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Grand Theft Auto IV: Difference between revisions

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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(→‎Handguns:: added some pics of game weapons)
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A sturdy, reliable Alabama Lie Detector. Simple and effective, but possibly less effective than the knife.  
A sturdy, reliable Alabama Lie Detector. Simple and effective, but possibly less effective than the knife.  


== Handguns: ==
== Handguns ==


=== [[Glock 17]] ===
=== [[Glock 17]] ===


The standard handgun in Grand Theft Auto IV is visably a Glock 17. It is used by the police, as well as various other characters throughout the game.
The standard handgun in Grand Theft Auto IV is visably a Glock 17. It is used by the police, as well as various other characters throughout the game. The cheapest for ammo and for the gun itself, the Glock holds a standard capacity of 17 rounds.
[[Image:Nikomadglockskillz.jpg|thumb|none|250px|The in-game Glock 17 clone]]
 
=== [[Desert Eagle|IWI Desert Eagle]] ===


=== [[Desert Eagle|IMI Desert Eagle]] ===
The .50 Desert Eagle, called a 'Combat Pistol' in the game, is the more powerful handgun in GTA IV, and is used by a variety of characters throughout the game.
The .50 Desert Eagle, called a 'Combat Pistol' in the game, is the more powerful handgun in GTA IV, and is used by a variety of characters throughout the game.
[[Image:Riding shotgun.jpg|thumb|none|250px|Concept art for GTA IV showing the 'Combat Pistol']]


== Shotguns: ==
== Shotguns: ==

Revision as of 19:14, 27 May 2008

Melee:

Combat Knife

The combat knife is a small, simple Bowie knife, offering improved damage compared to fists, but severely lacking when it's compared to firearms. With the knife enabled, you are able to preform silent stealth kills on enemies in the game.

Baseball Bat

A sturdy, reliable Alabama Lie Detector. Simple and effective, but possibly less effective than the knife.

Handguns

Glock 17

The standard handgun in Grand Theft Auto IV is visably a Glock 17. It is used by the police, as well as various other characters throughout the game. The cheapest for ammo and for the gun itself, the Glock holds a standard capacity of 17 rounds.

File:Nikomadglockskillz.jpg
The in-game Glock 17 clone

IWI Desert Eagle

The .50 Desert Eagle, called a 'Combat Pistol' in the game, is the more powerful handgun in GTA IV, and is used by a variety of characters throughout the game.

File:Riding shotgun.jpg
Concept art for GTA IV showing the 'Combat Pistol'

Shotguns:

Compact shotgun

The shotgun, a "shorty" entry shotgun, is used by various gang members and police. The shotgun is difficult to place in reality, with many features similar to a Winchester 3000 but also a Remington Model 870.

Combat shotgun,

The Combat Shotgun is available later in the game, and can be obtained from Police Cars. Similar to the Compact Shotgun, this weapon is very difficult to place in reality, but with resemblance to a Beretta 1201FP

Sub Machine Guns:

IWI Micro Uzi

The Micro Uzi is used by assorted criminals in Liberty City. The weapon has a standard clip size of 50 rounds and a fast rate of fire, but severely lacking in accuracy.

SW MP-10

The MP-10 is standard issue to the LCPD SWAT teams and various gang members.

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The MP-10

Assault Rifles:

AK-47

The AK-47, a Russian made AKM, is used almost entirely by criminals in the City.

Colt M4A1 Carbine

The M4 Carbine is issued to certain members of the LCPD, including the SWAT team and airport police. Interestingly, the M4 in the game has the carrying handle detached, revealing the unused R.I.S rail underneath and a H&K style rear sight attached.

Sniper Rifles:

Remington 700/M40A1

The basic, bolt action sniper rifle featured in the game is the Remington 700. It is used by the majority of marksmen in the game.The gun appears to have undergone slight customization, with a 10 round magazine fitted, yet only holds 5.

Heckler & Koch PSG1

The semi automatic sniper rifle is a PSG1. Pinpoint accuracy but overpriced in the game. Holds 10 rounds.

Heavy Weapons

R.P.G-7

The R.P.G-7 is the only rocket launcher in the game. Each warhead has a 3 second fuse from pulling the trigger.

Miscellaneous

MK2 Grenade

The Grenade has a 5 second fuse from pin release. After 3 seconds, an audible alarm beep is sounded.

Molotov Cocktails

Rudimentary spirit bottles with a rag. Set alight when equipped.

Rocks/Bottles

Simple items found on the street.