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Just Cause 2: Difference between revisions
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Appears as the "Pistol". It can be identified as the Mark VII by the safety lever and its lack of scope rails as featured on the Mark XIX. The true calibre cannot be determined: The real Desert Eagle holds 9 rounds in .357, 8 in .44 Magnum and 7 in .50 AE, while the in-game version starts out with a 12 round magazine. | Appears as the "Pistol". It can be identified as the Mark VII by the safety lever and its lack of scope rails as featured on the Mark XIX. The true calibre cannot be determined: The real Desert Eagle holds 9 rounds in .357, 8 in .44 Magnum and 7 in .50 AE, while the in-game version starts out with a 12 round magazine. | ||
[[Image:DesertEagle357Black.jpg|thumb|400px|none|Desert Eagle MK VII - .357 Magnum]] | [[Image:DesertEagle357Black.jpg|thumb|400px|none|Desert Eagle MK VII - .357 Magnum]] | ||
[[Image:JustCause2_-_DesertEagle.jpg|thumb|500px|none|The | [[Image:JustCause2_-_DesertEagle.jpg|thumb|500px|none|The Desert Eagle in Rico's hands. Note the two-tone finish.]] | ||
[[File:JustCause2 - DesertEagle CS.jpg|thumb|500px|none|Rico downs a member of the Panauan military in the second agency mission "Casino Bust".]] | [[File:JustCause2 - DesertEagle CS.jpg|thumb|500px|none|Rico downs a member of the Panauan military in the second agency mission "Casino Bust".]] | ||
[[File:JustCause2 - DesertEagle TWT.jpg|thumb|500px|none|Pang is held at gunpoint by Rico with his | [[File:JustCause2 - DesertEagle TWT.jpg|thumb|500px|none|Pang is held at gunpoint by Rico with his Desert Eagle Mark VII during "The Whiter Tiger".]] | ||
== Smith & Wesson Model 500 == | == Smith & Wesson Model 500 == | ||
This Revolver is based on the [[Smith & Wesson Model 500]], but the in-game model has some incorrect features which include: the cylinder latch being too low, the barrel seems to be based on [[Taurus Tracker]] revolvers, minus the compensator ports, and finally the cylinder holds 6 shots instead of 5 (see image below), which is funny, because in-game it starts out with a 7 shot capacity. | This Revolver is based on the [[Smith & Wesson Model 500]], but the in-game model has some incorrect features which include: the cylinder latch being too low, the barrel seems to be based on [[Taurus Tracker]] revolvers, minus the compensator ports, and finally the cylinder holds 6 shots instead of 5 (see image below), which is funny, because in-game it starts out with a 7 shot capacity. | ||
[[Image:Magnum 50cal 500.jpg|thumb|none|400px|Smith & Wesson Model 500 - .500 S&W Magnum]] | [[Image:Magnum 50cal 500.jpg|thumb|none|400px|Smith & Wesson Model 500 - .500 S&W Magnum]] | ||
[[Image:JustCause2 - Revolver.jpg|thumb|none|500px|The | [[Image:JustCause2 - Revolver.jpg|thumb|none|500px|The Smith & Wesson Model 500 ingame.]] | ||
= Submachine Guns = | = Submachine Guns = | ||
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Appears ingame as the "Assault Rifle". The magazine capacity can be gradually upgraded from 20 to 30 rounds across 6 levels. The ingame version lacks a carry handle, has a free floating handguard and a tubular metal buttstock with cheek rest. Resembles highly the Brazilian IMBEL MB-2, a copy of the M4. | Appears ingame as the "Assault Rifle". The magazine capacity can be gradually upgraded from 20 to 30 rounds across 6 levels. The ingame version lacks a carry handle, has a free floating handguard and a tubular metal buttstock with cheek rest. Resembles highly the Brazilian IMBEL MB-2, a copy of the M4. | ||
[[File:ColtM4A1-2.jpg|thumb|none|500px|Colt M4A1 Carbine with carry handle removed - 5.56x45mm]] | [[File:ColtM4A1-2.jpg|thumb|none|500px|Colt M4A1 Carbine with carry handle removed - 5.56x45mm]] | ||
[[Image:JustCause2_-_M4.jpg|thumb|none|500px|A | [[Image:JustCause2_-_M4.jpg|thumb|none|500px|A M4A1 ready to be picked up.]] | ||
[[File:JustCause2 - M4 2.jpg|thumb|none|500px|The guard left of Bolo Santosi holds a | [[File:JustCause2 - M4 2.jpg|thumb|none|500px|The guard left of Bolo Santosi holds a M4A1 as Rico accepts the first Reaper faction mission.]] | ||
