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Metal Gear Solid 4: Guns of the Patriots: Difference between revisions

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[[Category:Video Game]]
[[Category:Video Game]]
==Heckler & Koch XM8==
The [[Heckler & Koch XM8]] is used by the Rat Patrol and other US troops in game. It can be found and used by the player in a secret area in Act 2. It comes with a built in scope and can be equipped with an [[XM320]] grenade launcher.


==Sig Sauer GSR==
==Sig Sauer GSR==
The [[Sig Sauer GSR]] is the standard handgun of the PMCs in game. It can be found and used by the player in Act 1.
The [[Sig Sauer GSR]] is the standard handgun of the PMCs in game. It can be found and used by the player in Act 1.
==Ruger Mk. II==
A suppressed [[Ruger Mk. II]] that fires tranquilizer rounds is given to Solid Snake by Otacon early in the game.


==Springfield Operator==
==Springfield Operator==
The [[Springfield Operator]] is Solid Snake's handgun of choice. It is given to him along with the Ruger Mk. 22 by Otacon early in Act 1. It can be equipped with a suppressor and a flashlight.
The [[Springfield Operator]] is Solid Snake's handgun of choice. It is given to him along with the Ruger Mk. 22 by Otacon early in Act 1. It can be equipped with a suppressor and a flashlight.
==Desert Eagle==
The [[Desert Eagle]] is used by Meryl in the game. It can be purchased from Drebin. A variant with a scope and long barrel can be unlocked, and is also used by Meryl.


==Heckler & Kock Mark 23 Mod 0==
==Heckler & Kock Mark 23 Mod 0==
The [[Heckler & Koch Mk 23 Mod 0]] can be found in the game. It is also used in the [http://www.youtube.com/watch?v=t7qDk-A9TjU Raven Sword "Never a shot in the dark" commercial] that is part of the game.
The [[Heckler & Koch Mk 23 Mod 0]] can be found in the game. It is also used in the [http://www.youtube.com/watch?v=t7qDk-A9TjU Raven Sword "Never a shot in the dark" commercial] that is part of the game.
==EAA Tanfoglio Thor .45-70==
Known as the "Thor .45-70," this weapon can be unlocked by earning the Foxhound emblem.
==Makarov PMM==
The PMM is used by some rebel sodiers, and can be purchased from Drebin.
==GLOCK 18==
The GLOCK 18 can be purchased from Drebin.
==PSS==
The PSS can be found in several areas throughout the game. It is suppressed and has a 6 round capacity.
==FN Five seveN==
The Five seveN can be purchased, and equipped with a flashlight.
==Type 17==
Used by Big Mama, this "Broomhandle" knockoff can be unlocked by earning the Hound emblem.
==Race Gun==
A .38 Super pistol. Has a 19 round magazine, and it's bullets will riccochet.


==Heckler & Koch MP7A1==
==Heckler & Koch MP7A1==
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The [[Heckler & Koch MP5SD2]] is in the game, it can be purchased from Drebin and is equipped with an integal suppressor.
The [[Heckler & Koch MP5SD2]] is in the game, it can be purchased from Drebin and is equipped with an integal suppressor.


==Heckler & Koch HK21E==
==FN P90==
The [[Heckler & Koch HK21E]] is seen in the hands of rebel forces in the Middle East section of the game (Act 1). It can also be purchased via Drebin like most other firearms.
The [[FN P90]] is used by the FROGs and Laughing Octopus in game. It can be equipped with a suppressor, laser sight, and flashlight.
 
==MAC-10==
The [[MAC-10]] can be purchased from Drebin or found in Act 2. It can be equipped with a suppressor.
 
==Skorpion Vz 83==
The [[Skorpion SA]](Vz 83 model) is used by the rebels in the Eastern Europe section of the game (Act 3) and is given to Solid Snake by Big Mama in Act 3. It has a laser dot sight attached to it.
 
==PP-19 Bizon==
A 9x18mm SMG that uses a 64 round cylindrical magazine.
 
==Patriot==
Seen briefly at the end of the game. Can be unlocked via the Big Boss emblem. Has unlimited ammo.


