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Resident Evil Survivor: Difference between revisions
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===Handgun A (Glock 17)=== | ===Handgun A (Glock 17)=== | ||
[[Image:REGS_G17.gif|thumb| | [[Image:REGS_G17.gif|thumb|none|300px|Glock 17]] | ||
Ark starts with this. A good overall gun with decent Rate of Fire, reload speed and a good magazine capacity (an accurate 17 rounds). Like all the "Handguns" in the game, this fires 9x19mm ammunition, of which Ark has a limitless supply. | Ark starts with this. A good overall gun with decent Rate of Fire, reload speed and a good magazine capacity (an accurate 17 rounds). Like all the "Handguns" in the game, this fires 9x19mm ammunition, of which Ark has a limitless supply. | ||
===Handgun B (Ceska Zbrojovka CZ-75)=== | ===Handgun B (Ceska Zbrojovka CZ-75)=== | ||
[[Image:REGS_CZ75.gif|thumb| | [[Image:REGS_CZ75.gif|thumb|none|300px|CZ-75B]] | ||
Found in the Hospital, the CZ-75 has a 15-round magazine, the fastest rate of fire of any "Handgun" in the game, and a decent reload speed. It fires as fast as you can tap the button, and like the Glock 17, you have an unlimited stock of bullets for it. | Found in the Hospital, the CZ-75 has a 15-round magazine, the fastest rate of fire of any "Handgun" in the game, and a decent reload speed. It fires as fast as you can tap the button, and like the Glock 17, you have an unlimited stock of bullets for it. | ||
===Handgun C (Beretta M8000 Cougar)=== | ===Handgun C (Beretta M8000 Cougar)=== | ||
[[Image:REGS_BM8C.gif|thumb| | [[Image:REGS_BM8C.gif|thumb|none|300px|Beretta Cougar]] | ||
Found in the Arcade, the Cougar has a decent rate of fire, fast reload, and good damage. Like the Glock, it's pretty balanced. Has a 15 round magazine. | Found in the Arcade, the Cougar has a decent rate of fire, fast reload, and good damage. Like the Glock, it's pretty balanced. Has a 15 round magazine. | ||
===Handgun D (Nambu Type-14 "Papa")=== | ===Handgun D (Nambu Type-14 "Papa")=== | ||
[[Image:REGS_NT14.gif|thumb| | [[Image:REGS_NT14.gif|thumb|none|300px|"Papa" Nambu]] | ||
Found in the Library, the Nambu seems to have been magically rechambered to 9x19mm from its original 8x22mm Nambu cartridge. This is a late model, with "minor improvements" - though, realistically, any decent 9x19mm load would likely blow the gun apart. Despite its 8 round magazine, and original anemic 8mm Nambu load, it's the strongest Handgun in the game. This also marks the first time in Resident Evil history that a firearm was misrepresented as being a different caliber than it is - a trend that continued in Resident Evil 4 and 5. | Found in the Library, the Nambu seems to have been magically rechambered to 9x19mm from its original 8x22mm Nambu cartridge. This is a late model, with "minor improvements" - though, realistically, any decent 9x19mm load would likely blow the gun apart. Despite its 8 round magazine, and original anemic 8mm Nambu load, it's the strongest Handgun in the game. This also marks the first time in Resident Evil history that a firearm was misrepresented as being a different caliber than it is - a trend that continued in Resident Evil 4 and 5. | ||
===Magnum (Smith & Wesson M-19 4")=== | ===Magnum (Smith & Wesson M-19 4")=== | ||
[[Image:REGS_SW19.gif|thumb| | [[Image:REGS_SW19.gif|thumb|none|300px|M-19]] | ||
Found late in the game, the M-19 is a 4" barrel model, firing .357 Magnum rounds, with a 6-round cylinder. As expected, head-poppingly powerful, though the reload speed is decent enough. It's noteworthy to mention that the firing sound makes it sound like Ark is manually cocking the hammer with each shot, and he reloads rounds individually, not with a speedloader. | Found late in the game, the M-19 is a 4" barrel model, firing .357 Magnum rounds, with a 6-round cylinder. As expected, head-poppingly powerful, though the reload speed is decent enough. It's noteworthy to mention that the firing sound makes it sound like Ark is manually cocking the hammer with each shot, and he reloads rounds individually, not with a speedloader. | ||
===Magnum Custom (Smith & Wesson M-19 6")=== | ===Magnum Custom (Smith & Wesson M-19 6")=== | ||
[[Image:REGS_SM19.gif|thumb| | [[Image:REGS_SM19.gif|thumb|none|300px|M-19 with a longer barrel]] | ||
Removed from the game. The original descriptions of the guns suggest that Ark would have been restricted to firing .38 Special ammunition from the 4" M-19, until/unless he found the longer barrel (and custom grips) represented here. | Removed from the game. The original descriptions of the guns suggest that Ark would have been restricted to firing .38 Special ammunition from the 4" M-19, until/unless he found the longer barrel (and custom grips) represented here. | ||
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==Heavy Weapons== | ==Heavy Weapons== | ||
