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Operation Flashpoint: Dragon Rising: Difference between revisions
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Weapons list (as currently known of from previews at E3 2008): | Weapons list (as currently known of from previews at E3 2008): | ||
= | =U.S. Army= | ||
== M9 == | == M9 == | ||
==[[M1911]] (TBD)== | |||
[[Image:COLTM1911 1913.jpg|thumb|350px|none|Original Colt M1911 (dated 1913) - .45 ACP]] | |||
== | ==Heckler & Koch MP5A2== | ||
[[Image:H&KMP5A2WideForearm.jpg|thumb|none|400px|Heckler & Koch MP5A2 9mm with "tropical" Wide forearm]] | |||
==Heckler & Koch MP5A3== | |||
[[Image:H&KMP5A3slimforearm.jpg|thumb|none|400px|Heckler & Koch MP5A3 9mm with slim handguard]] | |||
== | ==Heckler & Koch MP5SD6== | ||
= | ==FN SCAR-L (Mk. 16)== | ||
==FN SCAR-H (Mk. 17)== | |||
== | ==M4A1 carbine== | ||
=== | ==M16A4== | ||
=== | ==Knight's Armament Company SR-25== | ||
== | ==Barrett M107== | ||
==Springfield M21== | |||
== | ==Remington M24== | ||
== | ==Mk. 48 Mod 0=== | ||
= | ==M240== | ||
==M2HB== | |||
== | ==XM312== | ||
== | ==M1014 JSCS== | ||
==M32 MGL== | |||
== | ==SMAW== | ||
== | ==AGM-148 Javelin== | ||
= | ==AT4== | ||
==FIM-92 Stinger== | |||
= | =People's Liberation Army= | ||
== | ==QSZ-92== | ||
== | ==Type 05== | ||
== | ==QBZ-95== | ||
==Type 81== | |||
= | ==QBB-95== | ||
== | ==QBJ-88== | ||
==QJZ89== | |||
==Unknown Chinese pump action shotgun== | ==Unknown Chinese pump action shotgun== | ||
==QLB-06== | ==QLB-06== | ||
= | ==Type 69 RPG== | ||
== | ==PF-89== | ||
==HN-5== | |||
==HN-5 | |||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:War]] | [[Category:War]] |
Revision as of 12:17, 21 August 2009
Operation Flashpoint 2: Dragon Rising is the official successor to Operation Flashpoint, developed by Codemasters instead of Bohemia Interactive Studio. The game will revolve around a fictional conflict between the United States and China on the island of Skira (in the Aleutian island chain).
Weapons list (as currently known of from previews at E3 2008):