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Lara Croft and the Guardian of Light: Difference between revisions

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==Handguns==
==Handguns==
===Heckler & Koch USP Match===
===Heckler & Koch USP Match===
Akimbo [[USP#Heckler & Koch USP Match|Heckler & Koch USP Matches]] are the default weapons of Lara in the game. The guns are modeled with incorrect slide-mounted safeties, like in the other Tomb Raider video games. The USP's have unlimited ammunition. Referred to as "Handguns".
Akimbo [[USP#Heckler & Koch USP Match|Heckler & Koch USP Matches]] are the default weapons of Lara in the game. During the cut-scenes the pistols are modeled with incorrect slide-mounted safeties, like in the other Tomb Raider video games, however the inventory icon shows it correctly. The USP's have unlimited ammunition. Referred to as "Handguns".
[[Image:H&K-USP-Compensator.jpg‎|thumb|none|400px|H&K USP Match - 9x19mm]]
[[Image:H&K-USP-Compensator.jpg‎|thumb|none|400px|H&K USP Match - 9x19mm]]
[[Image:LaraCroft 09.jpg‎|thumb|none|600px|]]


===CZ 75===
===CZ 75===
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[[Image:Cz75fm.jpg‎|thumb|none|400px|First Model CZ 75 - 9x19mm]]
[[Image:Cz75fm.jpg‎|thumb|none|400px|First Model CZ 75 - 9x19mm]]


===Desert Eagle Mk VII===
===IMI/Magnum Research Desert Eagle Mark VII===
The [[Desert Eagle Mark VII]] appears as "Hand Cannons" in the game. Dual wielded, like the other handguns.
The [[Desert Eagle Mark VII]] appears as "Hand Cannons" in the game. Dual wielded, like the other handguns.
[[Image:DesertEagle357Black.jpg|thumb|none|400px|IMI/Magnum Desert Eagle Mark VII - .357 Magnum]]
[[Image:DesertEagle357Black.jpg|thumb|none|400px|IMI/Magnum Desert Eagle Mark VII - .357 Magnum]]
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===Heckler & Koch MP5SD3===
===Heckler & Koch MP5SD3===
The [[Heckler & Koch MP5SD‎|H&K MP5SD3]] appears as "Submachine Gun" in the game. Fitted with a "fake" suppressor, as the SD1. Like with all the H&K weapons, its inventory icon is drawn without the magazine release paddle.
The [[Heckler & Koch MP5SD‎|H&K MP5SD3]] appears as "Submachine Gun" in the game. Fitted with a "fake" suppressor, as the SD1. Like with all the H&K weapons, its inventory icon is drawn without the magazine release paddle.
[[Image:MP5SD5.jpg|thumb|none|450px|Heckler & Koch MP5SD3 - 9x19mm]]
[[Image:MP5SD3.jpg|thumb|none|400px|Heckler & Koch MP5SD3 - 9x19mm]]


===Heckler & Koch MP5A2===
===Heckler & Koch MP5A2===
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The [[Benelli Nova]] is the most powerful shotgun in the game. Called "Golden Shotgun", in case one missed the golden finish it has.
The [[Benelli Nova]] is the most powerful shotgun in the game. Called "Golden Shotgun", in case one missed the golden finish it has.
[[Image:Ben nova.jpg|thumb|none|400px|Benelli Nova - 12 Gauge]]
[[Image:Ben nova.jpg|thumb|none|400px|Benelli Nova - 12 Gauge]]
[[Image:LaraCroft 13.jpg‎|thumb|none|600px|]]


=== Daewoo USAS-12 ===
=== Daewoo USAS-12 ===
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The [[AK-47]] appears as "AR-06" in the game. It is also used by enemy mercenaries in cut-scenes.
The [[AK-47]] appears as "AR-06" in the game. It is also used by enemy mercenaries in cut-scenes.
[[Image:TypeIII AK47.jpg|thumb|400px|none|AK-47 - 7.62x39mm]]
[[Image:TypeIII AK47.jpg|thumb|400px|none|AK-47 - 7.62x39mm]]
[[Image:LaraCroft 14.jpg‎|thumb|none|600px|]]


===Heckler & Koch G3A3===
===Heckler & Koch G3A3===
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===Milkor MGL===
===Milkor MGL===
Two versions of the [[Milkor MGL]] are present, but both use the same models. The "Grenade Launcher" is the first variant, and the "Heavy Grenade Launcher" is the advanced version with better stats. If the relic meter is full, the GL can fire two grenades at the same time.
Two versions of the [[Milkor MGL]] are present, but both use the same models. The "Grenade Launcher" is the first variant, and the "Heavy Grenade Launcher" is the advanced version with slightly better stats. If the relic meter is full, the MGL can fire two grenades at the same time.
[[Image:MMGLMk1.jpg|thumb|none|400px|Milkor MGL - 40x46mm]]
[[Image:MMGLMk1.jpg|thumb|none|400px|Milkor MGL - 40x46mm]]
[[Image:LaraCroft 11.jpg‎|thumb|none|600px|]]
[[Image:LaraCroft 12.jpg‎|thumb|none|600px|]]


===Flamethrower===
===Flamethrower===
A powerful weapon for close quarter encounters. Two versions are present: "Flame Thrower" and "High Power Flame Thrower".
A powerful weapon for close quarter encounters. Two versions are present: "Flame Thrower" and "High Power Flame Thrower".
[[Image:LaraCroft 10.jpg‎|thumb|none|600px|]]


===Remote Bomb===
===Remote Bomb===

Revision as of 08:59, 20 September 2011

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Lara Croft and the Guardian of Light for current discussions. Content is subject to change.

