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Counter-Strike Online: Difference between revisions
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== SVD Dragunov == | == SVD Dragunov == | ||
The SVD sniper | The SVD sniper uses a ten round magazine and has good accuracy as well as high damage. | ||
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]] | [[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov sniper rifle - 7.62x54mm R]] |
Revision as of 20:26, 3 July 2010
Your lack of effort is duly noted. This article is a candidate for deletion. IMFDB expects certain minimal standards from articles; even if a contributor cannot take their own screenshots, it is still possible to create detailed per-weapon writeups and format an article correctly. Simply dumping a couple of weapon names on a page is essentially demanding we do all the work for you, and this is unacceptable. |
The following weapons are used in Counter-Strike Online
Counter-Strike Online is a remake of Counter-Strike: Condition Zero targeted towards Asia's gaming market. It is being developed by Nexon Corporation with oversight from license-holder Valve Corporation. It uses a micropayment model that is managed by a custom version of the Steam back-end. There are multiple regional versions of CSO. They are: Taiwan, Hong Kong, China, Singapore, Japan, and Korea.
Weapons
Counter Strike Online features the same weapons that have appeared in Counter-Strike 1.6 and Condition Zero, and thus retain their models and names from those games. They are further supplemented with some new weapons, such as the K1A, QBB-95, etc. Also included are new player models. There are also fictional specially-remodeled weapons such as Double MP7A1, Double Night Hawk(Desert Eagle), and CV47(AK-47)-R60. These are exclusive to one of the Zombie modes (Z-Mode 2) and appear in supply boxes, and the boxes themselves only appear in this mode.
Handguns
Glock 18
Starting pistol for Terrorists. Retains the "9x19mm Sidearm" name. It is select-fire, capable of switching between semi-auto and 3-round burst fire. The magazine holds an unrealistic 20-rounds of 9x19mm. Low recoil and decent accuracy make up for low damage. Note that the 3-round burst function exists in lieu of full-auto for balancing purposes.
H&K USP45 Tactical
Starting pistol for Counter-Terrorists. Referred to as the "KM .45 Tactical Pistol". A decent starting weapon, with good power/accuracy, and moderate recoil balanced out by the smaller 12-round magazine. Comes with a suppressor that can be attached/detached at will.
SIG P228
The SIG P228, called the ".228 Compact" in the game, is a mid-range gun with moderate power and accuracy. Its magazine holds 13 rounds of .357SIG which are quite effective on Kevlar armour. This gun comes with no extra attachments or firing modes. Its chambering should technically make it a SIG Sauer P229, as the P228 is only available in 9mm.
IMI Desert Eagle .50 AE
Referred to as the "Nighthawk .50 C" in games, and by many Counter-Strike players (version irrlevant) as the "Deagle". Magazine holds 7 rounds of the powerful .50AE round, but suffers from high recoil and a lower rate of fire. Popular as a sidearm for snipers.
Gold Desert Eagle .50 AE
An alternate skin for the Desert Eagle.
Double Desert Eagle
The dual Desert Eagles are exclusive to CSO's various zombie modes. Has a faster rate of fire than a single DE, but you pay for it with even more recoil.
FN Five-seveN
Called the "ES Five-Seven" in the game. It has high accuracy, high rate of fire, and minimal recoil for a single pistol, but unlike in real life, its 5.7x28mm rounds doesn't do much damage, even through armor.The magazine holds 20 rounds of 5.7x28mm. This gun is only available to Counter Terrorists.
Beretta 92G Elite II (Dual)
The Beretta 92G Elite II is a dual-wielded weapon, called the '.40 Dual Elite' in the game. The guns are only available to the Terrorist faction, where they are used as back up sidearms. They can sometimes be used as a primary weapon set in the first three rounds or so. It has a very high rate of fire and good accuracy, at the cost of high bullet spread under sustained fire. The magazines each hold 15 rounds of 9mm. Since there are 2 guns, it takes longer than normal to reload them.
Colt Anaconda
The Colt Anaconda appears in-game chambered in .50AE and possessing a seven-round cylinder. The Anaconda is quite powerful and fires with decent accuracy and speed, making it a good high-powered choice of sidearm.
I seriously think this is simply a different model for the Desert Eagle in one of the CSO versions. Thoughts and comments? Come to the discussion page, and take this message with you.