==Heckler & Koch G3A3==
==Heckler & Koch G3A3==
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==FN SCAR-H==
==FN SCAR-H==
The [[FN SCAR#FN SCAR-H|FN SCAR-H]], referred to as the Mk. 17, is the standard assault rifle used by the PMC operatives in game. It can be found fairly early on in Act 1, and can be upgraded with scopes, suppressor, laser sights, flashlight and foregrips.
The [[FN SCAR#FN SCAR-H|FN SCAR-H]], referred to as the Mk. 17, is the standard assault rifle used by the PMC operatives in game. It can be found fairly early on in Act 1, and can be upgraded with scopes, suppressor, laser sights, flashlight and foregrips.
==FN P90==
The [[FN P90]] is used by the FROGs and Laughing Octopus in game. It can be equipped with a suppressor, laser sight, and flashlight.


==AK-102==
==AK-102==
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The [[M16 rifle series#M4 Carbine|M4A1 Carbine]] is Solid Snake's assault rifle of choice and is given to him early in Act 1 by Drebin. It can be upgraded with everything.
The [[M16 rifle series#M4 Carbine|M4A1 Carbine]] is Solid Snake's assault rifle of choice and is given to him early in Act 1 by Drebin. It can be upgraded with everything.


==Desert Eagle==
==Heckler & Koch XM8==
The [[Desert Eagle]] is used by Meryl in the game. It can be purchased from Drebin. A variant with a scope and long barrel can be unlocked, and is also used by Meryl.
The [[Heckler & Koch XM8]] is used by the Rat Patrol and other US troops in game. It can be found and used by the player in a secret area in Act 2. It comes with a built in scope and can be equipped with an [[XM320]] grenade launcher.
 
==Heckler & Koch HK21E==
The [[Heckler & Koch HK21E]] is seen in the hands of rebel forces in the Middle East section of the game (Act 1). It can also be purchased via Drebin like most other firearms.
 
==Kalashnikov PKM==
Seen in the hands of militia and rebels in Acts 1 and 2.


==M60E4==
==M60E4==
The [[M60 machine gun|M60E4]] is used by the PMC operatives in game. It can be equipped with scopes, foregrips, laser sight, and flashlight.
The [[M60 machine gun|M60E4]] is used by the PMC operatives in game. It can be equipped with scopes, foregrips, laser sight, and flashlight.
==MK46 Mod. 1==
Can be purchased from Drebin.


==M14 EBR==
==M14 EBR==
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A modified [[Mosin Nagant]] rifle can be purchased from Drebin in game. It is the same rifle used by The End in MGS3 and fires tranquilizer rounds.
A modified [[Mosin Nagant]] rifle can be purchased from Drebin in game. It is the same rifle used by The End in MGS3 and fires tranquilizer rounds.


==MAC-10==
==Barrett M82A2==
The [[MAC-10]] can be purchased from Drebin or found in Act 2. It can be equipped with a suppressor.
The M82A2 can be purchased from Drebin, and is used by Akiba during Act 5.
 
==SVD Dragunov==
Seen in the hand of militia and rebel snipers in Acts 1 and 2.


==Skorpion Vz 83==
==VSS Vintorez==
The [[Skorpion SA]](Vz 83 model) is used by the rebels in the Eastern Europe section of the game (Act 3) and is given to Solid Snake by Big Mama in Act 3. It has a laser dot sight attached to it.
Found in Act 2. It has an intergal suppressor, and fires a 9x39mm round.


==Remington 870 Custom==
==Remington 870 Custom==
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The [[Saiga 12]] can be purchased from Drebin.
The [[Saiga 12]] can be purchased from Drebin.


==Ruger Mk. II==
==Twin Barrel==
A suppressed [[Ruger Mk. II]] that fires tranquilizer rounds is given to Solid Snake by Otacon early in the game.
A double barrel shotgun, with the stock and barrel sawed off.
 
==RPG-7==
The [[RPG-7]] is used by the rebels in the Middle East section (Act 1). It can be found in Act 1.


==M320 grenade launcher==
==M320 grenade launcher==
The [[Heckler & Koch XM320]] grenade launcher can be purchased from Drebin and attached to the M4A1 Carbine and XM8 rifle.
The [[Heckler & Koch XM320]] grenade launcher can be purchased from Drebin and attached to the M4A1 Carbine and XM8 rifle.
==GP-30==
A grenade launcher that can be attached to the AK-102 and AN-94.


==MGL-140==
==MGL-140==
The [[Milkor M32 MGL]] appears as the "MGL-140," it is used by Raging Raven and is acquired by Solid Snake upon defeating her.
The [[Milkor M32 MGL]] appears as the "MGL-140," it is used by Raging Raven and is acquired by Solid Snake upon defeating her.
==Heckler & Koch XM25==
A semi-automatic grenade launcher chambered in 25mm, it fires air burst rounds.


