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World in Conflict: Difference between revisions
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[[Image:World-in-conflict-box.jpg|thumb|right|300px|''World in Conflict'' (2007)]] | |||
[[Image:World_in_Conflict_Soviet_Assault.jpg|thumb|right|300px|''World in Conflict: Soviet Assault'' (2009)]] | |||
''World in Conflict'' is a real-time tactics (RTT) video game released on September 18, 2007 in North-American, later on September 20 in Australia and on September 21 in Europe. Developed by Massive Entertainment and published by Ubisoft (formaly by Sierra Entertainment) for the PC, ''World in Conflict'' won many Best Strategy Game awards for 2007. on March 2009, an expansion pack called ''World in Conflict: Soviet Assault'' was released and introducing six new single-player missions, which all are of the Soviet faction, also showing new characters. | |||
'''The following weapons appear in the video game ''World in Conflict'' and World in Conflict: Soviet Assault:''' | |||
=== M16A2 | = U.S Army Weapons = | ||
[[M16A2]] is standard issue | == M16A2 Rifle == | ||
The [[M16A2]] is the standard issue weapon of the U.S. forces. In cut-scenes, the [[M16A2]] is seen used by 1LT Parker, CPT Mark Bannon, CPL Anton “Ants” Rodriguez, CPL Michael “Mike” Thompson, CPT James Webb (though he uses with [[M203 grenade launcher]]) and many other characters. In-gameplay, the [[M16A2]] is only used with [[M203 grenade launcher]]. | |||
[[Image:M16A2.jpg|thumb|300px|none|M16A2 Rifle - 5.56x45mm]] | [[Image:M16A2.jpg|thumb|300px|none|[[M16A2]] Rifle - 5.56x45mm.]] | ||
[[Image:M16A2lol.JPG|thumb|300px|none|In-Game M16A2 (Appears only with M203)]] | [[Image:M16A2lol.JPG|thumb|300px|none|In-Game M16A2 (Appears only with M203)]] | ||
[[Image:M16SMANYTIMES.JPG|thumb|300px|none|M16A2´s in one of Cut-Scenes.]] | [[Image:M16SMANYTIMES.JPG|thumb|300px|none|M16A2´s in one of Cut-Scenes.]] | ||
[[Image:OPENING.JPG|thumb|300px|none|M16A2´s in opening sequence.]] | [[Image:OPENING.JPG|thumb|300px|none|M16A2´s in opening sequence.]] | ||
== Mk 46 Mod 0 == | |||
[[FN Minimi]] modification Mk 46 Mod 0 is used by US soldiers as SAW. | [[FN Minimi]] modification Mk 46 Mod 0 is used by US soldiers as SAW. | ||
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''Front sights are just really ankward modelled, they doesnt look like on any FN Minimi based gun.'' | ''Front sights are just really ankward modelled, they doesnt look like on any FN Minimi based gun.'' | ||
== Remington Model 700 == | |||
[[Remington Model 700]] with camo paint is used by US Sniper. | [[Remington Model 700]] with camo paint is used by US Sniper. | ||
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[[Image:R700s.JPG|thumb|300px|none|In-Game Remington Model 700]] | [[Image:R700s.JPG|thumb|300px|none|In-Game Remington Model 700]] | ||
== | == Browning M2HB == | ||
[[Browning | The [[Browning M2HB]] can be seen mounted on US Humvees and M1 Abrams tanks | ||
[[Image:BrowningM2.jpg|thumb|300px|none|Browning M2HB on vehicle mount - .50 BMG]] | [[Image:BrowningM2.jpg|thumb|300px|none|Browning M2HB on vehicle mount - .50 BMG]] | ||
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[[Image:Openingsequencelol.JPG|thumb|200px|none|M2 Browning in opening sequence]] | [[Image:Openingsequencelol.JPG|thumb|200px|none|M2 Browning in opening sequence]] | ||
== FIM-92A Stinger == | |||
[[FIM-92A Stinger]] is used by US Soldiers against helicopters. | [[FIM-92A Stinger]] is used by US Soldiers against helicopters. | ||
