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Ghost Recon: Difference between revisions

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==Heckler & Koch MP5SD==
==Heckler & Koch MP5SD==
9MM sub-machinegun, used by the ghost squad as a stealth weapon. It holds 30 mshots in a detachable box magazine.
9X19 MM sub-machinegun, used by the ghost squad as a stealth weapon. It holds 30 shots in a detachable box magazine.
[[Image:GR-MP5SD.jpg|thumb|none|600px]]
[[Image:GR-MP5SD.jpg|thumb|none|600px]]



Revision as of 02:04, 21 March 2010

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Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

The following weapons appear in the video game Ghost Recon:

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Ghost Recon (2001)


M9 Beretta

This handgun is then primary sidearm of the ghost squad, it is even used by Astra Galinsky despite having a russian sniper rifle.

Colt M1911

This weapon is a side arm rarily seen in the game, It fires seven .45 ACP rounds from a single stacked magazine.

Makarov PM

Star Z84

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Spanish Star Z84 Submachine Gun
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SA vz. 24

File:CzechSA24 SMG.jpg
Czech Sa.24, 9x19mm
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Heckler & Koch MP5SD

9X19 MM sub-machinegun, used by the ghost squad as a stealth weapon. It holds 30 shots in a detachable box magazine.

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9A-91

M16A4

The M16 is the primary weapon of the Rifleman Class of the game. It is misidentified as the M16A2, but is recognizable as an A4 by the removed carrying handle/rear sight and attached M68 optical sight. The M16A4 w/ optional M203 is also used by unlockable specialist and highest-ranked Ghost Team member, Major Harold "Buzz" Gordon.

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M16A4 with carry handle attached and standard A2 handguards - 5.56mm
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SA vz. 58

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SA vz. 58, 7.62x39mm
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M203 Grenade Launcher

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M203 grenade launcher 40mm


The M203 grenade launcher is attached to a M16 as a Rifleman Class kit.

M4A1 Carbine

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Colt M4A1 Carbine with standard (non-LE) stock 5.56mm


The M4A1 Carbine is the primary weapon of the Demolitions Class in Ghost Recon.

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M24 Sniper Rifle

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M24 Sniper Weapon System 7.62x51mm NATO


The M24 is the primary weapon of the sniper class.

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Barrett M98

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M249 Squad Automatic Weapon

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M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56mm with detachable 200 round ammo box.


The primary weapon of the Support Class.

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PKM

Degtyaryov DP-27

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Degtyaryov RP-46

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M240

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XM29 OICW

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Objective Individual Combat Weapon (OICW) 5.56mm & 20mm)


The XM29 Objective Individual Combat Weapon appears as a specialist weapon, used by unlockable specialist characters Captain William Jacobs and Sergeant Leah "Lindy" Cohen. The weapon components can be separated and the assault rifle portion can be used by itself, though the grenade launcher cannot.

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PSG1

G36K

5.56 Assault Rifle fires in semi-auto,full-auto, and burst modes. In fully automatic fire, the G36K has a cyclic rate of fire of 750 rounds per minute. The action is driven by a short stroke gas piston with a rotating bolt assembly.

M82A1

L96A1

The L96A1 Arctic Warfare System (AWS) is the primary weapon of Ghost Squad Sniper Jack Stone. This bolt-action rifle is chambered in 7.62X51mm N.A.T.O., it houses these rounds in a ten-shot magazine. (.308 Win.)

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Knight Armament's SR-25

AKM

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AKM, Stamped Steel Receiver w/ slant muzzle brake 7.62x39mm

AK-74M

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SVD Dragunov

Used by enemy snipers, and also by Lithuanian Army specialist character Sergeant Astra Galinsky. Weapon has a mounted PSO-1 Scope.

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SVD Dragunov sniper rifle - 7.62x54mm R
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RPK-74

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RPK-74 light machine gun 5.45x39mm with 40-round box magazine

This weapon is used by the enemy and squad gunner Guram Osadze both.

AKS-74U

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AKS-74U (also referred to as the "AKSU" or 'Krinkov') - 5.45x39mm

Hawk MM-1

M136 AT4

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CAR-15 Variant

Shown on box art, equipped with a 3X Colt Combat Optic, but never used in-game. At first glance, this appears to be an XM177E2 from the barrel length and flash suppressor. But a closer inspection reveals an A2-style rear sight on an A1 upper receiver (noticeable by the forward assist and lack of a brass deflector).