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Splinter Cell: Conviction: Difference between revisions

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== FN Five-seveN ==
== FN Five-seveN ==
Sam's main weapon and sidearm like the previous games will be the [[FN Five-seveN]], although this time it has a flat dark earth (tan) frame, a compensator-style suppressor, a LAM, (Laser-Aiming Module) as well as now appearing to be the new USG model. Called the FIVE-SEVEN ingame. Can be upgraded with a C-More style reflex sight (making it the only weapon to allow four marks to be targeted for "execution" one-hit kills), a laser aiming module and match grade ammo.
Sam's main weapon and sidearm like the previous games will be the [[FN Five-seveN]], although this time it has a flat dark earth (tan) frame, a compensator-style suppressor, a LAM, (Laser-Aiming Module) as well as now appearing to be the new USG model. Called the FIVE-SEVEN ingame. Can be upgraded with a C-More style reflex sight (making it the only weapon to allow four marks to be targeted for "execution" one-hit kills), a laser aiming module and match grade ammo.
Note: If you look at the cover/promotional art for the game, the Five-Seven Sam is holding has a barrel diameter that is way too big for the 5.7mm. It looks more like a a barrel for a .45 acp -Indyfan
Its not, its the Poorly rendered muzzle with the slide around it. It isn't made to look like its a .45 ACP.
[[Image:FN-FiveSeven USG.jpg|thumb|none|400px|FN Five-seveN USG, 5.7x28mm]]
[[Image:FN-FiveSeven USG.jpg|thumb|none|400px|FN Five-seveN USG, 5.7x28mm]]
[[Image:FMP8.jpg|thumb|none|400px|The Five-seveN in-game.]]
[[Image:FMP8.jpg|thumb|none|400px|The Five-seveN in-game.]]

Revision as of 12:15, 4 February 2011

The following weapons appear in the video game Splinter Cell: Conviction:

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Splinter Cell: Conviction (2010)

Pistols

FN Five-seveN

Sam's main weapon and sidearm like the previous games will be the FN Five-seveN, although this time it has a flat dark earth (tan) frame, a compensator-style suppressor, a LAM, (Laser-Aiming Module) as well as now appearing to be the new USG model. Called the FIVE-SEVEN ingame. Can be upgraded with a C-More style reflex sight (making it the only weapon to allow four marks to be targeted for "execution" one-hit kills), a laser aiming module and match grade ammo.

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FN Five-seveN USG, 5.7x28mm
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The Five-seveN in-game.
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Kestrel with the Five-seveN (Notice M468 on his back).
File:SCC-57.jpg
The Five-seveN information card.

Heckler & Koch Mark 23

The Heckler & Koch Mark 23 is seen in the hands of various enemies in the gameplay trailers. Referred to as the 'MK.23'. It is Sam's personal defense weapon of choice and is his default pistol unless the player equips another handgun from a weapon stash. Can be upgraded to hold 18 rounds from it's starting 12. Can also be equipped with a laser sight and hollow point ammo.

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Heckler & Koch Mark 23 Mod 0, .45 ACP
File:SCC-MK23-blip.jpg
The on-screen blip for picking up the MK23.
File:SCC-MK23-2.jpg
The Mk23 information card.

SIG-Sauer P228

The SIG-Sauer P228 is strangely used by the Russian guards in the co-op trailer. Is used by Black Arrow mercenaries as well as Tom Reed and Grim. Called the P228 ingame. Cannot be silenced. Can be upgraded to hold 20 rounds from it's starting 13. Can also be equipped with a laser sight and match grade ammo.

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SIG-Sauer P228, 9x19mm
File:SCC-P228.jpg
The on-screen blip for picking up the P228.
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The P228 picture.

MP-446 Viking

The MP-446 Viking comes with a suppressor. Holds 17 rounds. Can be equipped with a reflex sight, a laser sight and match grade ammo.

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MP-446 "Viking" - 9x19mm
File:SCC-MP446.jpg
The MP446 bilp.
File:SCC-MP446-2.jpg
The MP446 picture.

Walther P99

Seen in the Story trailer. Exclusively in Extras menu. Every Thursday a new weapon or new content comes out. Can be upgraded with extended magazine, laser sight, and match grade ammo.

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Walther P99, 9x19mm
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The P99 picture.
File:SCC-P99.jpg
The P99 information card.