[[File:JustCause2 - M4 3.jpg|thumb|none|500px|Maria Kane holds an unloaded | [[File:JustCause2 - M4 3.jpg|thumb|none|500px|Maria Kane holds an unloaded M4A1 during the intro to the fourth Agency mission "Mountain Rescue".]] | ||
=='Bull's Eye' Assault Rifle (Colt M4A1 Mocked up as H&K XM8 Variant)== | =='Bull's Eye' Assault Rifle (Colt M4A1 Mocked up as H&K XM8 Variant)== | ||
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==Unknown Sawn-Off Double Barrel Side-by-Side Shotgun== | ==Unknown Sawn-Off Double Barrel Side-by-Side Shotgun== | ||
An unknown [[Sawn Off Double Barrel]] shotgun is used by the Panauan Millitary, and can be seen in conjunction with the larger pump shotgun. For some odd reason, Rico and enemies are capable of firing three (!) shots from the gun before having to reload, despite the gun having only two barrels. Completely devastating at close range, especially when dual-wielded. | An unknown [[Sawn Off Double Barrel]] shotgun is used by the Panauan Millitary, and can be seen in conjunction with the larger pump shotgun. For some odd reason, Rico and enemies are capable of firing three (!) shots from the gun before having to reload, despite the gun having only two barrels. Completely devastating at close range, especially when dual-wielded. | ||
==FN Tactical Police Shotgun== | ==FN Tactical Police Shotgun== | ||
The 'pump shotgun' in the game is based off of an [[FN Tactical Police Shotgun]], incorporating design cues from the Benelli M4 Super 90 as well. Found throughout Panau. | The 'pump shotgun' in the game is based off of an [[FN Tactical Police Shotgun]], incorporating design cues from the Benelli M4 Super 90 as well. Found throughout Panau. | ||
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The [[M249]] is called the "Machine Gun". Mounted on patrol boats and Jeeps, and also able to be picked up and hand-fired by Rico. The M249 and M134 Minigun share a mounting which includes an ammo box; this is not part of the weapon model, meaning that when carried the M249 has no ammunition drum. It also lacks a stock, but retains the mounting hinge point on the rear of the SAW. | The [[M249]] is called the "Machine Gun". Mounted on patrol boats and Jeeps, and also able to be picked up and hand-fired by Rico. The M249 and M134 Minigun share a mounting which includes an ammo box; this is not part of the weapon model, meaning that when carried the M249 has no ammunition drum. It also lacks a stock, but retains the mounting hinge point on the rear of the SAW. | ||
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with a 200 round ammo drum - 5.56x45mm]] | [[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with a 200 round ammo drum - 5.56x45mm]] | ||
[[Image:JustCause2_-_M249.jpg|thumb|none|500px|A Reaper holds his | [[Image:JustCause2_-_M249.jpg|thumb|none|500px|A Reaper holds his M249.]] | ||
[[Image:JustCause2_-_M249_2.jpg|thumb|none|500px|A member of the Panauan military force fires a vehicle mounted | [[Image:JustCause2_-_M249_2.jpg|thumb|none|500px|A member of the Panauan military force fires a vehicle mounted M249 at a group of Ular Boys. Note the common M249 / M134 mounting's belt feeding into the underside of the M249 in a completely incorrect fashion.]] | ||
= Explosives = | = Explosives = | ||
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[[Image:Japanese-type97-grenade.jpg|thumb|none|100px|Type 97 High-Explosive Fragmentation hand grenade]] | [[Image:Japanese-type97-grenade.jpg|thumb|none|100px|Type 97 High-Explosive Fragmentation hand grenade]] | ||
[[Image:200px-M-67handgrenade.jpg|thumb|none|100px|M26 HE Frag hand grenade]] | [[Image:200px-M-67handgrenade.jpg|thumb|none|100px|M26 HE Frag hand grenade]] | ||
[[File:JustCause2 - Grenade.jpg|thumb|none|500px|A | [[File:JustCause2 - Grenade.jpg|thumb|none|500px|A Type 97 in an ammo box.]] | ||
[[File:JustCause2 - Grenade2.jpg|thumb|none|500px|A grenade lands at Rico's feet during the agency mission "Casino Bust".]] | [[File:JustCause2 - Grenade2.jpg|thumb|none|500px|A grenade lands at Rico's feet during the agency mission "Casino Bust".]] | ||