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[[Image:STINGEROMG.JPG|thumb|300px|none|In-Game Stinger]] | [[Image:STINGEROMG.JPG|thumb|300px|none|In-Game Stinger]] | ||
== Carl Gustav recoilless rifle == | |||
[[Carl Gustav recoilless rifle]] is used by US soldiers as AT defense. | [[Carl Gustav recoilless rifle]] is used by US soldiers as AT defense. | ||
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[[Image:KARLGUSTAV.JPG|thumb|300px|none|In-Game Stinger]] | [[Image:KARLGUSTAV.JPG|thumb|300px|none|In-Game Stinger]] | ||
== AT4 == | |||
used by us army solders in cutsenses | used by us army solders in cutsenses | ||
[[Image:AT-4Launcher.jpg|thumb|none|300px]] | [[Image:AT-4Launcher.jpg|thumb|none|300px]] | ||
[[Image:Imfdb AT4 WIC.png|thumb|none|300px|]] | [[Image:Imfdb AT4 WIC.png|thumb|none|300px|]] | ||
== M203 grenade launcher == | |||
Seen on Army M16A2s ingame. Webb's M16A2 is fitted with a M203 in the cutscene. | Seen on Army M16A2s ingame. Webb's M16A2 is fitted with a M203 in the cutscene. | ||
== M60 == | |||
[[M60]] doesnt appear in-game, but can be seen in game´s intro. | [[M60]] doesnt appear in-game, but can be seen in game´s intro. | ||
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[[Image:M60abla.JPG|thumb|300px|none|M60 in intro]] | [[Image:M60abla.JPG|thumb|300px|none|M60 in intro]] | ||
== | == Franchi SPAS-12 == | ||
[[Franchi SPAS-12]] | A stock-less [[Franchi SPAS-12]] can be seen in the intro and in of the trailers, though not used in-game. | ||
[[Image:FSpas12orign.jpg|thumb|300px|none|[[Franchi SPAS-12]] combat shotgun with no stock – 12 Gauge.]] | |||
[[Image:FRANCHISPASWIC.JPG|thumb|300px|none|SPAS-12 in the hands of the soldier in the foreground.]] | |||
=== AK-47 | = Soviet Army Weapons = | ||
== AK-47 == | |||
[[AK-47]] is standard issue rifle for Soviets. Its really inacurrate, soviets may use AK-74s or AKSu´s. | [[AK-47]] is standard issue rifle for Soviets. Its really inacurrate, soviets may use AK-74s or AKSu´s. | ||
Like M16A2 appears only with Grenade Launcher (GP-25) | Like M16A2 appears only with Grenade Launcher (GP-25) | ||
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[[Image:AK47WIC.JPG|thumb|300px|none|In-Game AK-47, appears only with GP-25 )]] | [[Image:AK47WIC.JPG|thumb|300px|none|In-Game AK-47, appears only with GP-25 )]] | ||
== PK Machine Gun == | |||
[[PKM]] is standard SAW for Soviets. | [[PKM]] is standard SAW for Soviets. | ||
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Note : Version mounted on vehicle is much less detailed than Machine Gunner´s one. | Note : Version mounted on vehicle is much less detailed than Machine Gunner´s one. | ||
== SVD Dragunov == | |||
[[SVD]] is Soviet sniper´s gun. | [[SVD]] is Soviet sniper´s gun. | ||
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[[Image:SVDWORLDINCONFLICT.JPG|thumb|300px|none|In-Game SVD, seems to have stock without any holes.]] | [[Image:SVDWORLDINCONFLICT.JPG|thumb|300px|none|In-Game SVD, seems to have stock without any holes.]] | ||
== RPG-7 == | |||
[[RPG-7]] is standart soviet AT weapon in-game. Its back part is really ankwardly modeled, its just too long. | [[RPG-7]] is standart soviet AT weapon in-game. Its back part is really ankwardly modeled, its just too long. | ||
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[[Image:RPGWORLDINCONFLICT.JPG|thumb|300px|none|In-Game RPG with strange back part.]] | [[Image:RPGWORLDINCONFLICT.JPG|thumb|300px|none|In-Game RPG with strange back part.]] | ||
