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Left 4 Dead 2: Difference between revisions
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= Pistols = | = Pistols = | ||
== SIG P226 == | == [[SIG P226]] == | ||
A SIG P226 is now the standard handgun for the Survivors. The pistol is completely stainless with could mean that it was based off the SIG Sauer P226 Elite Stainless, although that model features a beaver tail grip while the pistol in the game does not. The factory sights have been replaced to unkown custom type sights. It's equipped with an attached flash light/laser looking type mount, but as far is known no laser aiming system is used. Magazine capacity of 15 rounds. | A SIG P226 is now the standard handgun for the Survivors. The pistol is completely stainless with could mean that it was based off the SIG Sauer P226 Elite Stainless, although that model features a beaver tail grip while the pistol in the game does not. The factory sights have been replaced to unkown custom type sights. It's equipped with an attached flash light/laser looking type mount, but as far is known no laser aiming system is used. Magazine capacity of 15 rounds. | ||
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[[Image:SigP226.jpg|330px|thumb|none]] | [[Image:SigP226.jpg|330px|thumb|none]] | ||
== Glock == | == [[Glock 19]] == | ||
A Glock model is seen used as the second handgun for dual wielding, judging by the size of the magazine when counted on, it's a Glock 19. It does not feature the flashlight at the moment. Magazine capacity is also 15 rounds. | A Glock model is seen used as the second handgun for dual wielding, judging by the size of the magazine when counted on, it's a Glock 19. It does not feature the flashlight at the moment. Magazine capacity is also 15 rounds. | ||
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The shotgun from the first game is seen in the swamp campaign. | The shotgun from the first game is seen in the swamp campaign. | ||
== Remington 870 == | == [[Remington 870]] == | ||
A Remington 870 Marine Magnum is seen with a Chrome finish. It is speculated that it's a direct clone of the previous shotgun. It has a vent rib and a ghost ring sight. | A Remington 870 Marine Magnum is seen with a Chrome finish. It is speculated that it's a direct clone of the previous shotgun. It has a vent rib and a ghost ring sight. | ||
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[[Image:Remington870MarineMagnum.jpg|550px|thumb|none]] | [[Image:Remington870MarineMagnum.jpg|550px|thumb|none]] | ||
== Benelli M1014 == | == [[Benelli M1014]] == | ||
The combat shotgun from the first game seems to be reintroduced in Left 4 Dead Two. It can be seen in the latest demo video showing the swamp campaign. | The combat shotgun from the first game seems to be reintroduced in Left 4 Dead Two. It can be seen in the latest demo video showing the swamp campaign. | ||
== SPAS 12 == | == [[SPAS 12]] == | ||
[[Image:Franchi-SPAS12.jpg|500px|thumb|none]] | [[Image:Franchi-SPAS12.jpg|500px|thumb|none]] | ||
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= SMGs = | = SMGs = | ||
== MAC-10 == | == [[MAC-10]] == | ||
[[Image:IngramMAC10.jpg|300px|thumb|none]] | [[Image:IngramMAC10.jpg|300px|thumb|none]] | ||
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= Rifles = | = Rifles = | ||
==Ruger Mini-14== | ==[[Ruger Mini-14]]== | ||
The hunting rifle from the previous game is seen in the marsh level. | The hunting rifle from the previous game is seen in the marsh level. | ||
== M-16 == | == [[M-16]] == | ||
The M-16 from the first game apears in Left 4 Dead 2. It can be seen in the demo video (located on IGN.com) showing the swamp campaign. | The M-16 from the first game apears in Left 4 Dead 2. It can be seen in the demo video (located on IGN.com) showing the swamp campaign. | ||
== AKM == | == [[AKM]] == | ||
Said to be an AK-47 by Chet Faliszek in a recent interview at San Diego Comic Convention 2009, despite the fact that it looks exactly like a AKM. Since IMFDB judges video game guns by their looks, it's a AKM. Replaces the M16 assault rifle from the previous game. | Said to be an AK-47 by Chet Faliszek in a recent interview at San Diego Comic Convention 2009, despite the fact that it looks exactly like a AKM. Since IMFDB judges video game guns by their looks, it's a AKM. Replaces the M16 assault rifle from the previous game. | ||
[[Image:AKMRifle.jpg|thumb|none|500px|An AKM. What that else needs to be said?]] | [[Image:AKMRifle.jpg|thumb|none|500px|An AKM. What that else needs to be said?]] | ||
== FN SCAR-L == | == [[FN SCAR-L]] == | ||
[[Image:Scar_l-1.jpg|500px|thumb|none]] | [[Image:Scar_l-1.jpg|500px|thumb|none]] | ||
Seen in E3 gameplay video. It fires from a 50 round magazine with is obviously make believe. | Seen in E3 gameplay video. It fires from a 50 round magazine with is obviously make believe. | ||
== HK G3/SG1 == | == [[HK G3/SG1]] == | ||
[[Image:H&KSG1.jpg|500px|thumb|none]] | [[Image:H&KSG1.jpg|500px|thumb|none]] | ||
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= Other = | = Other = | ||
