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007: Nightfire: Difference between revisions

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== Glock 17 ==
== Glock 17 ==


An fully automatic converted [[Glock#Glock 17|Glock 17]] with an extended barrel appears in the game as the "Kowloon Type 40" and the "Kowloon Type 80", the Type 80 being capable of full auto fire as opposed to the Type 40's three-round burst. The K-80 is only available in multiplayer, or as an upgrade for a high score in single player. In multiplayer mode, villain characters can wield akimbo Kowloon pistols. The lack of selector switch on the slide shows it is a Glock 17 (See Below.)
A Glok 18 appears in the game as the "Kowloon Type 40" and the "Kowloon Type 80", the Type 80 being capable of full auto fire as opposed to the Type 40's three-round burst. The K-80 is only available in multiplayer, or as an upgrade for a high score in single player. In multiplayer mode, villain characters can wield akimbo Kowloon pistols. The lack of selector switch on the slide makes it look like a semi-automatic Glock, however through the motion of your character's hand it is clear that there is.


[[Image:G screen005.jpg|thumb|none|400px|The "Kowloon type 40" in ''007: Nightfire'' (notice how the developers reversed the design of the gun. The obvious giveaway is the fact that it ejects cartridges on the left side, whereas a real Glock 18 ejects them on the right and both versions hold an 18 round magazine another give away.) Also note the lack of the selector switch on the slide showing it is a converted Glock 17. (Even though it is reversed, there is no selector switch on either side of the gun.)]]
[[Image:G screen005.jpg|thumb|none|400px|The "Kowloon type 40" in ''007: Nightfire'' (notice how the developers reversed the design of the gun. The obvious giveaway is the fact that it ejects cartridges on the left side, whereas a real Glock 18 ejects them on the right and both versions hold an 18 round magazine another give away.) Also note the lack of the selector switch on the slide showing it is a converted Glock. (Even though it is reversed, there is no selector switch on either side of the gun.)]]


[[Image:Kowloon40.jpg|thumb|300px|none|Duel Wielding Kowloon 40's]]
[[Image:Kowloon40.jpg|thumb|300px|none|Duel Wielding Kowloon 40's]]

Revision as of 11:48, 13 August 2010

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Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

The following weapons are used in the video game 007: Nightfire:

File:007nightfire.jpg
007: Nightfire (2002)


Walther PPK

The Walther PPK appears in the game as the "Wolfram PP7", and can be fitted with a removable silencer.

A gold version can be unlocked.

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Walther PPK .380 ACP
File:PPK.jpg
Gold version

Walther P99

The Walther P99 appears in the game as the "Wolfram P2K", and like the PP7, can also be fitted with a silencer. In the console version, the P99 has an unremovable laser

A gold version can be unlocked.

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Walther P99 9x19mm
File:007NFWaltherP99.jpg
Walther P99 in PC-version
File:007NFWaltherP99S.jpg
Walther P99 with silencer in PC-version
File:007NFWaltherP99Rel.jpg
Reloading the Walther P99
File:Gibongcub4.jpg
The "Wolfram P2K" in 007: Nightfire
File:P99GoldNightfire.jpg
Gold version

Desert Eagle

The Desert Eagle appears in the game as the "Raptor Magnum", and comes in .50 AE and .357 magnum, the latter having a two-tone pattern and fitted with a laser sight which when activated increases accuracy, but at the cost of a slightly slower rate of fire.

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Desert Eagle .50 AE
File:Raptor.50.jpg
Raptor .50

Glock 17

A Glok 18 appears in the game as the "Kowloon Type 40" and the "Kowloon Type 80", the Type 80 being capable of full auto fire as opposed to the Type 40's three-round burst. The K-80 is only available in multiplayer, or as an upgrade for a high score in single player. In multiplayer mode, villain characters can wield akimbo Kowloon pistols. The lack of selector switch on the slide makes it look like a semi-automatic Glock, however through the motion of your character's hand it is clear that there is.