===Shotgun (Franchi SPAS-12)=== | ===Shotgun (Franchi SPAS-12)=== | ||
[[Image:REGS_SPAS.gif|thumb| | [[Image:REGS_SPAS.gif|thumb|none|300px|Franchi SPAS-12]] | ||
Found in the Prison Showers. The SPAS-12 is, as expected, only fired in pump action, but the pump action is very fast. Uses 12 gauge shot shells, of which it can hold 8. The weapon reloads an astounding four shells at a time. | Found in the Prison Showers. The SPAS-12 is, as expected, only fired in pump action, but the pump action is very fast. Uses 12 gauge shot shells, of which it can hold 8. The weapon reloads an astounding four shells at a time. | ||
===Grenade Gun (M-79)=== | ===Grenade Gun (M-79)=== | ||
[[Image:REGS_M79G.gif|thumb| | [[Image:REGS_M79G.gif|thumb|none|300px|M-79]] | ||
Found in the Headquarters Garage, the Grenade Gun fires Burst (five sumbunitions that cover a star pattern, and explode), Acid, and Flame rounds. One shell at a time, but the reload is very quick. | Found in the Headquarters Garage, the Grenade Gun fires Burst (five sumbunitions that cover a star pattern, and explode), Acid, and Flame rounds. One shell at a time, but the reload is very quick. | ||
===Rocket Launcher (M-20A1 Super Bazooka)=== | ===Rocket Launcher (M-20A1 Super Bazooka)=== | ||
[[Image:REGS_M20A.gif|thumb| | [[Image:REGS_M20A.gif|thumb|none|300px|M-20A1 Super Bazooka]] | ||
Unlocked by acquiring all the guns in the game (which means three playthroughs). It has an unlimited supply of 3.5" Bazooka shells, and, as expected, is safe enough to fire two inches away from one's face and still kill whatever it hits in one shot. | Unlocked by acquiring all the guns in the game (which means three playthroughs). It has an unlimited supply of 3.5" Bazooka shells, and, as expected, is safe enough to fire two inches away from one's face and still kill whatever it hits in one shot. |
Revision as of 21:58, 8 October 2009
You are Ark Thompson, Private Investigator and friend of R.P.D. Officer Leon Kennedy. Acting on information supplied by him, you investigate an Umbrella facility in Europe called Sheena Island. Horror awaits you in this first-person shooter by Capcom.
Handguns
Handgun A (Glock 17)
Ark starts with this. A good overall gun with decent Rate of Fire, reload speed and a good magazine capacity (an accurate 17 rounds). Like all the "Handguns" in the game, this fires 9x19mm ammunition, of which Ark has a limitless supply.
Handgun B (Ceska Zbrojovka CZ-75)
Found in the Hospital, the CZ-75 has a 15-round magazine, the fastest rate of fire of any "Handgun" in the game, and a decent reload speed. It fires as fast as you can tap the button, and like the Glock 17, you have an unlimited stock of bullets for it.
Handgun C (Beretta M8000 Cougar)
Found in the Arcade, the Cougar has a decent rate of fire, fast reload, and good damage. Like the Glock, it's pretty balanced. Has a 15 round magazine.
Handgun D (Nambu Type-14 "Papa")
Found in the Library, the Nambu seems to have been magically rechambered to 9x19mm from its original 8x22mm Nambu cartridge. This is a late model, with "minor improvements" - though, realistically, any decent 9x19mm load would likely blow the gun apart. Despite its 8 round magazine, and original anemic 8mm Nambu load, it's the strongest Handgun in the game. This also marks the first time in Resident Evil history that a firearm was misrepresented as being a different caliber than it is - a trend that continued in Resident Evil 4 and 5.
Magnum (Smith & Wesson M-19 4")
Found late in the game, the M-19 is a 4" barrel model, firing .357 Magnum rounds, with a 6-round cylinder. As expected, head-poppingly powerful, though the reload speed is decent enough. It's noteworthy to mention that the firing sound makes it sound like Ark is manually cocking the hammer with each shot, and he reloads rounds individually, not with a speedloader.
Magnum Custom (Smith & Wesson M-19 6")
Removed from the game. The original descriptions of the guns suggest that Ark would have been restricted to firing .38 Special ammunition from the 4" M-19, until/unless he found the longer barrel (and custom grips) represented here.
Heavy Weapons
Shotgun (Franchi SPAS-12)
Found in the Prison Showers. The SPAS-12 is, as expected, only fired in pump action, but the pump action is very fast. Uses 12 gauge shot shells, of which it can hold 8. The weapon reloads an astounding four shells at a time.
Grenade Gun (M-79)
Found in the Headquarters Garage, the Grenade Gun fires Burst (five sumbunitions that cover a star pattern, and explode), Acid, and Flame rounds. One shell at a time, but the reload is very quick.
Rocket Launcher (M-20A1 Super Bazooka)
Unlocked by acquiring all the guns in the game (which means three playthroughs). It has an unlimited supply of 3.5" Bazooka shells, and, as expected, is safe enough to fire two inches away from one's face and still kill whatever it hits in one shot.