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Talk:Payday: The Heist: Difference between revisions

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Well, it is in the game, yeah, put them up here. --[[User:GP32GL|GP32GL]] 17:38, 26 October 2011 (CDT)
Well, it is in the game, yeah, put them up here. --[[User:GP32GL|GP32GL]] 17:38, 26 October 2011 (CDT)
I love how this is basically a stripped down version of Kane and Lynch's multiplayer, but with fewer weapons, clunkier controls, and less variety

Revision as of 19:39, 2 November 2011

Concept Vid weapons

I saw some of the alpha vids for this game, and they featured the FAMAS and Galil models from Counter-Strike: Source, with iron-sight functionality. It also demonstrates why CSS models, at least those 2, are poor candidates for any Source mod with iron-sights. The Galil model has WAAY too much visual kick for it to work with ironsights. If I manage to find those vids again, can I place examples of the 2 weapons appearing in this game under the talk page? --HashiriyaR32 20:53, 25 October 2011 (CDT)

Well, it is in the game, yeah, put them up here. --GP32GL 17:38, 26 October 2011 (CDT)

I love how this is basically a stripped down version of Kane and Lynch's multiplayer, but with fewer weapons, clunkier controls, and less variety