Look likes it's a .40 ver. because .40 hold 12 round

Desert Eagle

Seen in a recent trailer in the hands of Fisher. The second weapon you can pick up ingame. Holds an accurate 7 rounds. Can be upgraded with a reflex sight, a laser sight and match grade ammo.

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Desert Eagle Mark XIX - .50 AE Chrome Silver
File:SCC-DEAGLE.jpg
The on-screen blip for picking up the Desert Eagle.
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The Desert Eagle picture..


Heckler & Koch USP45

Appears in the final game. Holds 12 rounds. Can be upgraded with a reflex sight, a laser sight and hollow point ammo.

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Heckler & Koch USP, .45 ACP

Machine Pistols

Ingram MAC-11

The Ingram MAC-11 is seen in the hands of enemies in the gameplay trailers. Has been removed from the final game.

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RPB Industries MAC-11, .380 ACP
The on-screen blip for picking up the MAC-11

SA Vz.61 Skorpion

The 9x19mm version of the SA Vz.61 Skorpion is seen holstered on the back of the Russian agent in the co-op trailer. It is referred as the 'Skorpion'. Can be upgraded with a gun stock for improved accuracy, a reflex sight and hollow point ammo.

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Skorpion SA Vz 61, .32 ACP
File:SCC-SAVZ61-2.jpg
The on-screen blip for picking up the Skorpion.
File:SCC-SAVZ61-3.jpg
The Skorpion information card.
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The Skorpion picture.

SR-2M Veresk

Appears correctly as the SR-2M with the foregrip removed. Can be upgraded with a gun stock, a laser sight and a reflex sight.

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SR-2M, 9x21mm
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The SR-2M is seen here as the SMG-2, although the name has been changed to the SR-2M in-game
File:SCC-SR2M.jpg
On screen blips in the Co-op Montage video for picking up the SR-2M.

Submachine Guns

Heckler & Koch MP7A1

Unlocked with preordered copies, now available in extras menu. Can be equipped with a reflex sight, match grade ammo, and an extended magazine, giving it 40 rounds from the original 20. In-game, it is considered a machine pistol and therefore can be fired from ledges and pipes, while downed, and while holding a human shield.

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Heckler & Koch MP7A1, 4.6x30mm
File:SCC-MP7.jpg
The MP7 picture.
File:SCC-MP7-2.jpg
The MP7 information card.

Heckler & Koch UMP

The Heckler & Koch UMP is seen in many gameplays. Carried by Third Echelon agents. Listed as a .45 but holds 30 rounds like the 9mm version. Can be upgraded with a suppressor, a laser sight and hollow point ammo.

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Heckler & Koch UMP.45 ACP
File:SCC-UMP.jpg
The UMP picture.

Heckler & Koch MP5N

The Heckler & Koch MP5N is see in most gameplays with a telescoping stock and with Surefire 628 dedicated forend weaponlight. Called the MP-5N ingame. Can be upgraded with a laser sight, a reflex sight and hollow point ammo.

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Heckler & Koch MP5A3 9x19mm with Navy trigger group
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The MP5 picture.
File:SCC-MP5N.jpg
The MP5N information card.
File:SCC-MP5N-2.jpg
The blip for picking up the MP5N .

Heckler & Koch MP5SD-N1

The Heckler & Koch MP5SD-N1 will be included in the Limited Collector's Edition. Can also be obtained in the regular edition as well. Can be upgraded with a gun stock, a 2x scope and hollow point ammo.

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Heckler & Koch MP5SD6 , 9x19mm
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M68 aimpoint reflex sight appears to be mounted backwards on this and several other submachineguns/ rifles

AKS-74U

Seen in Co-op Montage and Lumber Mill video. Also appears in a flashback for Iraq. Can be upgraded with a laser sight, extended mags, and hollow point ammo.

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AKS-74U, 5.45x39mm
File:SCC-AKS74U.jpg
The on-screen blip for picking up the AKS-74U.
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The AKS-74U picture.
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Sam Fisher with a fully upgraded AKS-74U.
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Reloading the AKS-74U.

Assault/Battle Rifles

FN F2000 Tactical

A highly modified version of the FN F2000 Tactical will be included in the Limited Collector's Edition, and can be obtained in single player/campaign. Referred as the 'SC3000'. Carried by several Third Echelon agents in cutscenes. Can be upgraded with a gun stock, a suppressor and hollow point ammo.

