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Deadhunt: Difference between revisions
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This game came out way before the 'zombie' first person shooter trend like Left4Dead or Killing Floor.Basically the levels it featured were in the form of enclosed lanes.The player's task was to stay alive as much as possible while the computer threw continuous waves of zombies. | This game came out way before the 'zombie' first person shooter trend like Left4Dead or Killing Floor.Basically the levels it featured were in the form of enclosed lanes.The player's task was to stay alive as much as possible while the computer threw continuous waves of zombies. | ||
[[Image:deadhuntmainmenu.jpg|thumb|right|200px]] | [[Image:deadhuntmainmenu.jpg|thumb|right|200px|The main menu of the game.]] | ||
Revision as of 08:03, 22 August 2009
This game came out way before the 'zombie' first person shooter trend like Left4Dead or Killing Floor.Basically the levels it featured were in the form of enclosed lanes.The player's task was to stay alive as much as possible while the computer threw continuous waves of zombies.
IMI Desert Eagle .50 Action Express
Although as a sidearm this pistol is not the default equipment, the player collects it via powerups, especially in the first levels of the game.It seems to be a .50 caliber since it destroys most targets (zombies) with a single shot.It has 10 rounds on the magazine (2 more than the real weapon).
Mossberg 500 Pump Action Shotgun
The second 12-gauge shotgun in the game, this model has a barrel sleeve and a pistol grip.In game it seems to fire 00 buckshot.Devastating in close quarters, holds 8 rounds.
M-60 Machine Gun
While this gun holds 100 7.62mm rounds of fully automatic fire, the player is slown down by the bulk of the weapon.Also it tends to take a lot of time to reload.
Steyr IWS 2000 Sniper Rifle
The sniper rifle of the game.Contrary to common practice, the gun lacks a scope, instead it has a red-dot laser designator mounted.This makes no sense since this is a very heavy sniping rifle, dedicated for the long range destruction of enemy material, not personnel.It holds 5 rounds, just like the real weapon.
Pancor Jackhammer Automatic Shotgun
A 12-gauge shotgun that can fire automatically.It holds the same amount of ammo (10 rounds) as in the real model.The game portrays the function principles of the shotgun accurately by showing the barrel of the gun recoling back and forth inside the weapons' main body.This gun is particularly effective with large crowds.
IMI Micro Uzi
This is the standard sidearm of the game.This SMG seems to have either a barrel extension or a silencer attatched in front of the muzzle.It has a very high rate of fire (just like the normal weapon) and the magazine holds 50 rounds. While 50-round magazines exist, the weapon seems to have the more common 30-round magazine.
Heckler & Koch HK 33 Rifle
The standard 5.56 rifle of the game.A burst is usually enough to dispatch a single zombie.The magazine holds 30 rounds, just like the real weapon.The gun itself seems to be an early variant, due to the also early MP-5 style foregrip, which was later abandoned on both guns.