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Operation Flashpoint: Dragon Rising: Difference between revisions

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==Submachine Guns==
==Submachine Guns==
===Heckler & Koch MP5A2===
===[[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A4|MP5A4]]===
[[Image:H&KMP5A2WideForearm.jpg|thumb|none|400px|Heckler & Koch MP5A2 9mm with "tropical" Wide forearm]]
[[Image:H&KMP5A4.jpg|thumb|one|400px|Heckler & Koch MP5A4 9x19mm - The A4 has an additional option on the selector for '3 round burst' thus possessing four fire options - Safe, Semi Auto, 3 round burst and full auto.]]
 
[[Image:Operation Flashpoint Dragon RisingMP5.JPG|thumb|none|700px|In-game model of the MP5A4.]]
===Heckler & Koch MP5A3===
[[Image:H&KMP5A3slimforearm.jpg|thumb|none|400px|Heckler & Koch MP5A3 9mm with slim handguard]]
 
===Heckler & Koch MP5SD6===


==Assault Rifles==
==Assault Rifles==
===[[FN SCAR]]-L Mod 0 (Mk. 16)===
===[[FN_SCAR#FN_SCAR-L|FN SCAR-L Mod 0 (Mk. 16)]]===
Two versions of the Mk. 16 are known to be in the game: a "''stealth''" version with a suppressor and a red dot scope, and an "''assault''" version with a grenade launcher and red dot scope.
Two versions of the Mk. 16 are known to be in the game: a "''stealth''" version with a suppressor and a red dot scope, and an "''assault''" version with a grenade launcher and red dot scope.
[[Image:Scar l-1.jpg|thumb|none|400px|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.]]
[[Image:Scar l-1.jpg|thumb|none|400px|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.]]
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[[Image:Operation FlashpointMk16.jpg|thumb|none|700px|Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.]]
[[Image:Operation FlashpointMk16.jpg|thumb|none|700px|Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.]]


===[[FN SCAR]]-H Mod 0 (Mk. 17)===
===[[FN_SCAR#FN_SCAR-H|FN SCAR-H Mod 0 (Mk. 17)]]===
Two versions of the Mk. 17 are known to be in the game: a "''marksman''" version with an ACOG scope, and a "''night ops''" version with a night vision scope.
Two versions of the Mk. 17 are known to be in the game: a "''marksman''" version with an ACOG scope, and a "''night ops''" version with a night vision scope.
[[Image:FN SCAR -1-.jpg|thumb|none|400px|Fabrique Nationale First Gen SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip.]]
[[Image:FN SCAR -1-.jpg|thumb|none|400px|Fabrique Nationale First Gen SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip.]]
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[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier firing is equipped with a Mk. 17.]]
[[Image:Operation FlashpointMarines.jpg|thumb|none|700px|The soldier firing is equipped with a Mk. 17.]]


===[[M4A1]] carbine===
===[[M4A1]]===
Six different versions of the M4A1 can be used in the game: a standard rifle, an "''assault''" version with an M203 grenade launcher, a "''CQB''" version with an EOTech holographic sight, a "''night ops''" version with a night vision scope and a suppressor, a "''marksman''" version with an ACOG scope, and a "''stealth''" version with a suppressor and red dot scope.
Six different versions of the M4A1 can be used in the game: a standard rifle, an "''assault''" version with an M203 grenade launcher, a "''CQB''" version with an EOTech holographic sight, a "''night ops''" version with a night vision scope and a suppressor, a "''marksman''" version with an ACOG scope, and a "''stealth''" version with a suppressor and red dot scope.
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]
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==Sniper Rifles==
==Sniper Rifles==
===M110 SASS===
===[[Barrett M82|M82]]===
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO with Harris bipod and tan paint scheme.]]
Two different versions of the M82 are available in the game: a standard rifle with a regular scope, and a "''night ops''" version with a night vision scope.
 
[[Image:Operation Flashpoint Dragon RisingM82s.JPG|thumb|none|600px|Two versions of the M82 available in-game.]]
===Barrett M107===


===Springfield [[M21]]===
===[[M21]]===
[[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod.]]
[[Image:M21 m1a.jpg|thumb|none|400px|M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod.]]
[[Image:Operation Flashpoint Dragon RisingM21.JPG|thumb|none|700px|In-game model of the M21.]]
[[Image:Operation FlashpointM21.jpg|thumb|none|700px|The M21 in the hands of the player character.]]
[[Image:Operation FlashpointM21.jpg|thumb|none|700px|The M21 in the hands of the player character.]]
===Remington M24===
[[Image:M24.jpg|thumb|none|400px|M24 sniper rifle 7.62x51mm NATO, .300 Winchester Magnum.]]


