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Lara Croft and the Guardian of Light: Difference between revisions
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__TOC__<br clear=all> | __TOC__<br clear=all> | ||
==Overview== | ==Overview== | ||
All weapons, except the USP Matches and the spear use the same ammunition pool, represented by a blue bar. Each weapons has a set ammo consumption rate. It is also possible to increase the bar by picking up "Ammo Powerups". Certain Artefacts grant ammo regeneration ability. | All weapons, except the USP Matches and the spear use the same ammunition pool, represented by a blue bar. Each weapons has a set ammo consumption rate. It is also possible to increase the bar by picking up "Ammo Powerups". Certain Artefacts grant ammo regeneration ability. | ||
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The [[Desert Eagle Mark VII]] appears as "Hand Cannons" in the game. Dual wielded, like the other handguns. | The [[Desert Eagle Mark VII]] appears as "Hand Cannons" in the game. Dual wielded, like the other handguns. | ||
[[Image:DesertEagle357Black.jpg|thumb|none|400px|IMI/Magnum Desert Eagle Mark VII - .357 Magnum]] | [[Image:DesertEagle357Black.jpg|thumb|none|400px|IMI/Magnum Desert Eagle Mark VII - .357 Magnum]] | ||
[[Image:LaraCroft 20.jpg|thumb|none|600px|]] | |||
===Smith & Wesson Model 629 Classic=== | ===Smith & Wesson Model 629 Classic=== | ||
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The [[M16 rifle series#Colt Carbine/Model 653/Model 727/Model 733|Model 727]] appears as "Assault Rifle". The first automatic weapon the player can obtain. The inventory icon shows it with its default butt-stock and 20-round magazine, but during the cutscenes it appears with the custom butt-stock seen in ''[[Tomb Raider: Underworld|Underworld]]''. | The [[M16 rifle series#Colt Carbine/Model 653/Model 727/Model 733|Model 727]] appears as "Assault Rifle". The first automatic weapon the player can obtain. The inventory icon shows it with its default butt-stock and 20-round magazine, but during the cutscenes it appears with the custom butt-stock seen in ''[[Tomb Raider: Underworld|Underworld]]''. | ||
[[Image:Coltm727ima.jpg|thumb|none|400px|Colt Model 727 - 5.56x45mm]] | [[Image:Coltm727ima.jpg|thumb|none|400px|Colt Model 727 - 5.56x45mm]] | ||
[[Image:LaraCroft 18.jpg|thumb|none|600px|]] | |||
[[Image:LaraCroft 19.jpg|thumb|none|600px|]] | |||
===AK-47=== | ===AK-47=== | ||
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The [[G3|G3SG/1]] appears as "Fast Action Rifle". | The [[G3|G3SG/1]] appears as "Fast Action Rifle". | ||
[[Image:H&KSG1.jpg|thumb|400px|none|G3SG/1 - 7.62x51mm]] | [[Image:H&KSG1.jpg|thumb|400px|none|G3SG/1 - 7.62x51mm]] | ||
[[Image:LaraCroft 15.jpg|thumb|none|600px|]] | |||
===Barrett M82CQ=== | ===Barrett M82CQ=== | ||
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[[Image:Minigun 2.JPG|thumb|none|400px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this.]] | [[Image:Minigun 2.JPG|thumb|none|400px|Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this.]] | ||
[[Image:LaraCroft 08.jpg|thumb|none|600px|]] | [[Image:LaraCroft 08.jpg|thumb|none|600px|]] | ||
[[Image:LaraCroft 16.jpg|thumb|none|600px|]] | |||
===Mk 153 Mod 0 SMAW=== | ===Mk 153 Mod 0 SMAW=== | ||
The [[SMAW]] appears as "Rocket Launcher" in the game. Fires homing missiles. Can take out large groups of enemies with one rocket. Certain monsters, like the T-Rex can only be harmed with this weapon. | The [[SMAW]] appears as "Rocket Launcher" in the game. Fires homing missiles. Can take out large groups of enemies with one rocket. Certain monsters, like the T-Rex can only be harmed with this weapon. If the relic bar is full it fires two rockets at the same time. | ||
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]] | [[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]] | ||
[[Image:LaraCroft 03.jpg|thumb|none|600px|]] | [[Image:LaraCroft 03.jpg|thumb|none|600px|]] | ||
===Milkor MGL=== | ===Milkor MGL=== | ||
Two versions of the [[Milkor MGL]] are present, but both use the same models. The "Grenade Launcher" is the first variant, and the "Heavy Grenade Launcher" is the advanced version with slightly better stats. If the relic meter is full, the MGL can fire two grenades at the same time. | Two versions of the [[Milkor MGL]] are present, but both use the same models. The "Grenade Launcher" is the first variant, and the "Heavy Grenade Launcher" is the advanced version with slightly better stats. Can be used to knock off the shields of the Shield Demons. If the relic meter is full, the MGL can fire two grenades at the same time. | ||
[[Image:MMGLMk1.jpg|thumb|none|400px|Milkor MGL - 40x46mm]] | [[Image:MMGLMk1.jpg|thumb|none|400px|Milkor MGL - 40x46mm]] | ||
[[Image:LaraCroft 11.jpg|thumb|none|600px|]] | [[Image:LaraCroft 11.jpg|thumb|none|600px|]] | ||
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===Remote Bomb=== | ===Remote Bomb=== | ||
Remote bombs can be placed to destroy obstacles or set up traps for enemies. | Remote bombs can be placed to destroy obstacles or set up traps for enemies. | ||
[[Image:LaraCroft 17.jpg|thumb|none|600px|]] | |||
[[Category:Video Game]] | [[Category:Video Game]] |
Revision as of 10:39, 20 September 2011
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Lara Croft and the Guardian of Light for current discussions. Content is subject to change. |
The following weapons can be seen in the game Lara Croft and the Guardian of Light:
Overview
All weapons, except the USP Matches and the spear use the same ammunition pool, represented by a blue bar. Each weapons has a set ammo consumption rate. It is also possible to increase the bar by picking up "Ammo Powerups". Certain Artefacts grant ammo regeneration ability.
