way behind the trigger, which is at the front of the weapon; the same goes for the G11, which has the back of the magazine inside the stock. This one, the magazine is inserted right on top of the trigger group and the feed location would be in front of it, meaning it isn't a bullpup, just an unusual layout. Vangelis2 15:00, 10 March 2011 (MSK)
If you are right and the feed loc is in the front of the rifle, then the barrel must be like 5 inch long... The game takes place in 2027 so could be. I will remove the "bullpup" from the main page. bozitojugg3rn4ut 17:19, 10 March 2011 (MSK)
Well, unless it feeds from the rear of the flip-up loading port, and we'd need a much clearer video to say which way around the magazine / en-block clip is when he puts it into the weapon (one with the first-person reload would be nice); this, of course, operates under the assumption that they're trying to make the weapon workable rather than just cool-looking (BF2142 just threw around some BS excuse about "highly compressed ammo" to explain why a pistol-sized magazine could hold dozens of assault rifle rounds; perhaps they'll use the traditional series fallback of "it was nanomachines" as they did with DE: Invisible War's universal ammo). There does look to be something resembling an ejection port on the stock (presumably blanked off since Adam's wouldn't be lefty-configured), but I'm not sure that's what it is. Vangelis2 17:39, 10 March 2011 (MSK)

That thing could only look more like a Masamune Shirow design (see "Ghost in the Shell") if it said "SEBURU ARMS" on the side of it. Atypicaloracle 05:33, 6 April 2011 (CDT)

That's what I was thinking when I saw it too. :D - Mr. Wolf 13:19, 26 August 2011 (CDT)

_______________________________________


It's easier with this information

I created this topic 2 months earlier

on the official wikia of Deus Ex

=> http://deusex.wikia.com/wiki/Category:Deus_Ex:_Human_Revolution_weapons


cordialy,

ironintheskin from deusexwikia
  • Well, if that whole block in the middle is the magazine rather than a flip-up loading port then it's certainly not a bullpup; given the shot on your Wiki shows the rear face of the magazine is flat, it must be feeding from in front of the trigger group. Vangelis2 12:35, 12 March 2011 (MSK)
    • Yup, picked up my copy today. It's not a bullpup, even if it looks like one externally, since the mag seems to be loaded facing either forwards or up, not backwards; that puts the feed location in front of the trigger group. Also, I got the collector's edition, which means the game threw a huge bucket of free stuff at me as soon as I started the second level, and I got a "collectable" Adam Jenson figure. I guess in case I want to start a collection of many Adam Jensons. Evil Tim 07:19, 26 August 2011 (CDT)
      • Also, the revolver in this game may have won the title of "best videogame revolver ever." Even with the really strange side-break frame. It shoots mini-grenades! :D Evil Tim 12:51, 31 August 2011 (CDT)
Oooooh *3*. I just bought the game a while back but I can't play it because my computer's handware is totally screwed up. If I play ANY game my graphics card grinds and sputters louder than a freight train and my PC COMPLETELY dies within 5 mins! And even if I've had my PC on for a couple of minutes, the graphics card becomes too hot to touch! So I'm soon gonna be receiving my new "gaming rig" soon. :) btw, did you you find a real life bases for the the in-game revolver? I have the version of it in TF2 and it kinda looks like a furturized S&W 686 revolver. - Mr. Wolf 15:26, 31 August 2011 (CDT)
I used to have that with my CPU fan (turned out it wasn't actually touching the CPU) and my current graphics card seems to pack up if it's run under high strain (but that's talking the biggest Borderlands areas on the highest settings and 1980x1080 or Crysis with the settings jacked to "stupid"). Then again, I got this for PS3 rather than PC, and it still looks pretty fantastic, even if the pre-rendered cutcenes seem to be at a lower resolution than the actual game runs at. The Revolver, no, I'd say it's a little too out there to call a real-life basis. Evil Tim 04:37, 1 September 2011 (CDT)
The "highest straining" game I've been playing on my PC is TF2, :D it grinds and sputters even when I'm not even doing anything on it . I already know the Diamondback is "a little too out there" I said so down there. :D - Mr. Wolf 05:20, 1 September 2011 (CDT)

Also, I'm guessing the redesign of the heavy rifle was the usual poses / hand positions issue (ie, the Law of Conservation of Animation). Changing it to a more conventional layout means you don't have to figure out how to make Jensen blind-fire or crouch with a chainsaw-grip minigun. Evil Tim 05:45, 1 September 2011 (CDT)

Game developers always do what's easier for themselves. :D - Mr. Wolf 15:30, 1 September 2011 (CDT)


Revolver?

I know that there's a large frame revolver in this game from the trailers, its obviously the "magnum". From the wiki its called the diamond back .357.

"The Diamond Back .357 is a .357 magnum revolver made by Mustang Arms Ad-Tech Ltd. This revolver is really innovative, it uses an ingenious revolving cylinder magazine and a hybrid cartridge system to combine reloading speed with reliability and accommodate multiple ammo types."

It has a 5, 6, or 7 round cylinder/magazine(?)

The Diamondback to me looks like a furturized S&W 629 revolver or a similar S&W revolver. - Mr. Wolf 15:29, 31 August 2011 (CDT)
Never mind, I just looked at it on the wiki and it does not seem to be based on any known revolver design except for the fact it's a stainless steel revolver, silly me. :D It is a cool revolver design btw, the only real bizarre thing about the design is it has no rear sight?!. - Mr. Wolf 15:44, 31 August 2011 (CDT)
Yeah, it really doesn't. I'm not entirely sure why, he just sights it with the front one only and this is supposed to count as aiming it. I guess you could BS it and claim his augments mean he only needs one reference point to aim since the known position of his hand is the other, but the game never says anything like that so it just qualifies as 'I can invent a way for this to make sense' excuse-making. Evil Tim 16:07, 31 August 2011 (CDT)


Deleted guns that aren't real

Hybrid weapons don't count on this page. Either put them here or post about guns that exist in the real world. Excalibur01 17:39, 7 October 2011 (CDT)

I think those mostly pass the FEAR 2 test for "X with bits of a Y," maybe not the rifle so much. That's what we've usually used as a yardstick for these things. Evil Tim 17:54, 7 October 2011 (CDT)

That's why I deleted the pistol because it doesn't count. The rest I left, are debatable, but they appear more like the real world counter part more than then others Excalibur01 17:59, 7 October 2011 (CDT)

Unknown thingy

I am too tired to search (plus have absolutely no clue) so please help:

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Thank you. --bozitojugg3rn4ut 15:16, 8 December 2011 (CST)