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Talk:Battlefield 3: Difference between revisions
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See [[Talk:Battlefield 3/Archive 1]] for older discussions. | See [[Talk:Battlefield 3/Archive 1]] for older discussions. | ||
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== Why am I not surprised? == | == Why am I not surprised? == |
Revision as of 17:07, 16 November 2011
See Talk:Battlefield 3/Archive 1 for older discussions.
Why am I not surprised?
Part of me isn't too surprised that the CODMW3 article would be taken off the Work in Progress Status in a much shorter time than BF3's page. Personally I think MW3 committed a war crime with how atrocies the M16A4 looks both in the first person and 3rd person models of it. DarkSamuraiX1999 00:00, 16 November 2011
- Just the M16? :/ Hell, the P99 is the only pistol where they didn't get something wrong. Alex T Snow 02:14, 16 November 2011 (CST)
- It has more to do with the fact that MW3 makes more mistakes and therefore is far more fun to write about. Evil Tim 02:18, 16 November 2011 (CST)
- My personal favourite screw up in MW3 has to be the Skorpion's scope rail mount, with the "MG36" as a close runner up. Alex T Snow 03:02, 16 November 2011 (CST)
- I still mad about the fact they suddenly decided that it'll better that the M4A1 will have a 20-round magazine rather than a 30-round magazine -_- --RaNgeR 03:05, 16 November 2011 (CST)
- Lol good points all around. I'm not too knowledgeable on everything but I'm in the service and I use the M16A4 often. So it stuck out like a sore thumb the moment I picked up the rifle in the game that something was really freaking off about it. Like it wasn't already bad having 30 rounds come out of a 20 round mag. But bolt on rails to A2 Handguards? Really?! XDDD I don't know how accurate that P99 is, but it irks the hell out of me seeing it held one handed in the First Person Model. DarkSamuraiX1999 00:25 16 November 2011
Ya know? It's funny that the "fact" they are using military advisers to make the game better in "tactics" and stuff (yeah, right), this military advisers or what ever, aren't aware of the way the developers model the weapons and doesn't 100% reassemble to the real life one's :/ I guess the developers tell them "We don't really give a damn about realism, just tell us how the hell modern warfare works"... Still, the guys of BF3 made a bit better, though it does have also many things unrealistic, like the fact Marines are using M16A3's instead of M16A4's, and some of them running with an M240 like it a was wooden gun. Sigh. --RaNgeR 02:57, 16 November 2011 (CST)
- The thing about an advisor is that his job is to answer questions. It's up to the developers if they a) ask him the right questions and b) pay attention to his answers. I believe Star Trek's science advisors have publically complained that they're only asked for advice on what terminology to use and never on whether something is actually good science. Evil Tim 03:15, 16 November 2011 (CST)
One thing SP Campaign of BF3 proves is that BF3 shouldn't have SP Campaign in the first place. One would expect it to be more authentic, yet it takes approach of CoD: "We just put randomly weapons we have in MP whether or not they fit in. So suddenly we have Marines with M16A3s and M240Bs (instead of M16A4s and M240Gs), insurgents (exactly insurgents and not organized militia from pre-alpha trailers) with AK-74Ms and AEK-971s (instead of AK-47s / AKMs), Spetsnaz member Vladimir with 5.56 A-91 (despite Russian forces simply not using this caliber even for SF), etc. --Masterius 08:27, 16 November 2011 (CST)