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Battlefield 3: Difference between revisions
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== M4A1 Carbine == | == M4A1 Carbine == | ||
The [[M4A1 Carbine]] is commonly seen in gameplay footage which is also in the hands of the main character. Because of the alpha stages, the in-game [[M4A1]] can be seen fitted with iron sights, EOtech 551 Holographic sight, Trijicon 4x32 ACOG scope, Surefire Universal Weaponlight, AN/PEQ-2 laser designator, Magpul Ranger Plate and an unknown stock (possibly a painted LE stock or Magpul CTR stock). The player character also performs the weapon's reload procedure wrong, racking the charging handle after loading a new magazine rather than using the bolt release. Though this would work, it is much less practical. Another interesting thing to note is that at the start of the same trailer, | The [[M4A1 Carbine]] is commonly seen in gameplay footage which is also in the hands of the main character. Because of the alpha stages, the in-game [[M4A1]] can be seen fitted with iron sights, EOtech 551 Holographic sight, Trijicon 4x32 ACOG scope, Surefire Universal Weaponlight, AN/PEQ-2 laser designator, Magpul Ranger Plate and an unknown stock (possibly a painted LE stock or Magpul CTR stock). The player character also performs the weapon's reload procedure wrong, racking the charging handle after loading a new magazine rather than using the bolt release. Though this would work, it is much less practical. Another interesting thing to note is that at the start of the same trailer, the player's magazines shown to have 31 rounds of his [[M4A1]]. This would mean that he has a 30 round mag and 1 in the chamber. Although during combat, one might conduct a tactical reload, loading a fresh mag while one is still in the chamber, it is not common for a Marine to already have a round chambered and a full mag loaded from the very start. | ||
[[Image:ColtM4.jpg|thumb|none|450px|[[M4A1 Carbine]] - 5.56x45mm with M68 Aimpoint red dot sight.]] | [[Image:ColtM4.jpg|thumb|none|450px|[[M4A1 Carbine]] - 5.56x45mm with M68 Aimpoint red dot sight.]] | ||
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[[Image:Bf6.jpg|thumb|none|600px|A U.S. Marine uses an M240B. In the background, you can see an enemy soldier using an unknown AK variant.]] | [[Image:Bf6.jpg|thumb|none|600px|A U.S. Marine uses an M240B. In the background, you can see an enemy soldier using an unknown AK variant.]] | ||
[[File:2401.jpg|thumb|none|600px|Full view of the M240B as seen in the recent Fault Line 3 trailer]] | [[File:2401.jpg|thumb|none|600px|Full view of the M240B as seen in the recent Fault Line 3 trailer]] | ||
= Launchers = | = Launchers = | ||
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During the first encounter, the player is throwing [[M67 hand grenade]]s on PLR insurgents. | During the first encounter, the player is throwing [[M67 hand grenade]]s on PLR insurgents. | ||
[[Image:Baseball.jpg|thumb|none|350px|[[M67]] fragmentation grenade.]] | [[Image:Baseball.jpg|thumb|none|350px|[[M67]] fragmentation grenade.]] | ||
= Emplaced Weapons = | |||
== Kord Heavy Machine Gun== | |||
[[Kord heavy machine gun]]s are mounted on a number of technicals. | |||
[[Image:Kord 02.jpg|thumb|none|450px|Kord heavy machine gun - 12.7x108mm with ammo box]] | |||
[[Image:BF2 DSHK 1.jpg|thumb|none|600px|The player mans a technical-mounted Kord heavy machine gun.]] | |||
== Browning M2HB Heavy Machine Gun == | |||
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] appears in the game mounted on vehicles, including M1A2 Abrams tanks. The Abrams appear to be fitted with a remote mounting for the M2HB allowing the Commander to fire the weapon from inside the safety of the turret, a feature recently implemented on real M1A2's operating in Iraq. | |||
[[Image:BrowningM2.jpg|thumb|none|350px|Browning M2HB heavy machine gun .50 BMG in vehicle mount]] | |||
== GE M134 Minigun == | |||
[[M134 Minigun|M134 Miniguns]] are seen mounted on AH-6 Little Birds strafing ground targets. | |||
[[Image:M134.JPG|thumb|none|450px|General Electric M134 - 7.62x51mm NATO]] | |||
Revision as of 17:16, 7 June 2011
Error creating thumbnail: File missing The future is subject to change. This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change. |
The following weapons appear in the video game Battlefield 3:
Pistols
Beretta M9
In the beginning of the new "Fault Line Episode 1" video, a Marine who is sitting in front of the player has a Beretta M9 pistol holstered to his vest. It can also be seen in the multiplayer footage of E3 that the player is reloading his M9.
Assault Rifles
M16A4 Rifle
The M16A4 rifle is briefly shown during gameplay footage. For some reason it has no iron sights or even optic sights, but this is because of the alpha stages of the game.
M4A1 Carbine
The M4A1 Carbine is commonly seen in gameplay footage which is also in the hands of the main character. Because of the alpha stages, the in-game M4A1 can be seen fitted with iron sights, EOtech 551 Holographic sight, Trijicon 4x32 ACOG scope, Surefire Universal Weaponlight, AN/PEQ-2 laser designator, Magpul Ranger Plate and an unknown stock (possibly a painted LE stock or Magpul CTR stock). The player character also performs the weapon's reload procedure wrong, racking the charging handle after loading a new magazine rather than using the bolt release. Though this would work, it is much less practical. Another interesting thing to note is that at the start of the same trailer, the player's magazines shown to have 31 rounds of his M4A1. This would mean that he has a 30 round mag and 1 in the chamber. Although during combat, one might conduct a tactical reload, loading a fresh mag while one is still in the chamber, it is not common for a Marine to already have a round chambered and a full mag loaded from the very start.
AK variant
The PLR insurgents using an unknown variant of the AK rifle series.
Machine Guns
M240B Machine Gun
The M240B appears in the hands of some U.S. Marines, and in the hands of the player, fitted with an EOtech 551 Holographic sight. The trailer shows the weapon as having a deployable bipod which can be used to increase accuracy during prolonged firing, at the cost of player mobility.
Launchers
M136 AT4
The M136 AT4 appears in the hands of US Marines. In the trailer, it seems to have a pistol grip instead of having the trigger on the back of the weapon behind the sights.
Mk 19 Grenade Launcher
Mk 19 grenade launchers are seen mounted on M1114 Humvees.
SMAW
The SMAW appears in "EA PWNED" Battlefield 3 special showing of destruction
Explosives
M67 hand grenade
During the first encounter, the player is throwing M67 hand grenades on PLR insurgents.
Emplaced Weapons
Kord Heavy Machine Gun
Kord heavy machine guns are mounted on a number of technicals.
Browning M2HB Heavy Machine Gun
The Browning M2HB heavy machine gun appears in the game mounted on vehicles, including M1A2 Abrams tanks. The Abrams appear to be fitted with a remote mounting for the M2HB allowing the Commander to fire the weapon from inside the safety of the turret, a feature recently implemented on real M1A2's operating in Iraq.
GE M134 Minigun
M134 Miniguns are seen mounted on AH-6 Little Birds strafing ground targets.