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Fallout 3: Difference between revisions
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==[[GE M134 Minigun]]== | ==[[GE M134 Minigun]]== | ||
A very common heavy weapon, found mostly in the hands of Super Mutants. Unlike in real life, the | A very common heavy weapon, found mostly in the hands of Super Mutants. Unlike in real life, the ''Fallout'' version uses an ammo box like a large magazine that slots in the side of the gun (The real weapon is belt-fed). | ||
Revision as of 23:31, 10 June 2011
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Fallout 3 is a critically acclaimed multiple-award winning action RPG video game. It was published in 2008 for the PC, Xbox 360 and PlayStation 3.
Liam Neeson, Ron Perlman and Malcolm McDowell can be found among the voice actors of the game.
The following weapons make an appearance in the video game Fallout 3 and its DLCs:
Handguns
N99 10mm Pistol
The rear sights, hammer, slide, and grip are definitely from a Desert Eagle. However the barrel and front of the gun are similar to the Dan Wesson PPC revolvers, having an enlarged front that is weighed down to reduce recoil, as well of having a metal canister-like tube underneath the barrel. It looks like Bethesda's idea of what IMI's future designs would have looked like. A unique variant is carried by the Enclave's Colonel Augustus Autumn, and a silenced variant is used by Mr. Burke.
Iver Johnson
The .32 pistol is based on the old top-break Iver Johnson. The player character's Father (voiced by Liam Neeson) uses one, and a unique variant is used by escaped slave Wild Bill. Strangely you can see a "Smith & Wesson" engraved onto the handle.
Smith & Wesson Model 29
The Smith & Wesson Model 29 shoots .44 Magnum rounds, like in real life. It is usually found with a scope, which is probably a reference to Road Warrior. A unscoped version is used by the "Mysterious Stranger", who briefly appears during combat at later levels to finish off wounded enemies. It can be gotten through cheats, but this is not recommended because it is far more powerful than the default. A similar revolver is also used by Paulson from the Mothership Zeta add-on pack and can be obtained by killing Paulson and looting his dead body or by making him drop the gun through various means(It should be noted that Paulson is from the mid 1800's, making his gun impossible on several levels - see discussion for more details). A unique variant called the Blackhawk can be obtained from Agatha, but the gun has no relation to the Ruger revolver of the same name.
Shansei Type 17 Chinese Pistol
As the name implies, this is based on the Shansei Type 17; a Chinese copy of the Mauser C96 in .45 ACP. The Fallout version is chambered for 10mm. It is mostly used by Raiders and Chinese Remnant Soldiers.
Ruger GP100
While not usable, the Ruger GP100 appears on the collectible "Guns and Bullets" magazine. It is also clearly seen during loading sequences.
Submachine Guns
10mm SMG
The only submachine gun in the game. Its outward appearance seems like it is somewhat based on the H&K MP5K without the fore-grip and a more boxy upper receiver, or It could also be a "futureized" Thompson Submachine Gun. A unique variant is used by fortune hunter Sydney.
Rifles
Chinese Assault Rifle
One of the more powerful assault rifles in the game, but also not the most accurate. This rifle seems to be based on several AK variants. In the game, it was designed and manufactured by Chinese industrial conglomerate Norinco for the People's Liberation Army during the Resource Wars. It has visual design layout similar to rifles of AK family, but is combining design traits from several weapons - balanced action mechanism like AEK-971 or AK-107 assault rifles, front guard and rear sight like the RPD light machine gun and the folding stock from Type 56-II assault rifle, of actual Chinese production, although only for export. It also shoots 5.56mm rounds, like a Norinco Type 84 rifle.
R91 Assault Rifle
An assault rifle based on the early version of the H&K G3, but shoots 5.56 NATO rounds, like the HK33, the number in the name obviously references the H&K 91. A variant called the Infiltrator can be found in the Pitt. There are several notable cosmetic differences between the standard R91 and the Infiltrator: the weapon is now black, stockless, silenced, and equipped with a scope.