AMT Automag V
The Automag V is a skin for the Nighthawk.50C in the Korean version.
Dual SVI Infinity (Dual Infinity/Dual Infinity Custom/Dual Infinity Custom2)
The Infinities come in five variants through three sets of two guns each. The Infinities are rather fast and hold a combined total of 30 .45ACP rounds. The Infinities can be fired normally for speed or turned sideways and fired "gangsta" style for heightened accuracy. Each Infinity variant is long-slide and has a visibly ported barrel. The three "normal" variants are a blued pistol, a chrome pistol, and a black-framed pistol with a red slide. The highest upgrade for the guns makes both guns fully colored (one yellow, one red) and equipped with a large under-barrel attachment, apparently including a flashlight.
SVI Infinity (Infinity Silver/Infinity Red/Infinity Black)
The Silver Infinity hold 8 rounds of .45 ACP, and it is an pistol balances accuracy and firepower.
Shotguns
Benelli M3
Reffered to as the "Leone 12 Gauge Super". Although it's select-fire in real life, it's locked to pump-action in all versions of CS. It is a very underused weapon, and best used in close quarters combat, as long as you keep in mind its range limitations. Tube magazine holds a generous 8 rounds of 12 gauge buckshot.
Benelli M4 Super 90
The experimental version of the M1014 JSCS appears as the "Leone YG1264 Auto Shotgun". Doesn't do as much damage as the M3, but makes up fro it with a high fire rate. Tube magazine holds 7 rounds of 12-gauge, and can be reloaded very quickly.
USAS 12
A fully automatic shotgun. Loaded with a 20-round detachable drum magazine, allowing a faster reload than the conventional tube mag shotguns.
Skin variation: Jungle Magic Thunder
A special camouflaged version of the USAS12 known as the "Jungle Magic Thunder". Has a special firing sound akin to the sound of thunder, and not only does it fire faster than the regular USAS12, it does even more damage per load, making it the most powerful shotgun in CSO.
Winchester Model 1887(Shining hunter)
The classic M1887 lever-action shotgun. High damage per load, rivaling the USAS12. Tube magazine holds 8 rounds of 12-gauge.
Gold Winchester Model 1887(Shining hunter)
The Gold-plated version of the M1887.
Sawed-off Double Barreled Shotgun (Twin Silver Wolves)
Two rounds of 12-gauge buckshot in a compact weapon. Although it only holds 2 rounds, they can be fired off quickly, followed by a quick reload, making it an excellent closer-quarters weapon.
Sub-machine Guns
Steyr TMP
The TMP is a rapid firing, short ranged weapon available only to the Counter Terrorists. Referred to as the 'Schmidt Machine Pistol' in game. It has low damage output per shot, but makes up for it with a high rate of fire. It comes with an integrated suppressor.
Ingram Mac-10
Available only to Terrorists. The MAC-10 retains its name since the company that held the rights to the name went bankrupt. This is a .45ACP machine pistol. Great damage per shot with a good rate of fire. Its high recoil and and below-average accuracy make it a difficult weapon to master. Magazine holds 30 rounds of .45ACP.
Heckler & Koch MP5A5
Called the "K&M Submachine Gun". Magazine holds 30 rounds of 9mm. Good damage, medium-high rate of fire, good accuracy, and a reasonable price make this a widely used SMG.
MP5 Tiger
An alternate version of the MP5 that was available in limited numbers for Chinese New Year of 2010, the current year of the Tiger. Comes with a white tiger pattern on the forearm, and a white tiger doll resting on the rear sight and receiver.
Heckler & Koch UMP
Decent accuracy and range make this a more powerful parallel with the MP5A5, but its 25-round magazine and a very slow rate of fire makes this a gun that's only used by players who are experienced with it or who are new to the game and do not know about its drawbacks.
FN P90
Referred to as the "ES C90". Magazine holds a generous 50 rounds of 5.7x28mm. The gun's medium-short range, medium power, and good rate of fire makes this a great CQB weapon.
Heckler & Koch MP7A1
Can be converted between pistol mode (iron sights up, stock and foregrip retracted) and SMG mode (sights down, Zeiss Z-point sight installed, stock and foregrip extended). Magazine holds 20 rounds of 4.6x30mm.
