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Talk:Half-Life: Difference between revisions
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:This is a very well-known continuity error. The Player (p_view) model is an MP5SD3, but the World (w_view) model that lies on the ground is an MP5A3. On the other hand, the weapon certainly does not ''sound'' like an MP5SD3. -[[User:MT2008|MT2008]] | :This is a very well-known continuity error. The Player (p_view) model is an MP5SD3, but the World (w_view) model that lies on the ground is an MP5A3. On the other hand, the weapon certainly does not ''sound'' like an MP5SD3. -[[User:MT2008|MT2008]] | ||
::The thing that looks like a silencer is a compensator used to protect the grenade launcher. ---[[User:Drake2|Drake2]] 06:57, 6 December 2009 (UTC) |
Revision as of 06:57, 6 December 2009
Different mods
I think we should probably divide the guns up among pages for the original Half-Life, and also make new pages for Opposing Force and Blue Shift. I don't think we should throw the OpFor and Blue Shift (read: HD Pack) weapons on this page.
Half Life norm smg
Isn't it a Bizon not an MP5 with the MP5 being added via mods?
MP5 SD
I'm pretty sure the mp 5 in th egame is the silenced variant, it sure looks like it.
it is an mp5. if you look at it while its on the ground you can see its an mp5
- This is a very well-known continuity error. The Player (p_view) model is an MP5SD3, but the World (w_view) model that lies on the ground is an MP5A3. On the other hand, the weapon certainly does not sound like an MP5SD3. -MT2008
- The thing that looks like a silencer is a compensator used to protect the grenade launcher. ---Drake2 06:57, 6 December 2009 (UTC)