Call of Duty: Modern Warfare 2: Difference between revisions
Call of Duty: Modern Warfare 2: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Call of Duty: Modern Warfare 2: Difference between revisions
The Heckler & Koch USP45 has been seen in single and multiplayer, with unidentified Laser Aiming Module and suppressor. One of the main sidearms of the Russian forces (lolwhat).
This pistol, like in the first Modern Warfare, has a non-removable, non-usable LAM on the rail.... what.
Beretta M9
Seen in the Special Ops mode gameplay footage. Main sidearm of all US troops in singleplayer.
Springfield Armory Professional 1911
It is the same pistol given to Soap by Captain Price in the 1st game. One of the only guns not usable in-game.
IMI Desert Eagle
Faust carries a Desert Eagle with a laser aiming module attached it. He quickly shoots two agents in a quick draw at point blank before shooting at a USSF member sitting in a white van. Main sidearm of the Brazilian militia. Surprisingly, quite a few Americans use this gun as their preferred sidearm.
Colt Anaconda .44
Seen in MP gameplay footage. Used by General Shepard in the Campaign for executions.
Machine Pistols
Beretta 93R
A confirmed weapon classified under the Machine Pistol slot as the M93 Raffica, it's attached with a skeletal stock and what looks like an attachment rail for a flashlight/LAM.
Glock 18
Confirmed on the video of the press presentation as a Glock 18. It fires fully automatically and is named as "G18" in game. It uses an extended magazine, probably 28 rounds. Often used by Brazilian militia fighters.
Brügger And Thomet MP9
This Steyr TMP variant with the scope rail and folding stock was seen in the Special Ops Gameplay footage. Often seen in singleplayer used by various militia forces, and often dual-wielded (with a fairly realistic drop in accuracy, especially since you lose your ironsights).
PP-2000
Used by Russian military. Can be equipped with assorted sights and scopes, including a thermal sight.
IMI Mini-Uzi
Seen in the "Infamy" trailer. Used by militia and Iraqi terrorists. Used near the end of the game in the boat chase scene. Like the P90, this rarely ever has any attachments.
Sub-machine Guns
Heckler & Koch MP5K
The MP5K with custom Rail Interface System. Just about everybody uses this.
Heckler & Koch UMP 45
Used by US troops, Russian police, and occasionally by the Russian military and British troops. Can be equipped with extended magazines, and is one of the only SMGs to use scopes.
TDI Vector
The May 24th trailer shows a brief scene of the TDI Vector being used with it's experimental 26 round magazine and possible Eotech Holographic sight. Used by Russians, and occasionally the British, in singleplayer. Brazilians rarely ever use this. Usually has a reflex sight, and in some levels has a suppressor.
FN P90TR
Used by Russians in singleplayer. One of the only guns that usually doesn't have an attachment.
Assault Rifles
FN F2000
An FN F2000 Tactical (denoted by lack of optical sight) is seen in the hands of a Brazilian Militia. In singlelayer, this is used by the Russians, most notably in the oil rig, where they use thermal sights.
FAMAS F1
The FAMAS F1 is seen in the game. It can only fire in bursts, and is used mostly by Russians.
IMI Tavor TAR-21
The IMI Tavor TAR-21 weapon pick-up icon is seen in the new capture the flag video, seen loaded with Full Metal Jacket rounds, and is also seen in the create a class video. It is used by Russian soldiers, and almost always has some kind of optical sight or scope. (As a result, after the EMP 3/4 of them become junk, though ACOG scopes are still usable)
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M4A1 Carbine
Colt M4 variant with ARMS S.I.R. system. With a few exceptions, this is mostly used with an M203, and many of them use optical sights or scopes.
M16A4
Seen in the "Infamy" trailer. Correctly depicted as the standard weapon of the National Guard. Like the M4A1, many of these have M203 grenade launchers.
AK-47
The modern AK-47 variant with custom R.I.S., plastic magazines, pistol grip and M4 style telescoping stock. Standard rifle of pretty much every foreign military you fight.
Bushmaster ACR
Used by Roach in the gameplay demonstration at the E3's Microsoft conference. It is equipped with Remington 6.8x43mm SPC ammunition, a silencer, reflex sight, heartbeat monitor, and a 30 round magazine in the "Cliffhanger" mission. In the Rio mission Roach's Bushmaster is seen with a 40mm M203 Grenade Launcher. Referred as the ACR. One of the standard rifles of the British army.
FN FAL
FN FAL rifle appears in game trailers with an extended 30 round magazine and custom Rail Interface System (similar to R.I.S. on DSArms SA58 OSW). Semi-auto only in multiplayer, which was carried over to singleplayer due to laziness on the parts of the programmers and designers. Used almost as often as the AK47. Usually equipped with either an M870 Masterkey or an ACOG scope.