MP7A1 Expend
Differs from the standard MP7A1 by having a 60-round magazine. (Note the 40-round mag model in the screenshots). Unlike the regular MP7, it cannot converted between pistol and SMG modes.
Double MP7A1
Exclusive to Zombie Mode 2,3 and Zombie Union modes. Each MP7 feeds from a 40-round magazine.
Daewoo K1A
Although classified as a sub-machine gun by the South Korean Army, this is a compact carbine feeding from a 30-round magazine of 5.56x45mm rounds. The power and range of an assault rifle, with the mobility of an SMG.
Dragon K1A/K1ASE
The Dragon K1A is an alternate version of the standard K1A. Note the blue dragon pattern on the reciever.
Gold M1928 Thompson(Super fanatics)
The famous "Chicago Typewriter". Great rate of fire and damage, while feeding from a 50-round drum magazine.
TDI Vector (Thunder Police)
The TDI Vector is a .45ACP sub-machine gun with an excellent rate of fire, good power, and minimal recoil thanks to its unique recoil reduction system and the low placement of the barrel, which helps reduce muzzle climb. Feeds from a 30-round magazine. Comes with a detachable suppressor.
Water Gun(Thriller Mercury)
The Thriller Mercury is a high-tech product. Under its lightweight body is a turbine system that allows the innocent-looking gun to fire water harder than bullets.
Assault Rifles
AK-47
Called the CV-47 in the game. The gun can shoot through very thin walls and doors and is seen as a safe buy due to its cheap and effective build. It is standard issue (if you have the correct funds) for all terrorists. A disciplined trigger finger is a must, as its great accuracy quickly erodes under sustained fire.
Gold AK-47
A gold-plated version of the AK-47 boasts higher damage output than a standard AK-47.
AK-47 Long Magazine(60R)
Exclusive to the Zombie modes. The wooden furniture of the standard AK-47 has been replaced with polymer. In addition to the 60-round magazine, a small magnified reflex sight has been installed in front of the rear sight.
Purgatory AK-47
Special variant of the AK-47. Note the flaming skull adorning the receiver. Has a different and faster reload animation than the other AK's.
AKM
The AKM is a skin for the CV-47 in the Korean version.
IMI Galil ARM
The IMI Galil, called the "IDF Defender" in-game, is another gun which is considered a safe buy when money is an issue. Its 35-round magazine gives the player an extra edge when in an intense battle. The weapon has a medium range and less power than other rifles (such as the AK-47). Unlike the AK-47, the Galil's recoil can be more controllable and spraying a little more accurate. As this weapon is a carryover from 1.6/CZ, it still retains its incorrect 25-round magazine model from the 7.62x51mm variant, the Galatz.
FAMAS
Referred to by its French nickname, the "Clarion". The FAMAS F1 is a low cost rifle for the Counter Terrorist. It is fairly cheap to buy, with an accurate three shot burst fire. The gun has medium-low range, with medium power. When used in full auto mode, the gun is very inaccurate, with the gun better used in close quarter combat.
SIG SG552 Commando
A carbine with high fire rate, the magazine holds 30 rounds of 5.56 mm ammunition. Comes standard with an attached scope.
Steyr AUG
The AUG fires 5.56 mm ammunition from a 30 round magazine. It is equipped with a 1.5 magnification scope. It use a translucent magazine, which allows quick viewing of the remaining rounds.
Colt M4A1 Carbine
The most popular weapon for counter terrorist. The M4A1 uses a 30 round magazine of 5.56 mm rounds, and is mainly used as a mid range gun. Somewhat contradictingly, equiping the silencer to improves accuracy, allowing for decent long-range fire.
Camouflage M4A1 Carbine
An M4A1 with a camouflage pattern and equipped with a scope, to allow usage with greater accuracy. It may have some other gameplay advantages.
Gold M4A1 Carbine
The golden M4A1 is a gold-plated M4A1 with a similarly gold-plated flashlight and foregrip. It has heightened accuracy and damage, making it a versatile and high-power weapon.
Ice dragon M4A1 Carbine
The Ice dragon M4A1 is a cosmetic variant of the original weapon. When paired with another weapon (the Agrimonia blade) the Ice Dragon M4A1 has a faster reload speed.
