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Talk:Valkyria Chronicles: Difference between revisions
PistolJunkie (talk | contribs) No edit summary |
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Thank you for the corrections, I wonder why the designers went for a Gewehr type rifle anyways for the primary rifle, given that technology besides the superweapons is backdated heavily, such as tanks lacking machineguns even though they clearly have submachine guns I thought a bolt action weapon would be more fitting. [[User:Hellstorm901]] 19:50 GMT, 12 December 2010 | Thank you for the corrections, I wonder why the designers went for a Gewehr type rifle anyways for the primary rifle, given that technology besides the superweapons is backdated heavily, such as tanks lacking machineguns even though they clearly have submachine guns I thought a bolt action weapon would be more fitting. [[User:Hellstorm901]] 19:50 GMT, 12 December 2010 | ||
Most of the weapons are intended to create the general WWI/WWII feel, but be different enough from the real weapons of that time period to solidify the fantasy setting. As for why they made the rifles semi-auto instead of bolt action; call me a cynic, but I'd bet money on it that they did that so that they wouldn't have to animate the soldiers cycling the bolts after every shot. Same reason the | Most of the weapons are intended to create the general WWI/WWII feel, but be different enough from the real weapons of that time period to solidify the fantasy setting. As for why they made the rifles semi-auto instead of bolt action; call me a cynic, but I'd bet money on it that they did that so that they wouldn't have to animate the soldiers cycling the bolts after every shot. Same reason the JSSDF guys in End of Evangelion used caseless rifles; less motion makes it easier and cheaper to animate.--[[User:PistolJunkie|PistolJunkie]] 19:47, 12 December 2010 (UTC) |
Revision as of 19:48, 12 December 2010
I hate to say it, but all of those guns only bear a vague, superficial resemblances to what you've identified them as; they're all fictional designs meant to create a WWII feel.--PistolJunkie 18:20, 12 December 2010 (UTC)
The previous Valkyria Chronicles page was removed as that creator lacked contribution, I felt that Valkyria Chronicles while many weapons are fictious are still deserving of a page due to their striking similarities to real world weapons. --User:Hellstorm901 19:19 (GMT), 12 December 2010
Then at least identify them as being fictional (just putting "Hybrid" in the section header doesn't cut it) instead of saying that they're something they're not! The only one that is actually close to what you've identified it as is the Nagant, and even that is screwed up (look at the cylinder).--PistolJunkie 19:11, 12 December 2010 (UTC)
It's my first time at creating a long winded page so I apologise for it not being up to scratch, I simply thought Hybrid would satisfy due to it being a creation from a real world weapon rather than purely a fictious weapon, I added fictional to the weapons which qualify however the handgun, revolver and grenades remain due to them not entirely being fictional. User:Hellstorm901 19:25 GMT, 12 December 2010
The handgun is fictional. Look at that shot of the muzzle. The profile it has is not even close to a 1911.--PistolJunkie 19:32, 12 December 2010 (UTC)
Thank you for the corrections, I wonder why the designers went for a Gewehr type rifle anyways for the primary rifle, given that technology besides the superweapons is backdated heavily, such as tanks lacking machineguns even though they clearly have submachine guns I thought a bolt action weapon would be more fitting. User:Hellstorm901 19:50 GMT, 12 December 2010
Most of the weapons are intended to create the general WWI/WWII feel, but be different enough from the real weapons of that time period to solidify the fantasy setting. As for why they made the rifles semi-auto instead of bolt action; call me a cynic, but I'd bet money on it that they did that so that they wouldn't have to animate the soldiers cycling the bolts after every shot. Same reason the JSSDF guys in End of Evangelion used caseless rifles; less motion makes it easier and cheaper to animate.--PistolJunkie 19:47, 12 December 2010 (UTC)