.32 Hunting Rifle
It is a Mauser-type bolt-action rifle, and resembles the Winchester Model 70 series, and bizarrely, It uses the same .32 Caliber Pistol Rounds that the Iver Johnson revolver uses (in addition it ejects .308 casings). It is interesting to note that while this is a very accurate weapon, the in-game weapon model does not have rear or front sights, nor does it have a scope. In reality, this would make the weapon extremely difficult to aim at longer ranges and would render it almost totally worthless beyond close-range encounters, even to a skilled marksman. This weapon is often the very first rifle type firearm the Lone Wanderer can acquire after leaving Vault 101 for the first time (not counting the BB gun, which is technically not a firearm). This weapon is very accurate, and has the best zoom aside from the scoped weapons. The standard hunting rifle has spread, unlike the sniper rifle (and the hunting rifle's unique variant: Ol' Painless). It's still accurate enough for mid-range sniping, but a very high skill level is needed for sniping outside of V.A.T.S. range.
DKS-501 Sniper Rifle
Several versions of the same design are used in the game. It's hard to tell, but this gun may be based off the Russian SV-98 bolt-action rifle. However, it is chambered for .308 and is semi-auto. The sniper rifle is the top-tier long-range weapon when it comes down to it. It has a scope and deals much more damage than the hunting rifle, but has a very rare ammo type and is a very fragile gun. The sniper rifle has very noticeable sway to it when manually aimed. The sway can be reduced with either a higher skill level in small guns, or when in sneak mode. At 100 points in small guns, the scope has no sway at all, though even at 100 points in small guns, having either of your arms crippled will result in severe sway while using the scope.
Even without the Bloody Mess perk, sniper rifles can result in some fantastically gory kills, usually with the enemy's skull exploding. Weaker enemies frequently have several limbs blown off or are even reduced to mulch by a single shot.
Lincoln's Repeater
This weapon intended to be based off of Lincoln's Henry rifle, presented to him in 1860. It is inaccurately depicted as firing the .44 magnum cartridge instead of .44 caliber black powder cartridge rimfire rifle or the .44 Henry round. This rifle also inaccurately has a wooden hand-guard in front, very similar to a Winchester Model 1866. While it is possible to modify the rifle to fire .44 Magnum rounds, it was mainly for game-play reasons because the Magnum round was already implemented and it would get confusing to be using 2 identical rounds. Lincoln's repeater is a very high-powered rifle, doing 25 more damage than the hunting rifle, and 10 more damage than the sniper rifle. It lacks a scope, but remains accurate at long range by ignoring the bugged scope auto-aim. It also has 3 times the ammo capacity of either of the other two rifles, but can't fire as fast as the sniper rifle. Lincoln's repeater can fire exactly 400 .44 rounds before becoming unusable.
Lever-Action Rifle
In Point Lookout, a rifle resembling Lincoln's Repeater (minus brass) can be found, holding 10 rounds of 10mm, making it a pistol caliber levergun.
Daisy Red Ryder
Found in the tutorial mission, "Growing up Fast", as well as a rare few places in the Wasteland. Weakest gun in the game, but it has an enormous capacity and better accuracy than most early weapons.
Shotguns
Sawed-off Double Barrel Shotgun
The Sawed off Double Barrel shotgun is one of two types of shotgun that can be used in the vanilla game. This is another Road Warrior reference.
Double Barreled Shotgun
In the Point Lookout add-on, you get this full-sized double barreled shotgun, which only fires both barrels at once (ouch) and reloads in about 1 second. It appears to be the same model as the Sawed-Off Shotgun, but with a full-length barrel and stock.
Combat Shotgun
This fictional shotgun has an overall appearance of the PPSh-41 submachine gun from the fire selector switch located inside the trigger guard, the barrel's protruding muzzle-brake, the drum magazine, and even the sights. The way the reloading procedure is operated also points to the real PPSh-41, but this weapon acts more like the USAS-12 shotgun.
Heavy Weapons
M2 Flamethrower
One of the more common heavy weapons in the game. The Fallout version has an extremely short range, not even shooting ten feet ahead (the real thing has an effective range of about 60 feet).
GE M134 Minigun
A very common heavy weapon, found mostly in the hands of Super Mutants. Unlike in real life, the Fallout version uses an ammo box like a large magazine that slots in the side of the gun (The real weapon is belt-fed).