Heckler & Koch HK416
The HK 416 is a skin for the Maverick M4A1 carbine exclusive to the Korean version.
Heckler & Koch XM8
Can be converted between a baseline carbine variant and a sharpshooter variant.
XM8 - L
Uses a 30 round magazine of 5.56 mm ammunition. It comes with an attached scope to increase accuracy. According to the different situations the gun can switch between sharpshooter mode or carbine mode.
XM8 - H
Uses a 30 round magazine of 5.56 mm ammunition. It comes with an attached scope to increase accuracy. According to the different situations the gun can switch between sharpshooter mode or carbine mode.
FN SCAR
Can be converted between the standard-length SCAR-L and the SCAR-H CQC.
FN SCAR - L
Can be used in accordance with different situations, as it can be switched from and assault rifle with a 30 round magazine of 5.56mm bullets to an automatic rifle with a 20 round magazine of 7.62 mm bullets.
FN SCAR - H
The 7.62 mm SCAR variant with a 20 round magazine.
Note the folding handle
Known in game as The Navigator. The F2000 uses a 30 round magazine of 5.56 mm bullets.
IMI Tavor TAR-21
The TAR-21 is a skin for the F2000 exclusive to the Korean version.
L85A2
The L85A2 is a skin exclusive to the Korean version,
FN FNC
The FNC is a skin for the IDF Denfender exclusive to the Korean version.
FN FAL
The FAL is a skin for the CV-47 exclusive to the Korean version.
SVDEX + M203 Grenade launcher(Hero's weapon)
The SVDex is the primary weapon for the unnamed human hero who appears in the games zombie mode. It has a 20 round magazine, a massive muzzle brake, and a sawn-off M203 grenade launcher attachment. The gun is also fitted with a usable EOTech Holograhic sight that acts like the mild zoom sights found on the SG552 and the AUG.
MK 14 Mod 0(Black Tornado)
The Mk 14 Mod 0 appears ingame as the "Black Tornado". It has a high rate of fire, high power, and high accuracy. It fires from a 20-round magazine.
Lightning AR-1(Rock Bass)
The Lightning AR-1 appears to be a fusion of a bass guitar and an AK-pattern rifle. Of note is the mag release, which is pressed by hitting the whammy bar.
Skorpion(Dao Lightning/Lazy Lightning)
Machine Guns
M249 PARA SAW
The M249 is the default machine gun of the Counter-strike games. It is powerful and fast, able to field 100 rounds of ammunition with ease. However, it is a highly inaccurate gun and, like most machine guns, heavy enough to make moving with it more difficult.
M249 PARA SAW Christmas Special
The red limited edition of the M249.
QBB95
The QBB95 appears under its real name, classified under the machine gun section. By default it has a box magazine.
QBB95EX(Jagged Samurai)
The Jagged Samurai is the special edition of the QBB95, equipped with a drum magazine. The Jagged Samurai's most attractive feature is the high amount of spare ammo the player can carry while using it.
MG3(Terminator)
The MG3 fires 200 rounds of 7.62 ammunition, making it a high-powered and very fast weapon. Due to its high magazine, it's ideal for cover fire, and quite good at taking on hoards in the zombie mode.
MG3 Christmas Special(Terminator)
The MG3/Terminator has a Christmas variant with red furniture, antler horns, and a wrapped present in lieu of a proper ammo box.
GE M134 Minigun(Vulcan machine gun)
The Vulcan machine has a feed chute with 200 rounds and a very high shooting speed (though predictably nowhere near real-life minigun speeds). It is an extremely heavy machine gun and takes a second to spin up, but is a very powerful weapon to boot, if even only for how much lead it can field at once. Secondary fire spins the gun up to reduce the time between contact and opening fire.
M134 Minigun Christmas Special(Vulcan machine gun)
The Christmas-edition Vulcan, with red casing and barrels, sled runners, and other Christmas-themed decor.
Heckler & Koch HK23E(Dark Knight)
The HK23E (labeled the 'Dark Knight' ingame) fires 100 rounds of 5.56mm ammunition with a high rate of fire and decent damage. The weapon's key feature is its light weight, which makes movement easier (and presumably makes recoil worse).
Sniper Rifles
Steyr Scout
More compact than the other sniper rifles, it also has a quiet firing sound that makes The Scout the best choice for concealed firing.
