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Bioshock 2: Difference between revisions
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== [[Webley Mk IV]] == | == [[Webley Mk IV]] == | ||
Weapon commonly used by the Leadhead Splicers in the early levels. Is not usable by the player. | Weapon commonly used by the Leadhead Splicers in the early levels. Is not usable by the player except in multiplayer. | ||
[[Image:Webley-MK-4.jpg|thumb|none|450px|Webley Mk IV - .38 S&W.]] | [[Image:Webley-MK-4.jpg|thumb|none|450px|Webley Mk IV - .38 S&W.]] | ||
== [[Thompson Submachine Gun#M1921 Thompson|Thompson M1921]] == | == [[Thompson Submachine Gun#M1921 Thompson|Thompson M1921]] == | ||
Used by many of the the Leadhead Splicers after the first few levels. Has the stock removed and is not usable by the player. | Used by many of the the Leadhead Splicers after the first few levels. Has the stock removed and is not usable by the player. However, it is selectable in multiplayer. | ||
[[Image:M1921Thompson.jpg |thumb|none|450px|M1921 Thompson - .45 ACP]] | [[Image:M1921Thompson.jpg |thumb|none|450px|M1921 Thompson - .45 ACP]] | ||
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The Artillery model is given to Subject Delta to shoot himself when he is hypnotized by one of Lamb's Splicers. | The Artillery model is given to Subject Delta to shoot himself when he is hypnotized by one of Lamb's Splicers. | ||
[[Image:LugerP08Artillery.jpg|thumb|none|450px|The long barreled "Artillery" model of the Luger P08 - 9x19mm]] | [[Image:LugerP08Artillery.jpg|thumb|none|450px|The long barreled "Artillery" model of the Luger P08 - 9x19mm]] | ||
== [[Browning M1919]] == | |||
Like in the first game, mounted Brownings appear frequently in single-player as automated weapons programmed to shoot all hostiles on sight. The Browning also appears in multiplayer, where it remains neutral until one team hacks it. | |||
[[Image:M1919A4Browning.jpg|thumb|none|600px|Browning M1919 - .30-06 on M2 tripod]] | |||
== Grenade Launcher == | == Grenade Launcher == | ||
Weapon used by Delta. | Weapon used by Delta. It is the last weapon found in-game and is capable of firing frag grenades, heat-seeking RPG's and proximity mines. The launcher used in multiplayer is significantly different than the Single-player version, as it appears to be constructed out of house-hold items much like the launcher from the first game. | ||
== Machine Gun == | == Machine Gun == | ||
Weapon found in the second chapter of the game. | Weapon found in the second chapter of the game. Based on the GAU-19 Gatling Gun and uses .50 caliber rounds. A broken piece of what appears to be a cylinder atop the weapon indicates that it was originally meant to be turret-mounted, but was broken off and converted into a portable weapon. | ||
== Spear Gun == | == Spear Gun == | ||
Weapon found later on in the game. | Weapon found later on in the game. | ||
== Double Barreled Shotgun == | == Double Barreled Shotgun == | ||
The fifth weapons found in-game. The stock appears to have been torn off, as splinters are visible on the grip. | |||
== [[Remington 870]] == | == [[Remington 870]] == | ||
A 1950 vintage Remington 870 with ornate golden engravings is used by many of the Leadhead splicers after the first few levels. Is not usable by the player. | A 1950 vintage Remington 870 with ornate golden engravings is used by many of the Leadhead splicers after the first few levels. Is not usable by the player. It is, however, usable in the multiplayer component. | ||
== Elephant Gun == | |||
Large, double-barreled rifle available only in multiplayer. It is extremely powerful and accurate, but can only hold two shells at a time (four with modification). A scope may be added to convert the elephant gun into a sniper rifle. | |||
== Nail Gun == | |||
A fully automatic nail gun available only in multiplayer. It has the highest rate of fire out of any weapon, but it must be reved up before it can fire. | |||
== Morris Model M Crossbow == | |||
Spring-loaded, magazine-fed crossbow available only in multiplayer. It uses the same model as in the first game. Like the elephant gun, it functions as a sniper weapon due to its range and accuracy. | |||
[[Category:Video Game]] | [[Category:Video Game]] |
Revision as of 02:36, 18 May 2010
These weapons were used in the video game sequel: BioShock 2
Webley Mk IV
Weapon commonly used by the Leadhead Splicers in the early levels. Is not usable by the player except in multiplayer.
Thompson M1921
Used by many of the the Leadhead Splicers after the first few levels. Has the stock removed and is not usable by the player. However, it is selectable in multiplayer.
Luger P08
The Artillery model is given to Subject Delta to shoot himself when he is hypnotized by one of Lamb's Splicers.
Browning M1919
Like in the first game, mounted Brownings appear frequently in single-player as automated weapons programmed to shoot all hostiles on sight. The Browning also appears in multiplayer, where it remains neutral until one team hacks it.
Grenade Launcher
Weapon used by Delta. It is the last weapon found in-game and is capable of firing frag grenades, heat-seeking RPG's and proximity mines. The launcher used in multiplayer is significantly different than the Single-player version, as it appears to be constructed out of house-hold items much like the launcher from the first game.
Machine Gun
Weapon found in the second chapter of the game. Based on the GAU-19 Gatling Gun and uses .50 caliber rounds. A broken piece of what appears to be a cylinder atop the weapon indicates that it was originally meant to be turret-mounted, but was broken off and converted into a portable weapon.
Spear Gun
Weapon found later on in the game.
Double Barreled Shotgun
The fifth weapons found in-game. The stock appears to have been torn off, as splinters are visible on the grip.
Remington 870
A 1950 vintage Remington 870 with ornate golden engravings is used by many of the Leadhead splicers after the first few levels. Is not usable by the player. It is, however, usable in the multiplayer component.
Elephant Gun
Large, double-barreled rifle available only in multiplayer. It is extremely powerful and accurate, but can only hold two shells at a time (four with modification). A scope may be added to convert the elephant gun into a sniper rifle.
Nail Gun
A fully automatic nail gun available only in multiplayer. It has the highest rate of fire out of any weapon, but it must be reved up before it can fire.
Morris Model M Crossbow
Spring-loaded, magazine-fed crossbow available only in multiplayer. It uses the same model as in the first game. Like the elephant gun, it functions as a sniper weapon due to its range and accuracy.