==Machine Guns==
==Machine Guns==
===M249 S.A.W.===
===[[M249#M249-E1_.2F_M249-E2_.2F_M249_Paratrooper_SAW|M249 S.A.W.]]===
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]
[[Image:Operation Flashpoint Dragon RisingSAW.JPG|thumb|none|700px|In-game model of the M249 S.A.W.]]
[[Image:Operation Flashpoint Dragon RisingM249.jpg|thumb|none|700px|A soldier firing an M249.]]
[[Image:Operation Flashpoint Dragon RisingM249.jpg|thumb|none|700px|A soldier firing an M249.]]
   
   
===Mk. 48 Mod 0===
===[[M249#Mk_48_Mod_0|Mk. 48 Mod 0]]===
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun with RIS foregrip - 7.6x51mm]]
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0 machine gun with RIS foregrip - 7.6x51mm]]
[[Image:Operation Flashpoint Dragon RisingMk48.JPG|thumb|none|700px|In-game model of the Mk. 48.]]


===[[M240 machine gun]]===
===[[M240 machine gun]]===
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===[[M2HB]]===
===[[M2HB]]===
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]
===XM312===
[[Image:XM312hmg.jpg|thumb|none|400px|XM312 Heavy Machine Gun - .50 BMG]]


==Shotguns==
==Shotguns==
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==Special Weapons==
==Special Weapons==
===M32 MGL===
===[[Milkor_MGL#M32_MGL|M32 MGL]]===
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight.]]
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight.]]


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[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 142mm]]
[[Image:Javalin.jpg|thumb|none|300px|FGM-148 Javelin - 142mm]]
[[Image:Operation FlashpointJavelin.jpg|thumb|none|700px|An FGM-148 Javelin in the hands of a United States Marine.]]
[[Image:Operation FlashpointJavelin.jpg|thumb|none|700px|An FGM-148 Javelin in the hands of a United States Marine.]]
===[[M136 AT4]]===
[[Image:AT-4Launcher.jpg|thumb|none|400px|M136 AT4 Anti-Tank rocket launcher - 84mm]]


===[[FIM-92 Stinger]]===
===[[FIM-92 Stinger]]===
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile - 70mm]]
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger launcher and missile - 70mm]]


===[[M203]] Grenade Launcher===
===[[M203]]===
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher - 40mm]]
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher - 40mm]]
[[Image:Operation Flashpoint Dragon RisingM203.jpg|thumb|none|700px|An M16A4 with an M203 and flip up grenade sights.]]
[[Image:Operation Flashpoint Dragon RisingM203.jpg|thumb|none|700px|An M16A4 with an M203 and flip up grenade sights.]]

Revision as of 17:12, 27 September 2009

The following weapons are in the upcoming first person shooter Operation Flashpoint 2: Dragon Rising:

Operation Flashpoint 2: Dragon Rising is the official successor to Operation Flashpoint, developed by Codemasters instead of Bohemia Interactive Studio. The game will revolve around a fictional conflict between the United States and China on the island of Skira, a fictional island based on the real life island of Kiska, in the Aleutian island chain.

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Operation Flashpoint 2: Dragon Rising (2009)

U.S. Marines

Pistols

M9

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Beretta 92FS - 9x19mm.

M1911

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Original Colt M1911 (dated 1913) - .45 ACP

Submachine Guns

MP5A4

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Heckler & Koch MP5A4 9x19mm - The A4 has an additional option on the selector for '3 round burst' thus possessing four fire options - Safe, Semi Auto, 3 round burst and full auto.
File:Operation Flashpoint Dragon RisingMP5.JPG
In-game model of the MP5A4.

Assault Rifles

FN SCAR-L Mod 0 (Mk. 16)

Two versions of the Mk. 16 are known to be in the game: a "stealth" version with a suppressor and a red dot scope, and an "assault" version with a grenade launcher and red dot scope.

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A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.
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Two versions of the Mk. 16 available in-game.
File:Operation FlashpointMk16.jpg
Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.

FN SCAR-H Mod 0 (Mk. 17)

Two versions of the Mk. 17 are known to be in the game: a "marksman" version with an ACOG scope, and a "night ops" version with a night vision scope.

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Fabrique Nationale First Gen SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip.
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Two versions of the Mk. 17 available in-game.
File:Operation FlashpointMarines.jpg
The soldier firing is equipped with a Mk. 17.

M4A1

Six different versions of the M4A1 can be used in the game: a standard rifle, an "assault" version with an M203 grenade launcher, a "CQB" version with an EOTech holographic sight, a "night ops" version with a night vision scope and a suppressor, a "marksman" version with an ACOG scope, and a "stealth" version with a suppressor and red dot scope.

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Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm
File:Operation Flashpoint Dragon RisingM4s.JPG
A list of the six different versions of the M4A1 available in the game.
File:Operation FlashpointMarines.jpg
The soldier closest to the screen has a suppressed M4A1 Carbine.

M16A4

Six different versions of the M16A4 can be used in the game: a standard rifle, an "assault" version with an M203 grenade launcher, a "CQB" version with an EOTech holographic sight, a "night ops" version with a night vision scope and suppressor, a "marksman" version with an ACOG scope, and a "stealth version" with a suppressor and red dot scope.