== M79 Grenade Launcher == | == [[M79 Grenade Launcher]] == | ||
[[Image:M79-Grenade-Launcher.jpg|thumb|none|450px|M79 grenade launcher - 40mm]] | [[Image:M79-Grenade-Launcher.jpg|thumb|none|450px|M79 grenade launcher - 40mm]] | ||
This is seen in latest gameplay video and talked about in an interview with Chet Faliszek, project leader for Left 4 Dead 2. | This is seen in latest gameplay video and talked about in an interview with Chet Faliszek, project leader for Left 4 Dead 2. | ||
== Pipe Bomb == | == [[Pipe Bomb]] == | ||
The pipe bomb from the first game is reintroduced. Like in the first game the pipe bomb has part of a smoke alarm attached to it that beeps. The beep sound atracts the zombie to a explosive demise. Unlike the first game zombie dont just exploded into a cloud of blood, but are tossed up and around from the explosion. | The pipe bomb from the first game is reintroduced. Like in the first game the pipe bomb has part of a smoke alarm attached to it that beeps. The beep sound atracts the zombie to a explosive demise. Unlike the first game zombie dont just exploded into a cloud of blood, but are tossed up and around from the explosion. | ||
== Molotov Cocktail == | == [[Molotov Cocktail]] == | ||
In one scene, a Molotov cocktail is shown. Likely re-introduced from the first game. | In one scene, a Molotov cocktail is shown. Likely re-introduced from the first game. | ||
[[Category:Video Game]] | [[Category:Video Game]] |
Revision as of 20:44, 5 September 2009
Left 4 Dead 2 is the direct sequal to the Co-op Game, left 4 dead. These were the weapons seen (albeit partially unfinished) in the E3 Gameplay Showcase.
Pistols
SIG P226
A SIG P226 is now the standard handgun for the Survivors. The pistol is completely stainless with could mean that it was based off the SIG Sauer P226 Elite Stainless, although that model features a beaver tail grip while the pistol in the game does not. The factory sights have been replaced to unkown custom type sights. It's equipped with an attached flash light/laser looking type mount, but as far is known no laser aiming system is used. Magazine capacity of 15 rounds.
Glock 19
A Glock model is seen used as the second handgun for dual wielding, judging by the size of the magazine when counted on, it's a Glock 19. It does not feature the flashlight at the moment. Magazine capacity is also 15 rounds.
Shotguns
Composite Shotgun
The shotgun from the first game is seen in the swamp campaign.
Remington 870
A Remington 870 Marine Magnum is seen with a Chrome finish. It is speculated that it's a direct clone of the previous shotgun. It has a vent rib and a ghost ring sight.
Benelli M1014
The combat shotgun from the first game seems to be reintroduced in Left 4 Dead Two. It can be seen in the latest demo video showing the swamp campaign.
SPAS 12
The SPAS 12 is featured as the resident Auto Shotgun and used by most of the characters in the E3 Gameplay footage. It carries 10 rounds and uses the same animations from the previous auto shotgun (likely placeholders). Unlike many games, it is fired semi-auto.
Recent Gameplay footage has shown that it can also fire incendiary rounds.
SMGs
MAC-10
Seen fitted with the legendary Mitchell Werbell Mac-10 surpressor. Will likely replace the Uzi from the last game. It appears to have a flashlight attached to the surpressor with a hose clamp. In Demo footage it seems to be able to fire Incendiary type ammunition. It has a 50 round magazine, despite the fact the one used in the game looks no longer than a 30 round magazine.
Rifles
Ruger Mini-14
The hunting rifle from the previous game is seen in the marsh level.
M-16
The M-16 from the first game apears in Left 4 Dead 2. It can be seen in the demo video (located on IGN.com) showing the swamp campaign.
AKM
Said to be an AK-47 by Chet Faliszek in a recent interview at San Diego Comic Convention 2009, despite the fact that it looks exactly like a AKM. Since IMFDB judges video game guns by their looks, it's a AKM. Replaces the M16 assault rifle from the previous game.
FN SCAR-L
Seen in E3 gameplay video. It fires from a 50 round magazine with is obviously make believe.
HK G3/SG1
A HK G3/SG1 can be seen laying the floor boards on top of some scaffolding in the last gameplay video. It is likely to replace the Hunting Rifle from the previous game. It seems to carry a 30 round magazine, double than the previous hunting rifle and 10 more than what the usual real life weapon can hold. Ironically, the game uses a 10 round PSG-1 mag model.
Other
M79 Grenade Launcher
This is seen in latest gameplay video and talked about in an interview with Chet Faliszek, project leader for Left 4 Dead 2.
Pipe Bomb
The pipe bomb from the first game is reintroduced. Like in the first game the pipe bomb has part of a smoke alarm attached to it that beeps. The beep sound atracts the zombie to a explosive demise. Unlike the first game zombie dont just exploded into a cloud of blood, but are tossed up and around from the explosion.
Molotov Cocktail
In one scene, a Molotov cocktail is shown. Likely re-introduced from the first game.