File:G screen005.jpg
The "Kowloon type 40" in 007: Nightfire (notice how the developers reversed the design of the gun. The obvious giveaway is the fact that it ejects cartridges on the left side, whereas a real Glock 18 ejects them on the right and both versions hold an 18 round magazine another give away.) Also note the lack of the selector switch on the slide showing it is a converted Glock. (Even though it is reversed, there is no selector switch on either side of the gun.)
File:Kowloon40.jpg
Duel Wielding Kowloon 40's

Heckler & Koch MP5K

The Heckler & Koch MP5K appears in the game as the "Deutsche M9K", and has a 21-round magazine (despite the real MP5K having only 15 or 30-round box magazines) and a removable silencer.

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Heckler & Koch MP5K 9x19mm with 15-round magazine
File:MP5KNightfire.jpg
Silencer attached

Ruger MP9

The Ruger MP9 appears in the game as the "Storm M32", with the stock removed. The PC version of the game features a silenced version of this weapon.

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Ruger MP9 9x19mm
File:007NFRugerMP9.jpg
Ruger MP9 in PC-version
File:007NFRugerMP9Rel.jpg
Reloading the Ruger MP9
File:007NFRugerMP9S.jpg
Ruger MP9 with silencer in PC-version
File:007NFRugerMP9SRel.jpg
Reloading the Ruger MP9 with silencer
File:Bongooydygcecex7.jpg
The "Storm M32" in 007: Nightfire

SIG SG 551

The SIG SG 551 appears in the game as the "SG5 Commando", and comes equipped with a laser sight and either a scope or suppressor, the suppressed version being restricted to single and burst fire and has a white pistol grip, stock, and handguard. The PC version of the game adds a laser pointer to the weapon.

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SIG SG 551 5.56x45mm
File:007NFSG551.jpg
SIG SG551 with laser sight and optical sight in PC-version
File:007NFSG551Scope.jpg
A view through SIG SG551's scope
File:SG5.jpg
Standard scoped
File:SG5Winter.jpg
White silenced

SPAS-12

The Franchi SPAS-12 appears in the game as the "Frinesi Automatic 12." It can be fired pump action, or semi automatic.

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Franchi SPAS-12 12 guage
File:Franchi SPAS-12 - Nightfire.jpg
The "Frinesi Automatic 12" in 007: Nightfire

Accuracy International AWM

The Accuracy International AWM appears in the game as the "Winter Tactical Sniper Rifle" and the "Winter Covert Sniper Rifle", the latter being white and fitted with a silencer while the former is green and can be loaded with armor-piercing .300 Winchester Magnum rounds. On the ground has a bolt the right way, but in your hands it has a left bolt handle.

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Accuracy International Arctic Warfare Magnum .300 Winchester Magnum
File:007AW.jpg
Accuracy International AWM in PC-version
File:007AWScope.jpg
A view through Accuracy International AWM's scope
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The "Winter Covert Sniper Rifle" in 007: Nightfire
File:WintersTactical.jpg
Note the left side bolt

Objective Individual Combat Weapon

The Objective Individual Combat Weapon appears in the game as the "Advanced Individual Munitions System-20" ("AIMS-20" for short) and can fire 5.56mm rifle rounds or 20mm HE-Frag grenade rounds, both of which are targeted via a built-in Infra-Red scope.

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Objective Individual Combat Weapon (OICW) 5.56x45mm & 20mm
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That's one bulky gun

"If the player pays close enough attention to the four lights on the scope of the weapon as they flash, they can keep track of problems with the weapon. Such as, low ammo for the rifle or grenade launcher, or if the scope is "asleep" (hasn't been used for awhile). I have to use this method with the weapon as I play without the HUD." -Camden

Phoenix Samurai Laser Rifle

A fictious laser gun visually based off of the M16, appears to be crome-plated and has a semi-auto and over-charge setting. With the gun-emplacements option on sometimes a turret with this technology appears in a beam or over-charge setting. These weapons use laser energy and never runs out of ammo, although it does overheat.