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[[Image:AT-4Launcher.jpg|thumb|none|500px|M136 AT4 Anti-Tank recoilless launcher - 84mm]] | [[Image:AT-4Launcher.jpg|thumb|none|500px|M136 AT4 Anti-Tank recoilless launcher - 84mm]] | ||
[[Image:JustCause2_-_AT4.jpg|thumb|none|500px|A AT4 lies on the ground next to one of the hand grenades.]] | [[Image:JustCause2_-_AT4.jpg|thumb|none|500px|A AT4 lies on the ground next to one of the hand grenades.]] | ||
[[Image:JustCause2_-_AT4_2.jpg|thumb|none|500px|A Reaper opens fire with his | [[Image:JustCause2_-_AT4_2.jpg|thumb|none|500px|A Reaper opens fire with his AT4.]] | ||
[[File:JustCause2 - AT4 3.jpg|thumb|none|500px|Pandak Panay holds his | [[File:JustCause2 - AT4 3.jpg|thumb|none|500px|Pandak Panay holds his AT4 during the final agency mission "A Just Cause".]] | ||
== GE M134 Minigun == | == GE M134 Minigun == | ||
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[[Image:JustCause2_-_Minigun.jpg|thumb|none|500px|A M134 mounted underneath the right wing of a fighter jet.]] | [[Image:JustCause2_-_Minigun.jpg|thumb|none|500px|A M134 mounted underneath the right wing of a fighter jet.]] | ||
[[File:JustCause2 - Minigun 2.jpg|thumb|none|500px|A M134 in a Reaper controlled military base. Note the belt feeding from the box to the left of the weapon into the underside; this is part of the mounting, and is left behind when Rico detaches the M134 and carries it around.]] | [[File:JustCause2 - Minigun 2.jpg|thumb|none|500px|A M134 in a Reaper controlled military base. Note the belt feeding from the box to the left of the weapon into the underside; this is part of the mounting, and is left behind when Rico detaches the M134 and carries it around.]] | ||
[[File:JustCause2 - Minigun TWT.jpg|thumb|none|500px|Rico picks up the | [[File:JustCause2 - Minigun TWT.jpg|thumb|none|500px|Rico picks up the GE M134 during the third agency mission "The White Tiger".]] | ||
[[File:JustCause2 - Minigun 3.jpg|thumb|none|500px|Alexander Mirkov mans a | [[File:JustCause2 - Minigun 3.jpg|thumb|none|500px|Alexander Mirkov mans a GE M134 during the fifth agency mission "Three Kings".]] | ||
==M202 FLASH Rocket Launcher== | ==M202 FLASH Rocket Launcher== | ||
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A fictional weapon called the 'Cluster Bomb Launcher' appears as part of the 'Boom Pack' DLC. it appears to be a magazine-fed M203 mounted on a stand alone frame unit. When fired, it fires several grenade-like projectiles that explode after a few seconds. | A fictional weapon called the 'Cluster Bomb Launcher' appears as part of the 'Boom Pack' DLC. it appears to be a magazine-fed M203 mounted on a stand alone frame unit. When fired, it fires several grenade-like projectiles that explode after a few seconds. | ||
[[Category: Video Game]] | [[Category: Video Game]] | ||
[[Category: Third-Person Shooter]] | [[Category: Third-Person Shooter]] |
Revision as of 01:22, 19 September 2011
Nice, but where's the trigger? This article or section is incomplete. You can help IMFDB by expanding it. |
Just Cause 2 is a 2010 open world action-adventure developed by Avalanche Studios and Eidos Interactive, published by Square Enix. The story follows the character of Rico Rodriguez as he is sent into the fictional island state of Panau by an organisation simply known as "The Agency", tasked with toppling it's current leader, "Baby" Panay. The game is spread out over a huge area, the islands being beautifully rendered and designed, having every area in the map able to be traveled too by the player with ease. Weapons are most easily obtained from the Panauan Military, which are present throughout the islands. Rico can carry a total of two smaller weapons (In holsters on both hips), and one larger 'heavy' weapon (slung over his back). The small weapons, i.e. the Desert Eagle, S&W M500, Sawn-off double barrel and FAMAE SAF, can be dual wielded, using any combination of the four weapon types. All the weapons and vehicles can be upgraded over the course of the game using upgrade points found in the game world, or earned by completing missions.