File:LaraCroft-Logo.jpg
Lara Croft and the Guardian of Light (2010)

The following weapons can be seen in the game Lara Croft and the Guardian of Light:


Overview

The player can carry a total of four weapons, one fixed weapon and three selectable. Lara carries dual USP Matches as her default weapon, which cannot be swapped. Totec's default weapon is the spear. If the player plays in single-player mode, he can only choose two weapons.

All weapons, except the USP Matches and the spear use the same ammunition pool, represented by a blue bar. Each weapons has a set ammo consumption rate. It is also possible to increase the bar by picking up "Ammo Powerups". Certain Artefacts grant ammo regeneration ability.

Handguns

Heckler & Koch USP Match

Akimbo Heckler & Koch USP Matches are the default weapons of Lara in the game. During the cut-scenes the pistols are modeled with incorrect slide-mounted safeties, like in the other Tomb Raider video games, however the inventory icon shows it correctly. The USP's have unlimited ammunition. Referred to as "Handguns".

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H&K USP Match - 9x19mm
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CZ 75

Dual CZ 75 pistols appear in the game as "Automatic Pistols". The name can be confusing since ALL weapons fire continuously if the fire key is held. Does not pack much power, but consumes ammo really slowly.

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First Model CZ 75 - 9x19mm

IMI/Magnum Research Desert Eagle Mark VII

The Desert Eagle Mark VII appears as "Hand Cannons" in the game. Dual wielded, like the other handguns.

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IMI/Magnum Desert Eagle Mark VII - .357 Magnum

Smith & Wesson Model 629 Classic

Dual Smith & Wesson Model 629 Classic revolvers appear as "Magnums" in the game.

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Smith & Wesson Model 629 Classic - .44 Magnum
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Submachine Guns

Heckler & Koch MP5SD1

Akimbo Heckler & Koch MP5SD1 submachine guns appear in the game as "Dual SMG". They does not sound suppressed when fired and produce large muzzle flashes.

Heckler & Koch MP5SD3

The H&K MP5SD3 appears as "Submachine Gun" in the game. Fitted with a "fake" suppressor, as the SD1. Like with all the H&K weapons, its inventory icon is drawn without the magazine release paddle.

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Heckler & Koch MP5SD3 - 9x19mm

Heckler & Koch MP5A2

The Heckler & Koch MP5A2 appears as the world-model of the SD1 and SD3. Not usable by Lara or Totec.

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H&K MP5A2 with Navy trigger group - 9x19mm

IMI Uzi

Akimbo Uzis return from Underworld as the "Lightweight Machine Pistols". The Uzis have a wide spread, which can serve as an advantage or disadvantage, depending on the scenario.

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IMI Uzi with buttstock collapsed - 9x19mm
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Shotguns

FN Tactical Police Shotgun

The FN Tactical Police Shotgun is the first shotgun that can be found in the game, therefore it is also the weakest.

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FN Tactical Police Shotgun - 12 Gauge
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Benelli Nova

The Benelli Nova is the most powerful shotgun in the game. Called "Golden Shotgun", in case one missed the golden finish it has.

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Benelli Nova - 12 Gauge
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Daewoo USAS-12

The USAS-12 appears as "Automatic Shotgun". Has a very slow rate of fire and large spread.

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Daewoo USAS-12 - 12 Gauge
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Remington 870

A heavily customized Remington 870 shotgun (noted by the distinctive trigger guard) appears as "High Power Shotgun" in the game. The shotgun features a pistol grip, a vertical fore-grip, heat-shield and spare shell holder.

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Remington 870 with pistol grip and vertical foregrip - 12 Gauge.

12 Gauge O/U Shotgun

One of the usable shotguns is an Over/Under Shotgun dubbed as "Double Barrel Shotgun".

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Browning 5.25 O/U - 12 Gauge
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Rifles

Colt Model 727

The Model 727 appears as "Assault Rifle". The first automatic weapon the player can obtain. The inventory icon shows it with its default butt-stock and 20-round magazine, but during the cutscenes it appears with the custom butt-stock seen in Underworld.

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Colt Model 727 - 5.56x45mm

AK-47

The AK-47 appears as "AR-06" in the game. It is also used by enemy mercenaries in cut-scenes.

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AK-47 - 7.62x39mm
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Heckler & Koch G3A3

The G3A3 appears as "High Power Assault Rifle" and as the name suggests, it is a better version of the M727.

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G3A3 - 7.62x51mm

Heckler & Koch G3SG/1

The G3SG/1 appears as "Fast Action Rifle".

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G3SG/1 - 7.62x51mm

Barrett M82CQ

The Barrett M82CQ appears as "High Power Single Shot Rifle" and is capable of killing smaller enemies with one shot.

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Barrett M107CQ - .50 BMG
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Heavy Weapons

Handheld M134 "Minigun"

A Hand Held M134 Minigun appears as "Chaingun" in the game. A weapon with high damage, ROF and moderate ammo consumption rate.

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Handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in Terminator 2: Judgement Day. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from Predator; the real T2 minigun did not have this.
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Mk 153 Mod 0 SMAW

The SMAW appears as "Rocket Launcher" in the game. Fires homing missiles. Can take out large groups of enemies with one rocket. Certain monsters, like the T-Rex can only be harmed with this weapon.

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Mk 153 Mod 0 SMAW - 83mm
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Milkor MGL

Two versions of the Milkor MGL are present, but both use the same models. The "Grenade Launcher" is the first variant, and the "Heavy Grenade Launcher" is the advanced version with slightly better stats. If the relic meter is full, the MGL can fire two grenades at the same time.

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Milkor MGL - 40x46mm
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Flamethrower

A powerful weapon for close quarter encounters. Two versions are present: "Flame Thrower" and "High Power Flame Thrower".

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Remote Bomb

Remote bombs can be placed to destroy obstacles or set up traps for enemies.