Milkor MGL

The Milkor MGL appears in the game as the "Militek Mk.6" and fires grenade rounds that can be set to detonate on impact or after a timed delay. It can also be found as a fixed weapon in some multiplayer level weapon sets.

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Milkor MGL 40mm
File:Militek6.jpg

AT-420 Sentinel / AT-600 Scorpion

The Sentinel and the Scorpion are fictional shoulder fired, reloadable, multilaunch rocket systems. The Sentinel can be fired in either unguided or TV-guided modes, while the Scorpion replaces the TV-guided mode with heat seeking missiles. The Scorpion is also available as a fixed weapon on some multiplayer weapon sets.

Both weapons use the same model. Drake uses one of those models in the last level, when you vs him.


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Browning M2HB Heavy Machine Gun

The Browning M2HB heavy machine gun appears in multiplayer mode only and is available only with certain weapon sets.

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Browning M2HB .50 BMG in vehicle mounting
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The M2HB in turret mount with a half blast shield.

GE M134 Minigun

The GE M134 Minigun appears in multiplayer mode only as a fixed weapon and is available only with certain weapon sets. Care must be taken when using the weapon, as prolonged bursts can cause it to overheat and stop working until it cools back down.

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GE M134 Minigun in 7.62x51mm NATO
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A screenshot of the M134 Minigun in a turret mount. Note: The minigun has eight barrels, versus six on the real one.

M67 Hand Grenade

M67 Hand Grenade
File:007NFM67.jpg
M67 Hand Grenade in PC-version

Mk 2 Hand Grenade

The Mk 2 hand grenade appears in console versions the game as the "Fragmentation Grenade".

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Mk 2 High-Explosive Fragmentation hand grenade
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A "Fragmentation Grenade" in 007: Nightfire

Heckler & Koch P11

The Heckler & Koch P11 underwater pistol appears in the game as the "Korsakov K5 Dart Gun", and is most notably used in the "Night Shift" level to subdue guards without killing them or raising an alarm. Contrary to the real weapon, it only fires 5 non-lethal tranquilizer darts instead of 7 special-purpose underwater bullets.

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Heckler & Koch P11 7.62mm Underwater
File:P11 007Nightfire Screen.JPG
A screenshot of the H&K P11 used as a tranquilizer dart gun. Note: The cartridge magazine appears to be nickel-plated.

Golden Gun

The Golden Gun appears in the game as it has in all James Bond FPS games.

Golden Gun
File:GoldenGun.jpg

Flashbang

Unknown Flashbang grenade. In console versions of 007: Nightfire the flashbang will blind but give no "bang" to deafen the targets despite being a flashBANG grenade.

File:007NFFlash.jpg
Unknown flashbang in PC-Version
File:Flashbang.jpg
The Unknown Flashbang as it apears in console versions.

Radio Controlled Helicopter

If this option is turned on during multiplayer, the players can operate a small radio controlled helicopter with AT-600 rocket launchers mounted on the aircraft. (Also equipped with a chain-gun)

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The Radio-Controlled Attack Helicopter in a screenshot.

Radio-Controlled Miniature M1 Abrams Main Battle Tank

With the "vehicles" option enabled, the player can operate a miniature Abrams battle tank with a mounted grenade launcher and M2 .50 caliber machine gun.

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A screenshot of the miniature radio-controlled M1 Abrams main battle tank. Note: To get an idea of the size, the 55-gallon drum on the right is life size in-game.

Briefcase Sentry Gun

Appears as the "Ronin". A briefcase with a surprise, it hides a minigun and camera to shoot anyone that crosses it's path that isn't the one that originally set it up. It is available to the player during muliplayer, and is sometimes used by the enemy in the missions to guard hallways or rooms. Can be conrolled remotely by the player that set it up in muliplayer. (isn't mobile)

FAMAS

A FAMAS appears highly fictionalized as an explosive laser turret in some multiplayer maps, mounted on a turret base with a shield in front of the receiver.