==FGM-148 Javelin==
==FGM-148 Javelin==
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The [[FIM-92 Stinger]] can be purchased from Drebin.
The [[FIM-92 Stinger]] can be purchased from Drebin.


==M2HB==
==RPG-7==
The [[M2HB]] can be found on the Stryker IFVs and HMMWVs in game.
The [[RPG-7]] is used by the rebels in the Middle East section (Act 1). It can be found in Act 1.
 
==EAA Tanfoglio Thor .45-70==
Known as the "Thor .45-70," this weapon can be unlocked by earning the Foxhound emblem.
 
==Barrett M82A2==
The M82A2 can be purchased from Drebin, and is used by Akiba during Act 5.
 
==Makarov PMM==
The PMM is used by some rebel sodiers, and can be purchased from Drebin.
 
==GLOCK 18==
The GLOCK 18 can be purchased from Drebin.
 
==PSS==
The PSS can be found in several areas throughout the game. It is suppressed and has a 6 round capacity.
 
==FN Five seveN==
The Five seveN can be purchased, and equipped with a flashlight.
 
==Type 17==
Used by Big Mama, this "Broomhandle" knockoff can be unlocked by earning the Hound emblem.
 
==Race Gun==
A .38 Super pistol. Has a 19 round magazine, and it's bullets will riccochet.
 
==PP-19 Bizon==
A 9x18mm SMG that uses a 64 round cylindrical magazine.
 
==Patriot==
Seen briefly at the end of the game. Can be unlocked via the Big Boss emblem. Has unlimited ammo.
 
==SVD Dragunov==
Seen in the hand of militia and rebel snipers in Acts 1 and 2.
 
==VSS Vintorez==
Found in Act 2. It has an intergal suppressor, and fires a 9x39mm round.
 
==Kalashnikov PKM==
Seen in the hands of militia and rebels in Acts 1 and 2.
 
==Twin Barrel==
A double barrel shotgun, with the stock and barrel sawed off.
 
==Heckler & Koch XM25==
A semi-automatic grenade launcher chambered in 25mm, it fires air burst rounds.


==M72A3 LAW==
==M72A3 LAW==
Used by a small number of rebels in Act 2.
Used by a small number of rebels in Act 2.


==GP-30==
==M2HB==
A grenade launcher that can be attached to the AK-102 and AN-94.
The [[M2HB]] can be found on the Stryker IFVs and HMMWVs in game.

Revision as of 16:39, 3 July 2008


Sig Sauer GSR

The Sig Sauer GSR is the standard handgun of the PMCs in game. It can be found and used by the player in Act 1.

Ruger Mk. II

A suppressed Ruger Mk. II that fires tranquilizer rounds is given to Solid Snake by Otacon early in the game.

Springfield Operator

The Springfield Operator is Solid Snake's handgun of choice. It is given to him along with the Ruger Mk. 22 by Otacon early in Act 1. It can be equipped with a suppressor and a flashlight.

Desert Eagle

The Desert Eagle is used by Meryl in the game. It can be purchased from Drebin. A variant with a scope and long barrel can be unlocked, and is also used by Meryl.

Heckler & Kock Mark 23 Mod 0

The Heckler & Koch Mk 23 Mod 0 can be found in the game. It is also used in the Raven Sword "Never a shot in the dark" commercial that is part of the game.

EAA Tanfoglio Thor .45-70

Known as the "Thor .45-70," this weapon can be unlocked by earning the Foxhound emblem.

Makarov PMM

The PMM is used by some rebel sodiers, and can be purchased from Drebin.

GLOCK 18

The GLOCK 18 can be purchased from Drebin.

PSS

The PSS can be found in several areas throughout the game. It is suppressed and has a 6 round capacity.

FN Five seveN

The Five seveN can be purchased, and equipped with a flashlight.

Type 17

Used by Big Mama, this "Broomhandle" knockoff can be unlocked by earning the Hound emblem.

Race Gun

A .38 Super pistol. Has a 19 round magazine, and it's bullets will riccochet.

Heckler & Koch MP7A1

The Heckler & Koch MP7A1 is used by several of the PMC operatives in game. It can be first found and used by the player in Act 2 and can be equipped with a reflex sight.

Heckler & Koch MP5SD2

The Heckler & Koch MP5SD2 is in the game, it can be purchased from Drebin and is equipped with an integal suppressor.

