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L.A. Noire: Difference between revisions
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===Browning Hi-Power=== | ===Browning Hi-Power=== | ||
A [[Browning Hi-Power]] can be seen in a screenshot carried by Cole Phelps. However, it is the in-game sidearm of retired Marine sergeant and insurance/district attorney investigator Jack Kelso. He starts out with a nickel plated version, but is disarmed of it by thugs who kidnap him, and switches to a standarded blued model for the rest of the game. It can be distinguished as such by its apearance and 13 round magazine capacity. | A [[Browning Hi-Power]] can be seen in a screenshot carried by Cole Phelps. However, it is the in-game sidearm of retired Marine sergeant and insurance/district attorney investigator Jack Kelso. He starts out with a nickel plated version, but is disarmed of it by thugs who kidnap him, and switches to a standarded blued model for the rest of the game. It can be distinguished as such by its apearance and 13 round magazine capacity. However, the game still renders the pistol as a 1911 in cutscenes. | ||
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|400px|]] | [[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|400px|]] | ||
[[Image:High_Power_LAN.jpg|600px|thumb|none|Cole cradles a Hi-Power.]] | [[Image:High_Power_LAN.jpg|600px|thumb|none|Cole cradles a Hi-Power.]] |
Revision as of 22:29, 31 May 2011
L.A. Noire is a 2011 game developed by Team Bondi and produced by Rockstar Games, taking place in post-war 1940's Los Angeles. The player controls Detective Cole Phelps (voiced by Aaron Staton of Mad Men fame) , a returning veteran of WWII. The game incorporates revolutionary 3D face mapping using multiple cameras to realistically capture the actor's facial expressions. This is important to the games interrogation segments, where reading suspects faces is vital to solving the several cases given.
The following guns were used in the game:
Usable Weapons
Handguns
Colt M1911A1
A Colt M1911A1 .45 pistol is seen prominently used in the game as the protagonist Detective Cole Phelps' (Aaron Staton) sidearm. His partner in Ad. Vice, Det. Roy Earle, also uses the Colt M1911A1 as his sidearm. Oddly, the texture is from the Star Model-P (a Spanish clone of the M1911 pistol), why this was done is unknown as of now. The pistol is missing the barrel bushing and external extractor of a real life Model-P, so it is possible the Star brand name was used as a nod to the game's producing company, "Rockstar Games".
Colt Detective Special
The Colt Detective Special appears to be Stefan Bekowsky's sidearm, it is also used by a masked man when responding to "The Masked Man" street crime, he attempts to fire on Bekowsky from a rooftop but doesn't hit anywhere near him. Phelps's partners in Homicide and Arson, Dets. Rusty Galloway and Hershel Biggs, also use the Colt as their duty weapons. Biggs claims never to have fired his in the line of duty. Only usable when you play as Jack Kelso in the last few cases.
Colt M1917
A Colt M1917 appears to be standard issue to uniformed police officers. Cole Phelps uses it as a patrol cop to chase Edgar Kalou and fire a shot into the air to make Kalou stop. Strangely, it appears as Bekowsky's sidearm in "Marriage Made in Heaven" when chasing Sabo, despite it being a Detective Special throughout the other cases.
Browning Hi-Power
A Browning Hi-Power can be seen in a screenshot carried by Cole Phelps. However, it is the in-game sidearm of retired Marine sergeant and insurance/district attorney investigator Jack Kelso. He starts out with a nickel plated version, but is disarmed of it by thugs who kidnap him, and switches to a standarded blued model for the rest of the game. It can be distinguished as such by its apearance and 13 round magazine capacity. However, the game still renders the pistol as a 1911 in cutscenes.
Shotguns
Ithaca 37
Cole Phelps uses an Ithaca 37 while responding to the scene of a robbery as a patrol cop, it is also used by Leroy Sabo to fire on Phelps during the "Marriage Made in Heaven" traffic case, miscellaneous criminals use it throughout the game as well.
Rifles
Browning Automatic Rifle M1918A1
In the mission Manifest Destiny, Cole discovers a rack of stolen BARs. They are also used by enemies and in flashbacks to Cole in WWII.
M1 Garand
Cole Phelps can acquire the M1 Garand from criminals at random shootout street crimes, during cases, and seen handled by him and others in his war flashbacks.
Submachine Guns
M1A1 Thompson
The M1A1 Thompson is seen in the hands of various criminals throughout the game, it is seen with both the standard stick magazine as well as the incorrect drum.
Other
M2 Flamethrower
An M2 Flamethrower is used for a short time in the final mission, as well as in flashbacks to WWII. The game describes it as an M2-2 model.
Non-Usable Weapons
Handguns
Smith & Wesson Registered Magnum
An engraved, snubnose Smith & Wesson Model 27 is the firearm found in the first case Cole does as a patrol officer, the gunshop owner describes it as a "Smith & Wesson Model 27 Registered Magnum, Nickel Plated with Pearl Grips." and that it is only available through special order.
FN Model 1922
Cole Phelps finds an FN Model 1922 (Serial Number 01138) in a garbage can on the scene of the "Buyer Beware" case, it is identified by the gunshop owner as "FN Browning Model 1922, Europeans love 'em but their hard to come by over here."
Smith & Wesson Model 36
In the Vice mission The Set Up, Cole finds a nickel Smith & Wesson Model 36 on the body of Candy Edwards. He describes the ammo as .32.
Seen in the display windows of gunshops in the game are ornate Colt 1851 Navy cap and ball revolvers.
Remington 1875
Seen in the display windows of gunshops in the game are ornate Remington 1875 revolvers.
Rifles
M1 Carbine
M1 Carbines are seen in flashbacks to WWII during Okinowa, used by U.S. Marines.
=Unknown Bolt Action .22 Rifle
Multiple Bolt Action .22 rifles are seen in the game's gunshops, make and models unknown.
Heavy Machine Gun
Nambu Type 92 Heavy Machine Gun
Japanese soldiers seen in the WWII flashback in Okinowa fire Type 92 Heavy Machine Guns at the U.S. Marines. Curiously this is the only accurately depicted weapon seen used by the Japanese in the game, as they wield BARs and M1 Garands much like the U.S. Marines do. This was likely done to save time on rendering non-used weapons.