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F.E.A.R.: Difference between revisions
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==Heckler & Koch USP45== | ==Heckler & Koch USP45== | ||
The primary handgun of the game is a H&K USP chambered for .45 ACP. In-game it is called the '''Rakow AT-14''' and can be dual wielded. It is incorrectly depicted as | The primary handgun of the game is a H&K USP chambered for .45 ACP. In-game it is called the '''Rakow AT-14''' and can be dual wielded. It is incorrectly depicted as having a magazine capacity of 18 rounds instead of 12 like the real USP45, only the 9mm version using magazines with H&K's extended floor-plates can hold 18 rounds. Another oddity is that it's modeled with a tall target front sight and the standard height rear sight. | ||
[[Image:HK-USP.jpg|thumb|none|400px|Heckler & Koch USP - .45 ACP]] | [[Image:HK-USP.jpg|thumb|none|400px|Heckler & Koch USP - .45 ACP]] |
Revision as of 07:51, 10 January 2011
The following guns were used in F.E.A.R.: First Encounter Assault Recon:
Heckler & Koch USP45
The primary handgun of the game is a H&K USP chambered for .45 ACP. In-game it is called the Rakow AT-14 and can be dual wielded. It is incorrectly depicted as having a magazine capacity of 18 rounds instead of 12 like the real USP45, only the 9mm version using magazines with H&K's extended floor-plates can hold 18 rounds. Another oddity is that it's modeled with a tall target front sight and the standard height rear sight.
Special Weapons MP-10 9mm Carbine
While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. Ingame it features a mounted holographic sight and a retractable buttstock. However in real-life, no such buttstock exists. Ingame it is called the Sumak RPL
Heckler & Koch SL8
A heavily modified SL8 Sporting rifle makes it into the game. It is the Primary assault rifle of the game, it is fully-automatic, given a Beta-C Drum Magazine, and an M14-style rear aperture sight. It is seen on the cover. Ingame it is called the Rakow G2A2
Tavor TAR-21
An IMI firearm makes it into the game, it utilizes a 3X scope, and is restricted to three-shot burst-fire. Ingame it is called the Baksha ASP Rifle
SPAS-12
A Franchi SPAS-12 makes it into the game, it has a 12-shell magazine capacity rather than the real one's 8. Fans of the Gibbing system will find this gun to their likes. Ingame it is called the Vollmer VK-12
Armacham 10mm HV Penetrator
Basically a nailgun, this weapon does a number on armor. The kill shot from this gun can pin foes to walls and what not in the oddest position if you aim right.
Armacham Type 7 Particle Beam weapon
A rather odd firearm, it fires a single beam of plasma, instantly evaporating most enemies, heavily damaging others.
Obregon MP-50 Repeating Cannon
An extremely powerful Automatic Cannon is used in the game, it dukes out heavy damage and has a large magazine capacity of fifty 20mm rounds. Simply firing it causes enough noise to temporarily deafen the user.
Andra MOD-3 Multi-Rocket Launcher
A 3-shot burst Rocket launcher makes it into the game, resembling more of an assault rifle design than traditional over the shoulder rocket launchers.