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Metal Gear 2: Solid Snake: Difference between revisions
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[[Image:Metal Gear 2 Solid Snake.jpg|thumb|right|300px|Box Art for Metal Gear 2]] | [[Image:Metal Gear 2 Solid Snake.jpg|thumb|right|300px|Box Art for Metal Gear 2]] | ||
'''The following weapons were used in the original Metal Gear 2: Solid Snake video game for the MSX:''' | '''The following weapons were used in the original Metal Gear 2: Solid Snake video game for the MSX:''' | ||
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==[[FIM-92A Stinger]]== | ==[[FIM-92A Stinger]]== | ||
Stinger missile, | The Stinger missile is unusual in that it can attack any enemy on the radar, even if they are off screen, by targeting them on the radar screen located in the upper right of the screen. The main use in game is to defeat a Hind helicopter boss. Can be used elsewhere, and is useful if you run out of grenades when fighting "Red Blaster". | ||
[[Image:-0976t.jpg|thumb|350px|none|Stinger Missile]] | [[Image:-0976t.jpg|thumb|350px|none|Stinger Missile]] | ||
[[Image:MG2 Hind.png|thumb|450px|none|The Hind D helicopter]] | |||
[[Image:MG2 Stinger.png|thumb|450px|none|Firing the Stinger]] | |||
==[[M47 Dragon]]== | ==[[M47 Dragon]]== | ||
Remote controlled missile found halfway through the game. | The Remote controlled M47 Dragon missile is found halfway through the game. It's useful when trying to take out enemies from a distance with out revealing your location. | ||
[[Image:M47 Dragon.jpg|thumb|350px|none|Remote | [[Image:M47 Dragon.jpg|thumb|350px|none|M47 Dragon]] | ||
[[Image:MG2 Dragon.png|thumb|450px|none|Firing the Dragon at an unsuspecting guard]] | |||
==Plastic Explosive== | |||
Useful for blowing up sealed walls and doors. Can be set to "Timer" or "Remote". | |||
[[Image:MG2 Plastic.png|thumb|450px|none|Blowing up a wall made easy]] | |||
==M 78 Landmine== | |||
Can be collected by crawling over mines that have been already set (the first game to do this). Useful for taking out guards, and essential for taking out a boss known as "The Running Man". They are invisible once set unless the mine detector is equipped. | |||
[[Image:MG2 M-78 Landmine.png|thumb|450px|none|Setting a mine]] | |||
==[[M67 hand grenade]]== | ==[[M67 hand grenade]]== | ||
Aimed by using a white targeting reticule it can be thrown over walls and is essential in beating the Boss known as "Red Blaster". | |||
[[Image:M67.jpg|thumb|350px|none|Grenade]] | [[Image:M67.jpg|thumb|350px|none|Grenade]] | ||
[[Image:MG2 Grenade Red Blaster Model 24 Stielhandgranate.png|thumb|450px|none|Snake throwing a M67 Grenade at "Red Blaster"]] | |||
==[[Model 24 Stielhandgranate]]== | |||
The model of grenade carried by a grenade throwing boss called Red Blaster. | |||
[[Image:24-43 grenade.jpg|thumb|none|350px|Model 24 Stielhandgranate High-Explosive Fragmentation hand grenade]] | |||
[[Image:MG2 Grenade Red Blaster Model 24 Stielhandgranate.png|thumb|450px|none|Red Blaster throwing a Model 24 Stielhandgranate Grenade at Solid Snake]] | |||
==[[Mk 2 hand grenade]]== | ==[[Mk 2 hand grenade]]== |
Revision as of 01:13, 14 August 2009
The following weapons were used in the original Metal Gear 2: Solid Snake video game for the MSX:
Beretta 92F
Snakes Standard sidearm in most of the Metal Gear games. Found very early in the game in a truck.
MAC-11
The standard Machine Gun in the first two games in the series. Very inaccurate, it's found in the first basement.
FIM-92A Stinger
The Stinger missile is unusual in that it can attack any enemy on the radar, even if they are off screen, by targeting them on the radar screen located in the upper right of the screen. The main use in game is to defeat a Hind helicopter boss. Can be used elsewhere, and is useful if you run out of grenades when fighting "Red Blaster".
M47 Dragon
The Remote controlled M47 Dragon missile is found halfway through the game. It's useful when trying to take out enemies from a distance with out revealing your location.
Plastic Explosive
Useful for blowing up sealed walls and doors. Can be set to "Timer" or "Remote".
M 78 Landmine
Can be collected by crawling over mines that have been already set (the first game to do this). Useful for taking out guards, and essential for taking out a boss known as "The Running Man". They are invisible once set unless the mine detector is equipped.
M67 hand grenade
Aimed by using a white targeting reticule it can be thrown over walls and is essential in beating the Boss known as "Red Blaster".
Model 24 Stielhandgranate
The model of grenade carried by a grenade throwing boss called Red Blaster.
Mk 2 hand grenade
The load screen for Metal Gear 2 shows the original Fox Hound logo, a cartoony fox with a pistol and Mk 2 hand grenade.