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M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope 5.56x45mm. This is the USMC style set up.
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A list of the six different versions of the M16 available in the game.
File:Operation FlashpointM16A4.jpg
An American soldier firing an M16A4.
File:Operation FlashpointM16A4wM203.jpg
An M16A4 with an M203 grenade launcher.
File:Operation FlashpointM16IronS.jpg
Aiming down the iron sights of the M16A4.
File:Operation FlashpointM4A1.jpg
A soldier reloading an M16A4

Sniper Rifles

M82

Two different versions of the M82 are available in the game: a standard rifle with a regular scope, and a "night ops" version with a night vision scope.

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Two versions of the M82 available in-game.

M21

File:M21 m1a.jpg
M21 Designated Marksman Rifle 7.62x51mm NATO with Harris bipod.
File:Operation Flashpoint Dragon RisingM21.JPG
In-game model of the M21.
File:Operation FlashpointM21.jpg
The M21 in the hands of the player character.

Machine Guns

M249 S.A.W.

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M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.
File:Operation Flashpoint Dragon RisingSAW.JPG
In-game model of the M249 S.A.W.
File:Operation Flashpoint Dragon RisingM249.jpg
A soldier firing an M249.

Mk. 48 Mod 0

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Mk 48 Mod 0 machine gun with RIS foregrip - 7.6x51mm
File:Operation Flashpoint Dragon RisingMk48.JPG
In-game model of the Mk. 48.

M240 machine gun

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M240B 7.62x51mm NATO with newer style lower handguard (designed to attach RIS rails via hex nut)

M2HB

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Browning M2HB on vehicle mount - .50 BMG

Shotguns

M1014 JSCS

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M1014 JSCS - 12 gauge

Special Weapons

M32 MGL

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M32 MGL 40mm in desert tan finish fitted with Armson OEG reflex sight.

Mk 153 Mod 0 SMAW

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Mk 153 Mod 0 SMAW - 83mm

FGM-148 Javelin

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FGM-148 Javelin - 142mm
File:Operation FlashpointJavelin.jpg
An FGM-148 Javelin in the hands of a United States Marine.

FIM-92 Stinger

File:-0976t.jpg
FIM-92A Stinger launcher and missile - 70mm

M203

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M203 grenade launcher - 40mm
File:Operation Flashpoint Dragon RisingM203.jpg
An M16A4 with an M203 and flip up grenade sights.

People's Liberation Army

Pistols

QSZ-92

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Norinco QSZ-92 - 9x19mm

Submachine Guns

Type 05

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Type-05 Submachine Gun - 5.8x21mm

Assault Rifles

QBZ-95

According to a weapons list posted on Gamespot, the QBZ-95 comes in four versions: a standard rifle with no attatchments, a "marksman" version with a scope, an "assault" version with a grenade launcher, and a "night ops" version with a night vision scope.

File:Qbz95.jpg
QBZ-95 Assault Rifle - 5.8x42mm
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A list showing the different versions of the QBZ-95 that are available in the game.
File:Operation Flashpoint Dragon RisingChinese.jpg
A Chinese soldier with a QBZ-95.
File:Operation Flashpoint Dragon RisingQBZ95.jpg
A soldier (presumably an American Marine) holding a QBZ-95.

Type 81

According to a weapons list posted on Gamespot, the Type 81-I comes in four versions: a standard rifle with folding stock, an "assault" version with a grenade launcher, a "night ops" version with a night vision scope and what appears to be a flashlight attatched to the barrel, and a "marskman" version with a scope and folding stock.

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Type-81 Assault Rifle - 7.62x39mm
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A list of the different versions of the Type 81-I available in the game.

Machine Guns

QBB-95

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QBB-95 support weapon - 5.8x42mm
File:Operation Flashpoint Dragon RisingQBB95.JPG
In-game model of the QBB-95.

Type-67-II

File:Operation Flashpoint Dragon RisingType67.JPG
In-game model of the Type-67.
File:Operation Flashpoint Dragon RisingType69.jpg
The Chinese soldier lying prone is using a Type-67 machine gun.

QJC-88

File:Operation Flashpoint Dragon RisingQJC88.JPG
In-game model of the QJC-88.

Sniper Rifles

QBU-88

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QBU-88 bull-pup sniper rifle - 5.8x42mm

Shotguns

Unknown Chinese pump action shotgun

Special Weapons

QLB-06

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QLB-06 grenade launcher - 35x32mm SR

Type 69 RPG

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Chinese Type 69 RPG - 40mm
File:Operation Flashpoint Dragon RisingType69.jpg
The Chinese soldier on the left is loading a 40mm rocket into a Type-69.

PF-89

File:PF-89.jpg
PF-89 anti-tank rocket launcher - 120mm

HN-5

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SA-7 'Grail' shoulder-launched anti-aircraft missile. The HN-5 is a reverse-engineered copy of the SA-7 - 70mm