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Ghost Recon: Difference between revisions

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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==Colt M1911==
==Colt M1911==
This weapon is a side arm rary seen in the game, It fires seven .45 ACP rounds from a single stacked magazine.
This weapon is a side arm rarily seen in the game, It fires seven .45 ACP rounds from a single stacked magazine.


==CAR-15 Variant==
==CAR-15 Variant==

Revision as of 04:24, 30 January 2010

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Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

The following weapons appear in the video game Ghost Recon:

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Ghost Recon (2001)


M16A4

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M16A4 with carry handle attached and standard A2 handguards - 5.56mm


The M16 is the primary weapon of the Rifleman Class of the game. It is misidentified as the M16A2, but is recognizable as an A4 by the removed carrying handle/rear sight and attached M68 optical sight.

The M16A4 w/ optional M203 is also used by unlockable specialist and highest-ranked Ghost Team member, Major Harold "Buzz" Gordon.

M203 Grenade Launcher

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M203 grenade launcher 40mm


The M203 grenade launcher is attached to a M16 as a Rifleman Class kit.

M4A1 Carbine

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Colt M4A1 Carbine with standard (non-LE) stock 5.56mm


The M4A1 Carbine is the primary weapon of the Demolitions Class in Ghost Recon.

M24 Sniper Rifle

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M24 Sniper Weapon System 7.62x51mm NATO


The M24 is the primary weapon of the sniper class.

M249 Squad Automatic Weapon

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M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56mm with 200 round ammo drum.


The primary weapon of the Support Class.

XM29 OICW

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Objective Individual Combat Weapon (OICW) 5.56mm & 20mm)


The XM29 Objective Individual Combat Weapon appears as a specialist weapon, used by unlockable specialist characters Captain William Jacobs and Sergeant Leah "Lindy" Cohen. The weapon components can be separated and the assault rifle portion can be used by itself, though the grenade launcher cannot.

PSG1

G36K

5.56 Assault Rifle fires in semi-auto,full-auto, and burst modes. In fully automatic fire, the G36K has a cyclic rate of fire of 750 rounds per minute. The action is driven by a short stroke gas piston with a rotating bolt assembly.

M82A1

L96A1

G3

AKM

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AKM, Stamped Steel Receiver w/ slant muzzle brake 7.62x39mm

AK-74M

SVD Dragunov

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SVD Dragunov sniper rifle - 7.62x54mm R

Used by enemy snipers, and also by Lithuanian Army specialist character Sergeant Astra Galinsky. Weapon has a mounted PSO-1 Scope.

RPK-74

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RPK-74 light machine gun 5.45x39mm with 40-round box magazine

AKS-74U

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AKS-74U (also referred to as the "AKSU" or 'Krinkov') - 5.45x39mm

Colt M1911

This weapon is a side arm rarily seen in the game, It fires seven .45 ACP rounds from a single stacked magazine.

CAR-15 Variant

Shown on box art, equipped with a 3X Colt Combat Optic, but never used in-game. At first glance, this appears to be an XM177E2 from the barrel length and flash suppressor. But a closer inspection reveals an A2-style rear sight on an A1 upper receiver (noticeable by the forward assist and lack of a brass deflector).