FN P90

The FN P90 is used by the FROGs and Laughing Octopus in game. It can be equipped with a suppressor, laser sight, and flashlight.

MAC-10

The MAC-10 can be purchased from Drebin or found in Act 2. It can be equipped with a suppressor.

Skorpion Vz 83

The Skorpion SA(Vz 83 model) is used by the rebels in the Eastern Europe section of the game (Act 3) and is given to Solid Snake by Big Mama in Act 3. It has a laser dot sight attached to it.

PP-19 Bizon

A 9x18mm SMG that uses a 64 round cylindrical magazine.

Patriot

Seen briefly at the end of the game. Can be unlocked via the Big Boss emblem. Has unlimited ammo.

Heckler & Koch G3A3

The Heckler & Koch G3A3 is seen in the hands of the rebel forces in the South America section of the game (Act 2). It can also be purchased via Drebin like most other firearms in the game.

FN-FAL

The FN-FAL is seen in the hands of the rebel forces in the Eastern Europe section of the game (Act 3). It can be purchased from Drebin like most other firearms in the game.

FN SCAR-H

The FN SCAR-H, referred to as the Mk. 17, is the standard assault rifle used by the PMC operatives in game. It can be found fairly early on in Act 1, and can be upgraded with scopes, suppressor, laser sights, flashlight and foregrips.

AK-102

The AK-102 is used by the rebel forces in the Middle East section (Act 1). It can be equipped with a GP-30 grenade launcher.

AN-94

The AN-94 can be found in a shack at the beginning of Act 2. It can be equipped with a GP-30 grenade launcher.

Colt M4A1

The M4A1 Carbine is Solid Snake's assault rifle of choice and is given to him early in Act 1 by Drebin. It can be upgraded with everything.

Heckler & Koch XM8

The Heckler & Koch XM8 is used by the Rat Patrol and other US troops in game. It can be found and used by the player in a secret area in Act 2. It comes with a built in scope and can be equipped with an XM320 grenade launcher.

Heckler & Koch HK21E

The Heckler & Koch HK21E is seen in the hands of rebel forces in the Middle East section of the game (Act 1). It can also be purchased via Drebin like most other firearms.

Kalashnikov PKM

Seen in the hands of militia and rebels in Acts 1 and 2.

M60E4

The M60E4 is used by the PMC operatives in game. It can be equipped with scopes, foregrips, laser sight, and flashlight.

MK46 Mod. 1

Can be purchased from Drebin.

M14 EBR

The M14 EBR is the SOCOM variant of the M14 Rifle. It is used by the PMC operatives in game and can be purchased from Drebin. It can be equipped with a suppressor, laser sight, and flashlight.

DSR-1

The DSR-1 can be purchased from Drebin.

Mosin Nagant

A modified Mosin Nagant rifle can be purchased from Drebin in game. It is the same rifle used by The End in MGS3 and fires tranquilizer rounds.

Barrett M82A2

The M82A2 can be purchased from Drebin, and is used by Akiba during Act 5.

SVD Dragunov

Seen in the hand of militia and rebel snipers in Acts 1 and 2.

VSS Vintorez

Found in Act 2. It has an intergal suppressor, and fires a 9x39mm round.

Remington 870 Custom

The Remington 870 can be purchased from Drebin and can be equipped with a reflex sight. The "Masterkey" variant is also available, and can be attached to the M4A1.

Saiga 12

The Saiga 12 can be purchased from Drebin.

Twin Barrel

A double barrel shotgun, with the stock and barrel sawed off.

M320 grenade launcher

The Heckler & Koch XM320 grenade launcher can be purchased from Drebin and attached to the M4A1 Carbine and XM8 rifle.

GP-30

A grenade launcher that can be attached to the AK-102 and AN-94.

MGL-140

The Milkor M32 MGL appears as the "MGL-140," it is used by Raging Raven and is acquired by Solid Snake upon defeating her.

Heckler & Koch XM25

A semi-automatic grenade launcher chambered in 25mm, it fires air burst rounds.

FGM-148 Javelin

The FGM-148 Javelin is found in Act 1 and can be purchased from Drebin.

FIM-92 Stinger

The FIM-92 Stinger can be purchased from Drebin.

RPG-7

The RPG-7 is used by the rebels in the Middle East section (Act 1). It can be found in Act 1.

M72A3 LAW

Used by a small number of rebels in Act 2.

M2HB

The M2HB can be found on the Stryker IFVs and HMMWVs in game.