Heckler & Koch G3SG/1
The HK G3 comes equipped with a scope capable of switching between two different levels of zoom. It uses a high capacity magazine as compared to the other sniper rifles.
SIG SG550 Sniper
The SG-550 is exclusive to CTs. It has a higher fire rate than the other rifles of its class.
VSK94
The VSK94 is equipped with a silencer and fires from a 20 round magazine.
SVD Dragunov
The SVD sniper uses a ten round magazine and has good accuracy as well as high damage.
Accuracy International Arctic Warfare Magnum(AWM)
The Magnum sniper rifle as a heavy sniper rifle and feed with 10 rounds .338 Lapua magnum bullets, because of its high damage so it could be said that the king of all weapons. When it's firing, the gunfire which shocked overall is the symbol of its powerful firepower.
Magnum Sniper Rifle Christmas Special(AWM)
It's the red limited edition of the Magnum Sniper Rifle , it can allows you to become the brightest sniper in the battlefield .
Magnum Sniper Rifle Camouflaged(AWM)
The Magnum Sniper Rifle because of the different fields,cause the color of the weapon has been adjusted,made it had become an powerful sniper rifle. In the battlefield such as,gravel and debris.During the hide,it has more effectiveness.
Sako TRG(Finnish Star)
The Finnish Star-TRG feed with 10 rounds .338 Lapua Magnum bullets, it's a heavy sniper rifle which has awesome firepower. The weapon has been imported with the TRG system. After the advent, it does very good job in different wars. The Precision 2-stage high-rate sniper scope, allows anything become vulnerable.
Cheyenne Tactical M-200 Intervention(Hawkeye)
The Hawkeye M200 was developed by the CheyTac company, feed with 10 rounds of .408 Cheytac ammunition. With high precision sniper scope, the ideal state can be directly hunt for the target which outside 2,000 meters. Powerful firepower allows the weapon become the one of the most horrible sniper rifle in the battlefield.
- This picutre might just be a skin in Counter Strike 1.6 for the AWP, as it says .338 laupa instead of .408 cheytac
Heckler & Koch SL-8(The Eye of the trial)
The Eye of the Trial has high shooting speed and a 20 round magazine. It is a moderately powerful gun with a sniper scope and high accuracy (when fired in bursts), making it a good starting weapon.
Gold Heckler & Koch SL-8(The Eye of the trial)
A gold-plated cosmetic variant of the SL-8.
AW50
The AW50 is only a skin for the Magnum Sniper Rifle in Korea version.
M24 Sniper Rifle
The Heavy sniper rifle Orion-M24 has used a lightweight design allow you significantly increased moving speed, in the middle range combat,you can kill your enemy quickly. The biggest feature is: when you are at walking state ,it can still maintain its high accuracy. When you are in long range,it does lower damage,but the 90 rounds high capacity can play beyond injury in the protracted war.
Blaser 93
The R93 is just a skin for the Magnum Sniper Rifle in Korea version.
Crossbow(Eagle Crossbow)
The Eagle Crossbow can load with 50 rounds arrows, with high shooting speed and high accuracy advantages. When its firing ,it's really quite, you can hide in the dark and not easy to reveal your position. After a shot,it would not immediately hit your enemy, so that guess the actions of your enemy and then use it wisely.
Grenade
M67 hand grenade(Destruction Grenade)
Frag Grenade: The Destruction Grenade (standard M67 grenade) is more powerful than the default High-Explosive Grenade, thanks to the deadly shrapnel it releases upon explosion.
Flame Grenade: The same as the Destruction Grenade, except instead of sending shrapnel flying, it leaves a field of fire and ignites anyone caught in the blast radius.
Model 24 Stielhandgranate(German Army Grenade)
The German hand grenade has been thrown into combat in World War I, Germany conducted a number of improvements and it was finally finalized . The projectile filled with TNT explosives, the shell were made of sheet. The projectile was mounted on a handle,allows you to throw it farther.
M79 grenade launcher
The M79 grenade launcher is called "Hemophagocytic Howitzer" in game and sawed off to pistol length. It fires one 40mm grenade at a time, resulting in a high-powered (but still surprisingly weak) explosion with every shot. It counts as a sidearm.