== SA-7 Grail == | |||
Standart AA gun seems to be [[SA-7 Grail]] | Standart AA gun seems to be [[SA-7 Grail]] | ||
[[Image:800px-SA-7.jpg|thumb|300px|none|SA-7 Grail launcher and missile 70mm]] | [[Image:800px-SA-7.jpg|thumb|300px|none|SA-7 Grail launcher and missile 70mm]] | ||
[[Image:AAWEAPGUN.JPG|thumb|300px|none|In-Game SA-7 Grail]] | [[Image:AAWEAPGUN.JPG|thumb|300px|none|In-Game SA-7 Grail]] | ||
== GP-25 == | |||
This grenade launcher is used by Soviet soldiers and is attached on all AK-47´s in game. | |||
== | = Other Weapons = | ||
== Unknown Revolver == | == Unknown Revolver == | ||
An unknown revolver is used by Seattle police officers in the beginning of the game. | |||
[[Image:UNKNOWNGUN.JPG|thumb|300px|none|Unknown Seattle cops gun.]] | [[Image:UNKNOWNGUN.JPG|thumb|300px|none|Unknown Seattle cops gun.]] | ||
Revision as of 17:46, 17 July 2011
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World in Conflict is a real-time tactics (RTT) video game released on September 18, 2007 in North-American, later on September 20 in Australia and on September 21 in Europe. Developed by Massive Entertainment and published by Ubisoft (formaly by Sierra Entertainment) for the PC, World in Conflict won many Best Strategy Game awards for 2007. on March 2009, an expansion pack called World in Conflict: Soviet Assault was released and introducing six new single-player missions, which all are of the Soviet faction, also showing new characters.
The following weapons appear in the video game World in Conflict and World in Conflict: Soviet Assault:
U.S Army Weapons
M16A2 Rifle
The M16A2 is the standard issue weapon of the U.S. forces. In cut-scenes, the M16A2 is seen used by 1LT Parker, CPT Mark Bannon, CPL Anton “Ants” Rodriguez, CPL Michael “Mike” Thompson, CPT James Webb (though he uses with M203 grenade launcher) and many other characters. In-gameplay, the M16A2 is only used with M203 grenade launcher.
Mk 46 Mod 0
FN Minimi modification Mk 46 Mod 0 is used by US soldiers as SAW.
Front sights are just really ankward modelled, they doesnt look like on any FN Minimi based gun.
Remington Model 700
Remington Model 700 with camo paint is used by US Sniper.
Browning M2HB
The Browning M2HB can be seen mounted on US Humvees and M1 Abrams tanks
FIM-92A Stinger
FIM-92A Stinger is used by US Soldiers against helicopters.
Carl Gustav recoilless rifle
Carl Gustav recoilless rifle is used by US soldiers as AT defense.
AT4
used by us army solders in cutsenses
M203 grenade launcher
Seen on Army M16A2s ingame. Webb's M16A2 is fitted with a M203 in the cutscene.
M60
M60 doesnt appear in-game, but can be seen in game´s intro.
Franchi SPAS-12
A stock-less Franchi SPAS-12 can be seen in the intro and in of the trailers, though not used in-game.
Soviet Army Weapons
AK-47
AK-47 is standard issue rifle for Soviets. Its really inacurrate, soviets may use AK-74s or AKSu´s. Like M16A2 appears only with Grenade Launcher (GP-25)
PK Machine Gun
PKM is standard SAW for Soviets.
Note : Version mounted on vehicle is much less detailed than Machine Gunner´s one.
SVD Dragunov
SVD is Soviet sniper´s gun.
RPG-7
RPG-7 is standart soviet AT weapon in-game. Its back part is really ankwardly modeled, its just too long.
SA-7 Grail
Standart AA gun seems to be SA-7 Grail
GP-25
This grenade launcher is used by Soviet soldiers and is attached on all AK-47´s in game.
Other Weapons
Unknown Revolver
An unknown revolver is used by Seattle police officers in the beginning of the game.