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FN F2000 Tactical, 5.56x45mm
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File:SCC-F2000.jpg
The SC3000 information card.
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Archer with a suppressed SC3000 (F2000) in Deniable Ops mode.
File:SCC-F2000-2.jpg
The SC3000 (F2000) in dark.

Barrett M468

Seen in the hands of enemies and Fisher in gameplays and trailers. It is correctly referred to as the earlier M468 direct impingement model as noted by the fully shrouded HK style front post and its distinctive ARMS SIR bi-level free floating handguard. Carried by Third Echelon agents and Black Arrow mercenaries. Can be upgraded with a reflex sight, a suppressor and hollow point ammo.

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Barret M468 6.8x43mm Rem SPC
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The REC7 picture.
File:SCC-REC7-2.jpg
The REC7 information card.

SR-3 Vikhr

Referred to as the 'Vikhr'. Seen in COOP in Kobins hands when hes getting in the cargo plane.

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SR-3 Vikhr, 9x39mm
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The SR-3 picture.
File:SCC-SR3-2.jpg
The SR-3 picture.

Heckler & Koch G36C

The Heckler & Koch G36C is seen in the hands of guards in the gameplay trailers. Can be upgraded with a 2x scope, a laser sight and match grade ammo.

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Heckler & Koch G36C, 5.56x45mm
File:SCC-G36C-blip.jpg
The on-screen blip for picking up the G36C.
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The G36C picture.
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The G36C in Deniable Ops.
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Kestrel with the G36C.

FN SCAR-H

The FN SCAR-H is seen in the Deniable Ops Gameplay. Can be upgraded with a 4x scope, a laser sight and match grade ammo. Can also be obtained in the main game through U-play.

File:2fff2537c0.jpg
FN SCAR-H CQC (third generation), 7.62x51mm
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The FN SCAR-H picture.
File:SCC-SCARH.jpg
The SCAR-H information card.

FAMAS G2

The FAMAS-G2 is seen in the Story trailer. Upgraded with, 2x scope, laser sight, and match grade ammo.

File:FAMAS F2.jpg
FAMAS-G2 5.56x45mm.
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The FAMAS picture.
File:SCC-FAMAS-2.jpg
The FAMAS information card.
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The FAMAS G2 on Sam's back.
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Close view on the FAMAS.

AK-47

The AK-47 seen in Lumber Mill Video. Also seen in the "Diwaniya, Iraq" (flashback) level. Can be upgraded with an extended magazine (55 rounds), a 4x scope and match grade ammo.

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Poly Technologies AK-47 - 7.62x39mm. This is the commercial clone of the original Type III AK-47
File:SCC-AK47.jpg
The AK-47 information card.
File:Victor Coste AK 47.jpg
Victor Coste uses a AK-47 with 4x scope during the "Diwaniya, Iraq" (flashback) level.
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The AK-47 on the ground.
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Vic with the AK in Iraq.
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Iraqi soldiers standing with AKs.

Shotguns

Benelli M3 Super 90

The Benelli M3 Super 90 shotgun is used by Fisher in the gameplay trailers. Referred as the 'M3'.

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Benelli M3 Super 90 12 gauge
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The M3 picture.
File:SCC-M3-2.jpg
The M3 information card.

Mossberg 500 Cruiser

Another shotgun Fisher is seen with in a recent gameplay and also with a heat shield. Referred as the 'M-500'. Can be upgraded with a laser sight, a reflex sight and match grade ammo.

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Mossberg 500 Cruiser - 12 gauge
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Mossberg 500 Cruiser with heat shield - 12 gauge
File:SCC-M500.jpg
The on-screen blip for picking up the M-500.
File:SCC-M500-2.jpg
The M-500 information card.

Franchi SPAS-12

Can be obtained if one preorders the game. Can be upgraded with a gun stock, a 2x scope and match grade ammo.

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Franchi SPAS-12 with stock folded and butt-hook removed - 12 Gauge
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The Suppressed Franchi SPAS-12 during weapon selection

Machine Guns

M240D

The M240D makes it appearance on the game as an enplaced turret, it is seen equipped with a heatshield. The M240D is the stationary version of the M240 General Purpose Machine Gun.

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M240D 7.62x51mm NATO vehicle and aircraft-mount version with spade grips
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M240D - In this picture you can clearly see it is equipped with a heatshield.
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First person view of M240D.