The following firearms appear in the video game Just Cause 2:
Handguns
Desert Eagle Mark VII
Appears as the "Pistol". It can be identified as the Mark VII by the safety lever and its lack of scope rails as featured on the Mark XIX. The true calibre cannot be determined: The real Desert Eagle holds 9 rounds in .357, 8 in .44 Magnum and 7 in .50 AE, while the in-game version starts out with a 12 round magazine.
Smith & Wesson Model 500
This Revolver is based on the Smith & Wesson Model 500, but the in-game model has some incorrect features which include: the cylinder latch being too low, the barrel seems to be based on Taurus Tracker revolvers, minus the compensator ports, and finally the cylinder holds 6 shots instead of 5 (see image below), which is funny, because in-game it starts out with a 7 shot capacity.
Submachine Guns
FAMAE SAF
Dubbed the "Submachine Gun" ingame. The weapon was modelled without any kind of stock. The real weapon on the other hand can be acquired, for example, with a folding stock or a fixed buttstock.
Assault Rifles
Colt M4A1 Carbine
Appears ingame as the "Assault Rifle". The magazine capacity can be gradually upgraded from 20 to 30 rounds across 6 levels. The ingame version lacks a carry handle, has a free floating handguard and a tubular metal buttstock with cheek rest. Resembles highly the Brazilian IMBEL MB-2, a copy of the M4.
'Bull's Eye' Assault Rifle (Colt M4A1 Mocked up as H&K XM8 Variant)
A DLC weapon, the Bull's Eye features a scope for increased long-range effectiveness. Upon closer inspection of the model, It appears Edios simply took the M4 model and grafted several embellishments on top of it, as defining features of the M4 can be picked out from the new rifle. Restricted to semi-automatic fire only.
Sniper Rifles
FPK / PSL Sniper Rifle
A FPK / PSL Sniper Rifle with modified shoulder stock and synthetic foregrip appears as the "Sniper Rifle". Interestingly, enemy snipers are frequently seen using this weapon in conjunction with Laser Aiming Modules, which are never actually present on the rifles.
Shotguns
Unknown Sawn-Off Double Barrel Side-by-Side Shotgun
An unknown Sawn Off Double Barrel shotgun is used by the Panauan Millitary, and can be seen in conjunction with the larger pump shotgun. For some odd reason, Rico and enemies are capable of firing three (!) shots from the gun before having to reload, despite the gun having only two barrels. Completely devastating at close range, especially when dual-wielded.
FN Tactical Police Shotgun
The 'pump shotgun' in the game is based off of an FN Tactical Police Shotgun, incorporating design cues from the Benelli M4 Super 90 as well. Found throughout Panau.
Machine Guns
FN M249
The M249 is called the "Machine Gun". Mounted on patrol boats and Jeeps, and also able to be picked up and hand-fired by Rico. The M249 and M134 Minigun share a mounting which includes an ammo box; this is not part of the weapon model, meaning that when carried the M249 has no ammunition drum. It also lacks a stock, but retains the mounting hinge point on the rear of the SAW.
Explosives
Type 97 hand grenade
The games resident fragmentation grenade. This appears to be a Type 97 hand grenade with a M26 fuze assembly and spoon.
C4 Plastic Explosive
Found all over Panau, and on the Black Market. Remotely detonated explosive that can be affixed to almost any surface or vehicle in Panau.
Heavy Weaponry
M136 AT4
Simply named "Rocket Launcher". Holds an unrealistic 3 rockets at upgrade level 1. "Baby" Panay carries an even more unrealistic version which is semi-automatic and never reloads.
GE M134 Minigun
The GE M134 can be found mounted in emplacements, on patrol boats and helicopters. It's most prominent appearance is during the mission "The White Tiger". The M134 in emplacements can be removed and carried around similar to the GE M134 handheld Minigun in Terminator 2. Although in Just Cause 2 the weapon retains it's spade grips along with the added pistol grip.
M202 FLASH Rocket Launcher
The M202 FLASH quad-barreled rocket launcher is a weapon contained in the 'Boom Pack' DLC. When fired, it fires one rocket at a time, to a maximum of 4 before reloading.
Standalone M203 Grenade Launcher
A fictional weapon called the 'Cluster Bomb Launcher' appears as part of the 'Boom Pack' DLC. it appears to be a magazine-fed M203 mounted on a stand alone frame unit. When fired, it fires several grenade-like projectiles that explode after a few seconds.