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Alan Wake 2: Difference between revisions

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(Preliminary work on the page, will of course add more as I find new weapons and take screenshots)
 
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=Overview=
=Overview=
In contrast to the more action-horror themed gameplay of previous installments, ''Alan Wake 2'' is more survival horror in its presentation. Inventory management akin to the [[Resident Evil (disambiguation)|''Resident Evil'']] series must be performed, with various supplies found throughout the game world, along with slower-paced combat. As in previous games, the primary enemies are "Taken"- humans, animals, and objects possessed by a dark force, who are vulnerable to light. Players control two protagonists, Saga Anderson and Alan Wake, who each have unique weapons. Saga can upgrade her weapons using manuscript fragments found throughout the game.
In contrast to the more action-horror themed gameplay of previous installments, ''Alan Wake 2'' is more survival horror in its presentation. Inventory management akin to the [[Resident Evil (disambiguation)|''Resident Evil'']] series must be performed, with various supplies found throughout the game world, along with slower-paced combat. As in previous games, the primary enemies are "Taken"- humans, animals, and objects possessed by a dark force, who are vulnerable to light. Players control two protagonists, Saga Anderson and Alan Wake, who each have unique weapons. Saga can upgrade her weapons using manuscript fragments found throughout the game.
Each weapon also has different animations when used in conjunction with a flashlight. Handguns are held with a flashlight using the Harries technique. 


=Handguns=
=Handguns=
==Colt Python==
==Colt Python==
The [[Colt Python]] with a 4" barrel returns from the previous two games, and is Alan's signature sidearm. It is once again simply known as "Revolver".  
The [[Colt Python]] with a 4" barrel returns from the previous two games, and is Alan's signature sidearm. It is once again simply known as "Revolver". It shares generic "pistol ammunition" pickups with the Glock 19, which are marked as 9x19mm rounds. 
[[Image:Colt-Python.jpg|thumb|350px|none|Colt Python with 4" Barrel and factory wood grips - .357 Magnum]]
[[Image:Colt-Python.jpg|thumb|350px|none|Colt Python with 4" Barrel and factory wood grips - .357 Magnum]]
[[File:Alan Wake 2 Python idle.jpg|thumb|none|600px|Alan holds his Python at the ready in a rare well-lit safe haven.]]
[[File:Alan Wake 2 Python aim.jpg|thumb|none|600px|Aiming with a proper thumbs-forward grip- seems all of Alan's research for his crime novels paid off.]]
[[File:Alan Wake 2 Python reload.jpg|thumb|none|600px|Reloading- rounds are dumped out and re-upped via speedloader.]]


==Glock 19==
==Glock 19==

Revision as of 03:07, 2 November 2023

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Alan Wake 2 for current discussions. Content is subject to change.


Alan Wake 2
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Release Date: October 27, 2023
Developer: Remedy Entertainment
Publisher: Epic Games Publishing
Platforms: PC
PlayStation
Xbox Series X/S
Genre: Survival Horror
Mystery


Alan Wake 2 is 2023 survival horror game developed by Remedy Entertainment and published by Epic Games, a direct sequel to 2010's Alan Wake, and set in the same universe as Remedy's previous game Control.

13 years after famed crime novelist Alan Wake disappeared, FBI Special Agent Saga Anderson is dispatched to the small town of Bright Falls, Washington to investigate a series of grisly ritualistic murders. Amidst her investigation, which quickly takes unexpected and terrifying turns, Saga finds pages of a manuscript detailing the events of her investigation as well as events yet to pass. All the while, Alan Wake remains trapped in the otherworldly Dark Place, trying to write an exit through Saga's adventure in the real world.


The following weapons appear in the video game Alan Wake 2:


Overview

In contrast to the more action-horror themed gameplay of previous installments, Alan Wake 2 is more survival horror in its presentation. Inventory management akin to the Resident Evil series must be performed, with various supplies found throughout the game world, along with slower-paced combat. As in previous games, the primary enemies are "Taken"- humans, animals, and objects possessed by a dark force, who are vulnerable to light. Players control two protagonists, Saga Anderson and Alan Wake, who each have unique weapons. Saga can upgrade her weapons using manuscript fragments found throughout the game.

Each weapon also has different animations when used in conjunction with a flashlight. Handguns are held with a flashlight using the Harries technique.

Handguns

Colt Python

The Colt Python with a 4" barrel returns from the previous two games, and is Alan's signature sidearm. It is once again simply known as "Revolver". It shares generic "pistol ammunition" pickups with the Glock 19, which are marked as 9x19mm rounds.

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Colt Python with 4" Barrel and factory wood grips - .357 Magnum
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Alan holds his Python at the ready in a rare well-lit safe haven.
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Aiming with a proper thumbs-forward grip- seems all of Alan's research for his crime novels paid off.
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Reloading- rounds are dumped out and re-upped via speedloader.

Glock 19

Saga Anderson's sidearm is the "Service Pistol," based on the Glock 19. It is the first weapon the player acquires. A slightly modified version of the Glock 19, known as the Glock 19M, is the current-issue FBI sidearm.

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Glock 19 (5th Generation) - 9x19mm
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The upgrade menu for each gun depicts a fictitious gun magazine cover. This one depicts the Glock 19, with its apparent in-universe name being the "PGC321". Note the slanted rear cocking serrations.
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During a Cauldron Lake sunset, Saga holds the Glock 19 at the ready.
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Aiming at distant Mirror Peak.
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Reloading, which involves dropping the magazine, loading a new one, and releasing the slide- which unfortunately locks back even if there are still rounds in the magazine. Still, the reload is significantly more detailed than ones in some of Remedy's earlier third-person games, such as Quantum Break.

Shotguns

Double Barreled Shotgun

The sole long gun available to Alan is a full-length 12 Gauge Double Barreled Shotgun.

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Baikal MP-43 commercial hammerless side by side shotgun - 12 gauge

Sawed-Off Double Barrel Shotgun

The first long gun Saga acquires is a Sawed-Off Double Barreled Shotgun. It is found in Chapter: Return 2, shortly after the first encounter with a Taken in a locked case.

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Remington Spartan sawed off shotgun - 12 gauge