FN SCAR-H CQC
Seen in game trailers and magazines. One of the primary rifles of the British forces, and occasionally used by Americans. Note that it's an old 2nd generation model (now available only as airsoft replicas) used ingame, with specific angular stock.
Heckler & Koch G3A4
Appears in trailers and early screenshots, but appears to have been dropped.
Sniper Rifles
M14 EBR
The M14 EBR is an upgraded version of the M14 battle rifle which was featured in Call of Duty 4. This weapon is not standard in any military forces currently, though the unscoped version sees limited use in various American units. Seen in gameplay footages and official wallpaper. Standard sniper rifle of both the US and British forces.
Walther WA 2000
Confirmed. Used by Russian snipers in Afghanistan with both thermal scopes and optical scopes.
Dragunov SVD
The Dragunov SVD is only featured in campaign.
Cheyenne Tactical M-200 Intervention
Used on several occasions by Rangers, and used in the assault on Shepherd's bunker.
Accuracy International Arctic Warfare
Seen in Multiplayer Menu Background art.
Barrett M82
Used by Chinese snipers covering the Mall (the stretch from the Lincoln Memorial to the Washington Monument to the Capital).
Machine Guns
Steyr AUG Hbar
A Steyr AUG H-Bar is under the light machine gun class in multiplayer, where it uses a bipod, but is used in an A2-like assault rifle configuration for single player. Used mainly by Russians.
L86 LSW
Seen in the "Afganistan" MP gameplay footages. Only appears once in the entire game, during the defense of the safehouse.
M60E3
Seen in Concept Art.
M240
Seen in game trailers.Used by US and British soldiers. Often seen with a heartbeat sensor (resemblence to the motion sensors from Aliens is entirely coincidental... yeah right).
RPD Light Machine Gun
The RPD light machine gun known as the "RPD" is used in multiplayer of this game and seen in the trailer by an Russian Ultra Nationalist. Used by Brazilians and some Russians.
Heckler & Koch MG4
Used by Russians in some levels.
Shotguns
Winchester 1200
A Winchester 1200 shogtun is seen in use by Russian Internal Troops in the trailer. It is not featured in the final product.
Winchester Model 1887
Used by some Brazilians. Judging by how much damage it does, especially at range, it's most likely chambered in 10-guage.
Sawn Off Double Barrel Shotgun
An unknown brand of double barrel shotgun is shown as the "Ranger" ingame. It can be dual-wielded to make up for its 2-round capacity. Used by some Brazilians.
Armsel Striker
Used by a terrorist assaulting a Russian airport, it seems to have a reflex sight. Also used by many Russian soldiers, who also like to use it with a reflex sight.
Franchi SPAS-12
Used in pump-action mode by both the Russians and some Americans.
Benelli M4 Super 90
Seen in the Special Ops mode gameplay footage. It has an olive drab colored frame in single player. Referred to as the M1014 ingame. Used by Americans and several Brazilians.
AA-12
Seen in the multiplayer trailer in use by the player, fitted with the 8-round box magazine. Used by the Russians. Also appears outside the obstacle course in the first level once the player has run through it once.
Launchers
RPG-7
Seen in the "Infamy" trailer.
AT4
The M136 AT4 unguided rocket launcher has been seen in a official multi-player video and some other confirmed videos as well. In one multi-player video it appears they named the launcher a "AT4-HS". "HS" most likely is abbreviated for "Heat-Seeking" and is also how it was able to guide it's way to a moving aircraft but can still be counter measured by flares. There is a good possibility that this launcher can have custom attachments like all other weapons such as "Heat-Seeking". In singleplayer, though, it's unguided only.
M79 grenade launcher
Issued with a black stock and grip and called the "Thumper".
FIM-92A Stinger
Confirmed as an available launcher.
FGM-148 Javelin
A Javelin Launcher seems to be another available launcher for use in Multiplayer. While the multiplayer version has limited ammo, the singleplayer version has infinite ammo. Unlike the real thing (and the MW1 version) the Javelin is able to lock on to helicopters.
Attachments
M203 grenade launcher
[[Image:Mw2_m203_ego_idle.jpg|thumb|none|400px|M203 Luncher attatcht to a M4A1, ready to fire.]
[[Image:Mw2_m203_ego_reloading.jpg|thumb|none|400px|M203 Luncher attatcht to a M4A1, during reloading.]
Knight's Armament Masterkey
The 'Masterkey' shotgun is frequently seen mounted to rifles as an underslung shotgun like the M203. It is frequently seen attached to multiple rifles, most notably the FN FAL and F2000 rifles. It was likely added for reasons of community favour for adding in the weapon. It's hard to tell whether it's a genuine Knights Armament Masterkey shotgun, but it could also be a Mossberg 500 or Remington 870 in a Masterkey format.
Grenades
M67 hand grenade
Mounted
GE M134 Minigun
GE M134 Minigun's are mounted on Humvees and is used by the player. Several dismantled ones can be found in the Afghanistan safehouse.