Handguns
Heckler & Koch USP Match
Akimbo Heckler & Koch USP Matches are the default weapons of Lara in the game. During the cut-scenes the pistols are modeled with incorrect slide-mounted safeties, like in the other Tomb Raider video games, however the inventory icon shows it correctly. The USP's have unlimited ammunition. Referred to as "Handguns".
CZ 75
Dual CZ 75 pistols appear in the game as "Automatic Pistols". The name can be confusing since ALL weapons fire continuously if the fire key is held. Does not pack much power, but consumes ammo really slowly.
IMI/Magnum Research Desert Eagle Mark VII
The Desert Eagle Mark VII appears as "Hand Cannons" in the game. Dual wielded, like the other handguns.
Smith & Wesson Model 629 Classic
Dual Smith & Wesson Model 629 Classic revolvers appear as "Magnums" in the game.
Submachine Guns
Heckler & Koch MP5SD1
Akimbo Heckler & Koch MP5SD1 submachine guns appear in the game as "Dual SMG". They does not sound suppressed when fired and produce large muzzle flashes.
Heckler & Koch MP5SD3
The H&K MP5SD3 appears as "Submachine Gun" in the game. Fitted with a "fake" suppressor, as the SD1. Like with all the H&K weapons, its inventory icon is drawn without the magazine release paddle.
Heckler & Koch MP5A2
The Heckler & Koch MP5A2 appears as the world-model of the SD1 and SD3. Not usable by Lara or Totec.
IMI Uzi
Akimbo Uzis return from Underworld as the "Lightweight Machine Pistols". The Uzis have a wide spread, which can serve as an advantage or disadvantage, depending on the scenario.
Shotguns
FN Tactical Police Shotgun
The FN Tactical Police Shotgun is the first shotgun that can be found in the game, therefore it is also the weakest.
Benelli Nova
The Benelli Nova is the most powerful shotgun in the game. Called "Golden Shotgun", in case one missed the golden finish it has.
Daewoo USAS-12
The USAS-12 appears as "Automatic Shotgun". Has a very slow rate of fire and large spread.
Remington 870
A heavily customized Remington 870 shotgun (noted by the distinctive trigger guard) appears as "High Power Shotgun" in the game. The shotgun features a pistol grip, a vertical fore-grip, heat-shield and spare shell holder.
12 Gauge O/U Shotgun
One of the usable shotguns is an Over/Under Shotgun dubbed as "Double Barrel Shotgun".
Rifles
Colt Model 727
The Model 727 appears as "Assault Rifle". The first automatic weapon the player can obtain. The inventory icon shows it with its default butt-stock and 20-round magazine, but during the cutscenes it appears with the custom butt-stock seen in Underworld.
AK-47
The AK-47 appears as "AR-06" in the game. It is also used by enemy mercenaries in cut-scenes.
Heckler & Koch G3A3
The G3A3 appears as "High Power Assault Rifle" and as the name suggests, it is a better version of the M727.
Heckler & Koch G3SG/1
The G3SG/1 appears as "Fast Action Rifle".
Barrett M82CQ
The Barrett M82CQ appears as "High Power Single Shot Rifle" and is capable of killing smaller enemies with one shot.
Heavy Weapons
Handheld M134 "Minigun"
A Hand Held M134 Minigun appears as "Chaingun" in the game. A weapon with high damage, ROF and moderate ammo consumption rate.
Mk 153 Mod 0 SMAW
The SMAW appears as "Rocket Launcher" in the game. Fires homing missiles. Can take out large groups of enemies with one rocket. Certain monsters, like the T-Rex can only be harmed with this weapon. If the relic bar is full it fires two rockets at the same time.
Milkor MGL
Two versions of the Milkor MGL are present, but both use the same models. The "Grenade Launcher" is the first variant, and the "Heavy Grenade Launcher" is the advanced version with slightly better stats. Can be used to knock off the shields of the Shield Demons. If the relic meter is full, the MGL can fire two grenades at the same time.
Flamethrower
A powerful weapon for close quarter encounters. Two versions are present: "Flame Thrower" and "High Power Flame Thrower".
Remote Bomb
Remote bombs can be placed to destroy obstacles or set up traps for enemies.