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Battlefield: Bad Company: Difference between revisions
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===SPAS12=== | ===SPAS12=== | ||
[[Image:Spas12.jpg|thumb|none|450px|Spas 12]] | [[Image:Spas12.jpg|thumb|none|450px|Franchi Spas 12]] | ||
===SPAS-15 === | ===SPAS-15 === |
Revision as of 04:08, 27 August 2008
To say something about this game, it's kinda like the game "Black" also made by EA games, with the destrustible background, except in this game, you can blow up more stuff. The guns have unrealistic ammo capacity for every single gun. Also the reload is also sometimes tedious and unnessessary. If you are in the middle of a mag and change out, the game makes the character reload, but also pull the charging handle and for guns like the 416, smack the forward assist, which is a pain when in the middle of a firefight or when a hostile pops out after you inserted a new mag, discarding a half mag.
For the reasons of marketing, EA made it annoying to get 5 particular weapons without doing something that seems tedious like preordering the game, played the demo, register for newletter, check player stats online, or become a veteran.
Assault Rifles
H&K 416 with M203
Apparently on closer look, the 416 you use has the ejection on the left side. So it's a lefty 416 which I haven't seen yet. It is odd that you start out with this rifle, but your character is right handed.
FN F2000
Heckler and Koch XM8 - with AG36
AUGA3 - with M203
AEK971 with GP30
AN94
M16
Submachinegun
9A91
AKS74u
Technically this is a shorty AK, firing rifle rounds, not a real SMG
PP2000
SCAR
Don't know why they class another assault rifle as an SMG, especially the SCAR