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Silent Hill 3: Difference between revisions

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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=Beretta 92FS Centurion=
=Beretta 92FS Centurion=
 
[[Image:Beretta92Centurion.jpg|thumb|none|300px]]
A pistol that Heather Mason, the player character, picks up on the floor of a clothing shop in the Central Square mall. It has a 10 round magazine capacity, wood grips, and the ability to mount a sound suppressor looted from a corpse entombed in a concrete pillar. Douglas Cartland, a private investigator hired to find Heather, uses a similar weapon, but never fires it onscreen in the game. The pistol is the only firearm in the game that the player must obtain.
A pistol that Heather Mason, the player character, picks up on the floor of a clothing shop in the Central Square mall. It has a 10 round magazine capacity, wood grips, and the ability to mount a sound suppressor looted from a corpse entombed in a concrete pillar. Douglas Cartland, a private investigator hired to find Heather, uses a similar weapon, but never fires it onscreen in the game. The pistol is the only firearm in the game that the player must obtain.


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=Colt SAA=
=Colt SAA=
 
[[Image:ColtSAA475barrel.jpg|thumb|none|300px]]
Used only by a few monstrous Nurses in Brookhaven Hospital, this revolver is used rather inexpertly (but nonetheless lethally) by those monsters, and cannot be obtained by the player. The Nurses can only fire it slowly at Heather, but never need to reload. Contrary to its name, the Bulletproof vest item will not actually stop rounds fired from this weapon at Heather. If Heather closes to melee range with a revolver-wielding Nurse, the Nurse will try to pistol-whip Heather instead.
Used only by a few monstrous Nurses in Brookhaven Hospital, this revolver is used rather inexpertly (but nonetheless lethally) by those monsters, and cannot be obtained by the player. The Nurses can only fire it slowly at Heather, but never need to reload. Contrary to its name, the Bulletproof vest item will not actually stop rounds fired from this weapon at Heather. If Heather closes to melee range with a revolver-wielding Nurse, the Nurse will try to pistol-whip Heather instead.


=Remington 870=
=Remington Model 870=
 
[[Image:Remington870PoliceStd.jpg|thumb|none|300px]]
Discovered in an opened gift box in the subway level, Heather can commandeer this grisly "gift" and blast monsters away with its buckshot. It has a 6 round magazine capacity, and can be completely reloaded by inserting a single shell into its magazine (for some reason).
Discovered in an opened gift box in the subway level, Heather can commandeer this grisly "gift" and blast monsters away with its buckshot. It has a 6 round magazine capacity, and can be completely reloaded by inserting a single shell into its magazine (for some reason).



Revision as of 22:29, 17 April 2010


WORK IN PROGRESS

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Silent Hill 3 (2003)

Beretta 92FS Centurion

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A pistol that Heather Mason, the player character, picks up on the floor of a clothing shop in the Central Square mall. It has a 10 round magazine capacity, wood grips, and the ability to mount a sound suppressor looted from a corpse entombed in a concrete pillar. Douglas Cartland, a private investigator hired to find Heather, uses a similar weapon, but never fires it onscreen in the game. The pistol is the only firearm in the game that the player must obtain.

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The first, clearest shot of the pistol in this game.
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Heather discovers the pistol on the floor of a women's clothing store. Normally, the best thing to do when encountering such an out-of-place and potentially dangerous item would be to back away and notify the authorities, but . . .
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. . . she then betrays a shocking lack of common sense by picking up the gun, potentially ruining vital evidence for a criminal investigation, and possibly putting her own life in danger due to her inexperience with firearms, until . . .
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. . . she is forced to use it against the thing that did in the pistol's former owner.
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Heather runs dry at the worst possible moment.
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"Some parts of this game may be considered violent or cruel."

Colt SAA

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Used only by a few monstrous Nurses in Brookhaven Hospital, this revolver is used rather inexpertly (but nonetheless lethally) by those monsters, and cannot be obtained by the player. The Nurses can only fire it slowly at Heather, but never need to reload. Contrary to its name, the Bulletproof vest item will not actually stop rounds fired from this weapon at Heather. If Heather closes to melee range with a revolver-wielding Nurse, the Nurse will try to pistol-whip Heather instead.

Remington Model 870

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Discovered in an opened gift box in the subway level, Heather can commandeer this grisly "gift" and blast monsters away with its buckshot. It has a 6 round magazine capacity, and can be completely reloaded by inserting a single shell into its magazine (for some reason).

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The perfect "gift" for a 17-year-old girl surrounded by inhuman, bloodthirsty monsters.
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"Some parts of this game may be considered violent or cruel."

MAC-10 Dressed Up As Uzi

The first fully-automatic weapon ever implemented in a Silent Hill game, this SMG can be found in the basement of Brookhaven Hospital near a bloodied wheelchair, the barrel still warm from its recent use. It has a 32 round magazine capacity and can use the sound suppressor as well, which would imply that it shares a caliber with the pistol since suppressors must be manufactured for specific calibers to be effective. A with unlimited ammunition is available as a bonus item.

Flamethrower

Essentially a submachine gun that projects a stream of flame. It has unlimited ammunition.