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Splinter Cell: Difference between revisions

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[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model) - 5.7x28mm. (This model is no longer produced.)]]
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model) - 5.7x28mm. (This model is no longer produced.)]]
[[Image:SPLINTERCELL-FIVESEVEN-1.jpg|thumb|none|500px|The Five-seveN in Sam's holster.]]
[[Image:SPLINTERCELL-FIVESEVEN-1.jpg|thumb|none|500px|The Five-seveN in Sam's holster.]]
[[Image:SPLINTERCELL-FIVESEVEN-2.jpg|thumb|none|500px|Fishes tries to interrogate a police officer.]]
[[Image:SPLINTERCELL-FIVESEVEN-2.jpg|thumb|none|500px|Fisher tries to interrogate a police officer.]]
[[Image:SPLINTERCELL-FIVESEVEN-3.jpg|thumb|none|500px|The Five-seveN being reloaded.]]
[[Image:SPLINTERCELL-FIVESEVEN-3.jpg|thumb|none|500px|The Five-seveN being reloaded.]]



Revision as of 18:21, 10 April 2011

Splinter Cell (2002)

Splinter Cell is a critically acclaimed, multiple-award winning stealth action video game. The Splinter Cell franchise was promoted and endorsed (but not created) by writer Tom Clancy.

The game was released in 2002 for the PC, Mac, Xbox, PS2 and GameCube.


The following weapons appear in the video game Splinter Cell:


Player-only weapons

Fabrique Nationale Five-seveN

The FN Five-seveN appears as Sam Fisher's sidearm. Licensing issues with FN couldn't allow to use the pistol's designation, so Ubisoft had to change it to "5.7mm SC Pistol". Holds 20 rounds and is always suppressed.

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FN Five-SeveN (Original Model) - 5.7x28mm. (This model is no longer produced.)
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The Five-seveN in Sam's holster.
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Fisher tries to interrogate a police officer.
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The Five-seveN being reloaded.

Fabrique Nationale F2000 with GL-1

The first (known) appearance of the FN F2000 was in this video game. To avoid the copyright violation, the developers changed its name to SC-20K (pronounced as "SC-2000"). It always appears with a non-detachable suppressor. The standard 1.6X red dot scope is upgraded to provide better zooming ability.
The GL-1 function as a 303 Less Lethal Launcher and it can be used to fire ring airfoil rounds, sticky shockers, CS grenades, diversion cameras or sticky cameras.
A little "goof" appears during the first mission, when Lambert calls it as "F2000".

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FN F2000 with GL-1 - 5.56x45mm
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The "SC-20K" on Fisher's back.
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Fisher aims at a dangerously looking coffee mug.
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The scope of the rifle.

Frag Grenade

In some missions Fisher can use fragmentation grenades against the enemy guards. The grenade looks like it's based on the M26 hand grenade, but it also could be fictional.

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M26 HE grenade
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The "frag grenade" in Splinter Cell.

Non-player weapons

Izhmash AKS-74

The AKS-74 is used by Ministry of Defence guards, Georgian Soldiers and a Tblisi Policeman in a newsreel.

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AKS-74 - 5.45x39mm
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AKS-74 on a dead soldier's back. (Note the different handguard.)

Makarov PM

The Makarov PM is used by Tblisi Policemen and Ministry of Defense guards.

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Russian Makarov PM - 9x18mm Makarov
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The Makarov PM in the game.

Česká Zbrojovka Skorpion

The Skorpion SA is used by Georgian and Chinese Colonels.

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Skorpion SA Vz 61 - .32 ACP
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The Colonel's Skorpion looks like its made of LEGO. Apparently, there were not enough LEGOs to build the trigger and trigger guard.

Heckler & Koch MP5A2

The H&K MP5A2 is often used by guards at the CIA headquarters.

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Heckler & Koch MP5A2 - 9x19mm
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The MP5A2 in the game lacks the trigger and the trigger guard. Who needs 'em?!

Beretta 92FS

Guards at the CIA headquarters can be seen using a suppressed pistol which closely resembles the Beretta 92FS.

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Beretta 92FS - 9x19mm
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The 92FS-look-a-like weapon in the game.

IMI Uzi

The Uzi is mainly used by Russian Mafiosos when they are destroying the evidence at the Kalinatek building.

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IMI Uzi - 9x19mm
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Sometimes a pistol can be more intimidating than a submachine gun.

Norinco QBZ-95

The Norinco QBZ-95 rifle is the standard issue weapon of the Chinese soldiers in the game.

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Norinco QBZ-95 - 5.8x42mm
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The QBZ-95 in the hands of an incapacitated soldier. (Note the longer handguard.)

Izhmash AK-107 with GP-30

The AK-107 with GP-30 grenade launcher is used by Georgian Special Forces and Nikoladze's troops during the last level.

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AK-107 - 5.45x39mm
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GP-30 - 40mm
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AK-107 fitted with GP-30 grenade launcher in the game.

Franchi SPAS-12

The Franchi SPAS-12 is used by Georgian Special Forces, Nikoladze's men and guards at Langley. They always use them in semi-automatic mode.

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Franchi SPAS-12 - 12 ga.
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SPAS-12 on the back of a CIA officer.

Colt M16A2

The M16A2 can be seen in the hands of various U.S. soldiers in the newsreels but Sam Fisher never encounters this weapon.

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Colt M16A2 - 5.56x45mm
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U.S. soldiers with M16A2s.
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M16A2 in the hands of a soldier during a cutscene.

Heckler & Koch Mark 23 Mod 0

The Heckler & Koch Mk 23 Mod 0 is used by Grinko's Mercenaries to execute the prisoners at the abattoir.

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H&K Mark 23 Mod 0 - .45 ACP
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MK23 (without trigger and trigger guard, of course) on the ground.

FPK/PSL Sniper Rifle

The FPK / PSL Sniper Rifle can be seen in the hands of the enemy snipers most notably during the abattoir mission.

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Romanian FPK/PSL sniper rifle - 7.62x54mm R
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The FPK/PSL in the hands of a sniper.

SIG-Sauer P226 (?)

A pistol can be seen in a cutscene which appears to be a SIG-Sauer P226. It lacks the trigger and trigger guard, like many other weapons in the game.

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SIG-Sauer P226R - 9x19mm
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The SIG-Sauer in the game.

Fictional Turret

A fictional turret can be found at the Weapon Testing Department of the CIA and later at the abattoir. It was probably based on the M249 SAW. This particular turret is controlled by a super-smart computer and has auto-tracking ability and IFF (identification, friend or foe).

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Close look on the turret.

SEE ALSO